canadianbluebeer Posted October 15, 2020 Share Posted October 15, 2020 Any idea when the reversed mousewheel for Linux will get fixed? (apparently it's a unity bug) Link to comment Share on other sites More sharing options...
AlabasterW Posted October 15, 2020 Share Posted October 15, 2020 1 hour ago, canadianbluebeer said: Any idea when the reversed mousewheel for Linux will get fixed? (apparently it's a unity bug) Is there anything this affects that can't be solved by reversing any relevant mousewheel binds? Link to comment Share on other sites More sharing options...
ZombieHorde Posted October 15, 2020 Share Posted October 15, 2020 On 10/2/2020 at 12:02 AM, Naz said: I can't say for sure for that aspect ratio, i have a 21:9 3840x1600 and 7dtd seems to work quite well with it. The only 2 nit picks i have really is 1. the loading screen images get stretched, it's not too bad in 21:9 but it would be worse in 32:9 i'd imagine, but not a big issue. 2. some ui elements are sometimes not positioned conveniently for ultra wide users. Things like the buff pop outs and active quests are right in the far corners and can strain your eyes a bit stretching to look over there. But those are very minor issues and as a whole it works quite well on ultra wides, so i'd say go for it. No mate, doesn't work well. I have one and if you stick to normal FOV, then there are no benefits to the widescreen (you would see an enemy at the same time others would on smaller monitors). If you turn FOV up, then it massively distorts images and messes with the distances. Things front and centre look far away but you turn the mouse and they are suddenly right next to you. REALLY hurts the eyes and messes with the head. On that note, I was very disappointed that many newer games have this same issue. So far, I've only seen two games handle it really well. Satisfactory (great game, btw) and the new Metro game. Back to 7dtd, the HUD items aren't in the best location, being to the far left or far right, causing a lot of head turning. I'd suggest going for a non-ultrawide 4k monitor unless you do productivity things. Then it's really good if you set the screen up correctly with some third party apps. Link to comment Share on other sites More sharing options...
The Gronk Posted October 15, 2020 Share Posted October 15, 2020 (edited) How hard can it be? 🙂 Edited October 15, 2020 by The Gronk (see edit history) Link to comment Share on other sites More sharing options...
wolfbain5 Posted October 15, 2020 Share Posted October 15, 2020 10 minutes ago, The Gronk said: How hard can it be? 🙂 bad example since that water just recreates itself where you took it from Link to comment Share on other sites More sharing options...
The Gronk Posted October 15, 2020 Share Posted October 15, 2020 4 minutes ago, wolfbain5 said: bad example since that water just recreates itself where you took it from Watch it again, with your eyes open this time. 🙂 Link to comment Share on other sites More sharing options...
wolfbain5 Posted October 15, 2020 Share Posted October 15, 2020 26 minutes ago, The Gronk said: Watch it again, with your eyes open this time. 🙂 did, and still doesnt change what I said. the second half may dissipate, but the first part is still infinite. and they are tied together. Link to comment Share on other sites More sharing options...
Kalen Posted October 15, 2020 Share Posted October 15, 2020 On 10/13/2020 at 3:26 PM, Roland said: A submerged ship off the coast of Arizona would be so immersive That would be submersive Link to comment Share on other sites More sharing options...
The Gronk Posted October 15, 2020 Share Posted October 15, 2020 16 minutes ago, wolfbain5 said: did, and still doesnt change what I said. the second half may dissipate, but the first part is still infinite. and they are tied together. ( face + palm ) + ( head + desk ) The second half was the joke. Minecraft doesn't have those kind of water effects at all. It's likely a cleverly hidden blender render. Link to comment Share on other sites More sharing options...
wolfbain5 Posted October 15, 2020 Share Posted October 15, 2020 Just now, The Gronk said: ( face + palm ) + ( head + desk ) The second half was the joke. Minecraft doesn't have those kind of water effects at all. It's likely a cleverly hidden blender render. ah, sorry, havent kept up with mc since 1.12. waiting on some mods in 1.15 to finish before I go back and take a look. would been a nice way to empty a bucket tho Link to comment Share on other sites More sharing options...
Roland Posted October 15, 2020 Share Posted October 15, 2020 1 hour ago, Kalen said: That would be submersive Off the coast of Arizona? Hardly... 1 Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 16, 2020 Share Posted October 16, 2020 Has anybody tried placing a bicycle in their base and used a design to mass kill the vultures that spawn so that the player could then harvest them? 🤔 Link to comment Share on other sites More sharing options...
hiemfire Posted October 16, 2020 Share Posted October 16, 2020 37 minutes ago, MechanicalLens said: Has anybody tried placing a bicycle in their base and used a design to mass kill the vultures that spawn so that the player could then harvest them? 🤔 Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 16, 2020 Share Posted October 16, 2020 Thank you for that. I had just started eating IRL. 1 Link to comment Share on other sites More sharing options...
meganoth Posted October 16, 2020 Share Posted October 16, 2020 3 hours ago, MechanicalLens said: Has anybody tried placing a bicycle in their base and used a design to mass kill the vultures that spawn so that the player could then harvest them? 🤔 Boring. I built a short round race track (partly through a house, partly with turrets and electric wire and partly underground). Didn't test it on horde night yet, but it probably will be "one of those interesting times" your enemies wish you to live in. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 17, 2020 Share Posted October 17, 2020 The regular bog standard jacket in the game has little texture to it I've noticed... It looks quite flat. Perhaps some detail could be added to it in the future, but if not, then so be it. Link to comment Share on other sites More sharing options...
Zombiepoptard Posted October 17, 2020 Share Posted October 17, 2020 Water and Bandits right? Link to comment Share on other sites More sharing options...
SnowDog1942 Posted October 17, 2020 Share Posted October 17, 2020 3 hours ago, Zombiepoptard said: Water and Bandits right? Lol, good one! Link to comment Share on other sites More sharing options...
Demonoid74 Posted October 17, 2020 Share Posted October 17, 2020 Water Bandits??? Oh god...no more Waterworld please!!! 7 Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 17, 2020 Share Posted October 17, 2020 1 hour ago, Demonoid74 said: Water Bandits??? Oh god...no more Waterworld please!!! Granted at least in that movie they looked like the Old Bandits in Iron armor! SO they could fit the role! Link to comment Share on other sites More sharing options...
Jost Amman Posted October 17, 2020 Share Posted October 17, 2020 53 minutes ago, Anthonydevidal said: When your brother and you don,t agree on something...how do you fix it? Who commands more? They hold a knuckle rubs contest of course! 2 Link to comment Share on other sites More sharing options...
Laz Man Posted October 18, 2020 Share Posted October 18, 2020 (edited) 3 hours ago, Anthonydevidal said: Hello @madmole , what are you working on right now? and other question When your brother and you don,t agree on something...how do you fix it? Who commands more? a greeting It normally starts with a greeting/test of strength....😅 Edited October 18, 2020 by Laz Man (see edit history) Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 18, 2020 Share Posted October 18, 2020 3 hours ago, Ragex7 said: Awesome Stuff.. Would like to see you guys making crafting a bit harder in the game. Like wood frames that uses nails and a crafting table , or hand craft can be like 200% slower. Concrete needs like water and bucket for each 100 or so. Smaller detail in crafting gear and weapons. And most important is to put weapons, Tools and gear degrade stats on. Fk its so boring running from day 35 with the same tier 6 shotgun and gear and Boom 1x repair kit and I'm good again. Transport can use more that A repair kit to jump from 50% durability to 100% So much i can think of. But never the Least BIG SHOUT OUT TO THE DEV TEAM No. 3 Link to comment Share on other sites More sharing options...
Noctoras Posted October 18, 2020 Share Posted October 18, 2020 (edited) 8 hours ago, Ragex7 said: And most important is to put weapons, Tools and gear degrade stats on. Fk its so boring running from day 35 with the same tier 6 shotgun and gear and Boom 1x repair kit and I'm good again. That's true, it shouldn't be as easy as that. On repair kit fits all and each and everything returns to original strength is too much of an oversimplification. A bummer for long term motivation. Another solution would be to leave it as it is and to allow for more endgame content and make high level weapons and gear super rare so that it usually is NOT found within your first 50-100 in game days or hard zombies appearing really late in game (not one hit wonders like the demo, though). But that's just my 2 cents Edited October 18, 2020 by Noctoras (see edit history) Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted October 18, 2020 Share Posted October 18, 2020 This gave me a thought In the workstation, if a multi-slot upper queue was added like in the forge. You could put the repair kit, and other repair materials there similar to the anvil bellows cruc. You could,then, place up to 6 items in the repair slots and hit the start button to begin. This way you would not be holding the weapon or device on person until complete. But, stone age axe, and shovel should stay on character. Link to comment Share on other sites More sharing options...
Recommended Posts