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SnowDog1942

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SnowDog1942 last won the day on June 18

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  1. I started a no trader play thru with no loot respawn and its very fun. I like how you can now get a dew collector without a trader. Does anyone know if the Dew Collector MODS require a trader? Is there total list of trader only items? Is there a mod that makes trader only items craftable for a balanced/challenging set of materials?
  2. Ugh , that is pretty dumb honestly. Defeats the point of co-op
  3. Recently Started a co-op game and we each got seperate trader “intro” quests. We each have to do quests individually?
  4. As natural as it is for a desert and arctic tundra, lol.
  5. So are only tiny towns in forest biome a feature or a bug? If its a feature, I get what they are going for, from a difficulty perspective.... but it just seems weird, un-natural. I like the look of that Biome the best and seeing a giant city in it sometimes, would look awesome.
  6. Love the new zombie variants! I think the release notes stated more are coming, which is awesome. One question. Will the variants always limited to clothing? 4 colors of clothes with 2 different faces and 2 different hair styles could be 16 variants. etc.
  7. Is there a way to mod the maximum number of zombies alive at a given time for a single player / peer to peer game --- during blood moon? I know how to increase the total counts but not max alive at a given time. With performance enhancements and a new PC i'd like to see what could be handled.
  8. More randomness > whatever the useless story is.
  9. Im good with all of the above. The thing that completely drops my immersion is that I never have to sleep or drop a deuce.
  10. Im still waiting on the patch notes so i can continue my tradition of printing them out and rubbing each page over my naked body.
  11. Any chance in a post 1.0 update there could be multiple elevations in a city/towm?
  12. How do u get a water filter for Dew Collector. Id like to play without the trader but trader only items are annoying
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