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Roland

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Everything posted by Roland

  1. Here are some tips if you're interested in changing what you are doing: Keep 3 blunderbusses on your belt. Kill every chicken and rabbit you see. Don't ignore them. The meat will add up. Venture out first thing in the morning to hunt as larger animals like deer are more likely to spawn at night and live into the morning. Sell all armor except for padded armor. Make your own padded armor to fill in the gaps. Until you level up and take some perks and gain some armor mods to help, wearing "better" armor is just going to slow you down, suck away your stamina, and bu
  2. Yes, but if the devs are eventually able to increase the speed of the vehicles to keep up with world updates the zombie vultures will be sped up as well to match. In other words, the comparative speeds of vehicles vs vultures is intended regardless of how actually fast or slow they are. Depends on how many hopes and expectations you have injected into the word "support".....
  3. Yes they do have much higher speed than living normal vultures. They also have a much greater hatred for vehicles than living normal vultures. You should think of them as zombie vultures rather than vulture vultures. The Blood moon does lend strength and super powers to the zombies during its influence. The zombie vultures are much faster on bloodmoon nights than they are at other times. They have extended the range of the Field of View from where it used to be locked. The range they picked is limited by the occlusion of the world and not wanting players to see things pop
  4. Thanks everyone. Especially the first posts. I was able to make a few adjustments.
  5. Remember that I want to see if the forum is filtering properly. We already know people can misspell cuss words in order to circumvent the filter. That's why there is a rule against doing that. There was a post in which some words were spelled properly and were not filtered and it was from a first-time poster.
  6. Amusingly enough there is no rule agains swearing. The rule is simply that if you are going to do it then please watch your spelling so the @%$#ing filter can change your @%$# into @%$#.
  7. Our swear filter is being weird so it’s time for some science. Come in here and swear at me. Hopefully we will figure out the issue and you can receive some much needed catharsis. If anyone has been lurking for a long time and all you’ve been waiting for is permission to unload on me, then this is your chance. We want to see if there is a glitch with first time posters for sure so don’t be shy. Correct spelling only, wise guys!!
  8. I have 3 pipe shotguns on my tool belt that say “Blunderbuss Who?” Loudly.
  9. Go into the game launcher (there is a prompt for this on startup) and select the tools tab and then clean and select everything to clean. Simply uninstalling and reinstalling does not affect your save games and maps. Doing a full clean will. Then start a new game and see how things go. That's all I got without seeing an output log. Oh..also (just in case) try updating your graphics card driver. You never know...
  10. What? You think this is 2019 or something? Joking aside, the answer, I'm sorry to say is no. The Fun Pimps actually get quite a few requests for meetings and interviews as well as requests to do surveys and to review projects all by college students in programming. They just don't have time to fulfill all of those requests. Perhaps, someday, if there is a game convention of some kind that TFP takes part in there will be an opportunity to meet and greet or be part of a panel discussion on game design but for now they aren't doing those kinds of things. Good luck on your project thou
  11. Are these really that OP? The steep slope meta worked because zombies could not climb up nor could they attack those blocks so they were an impeneterable defense. The fix for that was to simply allow zombies to interact with those blocks the same as they do all blocks. In other words-- fix a bug in the interaction between zombies and those specific blocks in that specific rotation. Zombies do attack the open hatch doors correct? The player has to maintain and repair them along with battling zombies. I'm not sure what bug would need to be fixed in this case. If all you're asking for
  12. There is a robotic flying drone companion planned for A20. It is the replacement for the previously planned dog companion. The drone will be able to path easier through terrain so while less emotionally fulfilling than a dog it should still fill the role of a companion that takes simple commands nicely. Plus with the teddy bear attachment you can feel cuddly too. The drone companion is still on target for A20
  13. Sent you a message Anti. Give me the information in a private message that you tried entering and I can get you a replacement Steam key.
  14. Post it here: https://community.7daystodie.com/bug-test-1/bug-pool/ I have no idea but there are enough gun nuts around here to be able to tell you. You should know, however, that the guns in the game are inspired by actual guns. They are not meant to accurately represent them within the game. Don’t expect this to be a gun sim.
  15. Not our motivation. Only players who like to brag about playtime care about playtime numbers. We get full payment for the game regardless of whether someone plays 5 minutes or 5000+ hours. This not a subscription game. Not our concern. We already know our game is successful and we aren't measuring success in terms of any other game. Of course we celebrate milestones like 39K concurrent players and being in the top 100 but once again you are projecting player concerns onto developers. It is players who like to debate whether playstation is better than xbox or 7 Days is better than Proje
  16. That is temporary. It is already improved in A20 and will continue to be improved as time goes on. However, there is likely to always be primitive weaponry to be found in containers during the first week if you are looting in an area that does not have a modified gamestage.
  17. So what's the verdict? Did 19.4 get it right?
  18. Dammit! You said this before I had a chance to respond to your last post. Now I gotta respond with relatability and understanding or say nothing. So here's my response:
  19. That pic is just going to get Blake going on about the color tan again...
  20. check it in 19.4 and if still broke report it in the current experimental.
  21. Can you really call it an “achievement” at that point...?
  22. If you post this again as its own question rather than part of a post that is continuing the dog conversation with Adam, it will remain in the dev diary.
  23. Awesome. Type F1 to open the console and then type giveselfxp 10000 to increase your level back to where you were. You can make the number 10000 larger or smaller to increase faster or slower. Type F1 and then type dm. Escape out and then press ESC one more time. You should see a window that will allow you to increase the day number. Once you have it set the way you want then go back into the F1 command window and type dm again to exit debug mode.
  24. I tried this line at a game con and got my face slapped.
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