Ricowan Posted December 11, 2018 Share Posted December 11, 2018 Yea-huh Link to comment Share on other sites More sharing options...
Gareee Posted December 11, 2018 Share Posted December 11, 2018 Are we there yet? Link to comment Share on other sites More sharing options...
Linthiel Posted December 11, 2018 Share Posted December 11, 2018 eh, more time to play around with the motorcycle then I guess. Link to comment Share on other sites More sharing options...
mandeglor Posted December 11, 2018 Share Posted December 11, 2018 Deleted Link to comment Share on other sites More sharing options...
beerfly Posted December 11, 2018 Share Posted December 11, 2018 I like your art , but balance patch is on its way. Link to comment Share on other sites More sharing options...
FileMachete Posted December 11, 2018 Share Posted December 11, 2018 faatal, AI pathing question: how does height differential work? Any difference between generated terrain compared to player placed blocks? I'd like to build a hilltop base and wondering if it's reasonable to expect z's to path up a ramp when it raises say 20 blocks. From the testing I've done it seems like they'll take a 13 block tall stairway if there aren't any spikes. But that elevation change was all placed blocks being supported by placed pillars; not naturally occurring terrain. The spot I'm eyeing is the southern of the two islands in the western lake in Navsegane. On it's north side the high ground's a pretty ideal spot for a small castle, and the spine running down to the south seems custom made to build an access road. I recall you mentioned a limit to how high/low was being checked; performance impacts which makes perfect sense. Not trying to open the xmas gift early, just wondering if a more medieval approach towards bases might work. --- Hats off to whomever built the new Shotgun Messiah Factory, did a hell of a job. That's one very cool POI. Link to comment Share on other sites More sharing options...
Gazz Posted December 11, 2018 Share Posted December 11, 2018 Introverts are doomed. Just type silently. Link to comment Share on other sites More sharing options...
JCrook1028 Posted December 11, 2018 Share Posted December 11, 2018 Seriously, Fun Pimps? And a lot of arrows more destroyed on impact... Immortal zombies, steel and concrete chocolate ... what is this? One of the most fun and challenging parts of the game was to find recipes and the necessary parts to assemble objects, such as the bike or the drill, It was very exciting when you got it. Now all that has disappeared, the game is limited to killing zombies to level up and build everything you want. More than a year for this ?. You have destroyed the gameplay and you have killed the game, Congratulations, keep it up. Yea it's gonna take a crapload of arrow bodyshots to take down a rad feral wight..... I do agree I'd rather search for stuff than get it on autopilot by level thru perks tho. Takes all the excitement out of the progression being so predictable. Link to comment Share on other sites More sharing options...
Gamida Posted December 11, 2018 Share Posted December 11, 2018 Seriously, Fun Pimps? And a lot of arrows more destroyed on impact... Immortal zombies, steel and concrete chocolate ... what is this? One of the most fun and challenging parts of the game was to find recipes and the necessary parts to assemble objects, such as the bike or the drill, It was very exciting when you got it. Now all that has disappeared, the game is limited to killing zombies to level up and build everything you want. More than a year for this ?. You have destroyed the gameplay and you have killed the game, Congratulations, keep it up. Think of how much better your aim will be with all this practice. You'll be able to hit center mass more instead of making them a pin cushion like in pic Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 11, 2018 Share Posted December 11, 2018 Are we there yet? Link to comment Share on other sites More sharing options...
RCADICT Posted December 11, 2018 Share Posted December 11, 2018 While that picture is hilarious, why not use something other than a bow and arrow to kill a radiated ferrel? Say an MP5 or AK47? On a side not I wish games and movies would get the color right it is a deep blue not green for radiation..... Link to comment Share on other sites More sharing options...
Hek Harris Posted December 11, 2018 Share Posted December 11, 2018 It has become a game of ghosts, instead of zombies, appear next to you suddenly, it is not acceptable. Your previous comment was... for alpha 16. Glad you're still playing More seriously, in high difficulty, the luminescent zombies regenerate very quickly: the arrows may not be the right solution. Link to comment Share on other sites More sharing options...
enragedcamel Posted December 12, 2018 Share Posted December 12, 2018 next build when Link to comment Share on other sites More sharing options...
danielspoa Posted December 12, 2018 Share Posted December 12, 2018 don't forget radiated zombies regenerate health. I take quite a while to kill one unless I hit multiple arrows to it's head. Link to comment Share on other sites More sharing options...
Dagzambie Posted December 12, 2018 Share Posted December 12, 2018 You and Dag should compare rocks Wait... What? Link to comment Share on other sites More sharing options...
beerfly Posted December 12, 2018 Share Posted December 12, 2018 Wait... What? Too late. And the VegaNL will be the judge. Prepare or lose, ouch. Link to comment Share on other sites More sharing options...
stasis78 Posted December 12, 2018 Share Posted December 12, 2018 Seriously, Fun Pimps? And a lot of arrows more destroyed on impact... Immortal zombies, steel and concrete chocolate ... what is this? One of the most fun and challenging parts of the game was to find recipes and the necessary parts to assemble objects, such as the bike or the drill, It was very exciting when you got it. Now all that has disappeared, the game is limited to killing zombies to level up and build everything you want. More than a year for this ?. You have destroyed the gameplay and you have killed the game, Congratulations, keep it up. https://www.urbandictionary.com/define.php?term=QQ Link to comment Share on other sites More sharing options...
Erik Louden Posted December 12, 2018 Share Posted December 12, 2018 I think people should be based on post count. Not everyone can be a forum whore! Link to comment Share on other sites More sharing options...
beerfly Posted December 12, 2018 Share Posted December 12, 2018 Not everyone can be a forum whore! He is special - - - Updated - - - So , I had 3 savegames on Navez, different settings for testing purposes and I cant really complain since you pimps gave us such a cool new gameplay (unbalanced - yes, but on the right way) , and can`t wait for more. Standing by for the next patch. Cheers guys. P.S. Pimps, you should make a brewery POI. Just saying. Link to comment Share on other sites More sharing options...
mandeglor Posted December 12, 2018 Share Posted December 12, 2018 Deleted Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 12, 2018 Share Posted December 12, 2018 you can put vehicles in the inventory ... wtf ?. You can store the big bike in the bike inventory, for example. What is this ?, Im pretty sure it was said this is just temporary so you can unstick your vehicle when it bugs out and gets stuck, unless you would prefer to lose them entirely currently? Link to comment Share on other sites More sharing options...
zicky Posted December 12, 2018 Share Posted December 12, 2018 We need an update on the update. Link to comment Share on other sites More sharing options...
TSBX Posted December 12, 2018 Share Posted December 12, 2018 https://www.urbandictionary.com/define.php?term=QQ You have to admit, A17e is much more...sterile than even A16.4. Will be nice to see how difficulty scales without enemies simply becoming HP sponges, as it's not a fun mechanic to go against. Link to comment Share on other sites More sharing options...
Gmad03 Posted December 12, 2018 Share Posted December 12, 2018 The update of the update about the update lol Link to comment Share on other sites More sharing options...
Malkir1 Posted December 12, 2018 Share Posted December 12, 2018 testing_trunk Trunk version, latest new feature builds 3388311 4 minutes ago 4 min ago, is it tonight?!?! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.