hiemfire Posted October 1, 2020 Share Posted October 1, 2020 6 hours ago, MechanicalLens said: Those are railings, not bars. When upgraded, railings only have a maximum of 300 health. They simply would not do. It doesn't matter though. It's more of an OCD thing. Okay, You'd seen them. Link to comment Share on other sites More sharing options...
Danidas Posted October 1, 2020 Share Posted October 1, 2020 37 minutes ago, Adam the Waster said: Wait! Engines have bugs! Thats Stupid! everything has bugs! Life, my houses, Games, Cars, and Game engines! Smh The very first computer bug that ever occurred was a moth that flew into one of the early computers and shorted out a circuit to produce a error. 2 Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 1, 2020 Share Posted October 1, 2020 9 minutes ago, Danidas said: The very first computer bug that ever occurred was a moth that flew into one of the early computers and shorted out a circuit to produce a error. I guess thats why its called bug. But MOTHs Ruin everything!moth people are real btw! Link to comment Share on other sites More sharing options...
hiemfire Posted October 2, 2020 Share Posted October 2, 2020 5 hours ago, Danidas said: The very first computer bug that ever occurred was a moth that flew into one of the early computers and shorted out a circuit to produce a error. Wasn't that one of the ENIACs? 1 Link to comment Share on other sites More sharing options...
Jost Amman Posted October 2, 2020 Share Posted October 2, 2020 (edited) 9 hours ago, Danidas said: The very first computer bug that ever occurred was a moth that flew into one of the early computers and shorted out a circuit to produce a error. Sorry, but that's not entirely true... there weren't exactly "circuits" at that time, it was called a "memory node" and it was made of rings of copper wires. I know this bcause I had read some "computer encyclopedia" when I was a boy about the history of computers (not that it was useful afterwards lol). BTW: each node was probably the size of a coin or more! Edited October 2, 2020 by Jost Amman (see edit history) Link to comment Share on other sites More sharing options...
The Gronk Posted October 2, 2020 Share Posted October 2, 2020 The first ever bug report filed with the bug attached. [/img] 4 Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 2, 2020 Share Posted October 2, 2020 So how are people finding robotic turrets in A19? Link to comment Share on other sites More sharing options...
Laynie Posted October 2, 2020 Share Posted October 2, 2020 15 hours ago, Yoshino said: Hi Fun Pimps, Could you tell me, please? Do you plan to expand the color palette? Please add many different paints. Builders ask for a lot of paint I think they had more before and they trimmed it down if I'm not mistaken. If I am never mind 😛 We would love more colours to play with too. 2 Link to comment Share on other sites More sharing options...
gpcstargate Posted October 2, 2020 Share Posted October 2, 2020 On 9/27/2020 at 12:50 AM, Phoenixshade35 said: @madmole i was curious about possible corner blocks rounded like what im using on the top of my horde base, and @MechanicalLensis curious about rounded bars, im interested in those as well, for corners to kinda look better, what do u think? I have looked but can only find the point ones and they don't look good at all on it. IT can be done .. They Just need to do it .. seen corners in other games for this condition (inside and outside - rounded and square, also there is a curved one that works with same shape as arch .. that is OK _ I've been asking for Black glass blocks to be put back into the Paint and it hasn't been done either) Link to comment Share on other sites More sharing options...
Lenny Lettuce Lips Posted October 3, 2020 Share Posted October 3, 2020 On 9/13/2020 at 8:46 AM, Promethean Winchester said: I kinda get his point... I mean this game was supposed to be finished way back in 2014, there's only so long a game can remain in alpha before you start to believe they're intentionally drawing it out to keep receiving grants and secure their employment. Kickstarter or some other funding coming in all the time for TFP, that probably all stops when they leave alpha stages, so they've gotten comfortable. That's like me telling my girlfriend "I know I've been abusive for 10 years but I'm still in alpha stages so you can't expect me to be a functional good man". Sooner or later you gotta just get your crap together and settle on something lol. Quite frankly, after nearly 10 years of development, basic function isn't a stretch to expect from 7dtd, but the framerate got worse lately. Add that to the fact that a zombie can detect you in a windowless room when you're crouched and staying still, just because you're standing in a light... Well, the game's got more basic problems than one. This game, to me, is like a kid with autism with really genius qualities that make you scratch your head and say "that kid is going to be the future of the tech industry, a pioneer of originality and innovation", but you also observe that child crapping his pants because he's afraid to go to the bathroom; Equal parts awe and awww. Anyway if you have FPS problems, reduce your resolution from 1900x1000 down to 1200x700. That's an easy 5-8 more points of FPS right there, just reduce the resolution from maximum downward for 11 clicks. Also, set texture quality to half. Full textures is just asking for lag problems, even on relatively high-end systems. If you don't have a gigazorb high powered computer that you sunk 2000 bucks into, then you can't go all out on this game's graphics. You should find another game, and invest your time in that if you view this one so negatively, bro. Kinda odd to go out of your way to make such a statement on such a specialized forum where we all primarily enjoy this game. I can and have mentioned I can respect people's beef with the lead time from inception, but unless you were there on the ground floor, it's kind of rude to grandstand as though you were. Dunno, my thoughts on it. I have patience and even in alpha have more than received my money's worth. To me it's an investment, and I'm living off the interest. Link to comment Share on other sites More sharing options...
Reset Posted October 3, 2020 Share Posted October 3, 2020 15 minutes ago, MechanicalLens said: Agreed. Moldy Bread just feels like a filler crafting recipe. It should take 10-20 old sham sandwiches to craft an antibiotic (depending on the workstation you're using) and just ditch moldy bread altogether. Thoughts @madmole? Instead of them focusing on this let them work on important stuff like improving performance or adding more content to the game Link to comment Share on other sites More sharing options...
Kalen Posted October 3, 2020 Share Posted October 3, 2020 9 minutes ago, Reset said: Instead of them focusing on this let them work on important stuff like improving performance or adding more content to the game The guy that works on moldy bread doesn't work on improving performance. Don't worry. 1 Link to comment Share on other sites More sharing options...
unholyjoe Posted October 3, 2020 Share Posted October 3, 2020 you toss a grenade to catch a groups attention and then toss them another for the big bang. they are suppose to go to a thrown item and that should qualify. if a mistake (doubt it) then i prefer it stay that way... more bang for the buck. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 3, 2020 Share Posted October 3, 2020 44 minutes ago, unholyjoe said: you toss a grenade to catch a groups attention and then toss them another for the big bang. they are suppose to go to a thrown item and that should qualify. if a mistake (doubt it) then i prefer it stay that way... more bang for the buck. Just be a troll and make the change where zombies run away from tossed grenades, pipe bombs, etc. Link to comment Share on other sites More sharing options...
The Gronk Posted October 3, 2020 Share Posted October 3, 2020 (edited) Troll or not, an interesting mechanic if you can come up with some sort of zombie-repellent. I'm sure eventually the bandits will be able to run away from such obvious forms of danger. #fataal #SomeBehaviourTreesCanBeSetFromXmlIfYouTryHardEnough #hashtag Edited October 3, 2020 by The Gronk Almost added #ProudBoys, thought better of it... or did I? (see edit history) Link to comment Share on other sites More sharing options...
hiemfire Posted October 3, 2020 Share Posted October 3, 2020 1 hour ago, unholyjoe said: you toss a grenade to catch a groups attention and then toss them another for the big bang. they are suppose to go to a thrown item and that should qualify. if a mistake (doubt it) then i prefer it stay that way... more bang for the buck. Erm. They're saying it doesn't work that way. 2 hours ago, Orsey said: The problem is that after the explosion, zombies run to where the grenade was thrown from, and not to where it exploded. 2 Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 3, 2020 Share Posted October 3, 2020 46 minutes ago, hiemfire said: Erm. They're saying it doesn't work that way. Simple. You tossing the grenade causes a bigger disruption than the explosion itself. Link to comment Share on other sites More sharing options...
Survager Posted October 4, 2020 Share Posted October 4, 2020 2 hours ago, unholyjoe said: you toss a grenade to catch a groups attention and then toss them another for the big bang. they are suppose to go to a thrown item and that should qualify. if a mistake (doubt it) then i prefer it stay that way... more bang for the buck. You probably didn't understand me. I say that the zombies are not running towards the sound of the explosion, but towards the place from where I threw the grenade. Is it normal? Or is this a joke? 🤨 Link to comment Share on other sites More sharing options...
NukemDed Posted October 4, 2020 Share Posted October 4, 2020 sounds like a gazz thing Link to comment Share on other sites More sharing options...
bloodmoth13 Posted October 4, 2020 Share Posted October 4, 2020 19 hours ago, Reset said: Instead of them focusing on this let them work on important stuff like improving performance or adding more content to the game Im sure changing a single recipe will result in bandits getting pushed back an alpha. /s 2 Link to comment Share on other sites More sharing options...
TOR Posted October 4, 2020 Share Posted October 4, 2020 Just saw in a Vid on YT that the nice new Lady has been removed. Dont see anything concerning this in the patch notes. If true, why? Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 4, 2020 Share Posted October 4, 2020 @TOR Ignore that; it was done for "comedic reasons" since the nightclub zombie wasn't the "main focus" in this particular update. With that being said, I'm curious on how the YouTube algorithm is going to fair the new nightclub zombie. Link to comment Share on other sites More sharing options...
Space4Ace Posted October 4, 2020 Share Posted October 4, 2020 (edited) 5 hours ago, TOR said: Just saw in a Vid on YT that the nice new Lady has been removed. Dont see anything concerning this in the patch notes. If true, why? The new stripper is still in A19.2 (b3). Maybe you were watching someone playing an older alpha (like 19.0), before she was added to the game, or a mod based on an older alpha. Speaking of the new stripper; she's the most incredible zombie in game right now; makes some of the others pale in comparison. New hair physics, jiggly jiggly, bouncy bouncy physics brings her to the next level. Congrats to the creator! My second favorite is the new crawler, but I feel sorry every time I kill him for some reason... Poor guy! He sounds so creepy; amazing work on that one too. My least favorite is the red head guy (zombie Joe); he's basically all the same color and doesn't stand out. If his clothes were different colors, it would help a lot, like Steve, the red head girl and Big mama stands out because of the clothing they wear, all very nice, well for a zombie at least ! Edited October 4, 2020 by Space4Ace (see edit history) 1 Link to comment Share on other sites More sharing options...
Star69 Posted October 4, 2020 Share Posted October 4, 2020 5 hours ago, Space4Ace said: The new stripper is still in A19.2 (b3). Maybe you were watching someone playing an older alpha (like 19.0), before she was added to the game, or a mod based on an older alpha. Speaking of the new stripper; she's the most incredible zombie in game right now; makes some of the others pale in comparison. New hair physics, jiggly jiggly, bouncy bouncy physics brings her to the next level. Congrats to the creator! My second favorite is the new crawler, but I feel sorry every time I kill him for some reason... Poor guy! He sounds so creepy; amazing work on that one too. My least favorite is the red head guy (zombie Joe); he's basically all the same color and doesn't stand out. If his clothes were different colors, it would help a lot, like Steve, the red head girl and Big mama stands out because of the clothing they wear, all very nice, well for a zombie at least ! Totally agree with you. We call the red haired zombie ‘Ronald McDonald’ because of his superb resemblance but he is definitely underwhelming. Hopefully as time goes on the other zombies reach the quality of the crawler and nightclub girl. Link to comment Share on other sites More sharing options...
Blake_ Posted October 4, 2020 Share Posted October 4, 2020 23 minutes ago, Star69 said: Totally agree with you. We call the red haired zombie ‘Ronald McDonald’ because of his superb resemblance but he is definitely underwhelming. Hopefully as time goes on the other zombies reach the quality of the crawler and nightclub girl. I don't know about that. Somehow I feel like plain Zds being conspicuous would be a bit worse for the general feeling , not better. The lesser some of the Zds stand out the more believable crowd they can make. Special infected on the other hand, should be as visible as a lighthouse in design terms, like spiders, screamers ,cops and bombers. Anyway, let's see how this all pans out in A20. I'm good with whatever they design as long as they are well done. Meaning good sculpting, colour and animation. Link to comment Share on other sites More sharing options...
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