lug Posted October 16, 2019 Share Posted October 16, 2019 @Ralathar44, i like the way you present your observations. thank you for sharing Link to comment Share on other sites More sharing options...
Odetta Posted October 16, 2019 Share Posted October 16, 2019 EDIT: Just finished, but it did not make today's experimental release. Fixed ranged attacks defaulting to bashing damage, which caused huge ragdolls. Increased mass of deer, mountain lion and vultures. Noooo! Link to comment Share on other sites More sharing options...
Guppycur Posted October 16, 2019 Share Posted October 16, 2019 Boom. Link to comment Share on other sites More sharing options...
beerfly Posted October 16, 2019 Share Posted October 16, 2019 Can we have a super super rage where they start flying at you? Probably, when we use rocket launcher on them. Link to comment Share on other sites More sharing options...
starmage21 Posted October 16, 2019 Share Posted October 16, 2019 Newest patch notes: Streaming texture budget is set based on VRAM size Anisotropic filtering is disabled if 3 GB or less of VRAM Trying to force graphics settings on users is continually getting you into trouble. Trying to force certain graphics settings on PC players is just horrible design from a user-perspective. Design constraints for console players necessitates that you do it, but the breadth and width of PCs means it needs to be configurable from the moment you add those features to the renderer (including OFF). This game ran just fine at minimum settings on my work-potato machine (laptop, integrated graphics), and every time you try to force on these post-processing effects the game takes a huge dump in playability due to the game choking trying to render post-processing effects. Link to comment Share on other sites More sharing options...
beerfly Posted October 16, 2019 Share Posted October 16, 2019 Noooo! If you are one of those as me, who liked how vultures went airborn after a close encounter with a bat or club against a wall - hands up. I will miss that a bit, too. But let`s see. Link to comment Share on other sites More sharing options...
lug Posted October 16, 2019 Share Posted October 16, 2019 If you are one of those as me, who liked how vultures went airborn after a close encounter with a bat or club against a wall - hands up. I will miss that a bit, too. But let`s see. perhaps its only going to change ragdoll effects proced from ranged weapons so clubs will still be gratifying? "Fixed ranged attacks defaulting to bashing damage" Link to comment Share on other sites More sharing options...
unlike them Posted October 16, 2019 Share Posted October 16, 2019 Thanks for the update! Link to comment Share on other sites More sharing options...
Slingblade2040 Posted October 16, 2019 Share Posted October 16, 2019 I'm going to miss the rag doll stuff.. hopefully my world is still good. can't wait to see how it is when i get home and play later tonight. Link to comment Share on other sites More sharing options...
Gareee Posted October 16, 2019 Share Posted October 16, 2019 Ok, the motorcycle feels WORLDS better, feels faster, and it can get some air on a hill with the hop again. LOVE IT! It might be too early to say, but fps feels a lot smoother and gameplay just feels slightly faster now. Whatever you guys are doing, keep it up! Link to comment Share on other sites More sharing options...
Sydious Posted October 16, 2019 Share Posted October 16, 2019 Thanks for patch, but my god you guys have bad timing lol (at least for me on last two) Downloading a preping to start anew. Have a feeling I will instantly find at least a bicycle instantly this time. Link to comment Share on other sites More sharing options...
beerfly Posted October 16, 2019 Share Posted October 16, 2019 perhaps its only going to change ragdoll effects proced from ranged weapons so clubs will still be gratifying? "Fixed ranged attacks defaulting to bashing damage" Thanks for pointing it yes, gonna check it out now and bet would be cool. Link to comment Share on other sites More sharing options...
DaVegaNL Posted October 16, 2019 Share Posted October 16, 2019 Can anyone check whether the comb-like bug in RGW is still occuring? I'm going to sleep now.. i expect a full report tomorrow! Link to comment Share on other sites More sharing options...
SnowDog1942 Posted October 16, 2019 Share Posted October 16, 2019 Can anyone check whether the comb-like bug in RGW is still occuring? I'm going to sleep now.. i expect a full report tomorrow! You aren’t going to bed yet, I got a job for you Link to comment Share on other sites More sharing options...
DaVegaNL Posted October 16, 2019 Share Posted October 16, 2019 You aren’t going to bed yet, I got a job for you Will you pay me for it this time though?? Link to comment Share on other sites More sharing options...
Ralathar44 Posted October 16, 2019 Share Posted October 16, 2019 @Ralathar44, i like the way you present your observations. thank you for sharing Thank you . QA tester at heart haha. You test it and then you test it and then when you think you know you test it again. Then finally you're sure and you test it one more time just in case. After all that...you MIGHT have something . I've done what I can from my end, if I've done my job properly then the playerbase and the devs will see the same thing I do in time as more people make it to end game with multiple kinds of builds and knowledge disseminates. If I've somehow ♥♥♥♥ed it up then I'll learn something. Of course, even if I'm right it doesn't mean it fits with the dev's vision of the game. But if their vision does not end up jiving with the playerbase then just like me being wrong means I learn something them running into that issue means they learn something. Indeed, it's how we got the the magnificent overall state the game is in now. That intricate dance of push and pull behind developers and playerbase, each being both stubborn and insightful in turn without ever quite being sure which they are being until later down the path . Link to comment Share on other sites More sharing options...
Weazelsun Posted October 16, 2019 Share Posted October 16, 2019 That is just rage retriggering with a new random variation in speed. Super rage is longer/faster. Does the super rage trigger more on higher diffilculty settings? As the server I play on is @5/6, a very hard server. Link to comment Share on other sites More sharing options...
wolfbain5 Posted October 16, 2019 Share Posted October 16, 2019 for those who were getting the heroic chest giving all faulty items, that bug isnt mentioned, but it is fixed. - - - Updated - - - Will you pay me for it this time though?? his smile wasn't reward enough? Link to comment Share on other sites More sharing options...
sillls Posted October 16, 2019 Share Posted October 16, 2019 Who knows if he's even alive, those notes could be 20 years old. I don't think so. Your talking about paper, it gets trashed and everything just sitting around the house for a few years. That's not even considering after a nuclear war with zombies. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 16, 2019 Share Posted October 16, 2019 Note to everyone: your armor/tools/etc. may be broken upon you logging in with this new patch. Mine was; all at zero durability. Link to comment Share on other sites More sharing options...
sillls Posted October 16, 2019 Share Posted October 16, 2019 I believe I can fly. *Singing* I believe I can flyyyyyy This bug reminds me of Skyrim. Nice song. Link to comment Share on other sites More sharing options...
Tetrameth Posted October 16, 2019 Share Posted October 16, 2019 MM, Please! please! please! please! please! please! please! fix the collision models of the zombies (even if only for the damn headshots). It seems that with every alpha release I hear that collision models have been fixed and I get all excited, but my soul is crushed each time I load up the game only to watch a large number of my perfectly aimed arrows fly right through the head of zeds time and time again. Link to comment Share on other sites More sharing options...
wolfbain5 Posted October 16, 2019 Share Posted October 16, 2019 MM, Please! please! please! please! please! please! please! fix the collision models of the zombies (even if only for the damn headshots). It seems that with every alpha release I hear that collision models have been fixed and I get all excited, but my soul is crushed each time I load up the game only to watch a large number of my perfectly aimed arrows fly right through the head of zeds time and time again. meh, millennials, in one ear, out the other. only kidding, put any group there and it is just as valid. I sometimes use it on cheerleaders millenial zombies. phoooone Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 16, 2019 Share Posted October 16, 2019 meh, millennials, in one ear, out the other. only kidding, put any group there and it is just as valid. I sometimes use it on cheerleaders millenial zombies. phoooone Yeah, but most millennials are worse than other generations in this respect, and don't get my started on Gen Z. Lol Like father like son, or like mother like daughter. Link to comment Share on other sites More sharing options...
sillls Posted October 16, 2019 Share Posted October 16, 2019 Note to everyone: your armor/tools/etc. may be broken upon you logging in with this new patch. Mine was; all at zero durability. Confirmed. The new update has broken all my tools and weapons on my belt. UPDATE: Seems that the double barrel shotgun and junk turrets were not effected but most other tools and weapons are. I checked my belt, my pack and storage. Alpha 18 b149 Original was 18 b145 Armor was effected as well. Link to comment Share on other sites More sharing options...
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