agrastiOs Posted November 16, 2019 Share Posted November 16, 2019 I AM playing with the compopack though, so I dunno if that could impact it, but it's kinda of nuts when I have screamers showing up every 3-4 minutes any time I run any poi. Dunno man, I'm not getting that many screamers. Probably your mods. Link to comment Share on other sites More sharing options...
mr.natural Posted November 16, 2019 Share Posted November 16, 2019 You need a new opinion lol :-P. Nothing wrong with different ore veins. Don't see why we have to miss out on this cool feature it's realistic and alot of games do this and why not. If a player wants a specific ore they search for that specific ore vein and can mine it. Rather then going round blindly looking for it and getting random other crap they don't need or want etc . Not what I ment, was replying to the vein with multiple ores in it Link to comment Share on other sites More sharing options...
Jugginator Posted November 16, 2019 Share Posted November 16, 2019 Dunno man, I'm not getting that many screamers. Probably your mods. Yeah, I had to have 2 chem labs, 2 forges, campfire, and 4 cement mixers going for 15 mins before I finally saw a screamer lol. Hadn't seen one for a week in-game. Link to comment Share on other sites More sharing options...
Onarr Posted November 16, 2019 Share Posted November 16, 2019 Got to share this. Yesterday I was relocating stuff from my old hidey hole and as I was exiting the PoI I came across a magnificent deer, perfectly in view, did not notice me. Perfect time to hunt it down...except I left all my firearms and bow at the new base. And cant pursue him with club when Iam overburduned. What now? Well there is one item that could work in my inventory.... *tsssssssss*.......BOOOOOOM! Ok thats a new way of hunting I thought to myself as I gathered pieces of meat from the crater. Link to comment Share on other sites More sharing options...
agrastiOs Posted November 16, 2019 Share Posted November 16, 2019 A18.2 exp looks great, lots of good changes and fixes. Will be hard to resist playing the Experimental. Two days ago I had a very intense moment which I have to share. It was one of these are moments when 7 Days to Die felt like a proper horror game. I with my friend was doing a Fetch quest in a building POI which also has underground mine. Sun set and we went to the underground to stay. Considering the lighting currently changes underground depending on the time of the day (I know lighting will be reworked), it was super dark at night, but I had forgotten to take my torch. I reminded my friend that he has light mod installed, and he promptly enabled it. Then we heard some zombie dogs, barking like hell and destroying some blocks. And we couldn't figure out where the hell are they in. It was so scary because all I could see was a little spot wherever my friend looked. We finally found them and killed them at morning. Props to the guy who made the zombie dog sounds! I wish all zombies had really creepy sounds at night. Link to comment Share on other sites More sharing options...
Gazz Posted November 16, 2019 Share Posted November 16, 2019 Got to share this. Yesterday I was relocating stuff from my old hidey hole and as I was exiting the PoI I came across a magnificent deer, perfectly in view, did not notice me. Perfect time to hunt it down...except I left all my firearms and bow at the new base. And cant pursue him with club when Iam overburduned. What now? Well there is one item that could work in my inventory.... *tsssssssss*.......BOOOOOOM! Ok thats a new way of hunting I thought to myself as I gathered pieces of meat from the crater. I once shot down a vulture with a thrown pipe bomb. (I'll admit that I used more than 1 ) Link to comment Share on other sites More sharing options...
Gazz Posted November 16, 2019 Share Posted November 16, 2019 A18.2 exp looks great, lots of good changes and fixes. Will be hard to resist playing the Experimental. Aww, RESISTANCE IS FUTILE, don't you know? Link to comment Share on other sites More sharing options...
The Gronk Posted November 16, 2019 Share Posted November 16, 2019 Got to share this. Yesterday I was relocating stuff from my old hidey hole and as I was exiting the PoI I came across a magnificent deer, perfectly in view, did not notice me. Perfect time to hunt it down...except I left all my firearms and bow at the new base. And cant pursue him with club when Iam overburduned. What now? Well there is one item that could work in my inventory.... *tsssssssss*.......BOOOOOOM! Ok thats a new way of hunting I thought to myself as I gathered pieces of meat from the crater. The Naval forces of many nations use the following technique for fishing. 1. Use state of the art sonar to locate a school of fish. 2. Sail over the school of fish. 3. Launch a depth charge to detonate below the fish. 4. Launch a depth charge to detonate above the fish, timed to coincide with the previous depth charge detonating. 5. Drag whatever floats to the surface on board for lunch. Link to comment Share on other sites More sharing options...
wolfbain5 Posted November 16, 2019 Share Posted November 16, 2019 well, I was gonna post a video up for the next birdcage horde with changes. Unfortunately, got console spammed for a sound bug. known issue, so not gonna bother with a report. so no update. Laz, you woulda found it interesting. even console spammed, I lived with little damage to the base. just because I was spammed, the horde still kept coming. Link to comment Share on other sites More sharing options...
SnowDog1942 Posted November 16, 2019 Share Posted November 16, 2019 Anyone know what file the yellow loot bag time to stay before it disappears is in? Link to comment Share on other sites More sharing options...
Laz Man Posted November 16, 2019 Share Posted November 16, 2019 well, I was gonna post a video up for the next birdcage horde with changes. Unfortunately, got console spammed for a sound bug. known issue, so not gonna bother with a report. so no update. Laz, you woulda found it interesting. even console spammed, I lived with little damage to the base. just because I was spammed, the horde still kept coming. Nice, what zeds came in your horde this time around? Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 16, 2019 Share Posted November 16, 2019 A18.2 exp looks great, lots of good changes and fixes. Will be hard to resist playing the Experimental. Its goooooooooooood, the fast progression in builds is very exciting. Every update is like delving into a hot steamy Sunday lunch.. nom nom Link to comment Share on other sites More sharing options...
Kattla Posted November 16, 2019 Share Posted November 16, 2019 I once shot down a vulture with a thrown pipe bomb. (I'll admit that I used more than 1 ) If you are really good, you kill them with landmines. Link to comment Share on other sites More sharing options...
wolfbain5 Posted November 16, 2019 Share Posted November 16, 2019 Nice, what zeds came in your horde this time around? nothing special, spiders, dogs, vultures. oddly enough no cops this time, had a couple last time. the set up had them stunned where they could get hit by 3 dart traps at the same time Link to comment Share on other sites More sharing options...
Damocles Posted November 16, 2019 Share Posted November 16, 2019 At least the game is progressive, with trader Jen being a ladyboy. Link to comment Share on other sites More sharing options...
wolfbain5 Posted November 16, 2019 Share Posted November 16, 2019 hey laz, is your fence posts bugging out? Link to comment Share on other sites More sharing options...
Shin Posted November 16, 2019 Share Posted November 16, 2019 I'll make this short and simple. I loved this game for so long, Alphas 12 to 16 was a joy to me. 1-11 was before my time. Then A17 comes along. MadMole states several times that this is perfect and the best ever.. I disagree. A18... According to Madmole it's close to perfection. I'm wondering what they did for the first 4-5 years?? The game of today has nothing of what the older versions has. Instead we have a Mad Mole stating all previous versions were crap and the version we have today is close to perfection. On top of that the mole leaves the forum when critisized to much. My personal bottom line is.... The game sucks donkeyballs today (imo)! Has not got anything in common with what i bought and started some years ago. With that said I've got my moneys worth and have no complaints to that. And I wish TFP all the best in their future chase of more income. Link to comment Share on other sites More sharing options...
Laz Man Posted November 16, 2019 Share Posted November 16, 2019 If you are really good, you kill them with landmines. Or spear throw...💪😎 Link to comment Share on other sites More sharing options...
Laz Man Posted November 16, 2019 Share Posted November 16, 2019 nothing special, spiders, dogs, vultures. oddly enough no cops this time, had a couple last time. the set up had them stunned where they could get hit by 3 dart traps at the same time Nice, for horde night 42, I think I'm going to let my traps and turrets do all the work while I head hunt cops, wights and anything else nastier to see how I do...😂 While I drink golden rod tea with my pinky...😂 Link to comment Share on other sites More sharing options...
wolfbain5 Posted November 16, 2019 Share Posted November 16, 2019 Nice, for horde night 42, I think I'm going to let my traps and turrets do all the work while I head hunt cops, wights and anything else nastier to see how I do... While I drink golden rod tea with my pinky... turns out the electric fence is what bugged out on me and kept console locking me during horde night Link to comment Share on other sites More sharing options...
Laz Man Posted November 16, 2019 Share Posted November 16, 2019 hey laz, is your fence posts bugging out? What do you mean? For my day 35 horde I did have one side not activate but i chalked it up to me rewiring something wrong. - - - Updated - - - turns out the electric fence is what bugged out on me and kept console locking me during horde night Ah I see, no console spam for me that I recall. Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 16, 2019 Share Posted November 16, 2019 Can someone advise me please, for the first time I am messing with electrical gadgets and I have a battery bank, a camera and a speaker. I am trying to use them in a way that the camera spots a zombie and the speaker emits a sound. I have wired both to battery bank. The speaker just emits sounds indefinitely and I am not sure how to use the camera. Link to comment Share on other sites More sharing options...
Kattla Posted November 16, 2019 Share Posted November 16, 2019 Can someone advise me please, for the first time I am messing with electrical gadgets and I have a battery bank, a camera and a speaker. I am trying to use them in a way that the camera spots a zombie and the speaker emits a sound. I have wired both to battery bank. The speaker just emits sounds indefinitely and I am not sure how to use the camera. Battery bank -> camera -> speaker Turn on battery bank Open camera menu with the action button, default to "E". set it to detect zombies, click on camera preview to adjust where it aims. Leave camera menu. Link to comment Share on other sites More sharing options...
Styx7x Posted November 16, 2019 Share Posted November 16, 2019 Can someone advise me please, for the first time I am messing with electrical gadgets and I have a battery bank, a camera and a speaker. I am trying to use them in a way that the camera spots a zombie and the speaker emits a sound. I have wired both to battery bank. The speaker just emits sounds indefinitely and I am not sure how to use the camera. Wire the camera to the battery, and then the speaker to the camera. Battery powers the camera, camera triggers the speaker. Link to comment Share on other sites More sharing options...
Guppys Fur Posted November 16, 2019 Share Posted November 16, 2019 The game sucks donkeyballs today (imo)! Has not got anything in common with what i bought and started some years ago. With that said I've got my moneys worth and have no complaints to that. And I wish TFP all the best in their future chase of more income. Regarding the highlighted Part: Thank God its not the same game anymore. 7 Days to Die evolved to a really good game. While i not agree with some of Madmoles Priorites that seem to serve the Motto "streamlining", the Game itself got more beautiful, accessible and at the same time more challenging and rewarding, thanks to the Dungeon Prefabs ( Good bye 2-min-in/out-looters ) Books (Pokemon Says hello - gotta catch em all) and with lots of new Weapons and Weapon Mods that allow for experiments, customization and another Motivation to play the game longer. I looked it up, i played A18 now longer than i have ever played Alpha 17 and no doubt it will take over my Time from A16 and 15 aswell. Instead of critizing without any constructive arguments - or even Hints what went wrong in your Opinion - Appriciate the overall Direction 7 Days to Die went. And even tho it changed and some things are gone, new things added: Its still that clunky Minecraft/Survival/TD Game we all fell in love with. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.