Jump to content

Kattla

Members
  • Posts

    752
  • Joined

  • Last visited

  • Days Won

    1

Kattla last won the day on December 27 2018

Kattla had the most liked content!

2 Followers

About Kattla

  • Birthday 11/01/1974

Personal Information

  • Location
    Norway, land of trolls

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Kattla's Achievements

Inventor

Inventor (10/15)

91

Reputation

  1. To be one step ahead of the competition, i've decided i start waiting for A21 instead of A20.
  2. Been there, done that. Base defence was like, left-click 8 times, then hit r. Rince and repeat until lag and zombies was gone. Survival skills, not really. In my opinion, survival actually is to fight as little as possible , or find methods that put you, the player, at as little risk as possible. In other words, kinda like min/maxing. Fighting skills, maybe. I'm not denying it gives a certain thrill to run around on the ground at horde night, at least the first times one do it, and most at the start of the bloodmoon. It's quite fun, but i am not considering it "survival". Just fun. Even if this game become super-optimized to support massive hordes, players will adept their fighting style to match the horde sizes. Explosives can be quite useful for large zombie gatherings. It's quite some time ago i had fun with those massive hordes. It was in multiplayer too. And, it was where i first learned how to run and club zombies. And, yes. That image just shows a roaming horde... not bloodmoon horde. Hiding image behind spoiler tag to not steal this thread entirely.
  3. Silence is golden. Some people, like myself, don't like noisy generators , and if it wasn't for my "no-trader" playstyle, i'd use solar , at least for everyday use. Maybe switch to generator for horde nights. edit: Also, once setup, solar is also "Setup and forget". No more worries about fuel.
  4. Perhaps it could be tied to the difficulty setting instead of a slider. But a slider or toggle (normal/survival) could do the trick too i guess , as well as beeing more userfriendly. Userfriendly as in , some players want ultrahard zombie fighting, but not wanting to deal with too bad weather affects. Or vice versa, or both.
  5. A somewhat related video... About horses, not cars. But i think it explains the topic fairly well. edit: Not my video.
  6. 15 rounds. No such issue as too much ammo, but a ton of issues with too little.
  7. We can carry a vehicle, and the vehicle can carry us. It's fair and square. The vehicle, that is.
  8. Nice is not the word i'd use to describe these two actions. Useful perhaps, but not nice.
  9. IMO, fully legit. Not very realistic, and don't make sense, but that's in perfect line with lots of other stuff in the game. So, legit.
  10. A multi-functional lawn mower. For cutting grass and zombie hair.
  11. Alpha 10.4. Pretty new to the game, 2-3 hours played. Knew next to nothing and had dug a small hole to settle in. Of course, i'd no idea what that nose icon meant, but i knew i was detected. So i panicked, and dug further down, and so did the dogs and zombies. Filled in with dirt above. I did survive, but skill had little to do with it.
  12. No pets. That's my peeve... Along with the removal of the plains biome.
  13. Can confirm same result. HP = 0 damage to regular soldier and demolisher. Also on 19.4 b7 , with pregen 1 map, save generated today.
  14. Some alphas ago, i did a no-poi run. How it ended? I was working on my base, and a roaming horde came by. No big deal, right? Well, i was waiting at my entrance , club ready. For one reason or another, i did a jump, and got stuck inside a wooden frame. Couldn't defend myself, and died. I could have gone creative mode, but i didn't want to do that when i play "survival" mode.
×
×
  • Create New...