JayzenFreeze Posted December 10, 2017 Share Posted December 10, 2017 Woah! You heard hints about well before March? Sources? I swore one of MM's videos said earlier than expected and well before either March maybe may or something. Link to comment Share on other sites More sharing options...
meganoth Posted December 10, 2017 Share Posted December 10, 2017 Look at prominent EA examples like PubG or DayZ (or Ark, Rust and others). An EA game is hyped so you will find 80% of those buying will be early adopters buying right in the first weeks. That's where the cash flow is. Further development down the line will only see comparably little money trickling in and actually further development might even be a loss business. "hype" is sometimes just a synonym for "word of mouth". People buy X because their friends play it and recommend it. And these people recommend it to other friends ... Many of the games mentioned above probably sold really well only after reaching a level where you got enough fun out of them for the money they cost. PubG probably is such a case, AFAIK it was in a pretty good shape already when the hype started. And when a friend recommended 7D2D to me, it was at version A15 and I really can't complain about having payed too much (I did back it on kickstarter but until A15 never tried it out). Factorio is a case where I know (from an interview with the developers) that their sales in the first year of EA were negligible. Only after some improvements (one was just redoing the graphics of trees after a friend told them how terrible they looked) did word of mouth multiply the userbase. And it needed further versions with major improvements to make it into the a bestseller. I really doubt your "80% buy it in the first 4 weeks" is generally true. EA works (mostly for PvP games though) and it is an interesting development model if you want to make a game without any big money behind you. If you produce a bad game, your cash reserves will soon dry out as there is no word-of-mouth generated for it. If you produce an excellent game word-of-mouth will provide a steady income to finance the development. Link to comment Share on other sites More sharing options...
sinda Posted December 10, 2017 Share Posted December 10, 2017 I swore one of MM's videos said earlier than expected and well before either March maybe may or something. i think you dozed off during a video and went into "happy thoughts" mode! Link to comment Share on other sites More sharing options...
Ayrton Posted December 10, 2017 Share Posted December 10, 2017 "hype" is sometimes just a synonym for "word of mouth". People buy X because their friends play it and recommend it. And these people recommend it to other friends ... Many of the games mentioned above probably sold really well only after reaching a level where you got enough fun out of them for the money they cost. PubG probably is such a case, AFAIK it was in a pretty good shape already when the hype started. And when a friend recommended 7D2D to me, it was at version A15 and I really can't complain about having payed too much (I did back it on kickstarter but until A15 never tried it out). Factorio is a case where I know (from an interview with the developers) that their sales in the first year of EA were negligible. Only after some improvements (one was just redoing the graphics of trees after a friend told them how terrible they looked) did word of mouth multiply the userbase. And it needed further versions with major improvements to make it into the a bestseller. I really doubt your "80% buy it in the first 4 weeks" is generally true. EA works (mostly for PvP games though) and it is an interesting development model if you want to make a game without any big money behind you. If you produce a bad game, your cash reserves will soon dry out as there is no word-of-mouth generated for it. If you produce an excellent game word-of-mouth will provide a steady income to finance the development. Link to comment Share on other sites More sharing options...
betam4x Posted December 10, 2017 Share Posted December 10, 2017 Bahaha whom told you of our secret face to face meetings lol.. this was spose to be SECRET......KNEW WE COULDNT TRUST guppy lol - - - Updated - - - Because then modders could go to town and make things before tfp get to haha .... I joke I joke lol. I mean, I could have asked another, more relevant question instead. For example: Why do the zombie strippers have perky nipples? Are the cold or something? Link to comment Share on other sites More sharing options...
Roland Posted December 10, 2017 Author Share Posted December 10, 2017 The developers are all males. Just sayin... Link to comment Share on other sites More sharing options...
Guppycur Posted December 10, 2017 Share Posted December 10, 2017 The developers are all males. Just sayin... Yeh, but isn't the Mama June zombie modeled after you? Link to comment Share on other sites More sharing options...
Odetta Posted December 10, 2017 Share Posted December 10, 2017 Don't worry Odetta....I was just joking. I have no idea if there will be new item models in the game for cluttering up kitchens and what not. Link to comment Share on other sites More sharing options...
Roland Posted December 10, 2017 Author Share Posted December 10, 2017 Yeh, but isn't the Mama June zombie modeled after you? maybe.... Link to comment Share on other sites More sharing options...
chaosterone Posted December 10, 2017 Share Posted December 10, 2017 maybe.... Hope they never show the stripper version....just because. Link to comment Share on other sites More sharing options...
TSBX Posted December 10, 2017 Share Posted December 10, 2017 It'd be like a couple of watermelons in sleeping bags swinging around. Link to comment Share on other sites More sharing options...
Bubo Posted December 10, 2017 Share Posted December 10, 2017 Link to comment Share on other sites More sharing options...
Aldranon Posted December 10, 2017 Share Posted December 10, 2017 Everything was going well with the Fellowship of the Frame, until they all gazed at the small, precious, item between them... THE ONE FRAME!!! [ATTACH=CONFIG]23510[/ATTACH] They could hear a dark voice speak in their ears: "One Frame to Rule them all, One Frame to bind them, one frame to save some space and in immersion die them!!" They began to fight over who would say its immersive or immersion breaking! All except Aldranon the grey (and wise... and amazingly handsome for his age) He said... Fames srames, I want a STORY LINE! and smashed the One Frame with his steel pickaxe of doom! and they lived hapi... no no, the ensuing explosion killed them all. The end. Link to comment Share on other sites More sharing options...
Bubo Posted December 10, 2017 Share Posted December 10, 2017 Everything was going well with the Fellowship of the Frame, until they all gazed at the small, precious, item between them... THE ONE FRAME!!! [ATTACH=CONFIG]23510[/ATTACH] They could hear a dark voice speak in their ears: "One Frame to Rule them all, One Frame to bind them, one frame to save some space and in immersion die them!!" They began to fight over who would say its immersive or immersion breaking! All except Aldranon the grey (and wise... and amazingly handsome for his age) He said... Fames srames, I want a STORY LINE! and smashed the One Frame with his steel pickaxe of doom! and they lived hapi... no no, the ensuing explosion killed them all. The end. LOL, Madmole, could we please have some Galadriel-length (loose) hair on the next character overhaul? tyty Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted December 10, 2017 Share Posted December 10, 2017 I swore one of MM's videos said earlier than expected and well before either March maybe may or something. I never heard before any date? I did hear him say he wanted to have a quicker release but no where did he 'promise' it so take it with a pinch of salt and if we get more content then great. Patience. - - - Updated - - - I really doubt your "80% buy it in the first 4 weeks" is generally true. I bought this game when it was on alpha 15 also. Link to comment Share on other sites More sharing options...
Aldranon Posted December 10, 2017 Share Posted December 10, 2017 I never heard before any date? I did hear him say he wanted to have a quicker release but no where did he 'promise' it so take it with a pinch of salt and if we get more content then great. Patience. - - - Updated - - - I bought this game when it was on alpha 15 also. It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. Link to comment Share on other sites More sharing options...
Aldranon Posted December 10, 2017 Share Posted December 10, 2017 It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. Its actually possible that Fallout 4 might be the best. Only because they will monetize successful modders. That's got to be a huge improvement. More cost to the end users, but hopefully worth it. Edit: oops, meant to edit prior post. Scusami. Link to comment Share on other sites More sharing options...
KingSlayerGM Posted December 10, 2017 Share Posted December 10, 2017 I think that shape selection is great! You have a bunch of shapes and a bunch of materials and any combination of the two is valid. What this does is when devs introduce a new material, all the shapes for that material are ready and when they create a new shape, it is immediately available for all materials. Such system would be much simpler and neat that what we currently have. Construction would be simplified a lot. No more missing shapes for some materials. Like "Why is there no rebar frame for that shape?" Link to comment Share on other sites More sharing options...
A Nice Cup of Tea Posted December 10, 2017 Share Posted December 10, 2017 It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. Pfft... I laugh at your puny examples. I bought into the Godus EA. Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted December 10, 2017 Share Posted December 10, 2017 It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. Bit harsh to associate TFP with Electronic arts and hello games... this team has far more integrity than that. Link to comment Share on other sites More sharing options...
CrazyDave66 Posted December 10, 2017 Share Posted December 10, 2017 more flexibility for Switches and Motion Sencors Would be great if could use more than one motion sensor for one object. Ex would be: 1. ability to have more than one 'switch' to activate same set of lights as in a bigger room, like an living room, with 2 entrances to this room but want to turn on the group of lights with switch at either entrance. 2. Motion Sensor: ability to place 2 or more around an object, warning light, alarm or what ever, that would go off no matter what direction Zombies come for instance. Link to comment Share on other sites More sharing options...
Maharin Posted December 10, 2017 Share Posted December 10, 2017 I mean, I could have asked another, more relevant question instead. For example: Why do the zombie strippers have perky nipples? Are the cold or something? They had a full callagen injection session just before the apocalypse. Link to comment Share on other sites More sharing options...
meganoth Posted December 10, 2017 Share Posted December 10, 2017 It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. But, wasn't the topic about EA pros and cons with EA == Early Access, not EA, the cursed company from hell? Neither NMS nor ME4 were early access, even though their release versions were arguably in a state comparable to that. And both, especially NMS, generated hype through advertising and promoting it on gaming sites instead of word-of-mouth (except for word-of-mouth that spread unsupported claims of what the games would do if they were actually good). Both already had publishers behind them who didn't need EA but had a marketing machinery running at full speed. Link to comment Share on other sites More sharing options...
dhlmaster Posted December 10, 2017 Share Posted December 10, 2017 It depends on the game: Need I speak the name?? No Mans Sky. Or the almost as bad: Mass Effect 4 - Andromeda. There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content. No Mans Sky should have released as an Early Access game. It was not really in a finished state when it first came out. There were several bug fixing patches in the first few weeks, and now more than a year later they still put out a major content patch every few months. I occasionally go back to it, and it's fun if you're into single player exploration/survival. It wouldn't have gotten the bad rap if it had been advertised as what it actually is. They never should have tried to get away with calling it multiplayer, and they shouldn't have gone gold when the game was barely playable. 7DTD, on the other hand, has developers that don't try to advertise their game as something it is not. They are honest about the fact that everything is a work in progress. Link to comment Share on other sites More sharing options...
toores Posted December 10, 2017 Share Posted December 10, 2017 I really doubt your "80% buy it in the first 4 weeks" is generally true. EA works (mostly for PvP games though) and it is an interesting development model if you want to make a game without any big money behind you. If you produce a bad game, your cash reserves will soon dry out as there is no word-of-mouth generated for it. If you produce an excellent game word-of-mouth will provide a steady income to finance the development. 80% in the first 4 weeks might be actually true for companies like Electronic Arts (avoiding the "EA gate" here) because they spend half of the money on advertising. Instead of using that money to make a good game they make them look as shiny as possible so people would pre order or buy at launch. It clearly is different with Early Access. You "buy in" when you see potential or when you feel developers have proven themselves or simply decide the game already has enough content for the money. The profit is earned on much longer period. You see what you get instead of rely on cherry picked PR eye candy. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.