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Aldranon

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Aldranon last won the day on August 11 2019

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About Aldranon

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    Cosmic stuff. I find it all interesting.
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    Somewhere in a universe near you.
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    Mostly Ect. I do like ect.

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  1. I just changed the key binding after falling several times, buying the @%$#zs candy, forgetting the @%$#zs candy, then falling again and dying. Everything is a process... Three choices in every life event: 1) Live with it. 2) Change it. 3) Stop it. The "Live with it" but cry like a baby, is still #1.
  2. You, sir, have read "Hitchhicker's guide to the galaxy" or have watched various Monty Python movies. If so, there is nothing that can be done for you, as its too late... I would know. 🥳
  3. It is forbidden to mention the glorious LBD method of excellent gaming goodness. Never are the letters LBD to be united like someday the commie's will forbid the letters USA.
  4. I wanted to reply to this to bring this back to the top, because this post fits with how the Devs are currently doing the game. (Items have specific bonuses given to the player). So having people giving bonuses to the player as well would fit in with the game. Finding people in POI's is perfect because you might find Bandits in POI's as well... Soon! Also adding NPC's as part of the loot system would liven things up!
  5. If you mean a settlement with NPC's, that would be perfect! Perhaps the player wakes up in a bed after being attacked by the duke. They will give him some food if he can help them defend their base.
  6. Historically, that was far from the truth. Then again, (Edit: in this game), if you don't even have to look at the zombies and possibly get injured is best, by your reasoning. Letting them get killed by some simple defenses is just bonus.
  7. Why wouldn't a guy be abusive and insulting to heavily armed people that are pushed past their breaking point? Makes perfect sense... He obviously never heard of the woman called Malintzin. She was treated very badly by the Aztec empire... Bad move, as she was key in the empires downfall. Moral of the story: Treat everyone very nice, no matter how strong you think you are.
  8. I'm SHOCKED you (and everyone else in the world) don't hover over every word I type (for spellchecking mostly). Under "The Game should Be more hardcore" I wrote: Well, a person cant argue very convincingly against success. That 7D2D is up so high on the charts proves that its not a bad game for many people. At the very least. So the only valid question is what, if anything, can be improved? If in fact, it IS an improvement. Problem? #1 Currently, after game options are set, the games level of difficulty for each individual pl
  9. MP games should probably be geared for the weakest player. However for SP, players could make the game amazing with purpose and reason for fighting the hordes of darkness.
  10. The simple reason many people "exploit" during BM nights is: There currently is no reason to kill the hordes of zombies. Now, if there was a reason... -The zombies you kill, reduces the power of darkness (JC Channel uses better terminology and lore) which causes some good things to occur. -Killing a full hordes worth of BM zombies will keep (Zombie Game Stage) at manageable levels. Otherwise you will be seeing the green zombies very soon! Just another reason to separate Loot GS and Zombie GS.
  11. Well, you're missing the point. Someone sealed a container after putting something in it and then shipped it off. Would they do that with a stone axe that, apparently, anyone can make? Or something that's more valuable? It is about a game reality that is very inconsistent right now. Unless the player is "actually" in a coma throughout 7D2D part 1 and then in Part2 wakes up to... almost anything. That could be interesting. But so far, I'm concerned that the game will remain somewhat vapid.
  12. True, but I was thinking about stone tools and exactly what is in a sealed loot container. Early game, to me they are so bad, I feel a bit trolled by the Devs. Some people will find even contrary concepts enjoyable, but one should look at what a sane person might think is reasonable. Otherwise ANY discourse is pointless. Edit: Then again, if they were level 6 stone tools, I'd be pretty happy early game!
  13. Problem? #2 Currently, sealed loot containers can have an extreme variance of quality, due in part to the prolific placement of them. This makes finding one less exciting than they should be. Possible improvements: -Sealed loot containers should never appear in tier 1 or 2 POI's and rarely in Tier 3 POI's. -This would include having "polymorphic" loot locations that have a possibility of being several loot containers, rubbish heaps or the rare sealed loot container.. -Finding a sealed loot container should have a celebratory feeling associated with them as the
  14. Well, a person cant argue very convincingly against success. That 7D2D is up so high on the charts proves that its not a bad game for many people. At the very least. So the only valid question is what, if anything, can be improved? If in fact, it IS an improvement. Problem? #1 Currently, after game options are set, the games level of difficulty for each individual player usually stays the same throughout the game. Getting key weapons and skills changes the games difficulty somewhat. As does the introduction of stronger opponents. Possible impr
  15. As I like ever more stacks of ammo that I will never use (Its pleasing to the Pack-Rat side of me), I will try not to "waste" my ammo on "hoard" nights. 🙂 If the game remains as just a simple sandbox shooter, then so be it. But it could be more.
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