Darklegend222 Posted August 27, 2020 Share Posted August 27, 2020 I usually have everything set to default aside from air drops being everyday, day set to 90 minutes and seeing a few less zombies on screen during a blood moon. Though im curious, what does everyone use? Everyone should tweak their settings to be the most fun and not the boring grindy mess this game CAN be at times. It'd be nice to know what everyone else uses to fit their needs and play style. Link to comment Share on other sites More sharing options...
seagas Posted August 27, 2020 Share Posted August 27, 2020 90 minute days, warrior level, start with 12 zombies and up it every other hoard night to a max of 24 or 32. Keep tool belt on death, mark air drops. Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted August 27, 2020 Share Posted August 27, 2020 I actually have three different games going. One is mostly default settings and is used for multiplayer with family and friends that I have just recently introduced to 7D2D. What isn't default is the days are set to 90 minutes, regular zombies run at night but ferals sprint, airdrops shown on map, max xp sharing radius. Then there is my quick, solo challenge game that I like to play every once in a while, especially to get my deaths up (otherwise I would never get that Steam achievement). 10 minute day length, maximum nighttime length, nomad, 200% loot, 50% XP, airdrops every 3 days marked on map, BM every night, 64 max zombies, 300% AI block damage normally and on BM, self-imposed rule of permadeath. In this game, I make sure the max zombies is 64 because since the days are so short, it needs to get as many zombies on the screen immediately as it can at the start of each night. I crank up the loot because, if you are lucky, you might be able to get into a single POI per day. Usually though, it takes several days under these settings to complete one (can only be in a POI for a moment before having to go back outside). Another game is my more serious solo game. 2 hour days, 50% loot, 50% XP, warrior, no airdrops, 32 max zombies, BM with random range 4 -7 no warning, self-imposed rule of permadeath. I have found for normal play, setting the max zombies to 64 is fine but it just means heavier use of explosives. I've recently become tired of that so I've moved to 32... might even take it down to 16. Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted August 27, 2020 Share Posted August 27, 2020 SP: Warrior, 16 hours daylight, 67% loot, no airdrops, no loot respawn, 50min days, 24 zombies, perma death. Next playtrough i might do this on a wasteland only map. Gonna be tough, guess it will take a few starts until i make it to my first blunderbuss. MP is more about building. We play warrior on 90min days with 5 days of loot respawn and drop nothing. Link to comment Share on other sites More sharing options...
USSF06 Posted August 27, 2020 Share Posted August 27, 2020 Everything default except 90 min days. Link to comment Share on other sites More sharing options...
Reckis Posted August 27, 2020 Share Posted August 27, 2020 I fiddle with the settings on nearly every SP playthrough, so there I cannot say that I have a standard, just depends on how much of a challenge I am looking for at the time. The only setting that I never change is loot respawn, which is always off. On MP? I mostly play with my wife and/or kids. So, 90 min days; usually default xp (though sometimes we crank that up a little, 150% max); if it is just me and my wife we often use 200% loot (because she likes the fact that every schematic/book is a quantity of two, so she knows if she has learned one of those, I have); mark airdrops is always on, loot respawn at the min; everything else on default. Link to comment Share on other sites More sharing options...
Kyonshi Posted August 27, 2020 Share Posted August 27, 2020 These days its usually this: - Warrior difficulty - 90min Day length at first then i reduce it at 60 after the third Blood Moon - Again, after third Blood Moon, i turn off the warning and set the BM occurence to 2 days threshold - 64 zombie Blood Moons - 125% XP - No Loot respawn - No Air Drops - Only Backpack drops on death - Day time Zs Jog, Night time Zs Run, BM and Feral Zs Sprint I also gradually modify the spawning.xml files to have 2 and 3x more zombies on map, at 0.5 respawn rate, meaning new Zs will reappear every half-day/night, on all biomes. I also mod the values for the number of Zs that appear for Wandering Hordes to be much higher. Link to comment Share on other sites More sharing options...
Boidster Posted August 27, 2020 Share Posted August 27, 2020 Our server is set to warrior, 120-minute days, x4 biome spawns on a 1-day reset, 16 zombies per player for horde night. No air drops, keep toolbelt only, jog/run/sprint, 7-day respawn (though frankly we could turn this off; we rarely ever re-loot any POIs). Hordes are 7 days +/- 1 day, with warnings. We have a couple of modlets which 1) slightly increase chance of eggs in nests, 2) add radiators to refrigerators and Ice Cold Drink coolers, and 3) allow harvesting bones and rotten meat from fallen zombies while slightly nerfing the harvesting of roadkill, zombie dogs, and zombie bears. We run SMX UI and the Creature Pack for spiders, hornets, and dogs. Or we did in A18; haven't checked to see if it's ready for A19 yet. We're mostly into exploring and building out a horde base, so it's definitely not a Hard Mode server to play on. We still get killed from time to time, but usually due to our own stupidity or lack of planning. Or poor horde base design. Or my dumbass partner shooting out the motion sensor that runs the dart traps. 🤬 Link to comment Share on other sites More sharing options...
RipClaw Posted August 27, 2020 Share Posted August 27, 2020 My settings are - Nomad - 60 Minute Days - 32 Zombies - Air Drop Markers on Link to comment Share on other sites More sharing options...
Maharin Posted August 27, 2020 Share Posted August 27, 2020 Lately, it's been 120 minute days, survivalist, self imposed perma death, no loot respawn (always choose this option), and will usually bump up exp to 200% for at least a day or two otherwise the beginning can get pretty rough (meaning I die too quickly and have to start over). But, I've been playing this game a long time (5000+ hours) so no two games are ever the same and I am always looking for a new way to make it more challenging. Link to comment Share on other sites More sharing options...
Scyris Posted August 28, 2020 Share Posted August 28, 2020 Warrior difficulty or higher, rest of settings default other than mark air drops being turned on. Sometimes up horde night zombies to 16 or higher. Link to comment Share on other sites More sharing options...
Outlaw_187 Posted August 28, 2020 Share Posted August 28, 2020 Everything default except 90 min days, mark air drops, no loot respawn, horde night spawns at 24, & drop only backpack on death. I only play single player at the moment. Link to comment Share on other sites More sharing options...
Crater Creator Posted August 29, 2020 Share Posted August 29, 2020 Adventurer 60 minute days 18 hours of daylight BM every 7 days Speed at day: walk, night: sprint, feral: sprint, BM: run 100% XP 100% player block damage 75% zombie block damage 50% or 75% loot Drop backpack only on death 12 BM zombies at a time Airdrop every 3 days, marked I'm sure for most of the developers most of the time, the relevant settings are: debug mode on, creative mode on, god mode on Link to comment Share on other sites More sharing options...
eXSe Posted August 30, 2020 Share Posted August 30, 2020 Default, except: 50% loot 50% exp 50% zambie DMG to blocks 4-8x more zambies on the map (depending how adventurous I feel) - WrathmaniacsMoreZombies_x8 bigger wandering hordes (though they do choke up my potato until I clean them up) - FAWK-WANDERING-HORDES oh, and randomized loot again (FAWK-LOOT-ALL) Link to comment Share on other sites More sharing options...
Perramas Posted August 30, 2020 Share Posted August 30, 2020 I use nitrogen and generate a world without any traders. 120 min days 16 hours of daylight Remove treasure maps from loot drops. Lower the probability for food and drinks to show up in loot containers. I set the probability to .01 in all the loot tables they show up in. Turn off air drops 16 zombies on horde night No loot respawn Never use vending machines destroy all gear/items on death when Im not playing dead is dead Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted August 30, 2020 Share Posted August 30, 2020 Marked air drops should be the default. Very few people leave them unmarked. Link to comment Share on other sites More sharing options...
Tmodloader Posted August 30, 2020 Share Posted August 30, 2020 44 minutes ago, AtomicUs5000 said: Marked air drops should be the default. Very few people leave them unmarked. I leave them unmarked. If you arent watching the plane then you dont deserve the drops Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted August 31, 2020 Share Posted August 31, 2020 8 hours ago, Tmodloader said: I leave them unmarked. If you arent watching the plane then you dont deserve the drops I used to play it that way too, that is, if I had them active at all. Over time though, the little mini-game of immediately running after it at noon just didn’t do much for me. After proving to yourself that it isn’t hard a few hundred times, you kinda just don't care anymore. Link to comment Share on other sites More sharing options...
Axonius Posted August 31, 2020 Share Posted August 31, 2020 On 8/27/2020 at 4:06 AM, Darklegend222 said: I usually have everything set to default aside from air drops being everyday, day set to 90 minutes and seeing a few less zombies on screen during a blood moon. Though im curious, what does everyone use? Everyone should tweak their settings to be the most fun and not the boring grindy mess this game CAN be at times. It'd be nice to know what everyone else uses to fit their needs and play style. I've only been exclusively playing Darkness Falls mod. So not a flat comparison. I use max days, zombies jog at night and then everything else default across the board. Not sure how Darkness Falls difficulty would translate to vanilla. Vanilla hoard nights are pretty mild compared to DF hoard nights. On 8/30/2020 at 9:26 AM, Perramas said: I use nitrogen and generate a world without any traders. 120 min days 16 hours of daylight Remove treasure maps from loot drops. Lower the probability for food and drinks to show up in loot containers. I set the probability to .01 in all the loot tables they show up in. Turn off air drops 16 zombies on horde night No loot respawn Never use vending machines destroy all gear/items on death when Im not playing dead is dead Wow - Whats you longest run on this? Link to comment Share on other sites More sharing options...
Perramas Posted August 31, 2020 Share Posted August 31, 2020 3 hours ago, Axonius said: Wow - Whats you longest run on this? I have made day 23 once. The day 21 horde is what stops me the most. Link to comment Share on other sites More sharing options...
BFT2020 Posted August 31, 2020 Share Posted August 31, 2020 My latest game is Warrior setting, zombies jog, 120 minutes, 18 hr days, no air drops, nothing drops on death, 16 bm zombies,and 75 percent loot. Everything is default. Would do more challenges but my computer is older than my 9 year old son so those will have to wait until after I build a new one. LOVING a19. 😀 Link to comment Share on other sites More sharing options...
BubbaJoe Posted August 31, 2020 Share Posted August 31, 2020 It's varied a bit over the years, but the current Alpha 19 session a friend and I have going has the following settings, if I don't list the setting it's at default. Difficulty: Insane 24 Hour Cycle: 30 Minutes Daylight Length: 16 Blood Moon Frequency: 3 Days Zombie Feral Speed: Nightmare Zombie Blood Moon Speed: Nightmare Drop on Death: Backpack Only Blood Mount Count: 64 Enemies [Coupled with a MaxAlive of 256] Air Drops: Every 7 Days Link to comment Share on other sites More sharing options...
Ti2xGr Posted August 31, 2020 Share Posted August 31, 2020 We change Server-side XMLs constantly as issues/suggestions are brought up by our clients. Difficulty: Custom 24 hour cycle: 2 hours Daylight: 16 We run Nitrogen maps (10K - 16K), added Burnt and Wasteland endless zombies in Wasteland 24/7, endless at night in Burnt Biome (nearly impossible to survive alone early game) extra zombies/increased respawn in other biomes Adjusted screamer spawn rate to max (20 and staggered via gamestage). Added zombies/small animals/larger animals and custom tweak their HP, Speed, etc. Added food recipes, tweaked for balance/buffs and then nerf for rarity to balance difficulty. Bloodmoon: 10 day with 3 day swing (7-13 days) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.