Arma Rex Posted March 29, 2019 Share Posted March 29, 2019 Hey Madmole, do you guys have any models done yet for the Double-Barreled Shotgun, C4, or the M60? Link to comment Share on other sites More sharing options...
madmole Posted March 29, 2019 Author Share Posted March 29, 2019 Hey Madmole, do you guys have any models done yet for the Double-Barreled Shotgun, C4, or the M60? Yes all but c4 Link to comment Share on other sites More sharing options...
Arma Rex Posted March 29, 2019 Share Posted March 29, 2019 Yes all but c4 Any chance we'll see that shown off soon on twitter or here? Link to comment Share on other sites More sharing options...
FA_Q2 Posted March 29, 2019 Share Posted March 29, 2019 Sorry,but iam NOT caustic!And i wrote the things normal in the commentary sections of YT!But no replys or answers!Only praising what he is doing!And its no toxic crap,its the disappointment of a really enthusiastic player thats voice is ignored!If you cant understand this,thats your thing then! Link to comment Share on other sites More sharing options...
madmole Posted March 29, 2019 Author Share Posted March 29, 2019 Any chance we'll see that shown off soon on twitter or here? Working on the hold/fire/reload animations. Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted March 29, 2019 Share Posted March 29, 2019 Is it to early to start asking when we can expect A18 experimental? Soon....... (but not that soon) Link to comment Share on other sites More sharing options...
sammey1210 Posted March 29, 2019 Share Posted March 29, 2019 That's true. And hey, that's where mods come in. If we want something in the game that won't realistically fit in, then we can figure out a way to mod it in. Someone please do it Link to comment Share on other sites More sharing options...
FA_Q2 Posted March 29, 2019 Share Posted March 29, 2019 I feel the same way about barrels, if TFP manage to balance as realistic as they can that issue, they should take a look at the whole inventory management. ex: i can carry 20 forges in my backpack, vehicles, etc. I sincerely hope they do not do this. Inventory management is already a bear and I have never found such a task as fun or adding to the game at all. the only real purpose for inventory restriction IMHO is balance. It is good that we can carry 20 forges around. If we went to something more'realistic' then you would not be able to carry anything at all. Link to comment Share on other sites More sharing options...
Roland Posted March 29, 2019 Share Posted March 29, 2019 Yes all but c4 Any chance we'll see that shown off soon on twitter or here? Hmmmmm......how to render a grey brick shape in a voxel world? Link to comment Share on other sites More sharing options...
Ouch Quit It Posted March 30, 2019 Share Posted March 30, 2019 What happened to the 2-3 week updates after 17 was released? Link to comment Share on other sites More sharing options...
Survager Posted March 30, 2019 Share Posted March 30, 2019 Working on the hold/fire/reload animations. Joel, when are you planning to fix the shotgun reloading so that the loading animation is repeated as many times as there are not enough ammo and can be interrupted in the middle of the reloading process? Thanks ) Link to comment Share on other sites More sharing options...
Roland Posted March 30, 2019 Share Posted March 30, 2019 What happened to the 2-3 week updates after 17 was released? Source? That's news to me tbh.... Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted March 30, 2019 Share Posted March 30, 2019 I never saw any posts stating updates every few weeks, just posts stating that alphas should hopefully come much more quickly. I generally don't really care how long things take. I see the upcoming A18 as the A17 I was hoping for. I'm really looking forward to it, but I would rather wait longer than a few weeks for substantial differences in content, optimizations, and graphics. However, I really am hoping that the extra swing bug gets fixed asap. That has got to be one of the most annoying bugs I have experienced in any game... and have dealt with it for way too long. Link to comment Share on other sites More sharing options...
danielspoa Posted March 30, 2019 Share Posted March 30, 2019 I *think* there was a mention about 2-3 weeks update at some point, for minor updates anyway, are we there yet? Link to comment Share on other sites More sharing options...
archergod Posted March 30, 2019 Share Posted March 30, 2019 Working on the hold/fire/reload animations. I request/suggest it before too, and want to repeat. that this game lose balance in bullet. game make user to shoot useless bullet as in fast firing First person shooting.. you just shoot. But it precise the bullets are in sniper game, where every bullet count. Can we make it so we can collect 1000s of 7.62 for our new AK47 on horde night without been worry of having low count. Link to comment Share on other sites More sharing options...
blenna13 Posted March 30, 2019 Share Posted March 30, 2019 Yo Madmole, I love fates motel cudos to whoever built that POI (kinda hope its a nod to Fatal). I'd love to see more POI's based on fictional horror locations. I know we can build em ourselves but I'd love a dungeon version of the Winchester (shaun of the dead) you could call it the Kinchester Link to comment Share on other sites More sharing options...
sillls Posted March 30, 2019 Share Posted March 30, 2019 i think people are confusing ore destruction with mining with my statement. When i find iron ore or a surface boulder i want to smash it and get the resources. Digging tunnels through stone and gravel is what i consider mining, you are looking for ore. That part is kind of relaxing. But when i find an iron ore i just want to smash it as fast as i can and fill my backpack with iron ore. Pounding on it forever is annoying, thus the one shot perk. Madmole SMASH!!! Link to comment Share on other sites More sharing options...
Jay_ombie Posted March 30, 2019 Share Posted March 30, 2019 Madmole SMASH!!! Mining can be very therapeutic, I mean look at the likes of Dwarf Fortress and Terraria. I do think there needs to be more to discover whilst mining. Special jewels or artifacts be a good start. Link to comment Share on other sites More sharing options...
Aldranon Posted March 30, 2019 Share Posted March 30, 2019 Its a time management game, not a digging simulation. Staring at boulders is boring, I want to get the resources so I can "go do fun stuff". Then we need auto miners! Put down an auto-miner powered by coal or gas and it has a chance of picking up ore otherwise stone. Link to comment Share on other sites More sharing options...
beerfly Posted March 30, 2019 Share Posted March 30, 2019 There is: The Art of Mining: Lucky Strike Uncover more sparkle with this favorite trick of mine: Adds a small chance to mine rare gems from ore. Its subject to change yet, but the plan here was to get a small chance to extract gems from iron/shale/nitrate/lead. Splendid ! Mining is favourite to lots of us, this brings it to another level. Thanks guys. Link to comment Share on other sites More sharing options...
Gareee Posted March 30, 2019 Share Posted March 30, 2019 @Madmole... are the perlin caves permanently shelved? They were in ages ago, yanked, we were told they would return, and then bupkis for several years now. Coupled with randomly scattered sleepers, they would add a lot of diverse gameplay. Link to comment Share on other sites More sharing options...
beerfly Posted March 30, 2019 Share Posted March 30, 2019 @Madmole... are the perlin caves permanently shelved? They were in ages ago, yanked, we were told they would return, and then bupkis for several years now. Coupled with randomly scattered sleepers, they would add a lot of diverse gameplay. Just read Aldranon`s post and imagined how his autominer loses control and starts doing caves all around. We need caves, cmon. Link to comment Share on other sites More sharing options...
spacepiggio Posted March 30, 2019 Share Posted March 30, 2019 Mining can be very therapeutic, I mean look at the likes of Dwarf Fortress and Terraria. I do think there needs to be more to discover whilst mining. Special jewels or artifacts be a good start. I like this idea, while mining you might find remnants of an older civilization & have to carefully excavate to find ancient Artifacts, Treasure, weapons, Runes & yes Ancient Writings that can give knowledge, like Alchemy, etc...Arrrggghhh Link to comment Share on other sites More sharing options...
madmole Posted March 30, 2019 Author Share Posted March 30, 2019 Joel, when are you planning to fix the shotgun reloading so that the loading animation is repeated as many times as there are not enough ammo and can be interrupted in the middle of the reloading process? Thanks )Probably never. There are loads of AAA games that fudge this. Half life was the only one that did it right that I've played. Link to comment Share on other sites More sharing options...
madmole Posted March 30, 2019 Author Share Posted March 30, 2019 I request/suggest it before too, and want to repeat. that this game lose balance in bullet. game make user to shoot useless bullet as in fast firing First person shooting.. you just shoot. But it precise the bullets are in sniper game, where every bullet count. Can we make it so we can collect 1000s of 7.62 for our new AK47 on horde night without been worry of having low count. The upcoming books allow for more ammo and mats to be found/harvested and even bulk crafted so ammo should be more abundant than ever. Link to comment Share on other sites More sharing options...
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