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archergod last won the day on May 20 2019

archergod had the most liked content!

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  1. I disagree, that when Z is in front and ignore you (i.e. you are in straight sight of them and then they turn back to move far away from you or moving away after been hit ..) is not realism. realism can be define as you are in room and it has open door, yet Zombie try to break the window and come, as he possibly didn't know there is door on other wall and it might be open. He just see you and come straight to you breaking everything. Zombie are suppose to chase us when they see us.
  2. I play 3 horde night on A19, and Notice few things, not sure if they are bug or behaviour. 1. I once fight 3 Tourist z, 2 of them run away from me when I hit them. (Yes they run away) like coyote do in general. 2. I usually make a Stand on pillar and let zombie randomly hit the pillars on horde night. But Dogs just stand below me. 3. I often notice that zombie don't come directly to me when I was clearing building, they often just run for door and I have hit them on back to bring back to me. Even though I am 4 block away and in straight line no obstacles.
  3. VSync, helps Thanks Dukerider and Faatal.
  4. Well, VSync setting is there ..lol. Just kidding what I need to check there. I mean if it become 0 or max I have no clue. Thanks I will check. Thanks.
  5. It seems in one of A17/18 Graphics adjustment somehow my FPS are set to 60 max cap. Even if I reduce my graphics setting 'f8' doesn't show more than 60 FPS it always can go below on load, but never cross it. I think that some settings are messed up. Is there any way to reset all graphics to fresh installation?
  6. Well, I start navegame and I can say it is still everybit of fun I am getting from game, couple of small bugs verse stable won't break much fun. The core graphics, AI, pathing remain same more or less. No big change come in experimental or stable version. The difference is of loot and economy balance, which really is XML edit and different server have different experience anyways. So It seems waiting for stable is not really worth it. consider it take at least 4-8 weeks.
  7. I finish my day one new game, I love the new graphics, and I like what you have done with working stiff. It is all great, but I notice that Blunderbass was occassionally not sync with sound, Zombie looking at your is kinda creepy/ odd. Once i notice that I was in same room as zombie, but she walk out of room even after I hit melee they still keep walking out.
  8. Nope, I love gaming, but I cross age where I lose sleep for them. So, yes I love my gamer tag. I just got 15 minutes, to play game before client meetings start, My first impression is that it looks best and different from past. My new game starts in forest biome, but it looks less scary, [beautiful]. Graphics are really good, but stones on floor are hardly visible with 80% brightness so far. I see 3-4 rabbits and one boar so far in forest biome in my first 15 minutes, is that normal now?
  9. can it be release now, like accidently leak release...
  10. Well the other half already have better life that they get game on time... for me it is Monday 8 PM and game is still 3 hr away to release, if it launch now, I can play it before I sleep.
  11. I hate when they put price tag as 1999, same thing fun pimp do, releasing at midday their time, if they do it like 9 AM CST make life good for half the world
  12. He is pro player and knows exactly how to play, he is just teasing that it is not there yet.
  13. It is almost evening for our region and it is launch night for us really.
  14. Do you guys realise, how hard it is to avoid all streaming and waiting for game, so you see it first on your computer.. yup, I haven't watch single stream yet, and getting hyped in waiting.
  15. Yeah, I like small stone be used as Junk turret ammo, they need not to be as effective as metal, but it is good to have stone throwing machine.
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