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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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Zombie turds are the ones to avoid. They clog toilets and totally kill your attempts at composting.

Plants grown with the help of zombie turds have a chance of containing special abilities. Affected food could grant extra strength, heightened awareness (detecting zombies, players, humans, and animals before you could normally see them) and zombies would not attack you as they would not detect you being a human unless it was a blood moon.

This would be accompanied by a new sick icon with a count down. When it hits 0 you turn into a zombie (new death scene) and to get your back pack back you now have to kill your old self fully equipped.

That is unless you take vitamins before the timer runs out.

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I don't know what sort of tropical rivers you've been to. The ones I've seen are all opaque brown or blackish. See below for an example of both, when the two tributaries join up to form the Amazon river(*):

 

[ATTACH=CONFIG]23317[/ATTACH]

 

Now, the sea around some islands is particularly clear, by a combination of elements. Lack of churn in the water due to reefs, low plankton levels due to high temperatures, natural filtering properties of soil composition, and low depths can all contribute. See Curacao below for "all of the above":

 

[ATTACH=CONFIG]23318[/ATTACH]

 

(*) Or, depending on whom you ask, that's just _a_ tributary joining the Amazon river.

 

Google Arizona rivers and you'll find a wide variety of water conditions. Keep in mind too water color and clarity changes with weather conditions also. A nice clear water river can easily be murky after a heavy rain.

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Google Arizona rivers and you'll find a wide variety of water conditions. Keep in mind too water color and clarity changes with weather conditions also. A nice clear water river can easily be murky after a heavy rain.

 

All the rivers and lakes (??) currently have a sandy bottom which should tend towards clean water. The colour should be able to be changed with the weather (reflection of the sky), plus an attribute for the water being mixed up with the weather. Would be nice, I think.

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I don't know what sort of tropical rivers you've been to. The ones I've seen are all opaque brown or blackish. See below for an example of both, when the two tributaries join up to form the Amazon river(*):

 

[ATTACH=CONFIG]23317[/ATTACH]

 

Now, the sea around some islands is particularly clear, by a combination of elements. Lack of churn in the water due to reefs, low plankton levels due to high temperatures, natural filtering properties of soil composition, and low depths can all contribute. See Curacao below for "all of the above":

 

[ATTACH=CONFIG]23318[/ATTACH]

 

(*) Or, depending on whom you ask, that's just _a_ tributary joining the Amazon river.

 

 

 

It looks lovely but I don't trust drinking water I can't see....but I also don't want to have to chew it.

 

I9sLla8.jpg

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I always liked Doom and Doom2 way better than Duke Nukem. The old IPX/SPX days of networking... :/

 

Heretic and Hexen were also cool (based on the Doom engine) but Hexen always brought my computer to its knees back in those days. :(

 

Doom 2 get's my vote. Only game that made me nervous when I played and my daughter wouldn't play it, she would watch me play it! :)

How many "jump out your seat" moments were there? Couldn't count them all. Great, great game!

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how about a crouch mode for the player, so you can pass 1 block holes?

also crouching zombies should be allowed to pass 1 block holes cause im kinda tired of a ''realistic'' survival game, that allows you to build a base thats made of mostly holes and its zombieproof....

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What do you think about this quest layout ?

 

The glowing female fat would be wandering horde only.

The glowing hawaian would be hordenight horde only.

 

http://steamcommunity.com/profiles/76561198321326453/screenshot/879753599891997914

15B1F154807E123D142A02E5FA3C05DC92FA061D

 

move bedroll back to first survival, it is there mostly so that if beginners die on day one, they appear closer to their body than a random spawn on the other side of the map?

 

for wandering horde, I would replace glowing fat female and with regular fat female, else by the time your horde level is high enough for the first glowing anything to show up, you already have those things at such low quality

 

finding trader, makes more sense to give them some dukes so players can work out the purchasing mechanic.

 

a q600 weapon of choice for 50 crates? way too good a prize for that. maybe a 400 range?

 

bloodmoon horde? same problem as the fat lady. glowing anything showing up in the first few blood hordes just mostly wont happen, and by the time they do, a q100 is basically trash

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