Adam the Waster Posted September 12, 2021 Share Posted September 12, 2021 57 minutes ago, Matt115 said: Adam, @SnowDog1942 hacked your account or what? 😂 Na im just as dirty as he his. I just don't show it here Link to comment Share on other sites More sharing options...
Matt115 Posted September 12, 2021 Share Posted September 12, 2021 2 minutes ago, Adam the Waster said: Na im just as dirty as he his. I just don't show it here By the Emperor even 7DTD forum is corrupted by Slaanesh 😐 Geez 7dtd in Warhammer fantasy universe could be good XD TFP X GAMEWORKSHOP COOPERATION PLEASE! Link to comment Share on other sites More sharing options...
samljer Posted September 12, 2021 Share Posted September 12, 2021 (edited) 3 hours ago, Adam the Waster said: hope so. cuz right now i call him the grasshopper zombie. Also hope the spider zombie shoots webs... (don't ask wear from) i wounder if we are getting a tier 3 baton? OOoooh, this... I actually like the baton. A T3 baton would be great. Maybe even if the damage was the same as T2, but the AOE was greatly improved. Spiderwebs sparking out across the hordes. ------------------------------------------- @faatal Is the starter quests disappearing fixed in A20 Reproduced 100% start a game, get the intro quest, save game, exit, reload.... No way to get them back. theyre lost. ------------------------------------ @faatal Or the loot bug Coop partner opens a container in a POI. Start a quest from a trader for the same POI while that person is still in the inventory. That person can no longer loot anything from inventories (trash cans, garbage, boxes etc) And not just for that POI, but in that game anywhere until they relog. as far as i know they can still pick up something that isnt inventory (like a rock off the floor) but opening inventories is now broken without a relog. Edited September 12, 2021 by samljer (see edit history) Link to comment Share on other sites More sharing options...
dcsobral Posted September 12, 2021 Share Posted September 12, 2021 3 hours ago, Matt115 said: Honestly this same problem with schematic : i rly don't know if i read this or not. Maybe blocked option to read this same book/schematic twice could be better solution: red/green color will "destroy" icons - now books looks like real books Check whether the icon is an open or closed book. Link to comment Share on other sites More sharing options...
Matt115 Posted September 12, 2021 Share Posted September 12, 2021 31 minutes ago, dcsobral said: Check whether the icon is an open or closed book. yeah but what with schematic? this blueprint not books Link to comment Share on other sites More sharing options...
BFT2020 Posted September 12, 2021 Share Posted September 12, 2021 41 minutes ago, Matt115 said: yeah but what with schematic? this blueprint not books Schematics use the same icons. Open book indicates you already know the recipe. Closed book means you don't 1 Link to comment Share on other sites More sharing options...
Laz Man Posted September 12, 2021 Share Posted September 12, 2021 On 9/10/2021 at 8:43 AM, Fanatical_Meat said: Kill the bicycle its use is too narrow. Add a cart you can store stuff in and pull around with you. Sort of like Valheim. They did, its called the drone cart...😅 3 Link to comment Share on other sites More sharing options...
Games'n'Grumble Posted September 12, 2021 Share Posted September 12, 2021 On 9/11/2021 at 6:39 PM, Roland said: The devs are not ignoring those who want FOV increased. They fully considered the request and did add a slider to the video options menu to allow you to increase it beyond the default value. The current cap is in place for two reasons that they have stated: 1) If they increase it more then the occlusion feature of the game that helps performance would become visible on the periphery of the screen. You would see trees and other world features popping in and out of existing as you turned. This is a technical limitation that has a lot to do with the voxel nature of the world compared to the static nature of the world of non-voxel games where players can turn the FOV up so far they can see behind them at the same time as in front of them. 2) They are opposed to ultra wide FOV that some users like to employ because it makes the game look fisheyed and bad and is often abused in competitive play. So, its kind of a combination of can't and don't want to. I suggest turning the slider up as far as it can go and then adjust your viewing distance with the screen. the upper limit is clear. But why can't the lower limit be changed? I make different videos, and sometimes I need aimed shot (for example, in dialogs), but I can't do it in a way that would be correct. Can you contribute to changing the lower FOV limit? Because my past requests really went unanswered Link to comment Share on other sites More sharing options...
Roland Posted September 12, 2021 Author Share Posted September 12, 2021 4 hours ago, samljer said: OOoooh, this... I actually like the baton. A T3 baton would be great. Maybe even if the damage was the same as T2, but the AOE was greatly improved. Spiderwebs sparking out across the hordes. ------------------------------------------- @faatal Is the starter quests disappearing fixed in A20 Reproduced 100% start a game, get the intro quest, save game, exit, reload.... No way to get them back. theyre lost. ------------------------------------ @faatal Or the loot bug Coop partner opens a container in a POI. Start a quest from a trader for the same POI while that person is still in the inventory. That person can no longer loot anything from inventories (trash cans, garbage, boxes etc) And not just for that POI, but in that game anywhere until they relog. as far as i know they can still pick up something that isnt inventory (like a rock off the floor) but opening inventories is now broken without a relog. please post these in the bug report thread. It is our QA guys that vet bug reports for the programmers. 46 minutes ago, Games'n'Grumble said: the upper limit is clear. But why can't the lower limit be changed? I make different videos, and sometimes I need aimed shot (for example, in dialogs), but I can't do it in a way that would be correct. Can you contribute to changing the lower FOV limit? Because my past requests really went unanswered I’ll bring it up. 1 Link to comment Share on other sites More sharing options...
dcsobral Posted September 12, 2021 Share Posted September 12, 2021 1 hour ago, Fanatical_Meat said: What does this mean? Less spikes due to quadrillion zombies spawning at the same time. 3 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 13, 2021 Share Posted September 13, 2021 4 hours ago, jeromeN7 said: Eventually, will all weapon attachments actually show on guns? Example, being able to see the retracting stock mod on the double barrel shotgun. im Not faatal but i can answer one Yes, they did show this before heres a linkhttps://twitter.com/7DaystoDie/status/1397668248322195459 1 Link to comment Share on other sites More sharing options...
jeromeN7 Posted September 13, 2021 Share Posted September 13, 2021 Oh, and how about more rocket launchers, maybe grenade launchers too? Return of the AT4 launcher? Another crazy idea I have to share. Add a one in one million chance for a rocket launcher to spawn in a purse. Now I can't help but share this idea too. How about some explosive and incendiary shotgun ammo! Maybe all these explosive ideas are coming from the day 28 hoard I just blasted with pipe bombs + atom junkies candies. All this brain storming makes me wish there was more explosive and incendiary skills and weapons in 7DTD. Flame thrower, anyone? Pyromaniac character builds? Link to comment Share on other sites More sharing options...
Doomofman Posted September 13, 2021 Share Posted September 13, 2021 On 9/11/2021 at 7:22 PM, samljer said: @faatal You guys keep mentioning all new HD zombies; none of them are left to do, and showed them off. But I dont think I have seen the zombies "demolisher" or "feral wight", and a few others. Also, what about "Grace" ??? I believe you when they say they are done 😛 Just wondering if we can get a peek. There was a glimpse of the Feral Wight in the recent stream... He has pants now Link to comment Share on other sites More sharing options...
meganoth Posted September 13, 2021 Share Posted September 13, 2021 2 hours ago, jeromeN7 said: Oh, and how about more rocket launchers, maybe grenade launchers too? Return of the AT4 launcher? Another crazy idea I have to share. Add a one in one million chance for a rocket launcher to spawn in a purse. Now I can't help but share this idea too. How about some explosive and incendiary shotgun ammo! Maybe all these explosive ideas are coming from the day 28 hoard I just blasted with pipe bombs + atom junkies candies. All this brain storming makes me wish there was more explosive and incendiary skills and weapons in 7DTD. Flame thrower, anyone? Pyromaniac character builds? Rocket launchers are tier3 of explosives, SMG is a tier of pistols. Both weapon types have all tiers filled, so I don't think TFP will add more. Weapons are basically finished with the addition of the scrap weapons. 1 Link to comment Share on other sites More sharing options...
Jost Amman Posted September 13, 2021 Share Posted September 13, 2021 2 hours ago, jeromeN7 said: Oh, and how about more rocket launchers, maybe grenade launchers too? Return of the AT4 launcher? Another crazy idea I have to share. Add a one in one million chance for a rocket launcher to spawn in a purse. Now I can't help but share this idea too. How about some explosive and incendiary shotgun ammo! Maybe all these explosive ideas are coming from the day 28 hoard I just blasted with pipe bombs + atom junkies candies. All this brain storming makes me wish there was more explosive and incendiary skills and weapons in 7DTD. Flame thrower, anyone? Pyromaniac character builds? Yeah! Something like this: 2 minutes ago, meganoth said: Rocket launchers are tier3 of explosives, SMG is a tier of pistols. Both weapon types have all tiers filled, so I don't think TFP will add more. Weapons are basically finished with the addition of the scrap weapons. They could add a grenade launcher as a Tier 3 explosives weapon... 1 Link to comment Share on other sites More sharing options...
meganoth Posted September 13, 2021 Share Posted September 13, 2021 32 minutes ago, Jost Amman said: Yeah! Something like this: They could add a grenade launcher as a Tier 3 explosives weapon... They could ... lots of things. Not saying it can't happen, but they want to finish and anything redundant has an uphill battle to fight against things already on their priority task list. 1 Link to comment Share on other sites More sharing options...
Matt115 Posted September 13, 2021 Share Posted September 13, 2021 29 minutes ago, meganoth said: They could ... lots of things. Not saying it can't happen, but they want to finish and anything redundant has an uphill battle to fight against things already on their priority task list. Yep. but maybe in the future they will add this. honestly it could have HE , armor piercing and fire ammo. it could be quiet fun. but... problem is - it would need to make narrow space - because zombie just are going to far from each other Link to comment Share on other sites More sharing options...
joshwa0816 Posted September 13, 2021 Share Posted September 13, 2021 Wishful thinking here, After watching the stream. I couldn't help but wonder if the top secret project is related to an UnrealEngine port since the game is coming to epicgames and Rick said a secret unreal project | doing some really cool stuff in unreal Wishful but hopeful! Link to comment Share on other sites More sharing options...
Matt115 Posted September 13, 2021 Share Posted September 13, 2021 8 minutes ago, joshwa0816 said: Wishful thinking here, After watching the stream. I couldn't help but wonder if the top secret project is related to an UnrealEngine port since the game is coming to epicgames and Rick said a secret unreal project | doing some really cool stuff in unreal Wishful but hopeful! I hope for 7dtd in medival setting Link to comment Share on other sites More sharing options...
KhaineGB Posted September 13, 2021 Share Posted September 13, 2021 On 9/11/2021 at 1:12 PM, Naz said: @faatal If you have a sec could you look at these performance tweaks and share your thoughts? if they check out with you, they could give a substantial boost to performance in a20 and they're small changes. I can measure that things are better with them, but i still don't understand the "how" they work as well as they do and i don't know if there are any potential issues running the game with them. 1 is locking the game to 4 physical cores, helps more the more cores/threads you have. I saw a 20-25% improvement in Valheim with the same tweak so maybe it's a unity thing? 2 is editing a file called boot.config , this has a similar boost to the 4 core affinity tweak, however it's not compatible with eac, so currently it can only be used in sp. Using both of these tweaks substantially boost performance. I don't know how useful or practical to implement the 4 core affinity tweak could be, however the boot.config tweak is a very simple change and as long as there are no side effects it might be worth changing it in vanilla. It would also be nice to know what exactly the changes are and what they do 😛 I'll leave benchmark numbers on 2 systems and details on the changes to the boot.config in the spoiler bellow (so i don't clutter up the thread :P) Reveal hidden contents All setting set to ultra except motion blurs disabled. The boot config tweak was brought up in this thread by DonDregon. The file in question is located here: 7 Days To Die\7DaysToDie_Data\boot.config Current boot.config Tweaked boot config gfx-enable-native-gfx-jobs= wait-for-native-de@%$#=0 scripting-runtime-version=latest vr-enabled=0 hdr-display-enabled=0 gc-max-time-slice=3 gfx-enable-gfx-jobs=1 gfx-enable-native-gfx-jobs=1 wait-for-native-de@%$#=0 scripting-runtime-version=latest vr-enabled=0 hdr-display-enabled=0 gc-max-time-slice=3 system 1 CPU: i7 6700K | GPU: 1080ti | Ram: 32GB DDR4 3000Mhz system 2 CPU: R9 5950x | GPU: 3090 | Ram: 64GB DDR4 3600Mhz I can tell you exactly why No 1 happens. Valheim and 7DTD like CPU speed more than CPU cores. Therefore, limiting to 4 cores allows the CPU to turbo higher as they all have "per core" turbo that depends on how much is being used. If you turned on "Multi-core enhancement" in your BIOS (I believe this is available for both AMD and Intel) you'd see the exact same behaviour happen as your system auto-overclocks ALL cores to the "single core turbo" speed. However, be aware this uses more voltage and more heat. Tested it myself by limiting 7DTD to 4 cores at 5.1ghz vs 8 cores at 4.8ghz. 1 Link to comment Share on other sites More sharing options...
Naz Posted September 13, 2021 Share Posted September 13, 2021 32 minutes ago, KhaineGB said: I can tell you exactly why No 1 happens. Valheim and 7DTD like CPU speed more than CPU cores. Therefore, limiting to 4 cores allows the CPU to turbo higher as they all have "per core" turbo that depends on how much is being used. If you turned on "Multi-core enhancement" in your BIOS (I believe this is available for both AMD and Intel) you'd see the exact same behaviour happen as your system auto-overclocks ALL cores to the "single core turbo" speed. However, be aware this uses more voltage and more heat. Tested it myself by limiting 7DTD to 4 cores at 5.1ghz vs 8 cores at 4.8ghz. That may be a factor with newer hardware, however the 6700k is a 4 core 8 thread cpu, so not utilising the 4 virtual cores has a minimal impact on how much power the chip draws. It's also an older cpu that doesn't have todays boost technology's and it was running a static all core 4.5Ghz overclock so any boost behaviour wouldn't apply there. The 5950x system however does indeed boost significantly higher with only a few cores under any kind of load, however i've benchmarked stock cpu performance against a static per ccx overclock on a 3950x and the gains of a few hundred Mhz higher boost don't come anywhere near the performance gain from assigning 4 true cores. So if the cores are running at a fixed frequency and assigning affinity still yields a significant boost, it must be another reason. I'd wondered if it was just unity being optimised for systems with 4 threads, there was a very long period where 4 core i5's where the go to choice for gaming systems. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 13, 2021 Share Posted September 13, 2021 Older hardware still had turbo boost for single core vs all core. It just wasn't as granular as the newer hardware that has like single, dual, quad and all core turbo. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 13, 2021 Share Posted September 13, 2021 Sounds about right. I did my testing on my 10850K before I started messing with overclocking properly (5.2ghz single, 5.1ghz dual, 5ghz quad, 4.8ghz all-core, tweaked numbers to 5.2ghz single/dual, 5.1ghz quad for the test. Now running 5.2ghz single -> quad, 5ghz all core) Link to comment Share on other sites More sharing options...
Naz Posted September 13, 2021 Share Posted September 13, 2021 8 minutes ago, KhaineGB said: Sounds about right. I did my testing on my 10850K before I started messing with overclocking properly (5.2ghz single, 5.1ghz dual, 5ghz quad, 4.8ghz all-core, tweaked numbers to 5.2ghz single/dual, 5.1ghz quad for the test. Now running 5.2ghz single -> quad, 5ghz all core) I tried to keep the traditional overclock methods alive for my 5950x, but the best i could do was worse than stock😄. So i had to adapt to the more modern tuning the frequency curve of the boost algorithm route. Got much better results 5-15% more performance. I mean it's nice modern hardware is already tuned near it's maximum potential out of the box, but i'll miss the satisfaction of making it run better and knowing i'm getting everything it's got out of it😂 Link to comment Share on other sites More sharing options...
KhaineGB Posted September 13, 2021 Share Posted September 13, 2021 I know that feel. I overclocked a Xeon X5650 (X79 platform) from 2.66ghz to 4.5ghz and was super happy with that. That PC is in a mates house now. 1 Link to comment Share on other sites More sharing options...
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