JaxTeller718 Posted November 18, 2017 Share Posted November 18, 2017 Holy moley... that was 7d2d's original theme? We need it back! No but it was very similar and WAY superior Link to comment Share on other sites More sharing options...
beerfly Posted November 18, 2017 Share Posted November 18, 2017 It is original made ( or existed before ) for the movie 28 days later. It have its own copyrights, pimps moved on and made their original soundtrack, the one we listen now. Part of the industry I guess. - - - Updated - - - No but it was very similar and WAY superior Too similar, thank you for pointing the right one. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted November 18, 2017 Share Posted November 18, 2017 Like this ? Is this a photo of Rolands gameplay preferences? WAIT a MINUTE! Why does Royals screenshot say Alpha 17??? You got some 'splaining to do sir Link to comment Share on other sites More sharing options...
toores Posted November 18, 2017 Share Posted November 18, 2017 I've given my statement on this several times already. Click on my name and go look at my last several recent posts if you want to read my answer to this. If you haven't heard me or understood my point of view by now it just isn't worth it to repeat myself. We can agree to disagree. We see it differently and that is all there is to it. Probably stems from this.... I admit, i didn't read more then the post i answered to. It was all the time i had at the moment. I will do that now. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted November 18, 2017 Share Posted November 18, 2017 Be carefull Link to comment Share on other sites More sharing options...
toores Posted November 18, 2017 Share Posted November 18, 2017 Let me rephrase. Why are we talking about the HUD rather than the "Power moves for melee combat", the "Weapon Overhaul", and the "Replace gun parts with attachable modifications"? Was this even talked about recently? I just noticed they were added on to the list but I cannot find any mention of them. Yes, lets talk about that! Technically i have been waiting for years for a melee combat update by now. And technically, getting another move means we now will have twice as many options with our melee weapons. I still really hope we get some sort of bash, block or kick as well. And it would be really cool if power moves had different effects for bade and blunt weapons. Link to comment Share on other sites More sharing options...
dcsobral Posted November 18, 2017 Share Posted November 18, 2017 I've come around to Roland's point of view on the food/water thing. IRL, I might eat when I'm hungry, but for the most part there are times in the day when I go and eat something. Now, some people, like my wife, will go crazy with hunger if they go much longer without eating, but I can easily skip a meal if I'm distracted. Thus I decided to add breakfast and dinner to my 7D2D's character schedule, and be done with it. Eat until full, drink until full, and don't bother min-maxing times/percentage of food/drink intake. And it's been a relief! No more constant tracking of some stupid percentages, and the routine makes it harder to forget eating/drinking. Now, I wouldn't mind a discreet constant indicator on screen, such as the color bars some people have made mock ups of. It wouldn't break immersion for me. Heat/cold, on the other hand, I'd really like on screen. I'm never not aware of whether I'm hot or cold IRL. It bothers the hell out of me, and it bothers me a lot in the game as well. Warnings when the temps are around 40F? Hell, if the temp goes below 72 or above 75, I'm instantly aware of it! Still, it should be a discreet color thing, such as blue to green to red dot, instead of a number or a gauge. And, yeah, I realize people might have other experience towards hunger, thirst or temperature. That's why I'm fine with a discreet indicator. The fact that the game let my character face temperatures that would have made me very uncomfortable without a sign *breaks* immersion, so I assume the same would be true for thirst/hunger for other people. Link to comment Share on other sites More sharing options...
skippy0330 Posted November 18, 2017 Share Posted November 18, 2017 It increases immersion for me because I do not not have such indicators hovering in front of my face in real life so removing them from being in front of my face in the game makes it come a bit closer to feeling like real life and the fewer indicators on the screen the more the immersive feeling when viewing the world. But that's just me. If seeing status bars and digital clocks and hotbar inventory slots and upgrade and downgrade arrows and stealth eyeballs don't act as constant reminders that you are playing a video game then good for you. I'm not saying I ever forget I'm playing a video game but the the experience feels more lifelike when those displays are invisible. For me. Have you tried using f7, that's incredibly immersive! Link to comment Share on other sites More sharing options...
Roland Posted November 18, 2017 Author Share Posted November 18, 2017 Maybe I should try F7 again. The last time I tried it you couldn’t interact with things like your hotbar or containers. All F7 was good for was running around or taking pictures. I play with an invisible HUD mod that is exactly like F7 except that you can actually play the game. But maybe it’s changed since then. Link to comment Share on other sites More sharing options...
Tin Posted November 18, 2017 Share Posted November 18, 2017 Maybe I should try F7 again. The last time I tried it you couldn’t interact with things like your hotbar or containers. All F7 was good for was running around or taking pictures. I play with an invisible HUD mod that is exactly like F7 except that you can actually play the game. But maybe it’s changed since then. No need to try F7. You still can't interact with anything. Link to comment Share on other sites More sharing options...
Guppycur Posted November 18, 2017 Share Posted November 18, 2017 No... Try f7. Repeatedly. And record your attempts. For science. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted November 18, 2017 Share Posted November 18, 2017 You need to hit f7 exact 3476 Times then it works ! Link to comment Share on other sites More sharing options...
Tin Posted November 18, 2017 Share Posted November 18, 2017 No... Try f7. Repeatedly. And record your attempts. For science. You need to hit f7 exact 3476 Times then it works ! Oh that's right! With the last update >.> Guppycur and Royal made me say it. So hate on them.. Link to comment Share on other sites More sharing options...
Gamida Posted November 18, 2017 Share Posted November 18, 2017 If I hit F7 and then turn my computer off I can no longer see the HUD but it makes the game unplayable. Once I turn on my computer and restart the game I can play again but the HUD is back. Is this a glitch? Should I post in bug section? C'mon, that has to make some of you at least smirk... Link to comment Share on other sites More sharing options...
crazywildfire Posted November 18, 2017 Share Posted November 18, 2017 Oh that's right! With the last update >.> Guppycur and Royal made me say it. So hate on them.. You know the A17 version that royal has 😁 Link to comment Share on other sites More sharing options...
The-Walking-Dad Posted November 18, 2017 Share Posted November 18, 2017 Does anyone know why F7 stops us interacting with things? Maybe it's moddable. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted November 18, 2017 Share Posted November 18, 2017 You know the A17 version that royal has A17 B666 Yea great build Spend my day decorating my zeppelin Link to comment Share on other sites More sharing options...
Tin Posted November 18, 2017 Share Posted November 18, 2017 If I hit F7 and then turn my computer off I can no longer see the HUD but it makes the game unplayable. Once I turn on my computer and restart the game I can play again but the HUD is back. Is this a glitch? Should I post in bug section? C'mon, that has to make some of you at least smirk... I'm sorry but you modded your game from default so no bug reports please.. Link to comment Share on other sites More sharing options...
Gamida Posted November 18, 2017 Share Posted November 18, 2017 I'm sorry but you modded your game from default so no bug reports please.. Damn you and your logic Tin Link to comment Share on other sites More sharing options...
Hek Harris Posted November 18, 2017 Share Posted November 18, 2017 I play with an invisible HUD mod that is exactly like F7 except that you can actually play the game. Which mod please ^^ ? (I'd like to remove the tapes on my screen). Thanks ! Link to comment Share on other sites More sharing options...
ZombieToad Posted November 18, 2017 Share Posted November 18, 2017 IMO, the XP bar is 100% useless on the main HUD. Using that space for a stat display without numbers or icons is apparently okay so instead use the same space for hunger / thirst bars in the same fashion. =) Again, very well said. It is an absolutely needless addition, I have no idea who on earth would want that. Of all the things I have checked in this game, the last thing is the experience bar. And you know that if, for example, you are level X, if you need to be level Y in order to unlock something like tool smithing level Z then you just wait for that level. There are popups, there is no need for constant checking, unlike food and drink which does require monitoring. And again, where is the compromise, why are we seeing black and white and not gray? Just have the option to display it or not, along with some snazzy survival indicators perhaps? xD Also, Gazz's suggestion just like the pic with the deer and the rainbow thirst, temp, hunger bar, isnt a completely bad idea. There are more visually stimulating things, but hey a suggestion is a suggestion, and you don't need to start with a wheel. Link to comment Share on other sites More sharing options...
Magoguitarrista Posted November 18, 2017 Share Posted November 18, 2017 Any estimated date to the alpha release? Link to comment Share on other sites More sharing options...
Royal Deluxe Posted November 18, 2017 Share Posted November 18, 2017 Any estimated date to the alpha release? A17 ? Between this christmas as a very small update (for <1%) next year summer (80%) or next year Christmas as a huge one that maybe is the last alpha and marks the start of beta. Only my guess It would be so nice to get (only) the bike as a christmas present ! Link to comment Share on other sites More sharing options...
crazywildfire Posted November 18, 2017 Share Posted November 18, 2017 Again, very well said. It is an absolutely needless addition, I have no idea who on earth would want that. Of all the things I have checked in this game, the last thing is the experience bar. And you know that if, for example, you are level X, if you need to be level Y in order to unlock something like tool smithing level Z then you just wait for that level. There are popups, there is no need for constant checking, unlike food and drink which does require monitoring. And again, where is the compromise, why are we seeing black and white and not gray? Just have the option to display it or not, along with some snazzy survival indicators perhaps? xD Also, Gazz's suggestion just like the pic with the deer and the rainbow thirst, temp, hunger bar, isnt a completely bad idea. There are more visually stimulating things, but hey a suggestion is a suggestion, and you don't need to start with a wheel. But we do get pop ups on food and water as well and when low enough it stays on screen. I get not everyone feels the same and I'm not knocking on anyones play style. This is why I think options for hud should be added in vanilla in my opinion anyway. That way I can play the way it is with others that liken the way it is and then those that like to see that stuff 24/7 can do so as well. This is just one of those things that people have very different opinions on that nothing is going to change for either side obviously. This subject doesn't seem to be a majority it seems to be split 50/50 so I say options lol Link to comment Share on other sites More sharing options...
Royal Deluxe Posted November 18, 2017 Share Posted November 18, 2017 I say options too, but if we speak about optimizing the Hud my suggestion is With the same style but as 5 small Bars for the 5 main values the player would be aware of in reality (hope a repost a dozend pages later disturb nobody) Link to comment Share on other sites More sharing options...
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