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JaxTeller718

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JaxTeller718 last won the day on January 21 2020

JaxTeller718 had the most liked content!

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About JaxTeller718

  • Birthday 07/18/1977

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  • Biography
    I'm a mechanic and a motorcycle enthusiast
  • Location
    Ravenhearst
  • Interests
    Sons of Anarchy, Motorcycle Enthusiast, Guns Dealer, Church Goer

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  1. 7.6.1.4 Available No wipes or save breaks -Fixed Alum Carbon Steel crossbolts opening to iron instead of proper tips -Fixed Exploding bolts needing steel arrows instead of the proper steel bolt tips -Multi Tool Added to Crafting Quality Under Construction Tools -Tungsten and Chrome Arrows now unlockable -Updated showquestclearcounts, or added the line entirely that hadn't been adjusted previously. -Replaced sleeper groups football stadium and abandoned house with other valid groups to prepare for their removal. -Adjusted biomes if necessary -Updated several townships and zones to be more king gen friendly, regardless of them working in rwg as normal. -Included an updated copy of king gen list, renamed RHKingGenPOI_v7613b -Added rh_zz_saltflat_multiBiomes_1(by_sinder) to king gen list, to fill the salt gap the generator's refusal to include cave pois can fill.
  2. Patch 7.6.1.3 has been released. Check the first post for latest patch notes! No wipes or save breaks!
  3. Ravenhearst has been UPDATED!! Check the first post for a HOST of new info, links and details on our VERY OWN LAUNCHER!
  4. 7.4.1 Released No Wipes Needed Major: Added Sphere Code Patch for Servers. This should reduce idle server usage from 12g to 7-8g. More work will be done in 7.5. IMPORTANT NOTE: This is a server side only optimization. It works by forcing the game to load textures as you see them and not preload every texture in the mod. You may see some hitches and stutters when things load in the first time. If this is an issue for you and if you have your own server that can normally handle RH then feel free to delete the ZZZ-SphereServerLagFix folder found in the server Data/Configs folder. If you do not have access to the server then this is the price we pay to have under 12g of memory used in this game for a mod so large. Change: Pallets now drop between 1 and 2 cobblestone or cement Change: Wood Logs now stack to 250 Change: Recipe Adjustments for Iron Gates and Doors Fix: Yellow warnings on load from Terrain Movement Fix: Armored Hazmat should now take mods Fix: Iron Gates can now be repaired Fix: Incorrect lock info for Legendary Bow Fix: Discrepencies in journal and tips for Irrigation Fix: Horses were not giving proper meats and bones POI: Large Book Store - Fixed missing sleepers, removed t5 rad damage, multiple fixes and changes to interior Updated: Z2
  5. 7.4.0 for 19.4 Stable Now Up! No wipes Needed. male sure you update to 19.4. Game save safe. The links have NOT changed due to no wipe being needed. Even though the filename will read as 73 it is 7.4 Here are the notes Addition: Spawn Free Terrain made with antibiotics Addition: New T5 Quest Rewards Balance: Composter Now Gives Back Worms Balance: Composter growth time lowered to 120 from 180 Balance: Removed Mineral Water from Rain Catcher. Added Boiled Water Chance. Lowered Empty Jar counts Balance: Reduced number of honey combs from BeeHive Balance: Fishing Rods should be better. Fine rods should be a lot better. Balance: Slight increase on Polymer harvests Balance: Adjusted stats on Steel Bat and Baton so they make more sense Balance: Shortened dead zone around composter for placement Balance: Added 4 square block deadzone around chicken coops and rabbit traps Balance: Adjusted loot on composter, rabbit trap and chicken coop Balance: Lowered prob on RH Posters Balance: Lowered Prob on Car Wrecks in world Balance: Removed Boss Zombies from wilderness spawns Change: World Chests no longer break for a chest Change: Terrain now has a movement factor. Asphalt and concrete are normal, snow and desert are slower so stick to those roads Fix: Smittys Alarms should now work properly when hooked up to motion sensors and generators Fix: Changed Icon for Socket Fix: Wrong Unlock Info for Dirt Bike Fix: Engines can now be made in Auto Workbench Fix: Mechanic Bench and Ammo Table Crafting Queue to 5 slots Fix: Chicken Coops and Rabbit Cages can now be destroyed to pick up. They will pick up in Stage 1 version and can be replaced. Fix: Chicken Coops and Rabbit Traps now give proper amounts of meat, hide, eggs and feathers. Nulls that were happening from loot fixed. Fix: Fishing Spear Now Needs Baited Fix: Wells can now be repaired Fix: Description clarifications on Action Skills and Classes Fix: Useable furniture now state they are indeed useable Fix: Localization on wrecks Fix: Chicken coop and Rabbit trap should now work proper Fix: Wheels now crafted in workbench Fix: Burning shaft od now works on Steel Bat Fix: Gas Pumps now repair with Mechanical Parts Fix: Gas Pumps will never loot at 0 POI: Fixed rotation on Book Store Large POI: Outdated volume removed in Strip Mall POI: Fixed Missing Rally Marker in Taco Belle POI: Lowered HP on Grate in Diverse 29 POI: Removed Outdated Static Plants in Multiple POIS
  6. 7.3 has been released!!! Full Wipe and Mod Install on Fresh Game Required! Please see the first post here as I have updated all the posts with new fresh information. Here are the super sized patch notes Patch Notes for 7.3.0 Thank you so much to everyone who have given me support and well wishes with my health issues. 7.3 was a labor of love for us and I can honestly say all of me went into making sure you guys get to experience this. I think it is our best release yet and I cant wait until we get some feedback on what you guys think.
  7. I suspect a lot of people are taking issue not with the fact that conversations are moved, but we are at the end of our journey here, not the middle or the beginning. It happens in every game. Eventually EA is over, additions are over. TFP have made clear they are interested in either a 7D2D2 or a new genre game. Which I am fine with. Id like to see what is next. The time for debates and suggestions and wishlists are over. They have a vision for their end game, and are implementing how much of it they can before calling it and moving to a new project. It is no secret I am unhappy with many of the changes these past few alphas but I still feel the game is miles above all others and if some of the changes seen were feature creep from a 7 Days 2 I am happy they drew a line and are finishing. Modders etc will take care of your wishlists. Long story short this was never going to last forever. They were eventually going to call a deadline, an end date. They were eventually going to move to development on a new concept. There was never a promise of lifetime updates.
  8. I had brought to spheres attention some issues we had with trying to implement lockpicking and was wondering if this version fixed those issues. Primarily storages that were locked among groups couldnt be accessed via lock code and had tp be lock picked, and doors and safes no longer relock when quests reset a poi they remain unlocked.
  9. Patch 7.2.3 Has Been Released. No Wipes. this will be the final patch before the big 7.3 patch that will be released when 19.3 goes stable. Patch 7.2.3 Addition: Wood Frames can now be made in the table saw as well and you will receive 2 frames Addition: 20 Hour Option in Day Length Change: You Now get 2 Tannin per craft Change: You Now get 3 Mortar per craft Change: Fishing Traps Now Destroy Change: All car parts can now be harvested from vehicles with a crowbar Balance: Added chance to find boiled water in fridges Balance: Removed drinks from canned food piles Balance: Increased speed of buried supplies zombies Balance: Increased health and count of air drop zombies Balance: Fish Taco Food Amount Lowered Balance: Increased Chance of Backpacks in Loot Fix: Fix for UI issue in BS Forge Fix: Table Saw UI Will now display all recipes Fix: Huge XP Gains from Crafting Pallets
  10. Try Ravenhearst. We have this feature. And it is very possible but needs Harmony patching
  11. New update. Small one but a good one since no one wants bear hordes every day lol Patch 7.2.2 Wandering Hordes after GS100 will no longer only spawn bears Chrome, Aluminum and Tungsten Tools and Weapons can now be smelted properly
  12. Patch Released. No Wipes Necessary **Warning** Empty your Water Filtration Unit before updating. The WFU is reverting to the previous way. This update will change the WFU and if you do not remove your materials it will destroy them. When updating your UI's will be reset. This is an unfortunate side effect of how the code calls for the various UI. You will NEED to go into your mods folder and delete ALL the OptionalUI folders. Once you have done this you can update as usual. You will need to go back in and select your preferred UI again and restart the game. This will save your ui choice. Patch 7.2.1 Addition: Newspaper Lore with Icons by Sinder as well as Newspaper Vendor Boxes randomly to the world. Addition: Craftable Flag in PWB You can place to note where you looted Balance: All Arrows Now Do More Damage Balance: Sledgehammer XP Increased Balance: Lessened chance of arrow heads in stiffs boxes Balance: Output of Mortar Increased Balance: Bows Do More Damage Balance: XP Rewards for Archery Skill Increased Balance: Probability of Honey Comb Increased in Stumps Balance: Probability of Honey Comb from Wasteland Treasure Perk Increased Change: Xp Defecits are 25 percent instead of 50 percent per death Change: Jar of Honey from trees in Wasteland Treasure Changed to Honey Combs Change: Now you only lose 2x your XP level before it caps instead of 5 Change: Wood Spikes can now also be made in Table Saw and doubles the yield of craft Change: Research Desk Added to BlackRaven POI Fix: War Hammer should now have proper damage Fix: Cobblestone repairs now take mortar Fix: Nulls caused by Zombie Cops Fix: Spider Audio Causing Nulls Fix: Lockpicks would not unlock at Great Heist Completed Fix: Localization on Colored Vehicles Fix: Navezgane Poster
  13. Patch Notes Preview for the 7.2.1 Patch Addition: Newspaper Lore with Icons by Sinder as well as Newspaper Vendor Boxes randomly to the world. Balance: All Arrows Now Do More Damage Balance: Sledgehammer XP Increased Balance: Lessened chance of arrow heads in stiffs boxes Balance: Output of Mortar Increased Balance: Bows Do More Damage Balance: XP Rewards for Archery Skill Increased Change: Xp Defecits are 25 percent instead of 50 percent per death Change: Now you only lose 2x your XP level before it caps instead of 5 Change: Wood Spikes can now also be made in Table Saw and doubles the yield of craft Fix: War Hammer should now have proper damage Fix: Cobblestone repairs now take mortar Fix: Nulls caused by Zombie Cops Fix: Spider Audio Causing Nulls Fix: Lockpicks would not unlock at Great Heist Completed Fix: Localization on Colored Vehicles
  14. Wait. Does this mean I can demand my money back from Showtime for subscribing to Dexter? They owe me for that damn finale
  15. To tag on to your point I would say being a blue collar "house flipper" who developed a game they wanted to play actually worked out in their favor. Go stroll through Twitch, or through server discords. You will see a LOT of middle aged to older aged players. Right alongside younger ones. I would say that their life experience actually puts them MORE in tune with what the common player enjoys and wants to see in a game. I've never seen a more diverse group of players in terms of age than this one.
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