Riamus Posted April 6 Share Posted April 6 4 minutes ago, Old Crow said: Ah okay. I've seen it implied (on Twitter - stupid me) that there were far fewer programmers and way more artists. Good to know that's not the case. Nope, there are 2 of each. 4 Link to comment Share on other sites More sharing options...
maxousara Posted April 6 Share Posted April 6 19 hours ago, faatal said: Yes, except the increase in players is not guaranteed. More players uses more memory in some cases, so additional memory optimizations may need to be found for it to run reliably. 8k RWG maps is the current limit. Also due to memory limits. Hi faatal, do you know what is the max zombies count during horde on ps5, on pc its 64 i'm curious to know because the console have limitations. Thanks Link to comment Share on other sites More sharing options...
faatal Posted April 7 Share Posted April 7 10 hours ago, maxousara said: Hi faatal, do you know what is the max zombies count during horde on ps5, on pc its 64 i'm curious to know because the console have limitations. Thanks That has yet to be determined. Link to comment Share on other sites More sharing options...
Jost Amman Posted April 7 Share Posted April 7 1 hour ago, faatal said: That has yet to be determined. May I suggest 42? ... It's the answer to all questions after all. 7 Link to comment Share on other sites More sharing options...
Makaroni95 Posted April 7 Share Posted April 7 Any plans for overrun or abandoned Trader camp sites? Those could look Dope! And not so hard to make 6 Link to comment Share on other sites More sharing options...
Fanatical_Meat Posted April 7 Share Posted April 7 14 hours ago, Jost Amman said: May I suggest 42? ... It's the answer to all questions after all. Make it 69 1 Link to comment Share on other sites More sharing options...
Banginurz Posted April 8 Share Posted April 8 17 hours ago, Jost Amman said: May I suggest 42? ... It's the answer to all questions after all. Truth. Also, I would suggest we all get towels, but I suppose that would be OP. 2 Link to comment Share on other sites More sharing options...
Old Crow Posted April 8 Share Posted April 8 6 hours ago, Banginurz said: Truth. Also, I would suggest we all get towels, but I suppose that would be OP. Yeah, too much cloth. 1 Link to comment Share on other sites More sharing options...
Viset4 Posted April 8 Share Posted April 8 Hello, since you are updating all the models and animations of the animals, will you be updating the zombie bear model? Will it have new animations? Link to comment Share on other sites More sharing options...
Jost Amman Posted April 8 Share Posted April 8 13 minutes ago, Viset4 said: Hello, since you are updating all the models and animations of the animals, will you be updating the zombie bear model? Will it have new animations? Yes! Spoiler Link to comment Share on other sites More sharing options...
Gronal Posted April 8 Share Posted April 8 2 hours ago, Jost Amman said: Yes! Hide contents That's not the zombie bear model is it? Presumably yes they will be because the current one would look unbelievably out of place among the new ones. But have we seen it? Link to comment Share on other sites More sharing options...
doughphunghus Posted April 8 Share Posted April 8 On 4/2/2024 at 1:32 PM, HB_H4wk said: yucca battle thong? 1: amazing stealth bonus 2. must also have recipe to use it to make yucca juice smoothie. 3. Now i kinda want "yucca themed armor set" like the grass set. 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted April 8 Share Posted April 8 4 hours ago, Gronal said: That's not the zombie bear model is it? Presumably yes they will be because the current one would look unbelievably out of place among the new ones. But have we seen it? No but I'm sure if they updated the direwolf model then I'm sure they got a new model for the zombie bear 1 Link to comment Share on other sites More sharing options...
meilodasreh Posted April 8 Share Posted April 8 (edited) if they didn't it would be hard to bear. Spoiler if you didn't laugh, you have lost your bearings for humor Edited April 8 by meilodasreh (see edit history) 2 Link to comment Share on other sites More sharing options...
Jost Amman Posted April 9 Share Posted April 9 18 hours ago, Gronal said: That's not the zombie bear model is it? No, it's not, but my educated guess is they'll also take a pass on that one since the model is the same.... Link to comment Share on other sites More sharing options...
Makaroni95 Posted April 10 Share Posted April 10 And if there is no Craftable Special Doors Available ( i mean these New Fancy door that POI has) at A22, im gonna start rampage! (at higashi tower of course) But please! These doors are best but we can't build them. 4 Link to comment Share on other sites More sharing options...
FinkPloyd Posted April 10 Share Posted April 10 For A22 are there; Any quality of life improvements? (Craft from Containers) Any changes / balancing of the crafting magazines? (so many cooking mags, not enough vehicle mags, etc) 1 Link to comment Share on other sites More sharing options...
falloutcloud Posted April 10 Share Posted April 10 On 4/9/2024 at 2:26 AM, Jost Amman said: No, it's not, but my educated guess is they'll also take a pass on that one since the model is the same.... They are making drastic changes to the dire wolf compared to the wolf. My fingers are crossed for a uniquely grotesque zombie bear 2 Link to comment Share on other sites More sharing options...
Adam the Waster Posted April 10 Share Posted April 10 6 hours ago, falloutcloud said: They are making drastic changes to the dire wolf compared to the wolf. My fingers are crossed for a uniquely grotesque zombie bear I want them on horde night too, mutated zombies , and burning zombies Link to comment Share on other sites More sharing options...
Dreyseth Posted April 10 Share Posted April 10 glad to see that the team is still working on a variety of tasks 2 Link to comment Share on other sites More sharing options...
beerfly Posted April 10 Share Posted April 10 Glad to see this guy is near the Emergency. Another good work from The Pimps btw, can't wait for videos that shows us more about a22 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted April 10 Share Posted April 10 2 hours ago, Dreyseth said: glad to see that the team is still working on a variety of tasks Was kinda hoping we could get some chest stuff. Like having guts spill out. Kinda Like the solder Link to comment Share on other sites More sharing options...
spud42 Posted April 11 Share Posted April 11 so far the "optimizations" seem to be simplifying the game to shoehorn it into a console. Sure some of these wil benifit the PC game but a lot of the richness and complexity has been whittled away to cram it into a console. 4 Link to comment Share on other sites More sharing options...
SylenThunder Posted April 11 Share Posted April 11 15 minutes ago, spud42 said: so far the "optimizations" seem to be simplifying the game to shoehorn it into a console. Sure some of these wil benifit the PC game but a lot of the richness and complexity has been whittled away to cram it into a console. Please enlighten us on which specific features were simplified in order to "shoehorn it into a console". So far as I am aware, there have been no caveats made for consoles other than the optimization coming in a22, or the fact that the initial console release will have limited multiplayer capability in comparison to the PC version. 5 Link to comment Share on other sites More sharing options...
Roland Posted April 11 Share Posted April 11 33 minutes ago, spud42 said: so far the "optimizations" seem to be simplifying the game to shoehorn it into a console. Sure some of these wil benifit the PC game but a lot of the richness and complexity has been whittled away to cram it into a console. I don't see that happening in very many cases if at all. Consoles are going to be limited to 8k maps but PC isn't getting shoehorned into the same limitation. There are going to be some forced configuration settings on console that PC will still be able to toggle and adjust. Console will start out as person to person 4-player max for multiplayer while PC will continue to support dedicated servers and up to 8 players. The plan is to eventually get console to support dedicated server play and allow for 8 players as well. There is no plan to shoehorn the PC game down to only person to person and 4-players max. Can you give some examples of the type of richness and complexity loss you believe have been done to accommodate consoles? Link to comment Share on other sites More sharing options...
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