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Alpha 19 Dev Diary


madmole

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6 hours ago, Demandred1957 said:

And as far as that goes, you tell the zoms for me, they already have a toolbox of magic skills like super I.Q.  x-ray vision, GPS, super human strength and agility, that would make Superman blush..

Only thing they are lacking is the ability to fly..

I wouldn't bring that up to the zeds. Then you'll hear them whining and complaining about our perpetual energy robotic workbenches, our ability to make concrete mix without water, our door knobs, and of course our ability to fly.

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Thank you but Although i'll lose points with you saying this, i'm a nerdpoler XD I think it's gotten a bad rap from people exploiting it, nerdpoling up to the roof to the loot etc, i'm not one of those types. I use it because it's more convenient than finding where the stairs are and it doesn't waste time and wood compared to ladders since you can pick it up and reuse it. I was in a poi today for example, the floor had those damaged concrete blocks and zombies had fallen in the hole and made a 1x2 hole in there, i fell in rofl. So the situation was i could either waste wood on a ladder i would only use once, spend an early game point on parkour to get out, not an option when you need as much Survivability and damage output as possible at that difficulty, maybe later on i could spare some but not early game. Or i could dig myself out the old fashioned way, given i had stone tools and it was concrete, it's not really an option. So frames in that case were justified in that situation in my option.

 

Also with hordes every night you can't nerdpole up to a roof and go make a coffee until morning, after day 6 wood structures won't last the night. I like to live like a nomad early game since i don't have the equipment or resources to build a base capable of surviving a horde, i've been surviving going to a different building each night until i can build something i can fight from. Maybe one day i'll try to rid myself of the nerdpoling habbit as a personal challenge ;) but thats my take on frames and nerdpoling, very video gamey but i don't think they are always cheesy it depends.

You're not alone on that one, if it makes you feel better everyone gets frustrated at times even the devs get frustrated that zyx feature isn't currently possible due to reason xyz. Sometimes it is possible but the devs have only so much time and they have to decide what feature will benefit the most players to justify the time to develop. The best thing we can do in these situations is provide clear evidence like a short to the point video showing what is possible then a logical and detailed explanation on my it would be better for the game to have. However there is always the chance that it will just never happen despite all that and unfortunately thats just the nature of early access. I know MM says this a lot but he is right when he says if it's not planned for vanilla, mod it. It's maybe not always as simple as that, there may not be a mod doing the thing you want and if your just looking at xpath for the first time it can be pretty intimidating, but it doesn't take too long before you can tweak the game to be what you want it to be. 

I think exploits will get looked into more as it gets closer to beta, once all the content and features are in they will likely focus on balance like that. I really don't think they're trying to spite you, they want the game to do well as much as you or me do, i think at worst they won't respond because they'd like it to be the way you want but they can't due to time,technical reasons etc. They want too be able to say yes to everyone but sometimes they just can't fortunately.

Also lol don't get banned, how will we be able to read your survival stories ;)

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14 minutes ago, AtomicUs5000 said:

I wouldn't bring that up to the zeds. Then you'll hear them whining and complaining about our perpetual energy robotic workbenches, our ability to make concrete mix without water, our door knobs, and of course our ability to fly.

Don't forget our ability to carry metric tons of building materials in our tiny backpack......😅

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39 minutes ago, STyK_ said:

This is all IMO of course. How I see the game should be often seems to scare others so we'll se how good TFP want to make them.

This has nothing to do with scaring others.  Do you have any clue what kind of computing power would be needed to implement all the crap you're demanding?  Especially on a full multiplayer server?  Yeah, I didn't think so.

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11 hours ago, STyK_ said:

It isn't even a gameplay style its a cheap way to avoid playing a part of the game. There are plenty of ways to play the game without using exploits like that. Do the conveyor belt with hatches, thats not going anywhere from what MM says, that exploit in the video was game breaking.

If something takes 10 hours in real time to build I wouldn't rush to call that an exploit. I can build a 10x10 steel box faster than that, and be 100% safe sitting afk, so I don't see huge issues or the need to go out of our way to stifle creativity of players. Obviously if something is very easy to build and super effective we will try our best to solve it. Everything should work, just not 100% and stuff that does work well should require maintenance.

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3 hours ago, STyK_ said:

I started with this before and in this recent dev diary and got 'oh this can't be done' 'this would be too detrimental to the game' and it is frustrating. Especially when here I am proving these things can be done and it is not that detrimental to the game. At this point it seems like I'm being ignored out of spite which has turned me toxic.
 

Wanting the devs to make the base game as hardcore as you personally like to play it IS detrimental to the game overall tho. That's the part you are missing. Very few people are going to want to play it in that manner. Yes you can "prove it is possible". Ofc course it is possible. Not many will like it tho. That's just a fact. The true beauty of 7dtd is the ability to take the base game and make it your own. Once Gold the mods will be endless.

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3 hours ago, Naz said:

Thank you but Although i'll lose points with you saying this, i'm a nerdpoler XD I think it's gotten a bad rap from people exploiting it, nerdpoling up to the roof to the loot etc, i'm not one of those types. I use it because it's more convenient than finding where the stairs are and it doesn't waste time and wood compared to ladders since you can pick it up and reuse it. I was in a poi today for example, the floor had those damaged concrete blocks and zombies had fallen in the hole and made a 1x2 hole in there, i fell in rofl. So the situation was i could either waste wood on a ladder i would only use once, spend an early game point on parkour to get out, not an option when you need as much Survivability and damage output as possible at that difficulty, maybe later on i could spare some but not early game. Or i could dig myself out the old fashioned way, given i had stone tools and it was concrete, it's not really an option. So frames in that case were justified in that situation in my option.

See I don't see this as a waste and I've got wood to spare, 1 point into motherload and you can get 6000 wood with a quality two axe easy. I put the fire on when I'm sitting at my base at night when its to dangerous to go out so if people are still watching at least they can watch the fire with me. So I build ladder in those scenarios and in the TFP death trap scenarios. When I build my base day 5 or 6 night I did it without nerd polling just making the wall into steps till I was done. This last video I screwed up making the cage and didn't realize till I got down so I made a scaffold to get back up, three blocks standing with a ladder on the side. To me its not a waste cause its serving a purpose.

 

3 hours ago, Naz said:

You're not alone on that one, if it makes you feel better everyone gets frustrated at times even the devs get frustrated that zyx feature isn't currently possible due to reason xyz. Sometimes it is possible but the devs have only so much time and they have to decide what feature will benefit the most players to justify the time to develop. The best thing we can do in these situations is provide clear evidence like a short to the point video showing what is possible then a logical and detailed explanation on my it would be better for the game to have. However there is always the chance that it will just never happen despite all that and unfortunately thats just the nature of early access. I know MM says this a lot but he is right when he says if it's not planned for vanilla, mod it. It's maybe not always as simple as that, there may not be a mod doing the thing you want and if your just looking at xpath for the first time it can be pretty intimidating, but it doesn't take too long before you can tweak the game to be what you want it to be. 

I've looked into this for anti nerd polling, it is possible but sphereii's mods are not EAC friendly which means turning it off and once I do that all legitimacy is out the window, who can say what mods I'm using. They are interesting though, if I ever get to the point I wanted to do a server.

 

3 hours ago, Naz said:

I think exploits will get looked into more as it gets closer to beta, once all the content and features are in they will likely focus on balance like that. I really don't think they're trying to spite you, they want the game to do well as much as you or me do, i think at worst they won't respond because they'd like it to be the way you want but they can't due to time,technical reasons etc. They want too be able to say yes to everyone but sometimes they just can't fortunately.

I hope so.

2 hours ago, madmole said:

If something takes 10 hours in real time to build I wouldn't rush to call that an exploit. I can build a 10x10 steel box faster than that, and be 100% safe sitting afk, so I don't see huge issues or the need to go out of our way to stifle creativity of players. Obviously if something is very easy to build and super effective we will try our best to solve it. Everything should work, just not 100% and stuff that does work well should require maintenance.

its the fact they can put those 10 hours in and just stop, they just defeated your hordes with minimal effort and don't have to do anymore. I don't stop the way I play, there are always improvements that can be done. That way is shortening the game and you guys have been putting alot of effort into lengthening it. You could build a 10x10 and chill but thats not going to last forever, these designs I criticize do.

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37 minutes ago, JCrook1028 said:

Wanting the devs to make the base game as hardcore as you personally like to play it IS detrimental to the game overall tho. That's the part you are missing. Very few people are going to want to play it in that manner. Yes you can "prove it is possible". Ofc course it is possible. Not many will like it tho. That's just a fact. The true beauty of 7dtd is the ability to take the base game and make it your own. Once Gold the mods will be endless.

That's why I've always presented it as an option in the settings. Same content, more uses, and different ways to play.

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On 8/11/2020 at 11:05 AM, madmole said:

No, I think the majority of players want to get their butt kicked some, so that they can learn from their mistakes and overcome the challenge, that is rewarding IMO. There needs to be some wiggle room downward to even easier IMO if default is too much.

I agree with MM here. I love getting my @%$*#! beat! There is already ways to turn off the zombies or the hordes off so people can feel like they run the world. No judgement here, like I've said before, I first played with cheat mode so I could H my way out of the zombie dogs gross teeth 😛 My point is, why make it a default when the option is there already. Just my opinion, not meant to upset anyone. ❤️ 

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Can I just add something to defend us against any future zombies who complain about us carrying unrealistic amounts on our bike.

Look here see, it can be done!

See guys, I got our backs. Pfft, it sure is heavy though!

 

WTF.jpg

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One other thing about bandits, they should be drawn to player made chests and storage boxes to stop people from camping out with no defense and loads of loot right in front of traders and in the middle of roads. Loot out in the open should not be safe just like in PVP.

 

Edit: in fact they should campout around traders

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9 minutes ago, Toban said:

Can I just add something to defend us against any future zombies who complain about us carrying unrealistic amounts on our bike.

Look here see, it can be done!

See guys, I got our backs. Pfft, it sure is heavy though!

 

WTF.jpg

Looks like Styrofoam. Mass wise not bad, volume and balance wise a nightmare.

6 minutes ago, Laynie said:

@madmole I just wondered, will escort quests ever be a thing? I was thinking something to get you from one trader to the next. You could escort a white river citizen or something. Just a thought not an expectation. :D

Something that would get me to learn how to read the xmls so I could wipe it from the game and anything referencing it... The only quest subtype worse than mass item grinds is "escorting" a moronic npc somewhere. Might as well give a quest for you to retrieve something from the bottom of the ocean via free dive with a large stone tied to your back and you have to chew through the kevlar cord tying it to you after you grab the item.

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Just now, STyK_ said:

he'd a poop flinger, probably 75% of his reactions, don't take it personally.

I don't take it personally :) everyone has their opinions, thats the nice thing about being human, we all like different things and that's okay :D 

1 minute ago, hiemfire said:

Looks like Styrofoam. Mass wise not bad, volume and balance wise a nightmare.

Something that would get me to learn how to read the xmls so I could wipe it from the game and anything referencing it... The only quest subtype worse than mass item grinds is "escorting" a moronic npc somewhere. Might as well give a quest for you to retrieve something from the bottom of the ocean via free dive with a large stone tied to your back and you have to chew through the kevlar cord tying it to you after you grab the item.

I understand that. :D 

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3 minutes ago, hiemfire said:

Looks like Styrofoam. Mass wise not bad, volume and balance wise a nightmare.

 

Yeah. I doubt it would be anything other than that. The picture just made me laugh haha. It's how I imagine us with all the concrete blocks lol

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