Kosmic Kerman Posted November 20, 2018 Share Posted November 20, 2018 Perhaps what is missing is varying wpn statistics (unmodded). For example finding a purple sniper with max dmg roll (450 to 550 dmg per shot) Edit: havent played long enough to know if all purple snipers have the same dmg. From what I’ve seen quality does not affect damage only durability and mod slots. I’d highly recommend that everyone look at the stats of all items and not make any assumptions. It looks like almost everything has changed. That said TFP please update the stats and item descriptions to accurately reflect what items do. For example, there should really be a stat for the temperature effects drinks give. Having to switch between the item description and stats to figure out what items do is not a good player experience. Especially when the player knows that the item descriptions aren’t reliable. Link to comment Share on other sites More sharing options...
The-Walking-Dad Posted November 20, 2018 Share Posted November 20, 2018 Dead on day 3, taking on too many zombies for my level & skill. Happy me, that would've been easy in A16. Could do with a "wipe all stats on death" setting for us dead-is-deaders maybe, considering how long the maps take to load/generate. Link to comment Share on other sites More sharing options...
Splitknuckler Posted November 20, 2018 Share Posted November 20, 2018 Know what would be cool? A shove feature. You walk into a room, there's 4 sleepers that get up. You try to exit and a zombie comes from behind and pins you in: insta-death basically. If you could shove that zed out of the way.... Link to comment Share on other sites More sharing options...
SnowDog1942 Posted November 20, 2018 Share Posted November 20, 2018 Dead on day 3, taking on too many zombies for my level & skill. Happy me, that would've been easy in A16. Could do with a "wipe all stats on death" setting for us dead-is-deaders maybe, considering how long the maps take to load/generate. I think u can start a new game on same map since u didnt see much of it. Select it like u select Navezgane. Then you dont need it to generate again. Link to comment Share on other sites More sharing options...
Can'tadian Posted November 20, 2018 Share Posted November 20, 2018 When i try to host a dedicated server is says NAVESGANE even though i have set it to RWG? why is this? what do i have to change "asdf" to for WorldGenSeed? Link to comment Share on other sites More sharing options...
Retsof123 Posted November 20, 2018 Share Posted November 20, 2018 I am pretty sure I'm not a fan with this update. My fears of it becoming far more arcadey were almost immediatly confirmed. Guns also seem completly useless with how strong bows are, how they're silent, and how you can recover ammo. Meanwhile I shot a pistol 8 times enough to kill two zombies, with headshots and had two minihordes literally spawn to the side of me. Also the uncarvable zombies makes it kinda rough in the beginning tobegin training knives since there's no reliable way to get bones. There are plenty of animals to get bones from. Kill a boar, probably the easiest, use your axe for three hits, get a bone , make a shiv, bob's your uncle. Stop stressing, the bow is your new best friend in early game. Late game maybe need an Ak, lol. Link to comment Share on other sites More sharing options...
Perlin_Worm Posted November 20, 2018 Share Posted November 20, 2018 Quick impressions: I love everything with the exception of two things: tieing stamina to food and half speed walking backward. Link to comment Share on other sites More sharing options...
Madholont Posted November 20, 2018 Share Posted November 20, 2018 Got to play for an hour or so last night. Still on Day 1, and so far, I love what I am experiencing. I went over to the trader to knock out that part of the initial quest. Fought one or two Zeds along the way, no big deal. I get inside, and apparently three Zeds didn't like me being there, so they start beating on the front gate and won't go away. I finish my business inside and it's starting to get later in the day. So, I let them in and shut the door behind them. Cool...three Zeds later and now there is another batch at the front gate. This time I let them in but can't get the gate closed. Seven more Zeds all determined to eat my liver! Thankfully I had a few arrows, so I got on top of the trailer that the trader is in and commenced to making them pin cushions from above. I lost a few arrows that de-spawned because I was not able to get to them in time, but I survived my encounter. I managed to get home, a bedroll on the ground with campfire and storage chest in the middle of the street. Looking forward to setting up a hasty base when I get home today, as dusk is approaching on day 1. Definitely had me trapped for a few minutes inside the trader compound! Looking forward to more adventures as I have time to play. Link to comment Share on other sites More sharing options...
Hemfive Posted November 20, 2018 Share Posted November 20, 2018 Pimps put an ear on what Games4Kickz says at 20 minutes or so of his A17 Part 7 video. The death penalty debuff can be too much punishing for new players and even for low/middle skilled veteran players. Maybe a solution is to apply this kind of debuff only from warrior and up difficulty. Link to comment Share on other sites More sharing options...
Retsof123 Posted November 20, 2018 Share Posted November 20, 2018 Lol, u have a point there. I did find it strange u needed to be a "master chef" to boil an egg. Made me chuckle. Although its only lvl 1 of that perf. You wouldn't believe the number of people IRL that can't boil eggs, some can't even boil water without burning the pan. Link to comment Share on other sites More sharing options...
Gareee Posted November 20, 2018 Share Posted November 20, 2018 Ok, I can connect to our dedicated server but for some reason the world never downloads when connected to join the world. Has anyone else encountered this, and any idea what the fix is? Link to comment Share on other sites More sharing options...
GARGEAN Posted November 20, 2018 Share Posted November 20, 2018 How long it was required before to turn Experimental built into stable? For ex with Alpha 16. Link to comment Share on other sites More sharing options...
spiritking Posted November 20, 2018 Share Posted November 20, 2018 not sure if this has been brought up, but has the field of view option been removed permanently? i cant seem to find it in any of the options Link to comment Share on other sites More sharing options...
Burakin Posted November 20, 2018 Share Posted November 20, 2018 I think you get improved graphics when you buy the correct perk. yeah, find it under perception. Rose tinted glasses, 10% better lighting per level. At 5 ranks food gone bad looks so much better it loses the debufs For non-forumites here after the alpha-e release; its an inJOKE. dont take it seriously. Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted November 20, 2018 Share Posted November 20, 2018 ok TFP - nice work, I love the new perk/quest system and zombie are very hard now - playing on max diff. assuming that still applies. Link to comment Share on other sites More sharing options...
beerfly Posted November 20, 2018 Share Posted November 20, 2018 OMG. I found a BBQ outside the closest POI. The game is done. Release it! I so hoped it was something commited with eating but it is just a cool looking ♥♥♥♥. I love it. I love the new gameplay, never died so many times before, but I enjoy it as hell. Can`t miss to say thank you Pimps, boys, girls you too. Goodbye reallity. - - - Updated - - - How long it was required before to turn Experimental built into stable? For ex with Alpha 16. We can`t compare them because it is different now. New code, new way of smashing the problems, so we are about to see for the first time how it works. Link to comment Share on other sites More sharing options...
quilmeshou Posted November 20, 2018 Share Posted November 20, 2018 Guys for first lvls which perks do you suggest to improve? Link to comment Share on other sites More sharing options...
MalinkaMaya Posted November 20, 2018 Share Posted November 20, 2018 Guys for first lvls which perks do you suggest to improve? Melee and tools in my opinion. - - - Updated - - - Link to comment Share on other sites More sharing options...
Sam_Neill Posted November 20, 2018 Share Posted November 20, 2018 Guys for first lvls which perks do you suggest to improve? I guess it depends on your playstyle ? Link to comment Share on other sites More sharing options...
DaVegaNL Posted November 20, 2018 Share Posted November 20, 2018 Yep. I stand corrected. Often I'm an annoying ass, but I have to admit; A17 looks to be very, very enjoyable Link to comment Share on other sites More sharing options...
MalinkaMaya Posted November 20, 2018 Share Posted November 20, 2018 What are you recommending to play in a17? RWG or Navezgane? Will I loose something if I won't play Navezgane? I officially like RWG map much more. Link to comment Share on other sites More sharing options...
Akira43 Posted November 20, 2018 Share Posted November 20, 2018 Guys for first lvls which perks do you suggest to improve? Seeing how quickly stamina and health drop in the beginning I would suggest investing in the perks that increase stamina and passive health regeneration immediately (can't remember exact names of the perks.) and of course increasing their max values is great too. Link to comment Share on other sites More sharing options...
SnowDog1942 Posted November 20, 2018 Share Posted November 20, 2018 Yep. I stand corrected. Often I'm an annoying ass, but I have to admit; A17 looks to be very, very enjoyable Ironically, the only thing im not enjoying is the "improved" lighting. I have to crank gamma way down to get a look similar to A16 but then it seems the darkness at night lasts untill noon. Link to comment Share on other sites More sharing options...
Laura Bodewig Posted November 20, 2018 Share Posted November 20, 2018 edit mode I question about "dm mode" of α17. By replacing 16.4 with another file it was possible to change to map editor mode. In α17, I found that some of these edit commands can be used in "dm mode". I decided that range selection and prefabricated data output are possible with Z key, but the command to delete or copy the objects in the Z range is not executed. Please tell me how to do it. Link to comment Share on other sites More sharing options...
Kosmic Kerman Posted November 20, 2018 Share Posted November 20, 2018 Guys for first lvls which perks do you suggest to improve? Master chef and cardio. One of the head shot damage perks, ranged or melee to your preference. Then I would recommend the reduced hunger perk. Hunger and food is a big issue early game. That leaves you with one more perk to go to encumbrance, health regen, or something else. - - - Updated - - - Melee and tools in my opinion. - - - Updated - - - Tools is a waste early game. All it does is increase durability. Link to comment Share on other sites More sharing options...
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