Doomofman Posted November 26, 2022 Share Posted November 26, 2022 How are we looking on that hope of Steam Winter Sale for A21? With Bandits pushed do you guys have a clearer idea of a possible date now? 1 Link to comment Share on other sites More sharing options...
Diragor Posted November 26, 2022 Share Posted November 26, 2022 Will there be any UI changes/extentions? I would love to have some kind of Icon that tells me my armor parts needs to be repaired. Or will that be added with the armor changes? I hope so. If not, please consider it. 4 Link to comment Share on other sites More sharing options...
Doomofman Posted November 26, 2022 Share Posted November 26, 2022 40 minutes ago, Diragor said: Will there be any UI changes/extentions? I would love to have some kind of Icon that tells me my armor parts needs to be repaired. Or will that be added with the armor changes? I hope so. If not, please consider it. The UI is getting redone, not for A21 I don't think though. It was mentioned in the interview Rick and Joel did recently Link to comment Share on other sites More sharing options...
meilodasreh Posted November 26, 2022 Share Posted November 26, 2022 36 minutes ago, Diragor said: I would love to have some kind of Icon that tells me my armor parts needs to be repaired This. Please add it to the many "messages" we already receive like buffs/debuffs and stuff. Now, it is so embarassing when you hop into your gyro and then (3rd person view) realize that you weren't wearing any pants since probably the last couple of days. ...and damn it's cold down there when you take off. Link to comment Share on other sites More sharing options...
bdubyah Posted November 26, 2022 Share Posted November 26, 2022 Meh, I don't want more HUD clutter. It can already get crazy as it is. I'd prefer if the left side of my screen isn't full of icons. Maybe a tooltip that pops up or something. Or at least maybe some more options added to toggle bits of the hud, or at least be able to set things to hide after some time. Get a broken leg? The buffs panel pops onto screen along with the tooltip to let you know what happened. Then after 5 or so seconds the buff panel hides again. I'd be okay with that. I just prefer a minimalist HUD and the current buff panel can take up too much space as is. Link to comment Share on other sites More sharing options...
maxousara Posted November 26, 2022 Share Posted November 26, 2022 Before talk about a21 release we need to talk about the alpha 20.7 release because that Will happened. 1 Link to comment Share on other sites More sharing options...
Fanatical_Meat Posted November 26, 2022 Share Posted November 26, 2022 6 hours ago, Diragor said: Will there be any UI changes/extentions? I would love to have some kind of Icon that tells me my armor parts needs to be repaired. Or will that be added with the armor changes? I hope so. If not, please consider it. I think they mentioned some UI changes for A21. Been a while since I watched the posted interview but I am nearly certain it was mentioned. Link to comment Share on other sites More sharing options...
bdubyah Posted November 27, 2022 Share Posted November 27, 2022 45 minutes ago, maxousara said: Before talk about a21 release we need to talk about the alpha 20.7 release because that Will happened. How are you so sure? From what I've seen that was just Prime's build for testing a21 Twitch stuff in a20. Link to comment Share on other sites More sharing options...
Doomofman Posted November 27, 2022 Share Posted November 27, 2022 1 hour ago, maxousara said: Before talk about a21 release we need to talk about the alpha 20.7 release because that Will happened. They've already confirmed 20.6 is the last update before A21 Link to comment Share on other sites More sharing options...
Rabbitslovecactus Posted November 27, 2022 Share Posted November 27, 2022 Will the pregen maps be regenerated for A21? I am thinking they will be, but I just wanted to double check. Link to comment Share on other sites More sharing options...
meganoth Posted November 28, 2022 Share Posted November 28, 2022 3 hours ago, Rabbitslovecactus said: Will the pregen maps be regenerated for A21? I am thinking they will be, but I just wanted to double check. Surely. What use would the pregens have if they didn't have the new buildings. 1 Link to comment Share on other sites More sharing options...
Roland Posted November 28, 2022 Author Share Posted November 28, 2022 One of the pregen maps has already been updated to work with A21 and I suspect the others will follow soon. 2 Link to comment Share on other sites More sharing options...
Arma Rex Posted November 28, 2022 Share Posted November 28, 2022 I take it that there will be no update this year? We've yet to even recieve the first developer stream. Link to comment Share on other sites More sharing options...
Roland Posted November 28, 2022 Author Share Posted November 28, 2022 43 minutes ago, Arma Rex said: I take it that there will be no update this year? We've yet to even recieve the first developer stream. Not certain. This dev cycle is getting close to A17 in length. Link to comment Share on other sites More sharing options...
Red Eagle LXIX Posted November 28, 2022 Share Posted November 28, 2022 (edited) I hope lockpicking would be made more interactive at some point. It doesn't feel like skill applies at all. There was a much more interactive idea shown back here in A15 (though lockpicking took a few more versions before it came as what we have now). Note: I mean on safes. I agree with lockpicking not working on the doors (even though this video shows doors). I just like the mechanism used here versus the one we have for lockpicking now. Sadly this version never made it to a public build it looked so much more interactive and fun. Edited November 28, 2022 by Red Eagle LXIX (see edit history) 6 Link to comment Share on other sites More sharing options...
Arma Rex Posted November 28, 2022 Share Posted November 28, 2022 2 hours ago, Roland said: Not certain. This dev cycle is getting close to A17 in length. Worrying to say the least. With hearing about the strong chance that we may not even get the phase one bandits in Alpha 21 it brings back bad memories from the Alpha 17 development cycle lol. Holding out hope though, as you guys have been putting out strong updates the past few years and that does count in your favor. 1 Link to comment Share on other sites More sharing options...
Old Crow Posted November 28, 2022 Share Posted November 28, 2022 4 hours ago, Red Eagle LXIX said: I hope lockpicking would be made more interactive at some point. It doesn't feel like skill applies at all. There was a much more interactive idea shown back here in A15 (though lockpicking took a few more versions before it came as what we have now). Note: I mean on safes. I agree with lockpicking not working on the doors (even though this video shows doors). I just like the mechanism used here versus the one we have for lockpicking now. Sadly this version never made it to a public build it looked so much more interactive and fun. Reveal hidden contents The fact lockpicking on doors doesn't work is certainly vexing. I can use timed charges to blow them open, why can't I pick them? And I agree with you on the lockpicking skill not seeming to apply. I never bother with putting points into it because I always seem to break picks at the same rate - in fact, they seem to break immediately a lot more often with the skill. It's worthless. Link to comment Share on other sites More sharing options...
lord_ahriman Posted November 28, 2022 Share Posted November 28, 2022 7 hours ago, Roland said: Not certain. This dev cycle is getting close to A17 in length. I only hope similarity it's just "length". Link to comment Share on other sites More sharing options...
beerfly Posted November 28, 2022 Share Posted November 28, 2022 22 minutes ago, lord_ahriman said: I only hope similarity it's just "length". Past is not gonna be back, we look forward for what is gonna be better, I can`t just say "the longer the better" (because reasons...I mean SG), but it will worth it. It always does. Link to comment Share on other sites More sharing options...
Gamida Posted November 28, 2022 Share Posted November 28, 2022 2 hours ago, lord_ahriman said: I only hope similarity it's just "length". 1 hour ago, beerfly said: Past is not gonna be back, we look forward for what is gonna be better, I can`t just say "the longer the better" (because reasons...I mean SG), but it will worth it. It always does. "That's what she said." - Snowdog 3 Link to comment Share on other sites More sharing options...
ROCKGENERATION Posted November 28, 2022 Share Posted November 28, 2022 Any talks on tweaking repair kit functions with allies? I cant stress how much I have accidently wasted repair kits on allies in the game. I think it would be good to have it be a more deliberate action instead of a quick action on the fly as the default. Link to comment Share on other sites More sharing options...
beerfly Posted November 28, 2022 Share Posted November 28, 2022 (edited) 2 hours ago, Gamida said: "That's what she said." - Snowdog Save Games 🤘 We all had some good times ingame, even minutes before a new release is out, and was really good time we had out there, c`mon ...who of us has never been at a train station waiting for the train ? *Repeat after me kids, what train is on it`s way to get on and have some more fun ?* *The Hype Train* Edited November 28, 2022 by beerfly (see edit history) Link to comment Share on other sites More sharing options...
Roland Posted November 28, 2022 Author Share Posted November 28, 2022 4 hours ago, lord_ahriman said: I only hope similarity it's just "length". I guess it depends on whether you end up liking the changes or not. For those who don't, I'm sure they will feel like it is a repeat of A17 in length and play. Link to comment Share on other sites More sharing options...
SnowDog1942 Posted November 28, 2022 Share Posted November 28, 2022 4 hours ago, lord_ahriman said: I only hope similarity it's just "length". I got girth. 2 Link to comment Share on other sites More sharing options...
beerfly Posted November 28, 2022 Share Posted November 28, 2022 3 minutes ago, Roland said: I guess it depends on whether you end up liking the changes or not. For those who don't, I'm sure they will feel like it is a repeat of A17 in length and play. After A17, we are fearless. 1 Link to comment Share on other sites More sharing options...
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