Laz Man Posted October 1, 2019 Share Posted October 1, 2019 I find it a bit odd that this is always assumed and generalized on Modders. Why do you think modders do not at all need to worry about things like balance, performance, quality standards or design constraints. Hell modders are generally more constrained because they have to work within a given design space and do not have access to the source code. I am not sure why modders should not be able to talk about design and balance with the game's developers simply because they have not build the game or are on the development team of it. Modders, especially the more hardcore ones, have a very good understanding of the game's mechanics, systems and moving pieces and how it all works together. But modders do not have any authority over the game or any design decisions made for it, but they can probably provide more worthwhile suggestions and insights that an average player probably can. I think modders would make very good sparring partners for the game developers, since modders may have already tried to implement a feature before and thus know it's pitfalls and the game's limitations on it. But it seems to always cause some dedain towards the modder for giving feedback and referring to his work on the subject. If I had to guess it's because some modders have strong opinions which leads to the arguing. Link to comment Share on other sites More sharing options...
Atomic Zen Posted October 1, 2019 Share Posted October 1, 2019 No kidding, everyone needs to save their anger for all the deaths playing A18. I fully expect there to be at least a few people who complain their old playstyle doesnt work and the game is now dead to them...lol I for one look forward to a glorious A18 death(s) and hope my old playstyle doesn't work. It always is fun coming up with new plans. Link to comment Share on other sites More sharing options...
Thecolours Posted October 1, 2019 Share Posted October 1, 2019 Madmole, have you had the chance to use the electric baton, much? Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 I for one look forward to a glorious A18 death(s) and hope my old playstyle doesn't work. It always is fun coming up with new plans. I myself haven't legitimately died since A15 (outside of ridiculous server lag and cheap shots from 10 blocks away). I look forward to the challenge. Link to comment Share on other sites More sharing options...
meganoth Posted October 1, 2019 Share Posted October 1, 2019 I for one appreciate the bluntness , honesty, and ball busting. If u are lucky enough to get a response from any other developer you get one line of corporate BS after another. You don’t even need to ask questions because the politically correct stock holder answers are too predictable. Some of you people need to grow a pair of nuts and get off your moms teet Hey, we found the perfect MM translator. Snowdog, show your best plastic smile. What'd you do? orsey [verb] - orsey / orsey / orseing transitive verb Definitions: ---------------- 1. discuss a point tenaciously slang: 2. continue to discuss a post past usefulness Link to comment Share on other sites More sharing options...
Laz Man Posted October 1, 2019 Share Posted October 1, 2019 There are more level design tools than ever. Just the ability to link spawn volumes lets you pull off some interesting tricks or manage basic L-shaped corridors. The adaptive terrainfiller has barely been used, yet, and lets you seamlessly blend POI into the surrounding natural terrain. Underground, halfway into a mountainside... whatevs! That sounds promising (spawn volumes). What improvements to terrain filler has there been? The old one was wonky for me and only seemed useful for horizontal terrain. Link to comment Share on other sites More sharing options...
The Gronk Posted October 1, 2019 Share Posted October 1, 2019 I love the smell of hype train in the morning, smells like... over-excited nerds. [ATTACH=CONFIG]29218[/ATTACH] Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 Guess who just passed 1,500 hours playing 7D2D on Steam? Link to comment Share on other sites More sharing options...
luisao Posted October 1, 2019 Share Posted October 1, 2019 Me, 2014 hours xD Link to comment Share on other sites More sharing options...
Roland Posted October 1, 2019 Share Posted October 1, 2019 I find it a bit odd that this is always assumed and generalized on Modders. Why do you think modders do not at all need to worry about things like balance, performance, quality standards or design constraints. I never said they didn’t need to worry about those things. I said they don’t need to worry about those things to the same standard/level as the devs. I also gave the answer to why: the public is more forgiving and expectations are not as high for mods especially at this stage of the game. My mod for xp is very unpolished and appears hacked on but all I got were compliments from those who liked the change to the game. If TFP put out what I did they would be hugely criticized. Look at all the criticism they get for existing content where animation isn’t good or graphical glitches exist. Let’s say that TFP stuck to their original plan and smooth terrain was going in last but some modder was able to do it first for people to try while waiting for TFP to come around. Would the modder get criticized to the degree TFP does for the divot between terrain and crafted blocks? I seriously doubt it. Mostly people would be glad to be able to try it out while at least one player would then accuse TFP of stealing smooth terrain from modders when they finally got around to doing it.... These are facts born out by history and not a dig against modders. Mods do not have to attain to the same standard of quality in order to be accepted and loved by the community that wants them. Don’t look for offense where none is being given. Link to comment Share on other sites More sharing options...
Quantum Blue Posted October 1, 2019 Share Posted October 1, 2019 Well... poop. I guess that's to be expected when playing the 50 page ketchup game on only a couple hours of sleep. BTW, I think the plastic + acid = tires recipe is strange too... but then again I only have a chemistry degree, so I'm not qualified to comment. *skips away* -A I've seen you around enough and was going to ask how did you miss 'full orsey mode'? ; - ) Link to comment Share on other sites More sharing options...
Trankitas Posted October 1, 2019 Share Posted October 1, 2019 Okay so Jax stole them from another game, therefore he should get credit from that? I don't understand why that's his copyrighted feature in RH. It's still not a very impressive feature as all they do is speed up and possibly do more damage. Even then to claim Madmole "stole" that from RH, and yet, you said he doesn't play mods? Lol, you contradict yourself so much. Stole is not the correct word for it. But I agree with you 100% the same principle can be used to Bandits, Bandits in a post-apocalypse game are a must have, I know a couple of modders that added Bandits in their mod, so I guess that (following blenna13's line of thought) TFP are stealing the Bandits from those mods....b*tch please... Link to comment Share on other sites More sharing options...
Trankitas Posted October 1, 2019 Share Posted October 1, 2019 can you show me where the devs talked ♥♥♥♥ about mods please? Man, if I had the time, I'd search every ♥♥♥♥ing time Madmole encouraged Mods to keep modding and doing great stuff. Link to comment Share on other sites More sharing options...
Roland Posted October 1, 2019 Share Posted October 1, 2019 Well... poop. I guess that's to be expected when playing the 50 page ketchup game on only a couple hours of sleep. BTW, I think the plastic + acid = tires recipe is strange too... but then again I only have a chemistry degree, so I'm not qualified to comment. *skips away* -A Lol....never watch a hospital drama sitting next to a nurse or a Law drama sitting next to a lawyer. Generalizations and abstractions are done all the time in all entertainment and only the experts cringe. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 Lol....never watch a hospital drama sitting next to a nurse or a Law drama sitting next to a lawyer. Generalizations and abstractions are done all the time in all entertainment and only the experts cringe. Hey, I just walked into a small room with 4 Hawaiian shirt zombies and 1 nurse zombie inside. Anything can happen. Proof: (She's in the background on the floor) Link to comment Share on other sites More sharing options...
SnowDog1942 Posted October 1, 2019 Share Posted October 1, 2019 Lol....never watch a hospital drama sitting next to a nurse or a Law drama sitting next to a lawyer. Most importantly, Never watch an adult movie sitting next to me...........Trust me. Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 1, 2019 Share Posted October 1, 2019 Most importantly, Never watch an adult movie sitting next to me...........Trust me. .............................................................. no comment Link to comment Share on other sites More sharing options...
crazywildfire Posted October 1, 2019 Share Posted October 1, 2019 Most importantly, Never watch an adult movie sitting next to me...........Trust me. We know you get a sticky boulder Link to comment Share on other sites More sharing options...
MajorMunchy Posted October 1, 2019 Share Posted October 1, 2019 But I have. TFP is not my first gig, and not even my first studio I've owned. I developed games indy, for activision, NC Soft, Dreamcatcher, etc. Lol my buddy works for activision as some Tester manager dude. He says he can't even look at a call of futy game anymore since working there LOL Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 Lol my buddy works for activision as some Tester manager dude. He says he can't even look at a call of futy game anymore since working there LOL "Bob, you're working overtime! We've got 6 Call of Duties to pump out by next Fall!" XD Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 1, 2019 Share Posted October 1, 2019 "Bob, you're working overtime! We've got 6 Call of Duties to pump out by next Fall!" XD make that 12 Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 make that 12 12 for the Summer after that. One for each month of the year! Link to comment Share on other sites More sharing options...
unholyjoe Posted October 1, 2019 Share Posted October 1, 2019 Hey, I just walked into a small room with 4 Hawaiian shirt zombies and 1 nurse zombie inside. Anything can happen. Proof: (She's in the background on the floor) the hawaiian guys were on the quest "nail some chicks" Link to comment Share on other sites More sharing options...
Trankitas Posted October 1, 2019 Share Posted October 1, 2019 ok, so we got a forum whore, Navezganes's perv and a ____ going full Orsey in a bar... we need a third title to fill the blank Colon Pounder. Link to comment Share on other sites More sharing options...
MechanicalLens Posted October 1, 2019 Share Posted October 1, 2019 the hawaiian guys were on the quest "nail some chicks" Don't worry. Every one of them got their turn, I'm sure. Link to comment Share on other sites More sharing options...
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