madmole Posted March 4, 2019 Share Posted March 4, 2019 Hey everyone we're still fixing bugs and working on Alpha 17. But some of us (artists and world builders) are moving on to Alpha 18. That said, here are a few features I can confirm. We will update this post with more content as it comes. Alpha 17 took way too long. BUT, it was a huge framework build and now we are done changing major systems and done adding framework. From here forward its optimizations, bug fixes, polish, and new content, in that order of priority. Confirmed features: Book overhaul: The truth is we ran out of time with A17 and lost all our books to the new perk system. One of the goals of the new perk system was to not have major content or character classes/ roleplays being blocked by random number generation or "can't find this book to craft a bike, etc". So we achieved that but books were always fun to find. So I've created over 100 (possibly 130 ish) new books that permanently unlock a perk. They are not super powerful but designed to augment your perk investment and make you feel a little more specialized. Each book set once you read all of them unlocks a special collector perk that IS quite POWERFUL. Here are a few examples: Enforcer Books Enforcer: Damage Do 5% more damage with magnums Enforcer: Apparel Take 5% less damage when wearing a suit Enforcer: Unlucky Punks Do you feel lucky? The last shot does double damage Enforcer: Intimidation Bartering with a magnum drawn gives you a 5% better deal. Enforcer: Ammunition Vendors have more magnum ammo for sale Enforcer: Corrupt Cops Do 5% more damage to cops Enforcer: Bulk ammunition Bulk craft 44 Magnum ammunition Enforcer Collector perk Shots from magnums have a high chance to dismember The Great Heist Books The Great Heist: Safes Do 10% more damage to safes. The Great Heist: Gems & Jewels Find more jewelry and precious gems in safes. The Great Heist: C4 Can craft C4 which does massive damage to doors and safes with minimal structural damage or heat map. C4 is made from scrap iron, scrap polymers, gunpowder and acid. The Great Heist: Claimed! Do 20% more damage to land claimed property. The Great Heist: Adrenaline Fall Can fall up to 30 meters without taking damage when carrying 5000 or more dukes. The Great Heist: Sprint Sneaking Use no stamina from sprint sneaking. The Great Heist Collection Perk Adds a chance to sneak past auto turrets A couple new books and we're trying out some lower case fonts. Automatic Weapons Automatic Weapons: Damage Automatic weapons do 5% more damage Automatic Weapons: Uncontrolled Burst Fully automatic mode does 1% more damage per hit until you miss. Automatic Weapons: Maintenance 50% less degradation Automatic Weapons: Rifleman Increases range of controlled bursts by 20 meters Automatic Weapons: Recoil Reduces recoil significantly Automatic Weapons: Incendiary ammo Can craft short range explosive rounds, great for raiding buildings and doing mass damage up close. Automatic Weapons Collection Perk Successive shots to the same target have a high chance of dismemberment There are books based on every major play style and focused on every weapon. We will probably remove the existing perk books, but keep the ingredient based schematic system for crafting advanced items. Wasteland Treasures Books Wasteland Treasures: Honey Adds a small chance to harvest honey from trees. Wasteland Treasures: Coffins Harvest coffins for bones, jewelry and precious gems. Wasteland Treasures: Acid Adds a small chance to harvest acid from cars and medical equipment Wasteland Treasures: Water Can craft purified bottled water from coal and murky water (or just clean normal water if purified is OP) Wasteland Treasures: Doors Can harvest door knobs from doors Wasteland Treasures: Cloth Can weave plant fibers into cloth. Wasteland Treasures: Sinks Can harvest more lead and brass from sinks and plumbing Lockpicking: Hold R for radial options on safes and select pick lock. As long as you have a pick a timer will show up and you can pick the lock. There is a chance to break the pick. Some safes spawn jammed. Perception has a lockpicking perk tree that allows you to break in faster and break lock picks less frequently. New Weapons and items: Lockpicks Baseball Bat Grenade Brass Knuckles Spiked Knuckles Primitive Spear Iron Spear Steel Spear Wooden Bat Steel Bat Stone Sledgehammer Steel Sledgehammer M60 Heavy Machine Gun:M60 Heavy Machine Gun and Ghillie Suit Double Barrel Shotgun Timed Charge: C4 Concept art Taser Baton: Junk Turret: https://pbs.twimg.com/media/D7NIttxUcAAaiYF?format=jpg&name=large Frag Grenades Impact Grenades +Changed: Steel Ammunition removed New High res icons: Gear Changes: + Quality now influences damage output on tools, firearms and melee weapons. + Quality influences armor protection values. + All items with quality now have random stats in loot. Players craft with static stats in the middle of the range. It is possible that a brown pistol is superior to a yellow one, but not likely. Check the stats of every thing you find. + Weapons and armor now have scaling recipe costs, so the higher the quality the more materials are needed to craft the item. + The governing attribute determines the quality of crafting. For example the shotgun messiah perk governs the quality of shotguns you can craft, and the gunslinger perk governs the quality of crafted pistols, SMG and magnums. + Changed: Players can now switch to another weapon interrupting the reload animation and the reload. World Changes: + Added decorations Covered wagon and wheel:https://twitter.com/joelhuenink/status/1103722114299785216 + Added decorations Industrial Coffee Maker: + Desert Textures, splat maps and terrain: + Army trucks, lootable and harvestable: https://pbs.twimg.com/media/D6JH7kkUEAAGpN7?format=jpg&name=small New cars + Improvements to RWG -better lakes and rivers -better roads -no repeated POI's within same city -large regions for biomes (no patchwork) New Dynamic Music System (DMS) Its been in the works for a long time and the first version is finally here. We now have a dynamic music system that plays a variety of tracks and can combine them so you never hear the same song twice. Right now they only play during exploration or a non combat moments. Future updates will detect your threat level and introduce combat music. Users can disable the system entirely or define what percentage of the day music can play for and adjust the music volume. Link to comment Share on other sites More sharing options...
Arma Rex Posted March 4, 2019 Share Posted March 4, 2019 Hell yeah! Excited to see the new features come through quicker! Link to comment Share on other sites More sharing options...
beerfly Posted March 4, 2019 Share Posted March 4, 2019 Here we go! Link to comment Share on other sites More sharing options...
Royal Deluxe Posted March 4, 2019 Share Posted March 4, 2019 Post 6 of 50 000 Any release date ? XD Link to comment Share on other sites More sharing options...
The Gaffer Posted March 4, 2019 Share Posted March 4, 2019 I would love to see the CCTV that was mentioned on your YouTube video Link to comment Share on other sites More sharing options...
Spectral Force Posted March 4, 2019 Share Posted March 4, 2019 MM: Will the C4 be remote detonation or time based? - - - Updated - - - I would love to see the CCTV that was mentioned on your YouTube video There's a modlet by Xyth for CCTV in the works now. Link to comment Share on other sites More sharing options...
madmole Posted March 4, 2019 Author Share Posted March 4, 2019 I see the Enforcer perks, that mean dismemberment will be working again in A18 or is that slated for A17 still? Just curious. Hopefully we can get that fixed up for a17. Link to comment Share on other sites More sharing options...
madmole Posted March 4, 2019 Author Share Posted March 4, 2019 M60! The Rambo Gun. Yeah!! Any chance of see lockpicks? Talked about them, but in a game where you can break any block fairly easily, it just doesn't make much sense. Link to comment Share on other sites More sharing options...
paulquinn Posted March 4, 2019 Share Posted March 4, 2019 Any chance of adding ambient noises and normal birds to the game? Also maybe cattle Link to comment Share on other sites More sharing options...
madmole Posted March 4, 2019 Author Share Posted March 4, 2019 MM: Will the C4 be remote detonation or time based? - - - Updated - - - There's a modlet by Xyth for CCTV in the works now. Probably time based, we need to get it in and play around with it first then decide. Link to comment Share on other sites More sharing options...
xyth Posted March 4, 2019 Share Posted March 4, 2019 MM: Will the C4 be remote detonation or time based? - - - Updated - - - There's a modlet by Xyth for CCTV in the works now. Its published. Link to comment Share on other sites More sharing options...
The Gaffer Posted March 4, 2019 Share Posted March 4, 2019 M60! The Rambo Gun. Yeah!! Any chance of see lockpicks? Why you want lockpicks when you can just hack the door down? Link to comment Share on other sites More sharing options...
RipClaw Posted March 4, 2019 Share Posted March 4, 2019 What I would like to see are new blocks for building such as a arch for an inner corner and additional clean looking textures so that a base also looks new and shiny. - - - Updated - - - Why you want lockpicks when you can just hack the door down? For stealth gameplay. Link to comment Share on other sites More sharing options...
Perlin_Worm Posted March 4, 2019 Share Posted March 4, 2019 Are procedurally generated caves a consideration for a18? Asking for a friend! Link to comment Share on other sites More sharing options...
The Gaffer Posted March 4, 2019 Share Posted March 4, 2019 Nice. Always wanted to be able to see whats going on around the base when i am underground Link to comment Share on other sites More sharing options...
Thecolours Posted March 4, 2019 Share Posted March 4, 2019 Are there any books for vehicles? Link to comment Share on other sites More sharing options...
DaVegaNL Posted March 4, 2019 Share Posted March 4, 2019 Any chance to see something of the blueprint-mechanism you showed before A16 was released (if I remember correctly)? Link to comment Share on other sites More sharing options...
Inmyh3ad Posted March 4, 2019 Share Posted March 4, 2019 What I would like to see are new blocks for building such as a arch for an inner corner and additional clean looking textures so that a base also looks new and shiny. Exactly this! Link to comment Share on other sites More sharing options...
Jackelmyer Posted March 4, 2019 Share Posted March 4, 2019 Exactly this! I'd actually like to see more deco blocks to make the world and POI's richer overall. It's actually kind of a bummer building prefabs when you start to notice how much common day to day stuff just doesn't exist. Link to comment Share on other sites More sharing options...
TheSurvivor Posted March 4, 2019 Share Posted March 4, 2019 Yo Joel, think we'll see any heavy mining equipment like maybe an excavator or a backhoe or even just a drill attachment for the 4x4? I feel like the destructible environment isn't getting alot of praise recently. Link to comment Share on other sites More sharing options...
Gatling96 Posted March 4, 2019 Share Posted March 4, 2019 Are we gona be able to mount that m60 on the Jeep 4x4 ? Or you guys going to suprise us with custom Ma Deuce on top of the roof ? Link to comment Share on other sites More sharing options...
canadianbluebeer Posted March 4, 2019 Share Posted March 4, 2019 I already have a machine gun, looking forward to seeing the official version. Ma Deuce for the 4x4.. oh yeah! Want! Next on the firepower wishlist of course, the MiniGun. heh. (overpowered it would be, but also chew through bullets like crazy! Would need tracer rounds implemented though.) Link to comment Share on other sites More sharing options...
marcusi23 Posted March 4, 2019 Share Posted March 4, 2019 Hey joel i was thinking about this last night while i was playing but we need 1 more skill that i think many would like including myself. And it would give another member of your group a needed job/skill to level up on their own. Think we need a tracking skill/perk. Have someone out there tracking and gather meat, leather etc from animals. maybe have the animals drop scat that only the tracker can see and lead him towards the animal or track footprints. Link to comment Share on other sites More sharing options...
n2n1 Posted March 4, 2019 Share Posted March 4, 2019 I love books... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.