Matt115 Posted August 31, 2023 Share Posted August 31, 2023 (edited) Wut why my post is hidden? because on link ? @Roland @meganoth Edited August 31, 2023 by Matt115 (see edit history) Link to comment Share on other sites More sharing options...
cehwiedel Posted August 31, 2023 Share Posted August 31, 2023 I just posted to the Bug Pool: 7dtd won't launch after I upgraded to the latest version of MacOS. I realize that running 7dtd on a Mac is a tiny minority position, but has anybody else seen this? Also: a bug that previously posted now appears in the Mac bugs list, with views but no comments. That bug -- a white hole appears when a zombie gets dismembered -- persists in the latest stable version of A21. 1 Link to comment Share on other sites More sharing options...
Riamus Posted August 31, 2023 Share Posted August 31, 2023 3 hours ago, Matt115 said: Wut why my post is hidden? because on link ? @Roland @meganoth There is a buggy plug-in being tested that can cause posts to be held, even for moderators. 3 Link to comment Share on other sites More sharing options...
Matt115 Posted August 31, 2023 Share Posted August 31, 2023 1 hour ago, Riamus said: There is a buggy plug-in being tested that can cause posts to be held, even for moderators. thx Link to comment Share on other sites More sharing options...
Old Crow Posted August 31, 2023 Share Posted August 31, 2023 7 hours ago, Adam the Waster said: And with the idea of zombies holding melee weapons like what MadMole talked about would be great I also remember him talking about mutated zombies that were able to uses weapons. There's a serverside mod that does this. It even has a female zombie (the nurse I think) that runs around with an arrow trying to stab you with it. Not a bow and arrows - just an arrow. It's pretty hilarious. 2 Link to comment Share on other sites More sharing options...
Matt115 Posted August 31, 2023 Share Posted August 31, 2023 5 minutes ago, Old Crow said: There's a serverside mod that does this. It even has a female zombie (the nurse I think) that runs around with an arrow trying to stab you with it. Not a bow and arrows - just an arrow. It's pretty hilarious. why there is no 7dtd mod that's going to keep serious about enemies 😭 Link to comment Share on other sites More sharing options...
NekoPawtato Posted August 31, 2023 Share Posted August 31, 2023 12 hours ago, -Holo- said: LCB's have done nothing in the past (as far as I know) and bedrolls have been used up to A16 when sleepervolumes came and pretty much ignored bedrolls. Since A16 We have not used POI's to build bases in due to this, But for some reason (and I can't for the live of me remember from where) I think I read a devpost or something saying that LCB's should do that task now. (heck I could've dreamt it for as far as I know) But. I done some testing in A21 with LCB's After clearing out a Vanity tower I put down a LCB in the middle of it at (level 5 i think?), covering it all in the bounding box, (except the lower floors) We left that town for a couple of weeks and returned to the tower. Loot had respawned, but no zombies had respawned inside (Except one soldier which might be a bug ?) This is why I'm so curious about the status of LCB's. On other POI-bases we tried building there's both a LCB and several bedrolls, but still occasionally a zombie spawns inside the area. There is a bug right now where LCB/bed rolls dont prevent zombie respawns when they are supposed to 1 Link to comment Share on other sites More sharing options...
Fanatical_Meat Posted August 31, 2023 Share Posted August 31, 2023 Any word or rumor about A22 yet? Link to comment Share on other sites More sharing options...
Maharin Posted September 1, 2023 Share Posted September 1, 2023 2 hours ago, Fanatical_Meat said: Any word or rumor about A22 yet? January 2025 2 Link to comment Share on other sites More sharing options...
NukemDed Posted September 1, 2023 Share Posted September 1, 2023 (edited) On 8/31/2023 at 9:55 AM, Syphon583 said: On a more serious note, I really hope they're planning on implementing actual bicycle mods eventually. It's weird that the current bike has mod slots but no mods that actually work on it (afaik). what mods could go on bike? spokies - 100% chance to aggro all nearby zombies and animals flag - +100% to visibility (ie 0% sneak) ooga ooga horn - 10% chance nearby zombies laugh so much their head falls off crate - extra storage, that would be nice actually... electric motor assist - x% less stamina for pedaling bmx tyres - x% less damage gear array - x% more speed that thing against the bike wheel that powers a light - cant remember its name... quite a few it turns out Edited September 1, 2023 by NukemDed (see edit history) 2 Link to comment Share on other sites More sharing options...
NekoPawtato Posted September 1, 2023 Share Posted September 1, 2023 8 minutes ago, NukemDed said: what mods could go on bike? spokies - 100% chance to aggro all nearby zombies and animals flag - +100% to visibility (ie 0% sneak) ooga ooga horn - 10% chance nearby zombies laugh so much their head falls off crate - extra storage, that would be nice actually... electric motor assist - x% less stamina for pedaling bmx tyres - x% less damage gear array - x% more speed that thing against the bike wheel that powers a light - cant remember its name... quite a few it turns out A mod that expands the bicycle capacity like a basket would be nice 🙂 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 1, 2023 Share Posted September 1, 2023 7 hours ago, NekoPawtato said: A mod that expands the bicycle capacity like a basket would be nice 🙂 I mean 1 Link to comment Share on other sites More sharing options...
beerfly Posted September 1, 2023 Share Posted September 1, 2023 (edited) More important, will the red cup holder get gather drinkable water, but jokes aside. Would all the other vehicles get upgrades such as these, or similar depending on what sort of ..well, vehicle it is ? P.S. always have respected the way the game goes and always will, but I really liked it was sort of in 70`s/80`s style ,and it goes a bit into Fallout/Rust world lately. Pretty curious where it will go till gold and how balanced all this stuff would be. Edited September 1, 2023 by beerfly (see edit history) 1 Link to comment Share on other sites More sharing options...
zztong Posted September 1, 2023 Share Posted September 1, 2023 7 hours ago, NukemDed said: what mods could go on bike? You could perhaps switch between road tires (less stamina on roads; less durable off-road), off-road tires (more torque to climb hills), and normal tires. Link to comment Share on other sites More sharing options...
beerfly Posted September 1, 2023 Share Posted September 1, 2023 Put these as upgrade and call them ankle rubs : Spoiler 2 Link to comment Share on other sites More sharing options...
Syphon583 Posted September 1, 2023 Share Posted September 1, 2023 9 hours ago, NukemDed said: what mods could go on bike? spokies - 100% chance to aggro all nearby zombies and animals flag - +100% to visibility (ie 0% sneak) ooga ooga horn - 10% chance nearby zombies laugh so much their head falls off crate - extra storage, that would be nice actually... electric motor assist - x% less stamina for pedaling bmx tyres - x% less damage gear array - x% more speed that thing against the bike wheel that powers a light - cant remember its name... quite a few it turns out Yeah, I was actually working on a list of mods to make myself just before they released this pic, pretty close to your list. My initial thoughts were: Saddle Bag - adds another row of storage (can stack like the drone storage mod) Sport Derailleur - decreases stamina usage Advanced Cassette - lighter weight so it increases overall speed Mounted Headlamp - self-explanatory Damage I couldn't care less about personally. My bike rarely gets damaged so little as it is. I thought about pedal-assist motors and that is definitely a more "modern" idea than a better derailleur. I like it! 2 hours ago, beerfly said: Would all the other vehicles get upgrades such as these, or similar depending on what sort of ..well, vehicle it is ? They recently teased an updated model for the 4x4. I don't recall seeing anything for the other vehicles, but I think it's safe to assume they are working those as well. Similar to the bike, the model appears to have the ability for new vehicle mods that will actually appear on the model. Link to comment Share on other sites More sharing options...
Roland Posted September 1, 2023 Author Share Posted September 1, 2023 10 hours ago, NukemDed said: that thing against the bike wheel that powers a light - cant remember its name... dynamo Link to comment Share on other sites More sharing options...
Arma Rex Posted September 1, 2023 Share Posted September 1, 2023 30 minutes ago, Syphon583 said: They recently teased an updated model for the 4x4. I don't recall seeing anything for the other vehicles, but I think it's safe to assume they are working those as well. Similar to the bike, the model appears to have the ability for new vehicle mods that will actually appear on the model. They did show concept art for the minibike during the A21 art stream, which used a toilet as the seat. Not sure if they're sticking with that however. 2 Link to comment Share on other sites More sharing options...
Riamus Posted September 1, 2023 Share Posted September 1, 2023 I just want a radio mod for my vehicles to play music... to go along with a working jukebox or turntable or even a radio, though that's less interesting, for the base. 2 Link to comment Share on other sites More sharing options...
Maharin Posted September 1, 2023 Share Posted September 1, 2023 Here's a thought... they should greatly increase the gas usage of the 4x4 but make it nearly indestructible vs. the landscape and slow it down a bit. The game's tank, if you will. 2 Link to comment Share on other sites More sharing options...
BFT2020 Posted September 1, 2023 Share Posted September 1, 2023 18 hours ago, Matt115 said: why there is no 7dtd mod that's going to keep serious about enemies 😭 All the mod creators got together in a secret meeting and hashed out some rules. I heard Rule #1 was Do not make Matt115 happy. 🤔 1 Link to comment Share on other sites More sharing options...
Maharin Posted September 1, 2023 Share Posted September 1, 2023 1 hour ago, BFT2020 said: I heard Rule #1 was Do not make Matt115 happy. 🤔 I... I don't think that could happen anyway. 1 Link to comment Share on other sites More sharing options...
HB_H4wk Posted September 1, 2023 Share Posted September 1, 2023 On 8/27/2023 at 8:31 AM, Adam the Waster said: Any plans for a Casino? (Not dukes casino/compound) I made a custom Karen's Palace casino and 30 room hotel as well as a smaller Paris Casino for my custom Vegas City for my server. I might think about sending them to the combopack group. I do have other ideas for more casino prefabs, too bad they don't have a slot machine model in game. 3 Link to comment Share on other sites More sharing options...
Maharin Posted September 1, 2023 Share Posted September 1, 2023 9 minutes ago, HB_H4wk said: too bad they don't have a slot machine model in game You could always put in vending machines as placeholders. 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 1, 2023 Share Posted September 1, 2023 1 hour ago, HB_H4wk said: I made a custom Karen's Palace casino and 30 room hotel as well as a smaller Paris Casino for my custom Vegas City for my server. I might think about sending them to the combopack group. I do have other ideas for more casino prefabs, too bad they don't have a slot machine model in game. That's really cool! You got a video? Link to comment Share on other sites More sharing options...
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