meilodasreh Posted November 19, 2022 Share Posted November 19, 2022 55 minutes ago, Syphon583 said: If it's anything like the popular mod to hide wires, then I'd suspect you'd always see the electric post wiring between posts. I wouldn't mind if they totally got rid of electric post wires and replace that kind of trap with like an electrified floor plate or so. Feels weird to me that Zs slowly glide through the wire without breaking it immediately...always get that terminator prison scene vibe. Feels out of place for me. 1 Link to comment Share on other sites More sharing options...
NukemDed Posted November 19, 2022 Share Posted November 19, 2022 how about a radial selector on the wiring tool that we can choose to hook up visible wires or invisible wires? quite like the steam punk look in some designs, but dont so much like seeing wires in the field of view at the fighting positions. either way though, i am not upset with this change, not a lot of skin in it 2 Link to comment Share on other sites More sharing options...
Old Crow Posted November 19, 2022 Share Posted November 19, 2022 Not sure if this has been answered or not, there's a lot to dig through. Is there a reason the dew collectors are so big? 3x3 seems a bit ridiculous given the output. Right now the largest workstation is the chem station - 1x3. I know the Fun Pimps are currently pretty set on an output of 3 bottles of water per day, I think 2x2 would be a more reasonable size, especially if we're expected to create "farms" of collectors. 1 Link to comment Share on other sites More sharing options...
Blake_ Posted November 19, 2022 Share Posted November 19, 2022 So, madmole showed us a bit of a21 in his Twitter. Castle Madmole is usually the first hint of an alpha release, and it happens roughly 2-3 months before release. So it's probably not Christmas for Experimental ,but certainly after Avatar 2 either way. Will Starfield drop before a21 stable? , I wonder. Link to comment Share on other sites More sharing options...
Doomofman Posted November 19, 2022 Share Posted November 19, 2022 9 minutes ago, Blake_ said: So, madmole showed us a bit of a21 in his Twitter. Castle Madmole is usually the first hint of an alpha release, and it happens roughly 2-3 months before release. So it's probably not Christmas for Experimental ,but certainly after Avatar 2 either way. Will Starfield drop before a21 stable? , I wonder. I don't think previous timelines apply this go around. If they're aiming for the Steam Winter Sale they must be feeling relatively confident in how it's going, especially with bandits out of the equation now. On a side note, new paint brush model in those shots Joel showed on Twitter? Link to comment Share on other sites More sharing options...
Laz Man Posted November 19, 2022 Share Posted November 19, 2022 There's something new in that image aside from the dew collector...😃 Link to comment Share on other sites More sharing options...
sillls Posted November 19, 2022 Share Posted November 19, 2022 One thing that I would like to see changed about the game is the benefits for investing in attributes like fortitude, intellect and the like. As you might know, you have to invest in these to unlock higher ranking perks. But the thing is that they all these attributes do the same thing. A better headshot. I would like to see a benefit for each of those attributes that relates to it. Like better strength means carrying more items in your backpack or hitting harder. Or better fortitude allows you to take more damage and not be as effected by temperature extremes. Yes, I know that you can get them as perks but maybe tailor it so the attributes can work as perks while unlocking the other perks themselves. Fallout games use something close to this if you want an example. 2 Link to comment Share on other sites More sharing options...
Laran Mithras Posted November 19, 2022 Share Posted November 19, 2022 46 minutes ago, Laz Man said: There's something new in that image aside from the dew collector...😃 New bushes, looks like. Barely seeable. Link to comment Share on other sites More sharing options...
MechanicalLens Posted November 19, 2022 Share Posted November 19, 2022 42 minutes ago, Laran Mithras said: New bushes, looks like. Barely seeable. The nail gun will have quality levels now. Link to comment Share on other sites More sharing options...
Arma Rex Posted November 19, 2022 Share Posted November 19, 2022 48 minutes ago, Laran Mithras said: New bushes, looks like. Barely seeable. I think those are the azalea bushes, they've been in the game for a long time and used within POIs, they just haven't generated in the wilderness naturally since alpha 16. 3 Link to comment Share on other sites More sharing options...
Doomofman Posted November 20, 2022 Share Posted November 20, 2022 49 minutes ago, MechanicalLens said: The nail gun will have quality levels now. Yup. That's the only thing I can spot (aside from the paint brush model) Link to comment Share on other sites More sharing options...
meilodasreh Posted November 20, 2022 Share Posted November 20, 2022 (edited) new thing is: game difficulty option "ridiculously easy" (MM never made it til day65 before, even in cm) 🙊 Edited November 20, 2022 by meilodasreh (see edit history) 2 Link to comment Share on other sites More sharing options...
sillls Posted November 20, 2022 Share Posted November 20, 2022 On 3/16/2022 at 2:02 PM, Roland said: Trader Changes New Trader compounds Trader inventories rebalanced with the new crafting progression Removal of Secret Stash Further specialization of traders and what they carry Can someone tell me more about this? What are the compounds going to look like? Trader inventories going to work with crafting. Are they saying that you have to be able to craft at that level before you can buy it? Why remove Secret stash? 1 Link to comment Share on other sites More sharing options...
NekoPawtato Posted November 20, 2022 Share Posted November 20, 2022 (edited) 2 hours ago, meganoth said: No pictures shown yet (to my knowledge, I'm not on their social media channels) Dont know if this counts but a while back they did show a "concept" of trader bob's new compound on twitter https://twitter.com/7DaystoDie/status/1517610798608175105 Edited November 20, 2022 by NekoPawtato (see edit history) 2 Link to comment Share on other sites More sharing options...
Roland Posted November 21, 2022 Author Share Posted November 21, 2022 13 hours ago, NekoPawtato said: Dont know if this counts but a while back they did show a "concept" of trader bob's new compound on twitter https://twitter.com/7DaystoDie/status/1517610798608175105 The actual compound looks remarkably similar to that concept drawing! All of the trader POI's have been similarly upgraded. 12 Link to comment Share on other sites More sharing options...
Lord Neophyte Posted November 21, 2022 Share Posted November 21, 2022 any plans on performace improvemtens for A21 ? Link to comment Share on other sites More sharing options...
Doomofman Posted November 21, 2022 Share Posted November 21, 2022 This may have been asked before but... Any changes to the crawling mechanic for A21? Perhaps something to stop the zombies from suddenly starting to breakdance in the middle of combat? 3 Link to comment Share on other sites More sharing options...
FranticDan Posted November 22, 2022 Share Posted November 22, 2022 I'm wondering if this has been addressed in A21. At 75% hydration, we start losing 22.5% of our stamina regen, yet, absolutely nowhere does the game ever tell the player of this hidden debuff. Even the character screen provides false information saying we still have 10/sec when we actually have 7.75/sec 4 Link to comment Share on other sites More sharing options...
Blake_ Posted November 22, 2022 Share Posted November 22, 2022 @Roland do you know if content lock has already started? Any info that you can provide will be used against the calm and quiet of the forums. 1 Link to comment Share on other sites More sharing options...
sillls Posted November 22, 2022 Share Posted November 22, 2022 On 11/21/2022 at 12:25 AM, Roland said: The actual compound looks remarkably similar to that concept drawing! All of the trader POI's have been similarly upgraded. Hey thanks. Link to comment Share on other sites More sharing options...
Roland Posted November 22, 2022 Author Share Posted November 22, 2022 (edited) 21 hours ago, Lord Neophyte said: any plans on performace improvemtens for A21 ? yes. 6 hours ago, Blake_ said: @Roland do you know if content lock has already started? Any info that you can provide will be used against the calm and quiet of the forums. These are not the droids you’re looking for. Edited November 22, 2022 by Roland (see edit history) 5 Link to comment Share on other sites More sharing options...
meilodasreh Posted November 22, 2022 Share Posted November 22, 2022 1 hour ago, Roland said: These are not the droids you’re looking for. The dark side I sense in you. 2 Link to comment Share on other sites More sharing options...
Javabean867 Posted November 22, 2022 Share Posted November 22, 2022 21 hours ago, Doomofman said: This may have been asked before but... Any changes to the crawling mechanic for A21? Perhaps something to stop the zombies from suddenly starting to breakdance in the middle of combat? Have you seen the wackiness of the crawlers when they hit water. All of a sudden its a bunch of floating legless zombies. Quite disturbing actually. 2 Link to comment Share on other sites More sharing options...
Rabbitslovecactus Posted November 23, 2022 Share Posted November 23, 2022 5 hours ago, Javabean867 said: Have you seen the wackiness of the crawlers when they hit water. All of a sudden its a bunch of floating legless zombies. Quite disturbing actually. I kind of like it. I just imagine that the fermentation gases causes them to float. 🤢😂 2 Link to comment Share on other sites More sharing options...
archergod Posted November 23, 2022 Share Posted November 23, 2022 I see a "Roadmap to Gold" is published, does that mean "learn by reading" will be part of gold? as this change few times in past, so anything can come back or will it still change going forward or uncertain. Do we lock features for A21 yet? Link to comment Share on other sites More sharing options...
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