Scyris Posted October 15, 2019 Share Posted October 15, 2019 I am wodnering how many people use the lockpicks and buy the skill to use them. I usually don't as it feels kinda cheaty to me with how easy it can make looting safes, but I wonder what the general public thinks of it. I personally think its too easy to get the perk to craft them. Link to comment Share on other sites More sharing options...
Laz Man Posted October 15, 2019 Share Posted October 15, 2019 I think it's a nice addition. Essentially the perk saves you more time opening safes. Time is money friend! 😅 Link to comment Share on other sites More sharing options...
quyxkh Posted October 15, 2019 Share Posted October 15, 2019 They just change the game, turning a tradeoff too many people made badly into a ooohh-pritty-shiny chance. Perhaps everyone in this not-so-distant future grew up watching LockpickingLawyer videos but as expected nobody ever cared enough to buy decent locks anyway? Link to comment Share on other sites More sharing options...
marbu Posted October 15, 2019 Share Posted October 15, 2019 laz man nailed it Link to comment Share on other sites More sharing options...
Ti2xGr Posted October 15, 2019 Share Posted October 15, 2019 Yes, I use them. I have not spent a point into the perk yet. I just find them in loot containers. They remind me of Valmod. The pickaxe becomes pretty darn fast in later game when I have a few mods on my pickaxe, but as mentioned above, the safes are much faster to open early game and I appreciate speeding up what used to take way too long, early game. Link to comment Share on other sites More sharing options...
HungryZombie Posted October 15, 2019 Share Posted October 15, 2019 Love lockpicks Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted October 16, 2019 Share Posted October 16, 2019 I use it. I like it. I think the failure rate needs to be upped some though. One point into it is more than enough with how many lockpicls you find in the world, the way it is now. This is probably why it feels cheaty to you. With 0 points in, you should have to go through 5 lockpicks as a minimum. Link to comment Share on other sites More sharing options...
Limdood Posted October 16, 2019 Share Posted October 16, 2019 I find them far better to sell than to use. I've had way too many times where I had 5 picks, the first pick worked for 19.5 out of 20 seconds, then the next 4 picks broke almost immediately. This happens time after time, and I'm sick of it....it's frustrating, and even if it is RNG, watching RNG specifically F*** you over right at the end is annoying and frustrating, and annoying and frustrating isn't fun. Not to mention it's in perception. Perception already has explosives (which I imagine continue to go unused by most), but more importantly, it has the salvage operations skill, which dramatically boosts wrench damage and yield, so your wrench is doing high-end pick damage to safes. Basically, perception already has a far more consistent skill for safe cracking that also gives other massive benefits. Now if it was an agility skill...I might consider it. Link to comment Share on other sites More sharing options...
SickPuppy Posted October 16, 2019 Share Posted October 16, 2019 It's better than whacking a safe for a couple minutes and find it's empty. But I was hoping for a lockpicking minigame, watching a 20s dial...break...break....break....break...isn't exactly fun. Reminds me of lighting fires in the long dark, there was some negative response to that aswell. Link to comment Share on other sites More sharing options...
Kresdja Posted October 16, 2019 Share Posted October 16, 2019 I use the ones I find. It seems they upped the hit points of the safes and locked hardened chests by quite a bit. Maybe late game a steel pickaxe would go through the 5k+ health to unlock it, but I don't have the patience to beat through that much health doing at most 40 points per hit. B143 notes said no more instant breaking of lockpicks, but it still does it multiple times in a row. That's kind of annoying. My experience thus far is first pick goes till about .3 seconds then breaks. This is then followed by 3-4 breaking instantly. Seems if you get to under 1 second, it resets timer back to 3-4 seconds. I tend to run out of picks on 1 safe. Pretty much given up on opening safes at this point. Link to comment Share on other sites More sharing options...
Limdood Posted October 16, 2019 Share Posted October 16, 2019 /SNIP I tend to run out of picks on 1 safe. Pretty much given up on opening safes at this point.All of this Link to comment Share on other sites More sharing options...
warmer Posted October 16, 2019 Share Posted October 16, 2019 What you can open a safe combination lock with a lock pick? That is just silly. I thought they only worked on player made doors and chest that have standard tumbler locks. As I am sure most people know, you simply CAN'T pick a combination lock. The mechanism works on entirely different principles. Now if you could get a drill like a mini auger mounted on Neodymium magnets you could stick to the safe and drill out the lock after 30 seconds of loud grinding, I would be more than happy with that. I'd even settle for C4. But lock picks... That's just silly. Link to comment Share on other sites More sharing options...
HungryZombie Posted October 16, 2019 Share Posted October 16, 2019 What you can open a safe combination lock with a lock pick? That is just silly. I thought they only worked on player made doors and chest that have standard tumbler locks. As I am sure most people know, you simply CAN'T pick a combination lock. The mechanism works on entirely different principles. Now if you could get a drill like a mini auger mounted on Neodymium magnets you could stick to the safe and drill out the lock after 30 seconds of loud grinding, I would be more than happy with that. I'd even settle for C4. But lock picks... That's just silly. So if they change the name from lockpicks to mini auger drill with neodymium magents you'd be happy? Link to comment Share on other sites More sharing options...
ktr Posted October 16, 2019 Share Posted October 16, 2019 I've had decent luck with lock picks. Without perking it's about 2-3 lock picks per safe. I haven't specced into it and don't plan to, but I like the option to opening safes vs. tinking at them with my stone pick axe for days. If I have them? Great, I'll try. If not, I mark the safe for later. It's a nice 'maybe' without being a guarantee. I can't say yet if it gives undo advantage -- so far, I've run into more safes than lock picks to open them. Link to comment Share on other sites More sharing options...
warmer Posted October 16, 2019 Share Posted October 16, 2019 So if they change the name from lockpicks to mini auger drill with neodymium magents you'd be happy? If they made it something you could only craft with an Auger and some other hard to find parts. Yep, I sure would. Just make it a one time use, then require repair. Can't be over powered. If lock picks can open a gun safe that is silly over powered. I assumed they were only for sneaking into POI and chests. Ya know like real lock picks work. Gun/Wall Safe effective devices is far too powerful for such a cheap to acquire resource. Link to comment Share on other sites More sharing options...
Limdood Posted October 16, 2019 Share Posted October 16, 2019 Notably, lockpicks sell for 20 dukes (without bartering perks) while iron ingots sell for 1-2, and mechanical parts sell for around 8 i think. At 1 bar and 1 mech part per pick, they're decent moneymakers with 1 point in lockpicking in order to craft them. As it is, a stackable, 20-duke-per-unit item isn't a bad choice for making money during early and early-mid game, when you're using or hoarding most early gear, and the stuff you don't only sells for 40-120 anyways. Link to comment Share on other sites More sharing options...
Weazelsun Posted October 16, 2019 Share Posted October 16, 2019 Lockpicks? I use them but only because finding them is numerous. Link to comment Share on other sites More sharing options...
Jeraal Posted October 16, 2019 Share Posted October 16, 2019 I use the ones I find, but I don't see myself wasting a perk to make them or get a miniscule chance increase. Link to comment Share on other sites More sharing options...
HungryZombie Posted October 16, 2019 Share Posted October 16, 2019 If they made it something you could only craft with an Auger and some other hard to find parts. Yep, I sure would. Just make it a one time use, then require repair. Can't be over powered. If lock picks can open a gun safe that is silly over powered. I assumed they were only for sneaking into POI and chests. Ya know like real lock picks work. Gun/Wall Safe effective devices is far too powerful for such a cheap to acquire resource. I can go with that sure, it's a good idea. I'm indifferent to it either way but your idea seems good. Link to comment Share on other sites More sharing options...
Hek Harris Posted October 16, 2019 Share Posted October 16, 2019 I use them only for chests with 5000 and more resistance points. I don't have the perk, but I get to have about twenty in advance. If a moderator locks this topic, I should be able to reopen it. Link to comment Share on other sites More sharing options...
Kalen Posted October 16, 2019 Share Posted October 16, 2019 If they made it something you could only craft with an Auger and some other hard to find parts. Yep, I sure would. Just make it a one time use, then require repair. Can't be over powered. If lock picks can open a gun safe that is silly over powered. I assumed they were only for sneaking into POI and chests. Ya know like real lock picks work. Gun/Wall Safe effective devices is far too powerful for such a cheap to acquire resource. But smashing it open with an axe I made with sticks, stones and grass is ok? At some point you have to forget about realism and go with what makes good game play. Sacrificing some skill points and/or resources to be able to "pick locks" is a trade off to avoid the time and noise it would take to bash it in. Link to comment Share on other sites More sharing options...
Aldranon Posted October 16, 2019 Share Posted October 16, 2019 I really liked this topic as I normally ignore lock picks when going on quests. But I can see the advantage of using up a slot for lock pick as many POI's have them and "Double tapping" a Safe before you start the quest and during could be a huge deal. As people said, Time is money! I would add: Smart time use is the difference between life and death! *Will carry lock picks from now on (at least on the mini-bike.)* Link to comment Share on other sites More sharing options...
Ramethzer0 Posted October 16, 2019 Share Posted October 16, 2019 I personally like that they exist. I like that some people use them. I was kinda lukewarm about having to perk in order to get more use out of them, and I was cool if there was a minigame involved like how they did in Fallout/ESO/Skyrim, etc etc. I am however, not a fan of increasing the health of some of the Safes in order for them to find an appeal for lockpick use. I found a number of large chests that needed 7k on day 1 and 2. I look at my t1 stone axe and I just shook my head. As mentioned by Laz Man: Time is money friend! 😅 Link to comment Share on other sites More sharing options...
crazywildfire Posted October 16, 2019 Share Posted October 16, 2019 I use them but have not spent any points in the perk. The way it is now I find lockpicks all the time so the ones that do break isn't an issue so probably most likely not going to spend points into the perk. That I find is a problem not the lockpicks itself. If we have perks give reasons to want to invest points into it. I think for the vanilla version of the game no perks they should break more often and more perks open up the less they break and last perk is like master lock picking or something. They could lower the spawn count as well and make me wanna spend points to be able to craft them myself. Besides that I enjoy them and think is is a pretty good addition to the game. Link to comment Share on other sites More sharing options...
Luzifer Posted October 16, 2019 Share Posted October 16, 2019 Using them constantly as i am a looter Link to comment Share on other sites More sharing options...
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