meganoth Posted June 6, 2018 Share Posted June 6, 2018 Excellent update, needs a blues song played in the background. That first time burns into your memory, when you are in a ramshackle hut and some "thing" starts to pound on the door. We all lost our innocence at that moment and transformed into ... mass-murdering psychopaths, but with good intentions. Link to comment Share on other sites More sharing options...
OzHawkeye Posted June 6, 2018 Share Posted June 6, 2018 Not at all jealous Roland's playing A17. Not at all. Not even a tiny little bit....... ;-) Link to comment Share on other sites More sharing options...
Kamouille Posted June 6, 2018 Share Posted June 6, 2018 (…) I spawned in on a road near a car and some refuse in the middle of a desert. Excitedly I looked around and didn't see much so I started walking. Before long a junkyard emerged from the foggy limits of my view. It was my very first POI. I knew there might be zombies there but I figured I'd be able to outrun them easily so I pressed forward eager to see what treasures this junkyard might hold. It held dogs. A lot of them and I could not outrun them. I died. But I was hooked. Back then you could choose your respawn point after dying and I kept choosing the desert and I kept trying different ways to take over that POI. I remember feeling a great sense of satisfaction once I killed every undead thing in there and stood atop the flat cement roof of the office building in that junkyard watching the sun go down. Then, of course, all the zombies in the area started running directly to where I was. I heard them coming and I got up on the sloped metal roof of the main shop. I laughed as the zombies got to where I was but could not get up to the sloped part. I started walking up the roof and it all collapsed under me. (…) Wow, that's the exact same start I had with the game. Except I managed not to die when the roof collapsed. I only got a broken leg. Of course this being Alpha 10 you always had a broken leg… I remember reading the steam reviews just before I bought the game. There was this bloke who wrote this: 7 Days to Break Your Leg: 10/10 would break leg again. I don't know why but this is what made me buy the game. Link to comment Share on other sites More sharing options...
Morloc Posted June 6, 2018 Share Posted June 6, 2018 Roland.... Is it under the gag, or can you say whether the zombies' smell is working again? It's been so long since that was an issue, there are probably a lot of people that just don't realize how tricky moving about was. -Morloc Link to comment Share on other sites More sharing options...
Roland Posted June 6, 2018 Author Share Posted June 6, 2018 Roland.... Is it under the gag, or can you say whether the zombies' smell is working again? It's been so long since that was an issue, there are probably a lot of people that just don't realize how tricky moving about was. -Morloc I honestly don't know. All modifiers to stealth are folded into the stealth bar. I guess I could hold a piece of meat and see what my stealth rating was and then drop it to see if that changed it. I'll check that out and if there is no difference I'll raise a "stink" with Gazz. If it isn't in then it probably is simply a matter of they haven't had time. It's hard to believe we've been playing without smell for about a year now... Link to comment Share on other sites More sharing options...
Roland Posted June 6, 2018 Author Share Posted June 6, 2018 Wow, that's the exact same start I had with the game. Except I managed not to die when the roof collapsed. I only got a broken leg. Of course this being Alpha 10 you always had a broken leg… I remember reading the steam reviews just before I bought the game. There was this bloke who wrote this: 7 Days to Break Your Leg: 10/10 would break leg again. I don't know why but this is what made me buy the game. I started Alpha 5 and there was no broken leg function at that point. You just took fall damage and that fall was enough to kill me. Link to comment Share on other sites More sharing options...
Jedo Posted June 6, 2018 Share Posted June 6, 2018 I spawned in on a road near a car and some refuse in the middle of a desert. Excitedly I looked around and didn't see much so I started walking. Before long a junkyard emerged from the foggy limits of my view. It was my very first POI. I knew there might be zombies there but I figured I'd be able to outrun them easily so I pressed forward eager to see what treasures this junkyard might hold. It held dogs. A lot of them and I could not outrun them. I died. But I was hooked. Back then you could choose your respawn point after dying and I kept choosing the desert and I kept trying different ways to take over that POI. I remember feeling a great sense of satisfaction once I killed every undead thing in there and stood atop the flat cement roof of the office building in that junkyard watching the sun go down. Then, of course, all the zombies in the area started running directly to where I was. I heard them coming and I got up on the sloped metal roof of the main shop. I laughed as the zombies got to where I was but could not get up to the sloped part. I started walking up the roof and it all collapsed under me. I started choosing new spawn points. That sounds like a series of moments of pure terror. I like that element of this game, and I would welcome it more. That's the beauty of zompocalypse movies: The survivors finally find a breathing point or they seem to be in a comfortable/safe position, then everything goes to hell again. Of course, this is still present in the game in A16. I was out doing some work, crouched so I would know when I was being hunted, and before long, I was hunted. I turned around to scan my blindspot, only to be smacked in the head and stunned. Apparently, the zombie hadn't noticed me until it was practically upon me, and when it did, it was able to strike me quite quickly. Then 15 of its friends were right upon me as well. I was overwhelmed and bleeding out. My health plummeted. Barely, I was able to escape, apply a bandage, and fight back until I killed the wandering horde. This whole scenario actually elicited audible yelps and curses--something which surprised my wife, who was sitting in the other room. I liken these this element to what I often experience when playing FTL: Faster Than Light: I'm humming along well, when I stumble on a pirate with jacked abilities and he shoots me out of the sky. I'm startled and frustrated, I feel a little unlucky, but it just makes me determined to be even better prepared next time. Link to comment Share on other sites More sharing options...
DaVegaNL Posted June 6, 2018 Share Posted June 6, 2018 Thanks Roland! So this was your plan for the A16 exp. anniversary, huh? Nicely done! Oh and you said that the stealth indicator only shows up when crouching? I thought this was already the case? (I could be wrong, haven't played the game in over 9 months). Or do you mean the stealth-bar-thingy? Link to comment Share on other sites More sharing options...
Roland Posted June 6, 2018 Author Share Posted June 6, 2018 Thanks Roland! So this was your plan for the A16 exp. anniversary, huh? Nicely done! Oh and you said that the stealth indicator only shows up when crouching? I thought this was already the case? (I could be wrong, haven't played the game in over 9 months). Or do you mean the stealth-bar-thingy? The new stealth bar thing. The eye in the middle of the screen and the text message about being hunted/ sensed/ undetected is gone. Link to comment Share on other sites More sharing options...
toores Posted June 6, 2018 Share Posted June 6, 2018 The new stealth bar thing. The eye in the middle of the screen and the text message about being hunted/ sensed/ undetected is gone. nice! Link to comment Share on other sites More sharing options...
Druga Runda Posted June 7, 2018 Share Posted June 7, 2018 Whenever this game goes live there should be an "old school" setting, half of the game removed with lots of zombies GPS'ing on you. I am sure there will be mods, but it would be even better if this was official. Link to comment Share on other sites More sharing options...
Gipothegip Posted June 8, 2018 Share Posted June 8, 2018 It's hard to believe we've been playing without smell for about a year now... Yeah, that deoderant PSA really made a difference! Link to comment Share on other sites More sharing options...
General Lee Posted June 9, 2018 Share Posted June 9, 2018 I remember when I first started playing the game in A13.8, I found that junkyard. The sloped metal roof of that big garage was still collapsing in A13.8, but they had the broken/sprained leg working in the game. Climbed up there to get spend the night in safety...fell through the damn roof. Landed on metal trussing, which then collapsed, dropping me into the waiting arms and teeth of several zombies. Their dinner was great. Link to comment Share on other sites More sharing options...
canadianbluebeer Posted June 9, 2018 Share Posted June 9, 2018 climbing up the ladder in on of the survivor trading post type things... zombies beeline and chop out the bottom of the ladder. It collapses. I'm at the top. *splut* *munch* munch* Link to comment Share on other sites More sharing options...
saulysw Posted June 12, 2018 Share Posted June 12, 2018 I think it is a right of passage for all Minecraft players to the game. They think : I'll just nerd-pole up to be safe from these pesky zombies. Then they stare in wonder as the Z's start destroying blocks, then in fear as the structure starts collapsing with them on top. On saying that, I believe the large office block buildings can't be brought down, even if the whole first two layers are removed, right? It just levitates. There is relative safety in hanging on a platform from the roof in the main lobby, with a jump entrance. At least until cops arrive, they can spit at you. Does A17 address this, I wonder? Not that I think it needs "fixing", myself, it's very low on the list anyway. Link to comment Share on other sites More sharing options...
Roland Posted June 15, 2018 Author Share Posted June 15, 2018 Updated Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted June 15, 2018 Share Posted June 15, 2018 The new stealth bar thing. The eye in the middle of the screen and the text message about being hunted/ sensed/ undetected is gone. How are we supposed to not miss as much with the corssbow if the stealth eye is gone? That marginally helped with aiming! Link to comment Share on other sites More sharing options...
Roland Posted June 15, 2018 Author Share Posted June 15, 2018 How are we supposed to not miss as much with the corssbow if the stealth eye is gone? That marginally helped with aiming! Yeah...but such things (though they bring us happiness) must eventually end. Link to comment Share on other sites More sharing options...
SenpaiThatIngnoresYou Posted June 15, 2018 Share Posted June 15, 2018 Yeah...but such things (though they bring us happiness) must eventually end. WAIT!!! Does this mean we can add training wheels to the bicycle to add durability!!? Link to comment Share on other sites More sharing options...
DaVegaNL Posted June 15, 2018 Share Posted June 15, 2018 Very nice to hear Roland! This will add so much in terms of difficulty! Link to comment Share on other sites More sharing options...
KingSlayerGM Posted June 15, 2018 Share Posted June 15, 2018 Thanks for the update Roland im glad to hear that AI is improving well Link to comment Share on other sites More sharing options...
Luzifer Posted June 15, 2018 Share Posted June 15, 2018 I am pretty sure my squad and me are gonna love the new hostile environment <3 Link to comment Share on other sites More sharing options...
Survager Posted June 15, 2018 Share Posted June 15, 2018 Updated Roland, will you can adding link to update post in future? Thanks :/ Link to comment Share on other sites More sharing options...
Sakurambo Posted June 15, 2018 Share Posted June 15, 2018 Finally, I tried digging down near some zombies but they didn't dig to get me. I'm not sure which zombies are set for digging or if it is just dogs. I'll have to get some clarification and then try again but I ran out of time. i think all zombie can dig fataal wrote that they crouch before start digging and dog cant crouch Link to comment Share on other sites More sharing options...
Roland Posted June 15, 2018 Author Share Posted June 15, 2018 i think all zombie can dig fataal wrote that they crouch before start digging and dog cant crouch Ya, I read that too. I’ll try again and skip to blood moon so they will be sure to detect me. Link to comment Share on other sites More sharing options...
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