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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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The Bike animation is awesome! will we be able to use motor oil to lube the chain so we can get more speed and or reduce noise?

 

also will there be BMX add-ons so we can use the skate park? :)

 

on the Vehicle, you have Diesel exhaust stacks - will this be a Diesel vehicle? we only have gas in the game.

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In the area of "wildlife" that isn't native to a area, that is found in all countries. A certain type of frog (or toad) in Australia that was brought over from I don't know where, the irritating pest of Starlings from England, the pythons, specifically the Burmese from another country that are taking over the Florida Everglades, and more.

On piranhas, I have no problem in believing that someone would have them as "pets" and then dump them in a lake or river to get rid of them. A lady who worked with my husband, her son had a couple in a tank and she told him to get rid of them. What he did I have no idea but I am sure that there are many owners of this fish would dump them in a body of water when they get too big to handle or the novelty wears off.

 

This is a game that in some areas realism is nice, but in many other areas, it just can't be done. Piranhas I could accept, a individual who raised them to study lived near a river and some relative tosses them into a river to get rid of them when he dies. The nuclear fallout causes them to mutate and they now live in the rivers and lakes.

Personally, I think we need more critters, whether something that escaped from a zoo, breeding farm, illegal animals or other that escaped when zombies attacked where they live. I think that Starvation goes over board, but some could have escaped from zoos, private reserves. Tigers are found in India and also the Siberian Tiger. Leopards are found in snow areas and in jungles.

If you want to keep to realism, raccoons are found everywhere, in deserts and extreme cold climates. Smart, they learn and teach their young and grow to the size of a small dog, have them be mutated to be larger, and as scavengers, opportunistic critters that will eat just about anything. Goats, there would be places that would keep them for breeding; some babies can only drink goats milk, so there would be some who raise them.

Groundhogs could be found there, don't know if they are native. Also beavers, they could have dams and when you get near one, to cross it or swim close by they could be dangerous. They can be eaten and their tails could be used for a weapon and their sharp teeth put into a club.

Buffalo, they are raised for meat in Arizona, they could have gotten free from ranches and breed, becoming game and be dangerous.

 

I don't understand why there aren't more animals, fruit trees and other veggies. I'm not going a lot, but a apple tree randomly planted in a back yard or near a lake. Blackberries, raspberries would grow wild, carrots, turnips; any root veggie would grow in a lot of different areas. Vineyards are being planted in some areas, so we should be find grapes in some areas. I'm not asking for all of them, but a fruit tree, another animal, veggie and berries or grapes. We can make beer, why not wine?

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But what about the water temperatures? Has anyone researched if the water temps could realistically foster something of the nature of the Piranha? And what time of year is it? Surely we can do a little digging and help the Pimps come up with a logical timeframe due to the symmetry of snow to desert ratio on a map. We need to examine the piranhas flesh and see whether or not it can withstand the heated waters of Arizona.

 

Guys if we want these threats to be as realistic as possible, we must not sleep until we feed science what it wants and what it wants is accuracy. I look forward to seeing what all the scientists, doctors, geologists, doctors, mechanics, nurses, contractors, carpenters, culinary chefs, morticians, grave diggers, meteorologists, anthropologists, psychologists, janitors, motorcycle enthusiasts, stay at home moms, stay at home dads, whatever Morlock is, guppies, data analysts, server owners, hackers, avengers, professors, coaches, IRS agents and cult leaders come up with in this investigation.

 

I would have added math teachers to that list but we all know no one listens to them...

 

Okay, so I had a look with my amazingly rare power of "common sense". Currently the temperate forest biome would be the closest fit. They actually prefer something a little warmer but as of yet we have no real tropical jungle biome.

 

I think that would be a nice addition, the temperate biome is relatively safe from a survival perspective and lakes are easily avoided. It would add a threat which doesn't have to be leveled to the player as it can be easily circumnavigated by n00bs or the fearful.

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No way. Blue Gill are more of a cichlid in the family Centrarchidae. Closer related to Oscars and Tilapia. Pirahna are characins, which are more like a tetra that you would buy at Petsmarts. They would never be able to breed any more than your cat and dog would.

 

Just going by a report a number of years ago when some piranha were found in the gravel pit lake near Chicago. The article suggested that they were piranha-bluegill hybrids. Obviously I was a victim of bad journalism and my own laziness at not looking it up.

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Great vid. Love the idea of more vehicles, gun mods and a better player animation.

 

2 suggestions:

 

1- please allow for multiple seats in the new vehicle makeover. The current minibike animation gives my wife motion sickness when riding. Allowing her to ride along with me would make for a better gameplay experience when travelling.

 

2- in the 3rd person view, move the crosshair from waist level to shoulder level. The current position makes it very awkward to target items up on shelves or anything above your chest.

 

Looking forward to what else is in store. Great job Fun Pimps.

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I was merely pointing out that it is pheasable as to why there are non native animals to another area lol. They could have been released by escape or people released them cause they couldn't contain them at their own place after illegally acquiring them. Here in Australia we have had many instances where a foreign animal has gotten loose or released by the owner due to unable to care for it or what not.

 

It is quite fathomable and believable that the rhinos etc escaped a zoo. Unknowingly how long I to the apocalypse you are. And for some dimwit to have released a whole lot a pihranas I to the system there but as another said if a game went full realistic no one would play it lol. This is a game not real life. By your statement zombies are not native to Arizona either lol. So they should remove them.....

 

If I recall, reading in the paper a few months ago. Someone fished out a piranha from one of the Canadian Great Lakes. Seems that some twit decided to release his pet(s?) rather than destroy them.

Now that’s assuming the news report was true. It could have been a hoax. But as of yet I have not seen a rebuttal of the story.

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@junkrolandpoopedout

 

Yeh. No. If you've played the game you know that a level 200 is getting purple every time. The small probability of getting a brown is the exception that proves the rule.

 

More importantly though, it's crap that a lvl1 opens a cabinet and finds a 4 wrench but a lvl200 finds a 600. It's dumb. Levelled loot /can/ work, as a piece of the balance puzzle, but as a system on its own it's dumb.

 

Leveled harvesting makes sense. On board with that. Levelled loot not so much.

 

I have to agree. It makes no sense that loot containers change the content based on who's looting. Premise has to be that the loot was already there, but one person is better at finding the extra stuff in there. Consequence of this should be that there are several items in a container, and the worse scavenger only gets a few things, where the better scavenger gets the more stuff. But what they get shouldn't be tiered by levels, rather size I guess. The big item is easy to spot, but the small gold nugget not so much.

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Lootquality, maybe

Lootamount, should have a much lower difference between startgame and endgame, startgame is to less, endgame is far to much

 

Here I disagree 100% :)

 

I think that loot quality should be completely random, not having to do with any game stage or character skill levels etc. But the loot amount I think should be relating to the scavenging skill.

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Mining feedback

 

I started about 50 mines in both the burnt forest and the Pine biome.

 

I was told to look for trace elements of ore when digging in sand to know what ore was there. Out of 50, 49 of them showed sighs of iron ore. Only one of them shows signs of lead and that one turned out to be an iron ore mine as well. Sadly I did not find any lead in that one.

 

So I deiced to keep digging despite the fact that was only finding iron traces.

 

The results are mixed.

First all mines seem to have one ore in common, Iron.

But some of them had other ores and minerals in them lime Nitrate, lead and even coal.

 

Did I miss something? Ws there something else that I should be looking for when I mine?

 

If not, I really think that mining could use more work in matching trace elements to the right ores.

Also more of the other ores.

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With other words Q600 Sniper with 100 Bullets the first week ?

 

And? As if it'd be such a bummer to find something so good lol. Just make it so you can't repair it until your gunsmithing/repair skill is high enough. Kinda like you can't use steel tools at the beginning anyway as the stamina drain is insane.

 

Loot like that is exciting and every restart has a chance for epicness. I can't see a scenario where someone finds a 600Q shotgun and says, "oh man this sucks, gonna have to restart now".

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Just going by a report a number of years ago when some piranha were found in the gravel pit lake near Chicago. The article suggested that they were piranha-bluegill hybrids. Obviously I was a victim of bad journalism and my own laziness at not looking it up.

 

http://www.qconline.com/news/regional/piranha-like-catch-more-than-just-a-bluegill/article_b0fdfe55-b409-5aa3-b63e-abc9f86dfb58.html

 

Mutated or zomified bluegill or bass that attack in schools if people can't get past Piranha not being native.

 

Or, an invasive species like snakeheads, which can be found in Arizona waters right now. Add a little nuclear magic and a touch of zombie and tad-ah! The terror of the lake! They can move from one lake to another just by walking over land.

snakehead_fish.jpg?ve=1&tl=1

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Not ?

I can, maybe not because of a Sniper or Shotgun, but enough good items lead fast to a new game (if you dont plan to have a long therm game)

 

I disagree, for me at least the game doesn't get boring by having all good items, that's not endgame for me. I guess we have different ideas in that regard. To each his own.

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