Maharin Posted October 31, 2017 Share Posted October 31, 2017 And if the real questions is "Are we there, yet?", that I can answer: No. And if it was Guppy posting from the toilet would the answer still be "no"? Link to comment Share on other sites More sharing options...
Guppycur Posted October 31, 2017 Share Posted October 31, 2017 And if it was Guppy posting from the toilet would the answer still be "no"? That's a given. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 And guppy, all turds produced for my new Prefabs and the 4 Batzillion toilets ? Link to comment Share on other sites More sharing options...
sillls Posted October 31, 2017 Share Posted October 31, 2017 Well, the hints that Joel dropped are true and those and the unannounced systems are non-trivial issues. Even the guys working on the details don't know all the details because that's what the work is. In short: No non-corporate-shill answers until there is actually something tangible. And if the real questions is "Are we there, yet?", that I can answer: No. Are we there yet? Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 Are we there yet? You still play A16 ? Muahahaha Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted October 31, 2017 Share Posted October 31, 2017 Single seater. If Madmole ever did mention that it would be a two-seater then that has changed. I don't remember him mentioning it, though, and the motorcycle model has been the same since it was first created. I do remember a lot of other people mentioning hopes for it. But that is neither here nor there. Whether he mentioned it or not in the past it is not now a two-seater and Madmole has recently stated that passenger vehicles will have to wait for the four wheeler that MIGHT get implemented someday. oh come on TFP, we already have a single seater, give us the Rocket of WOW or TWD Bike for two (1990s nighthawk) two person riding: [ATTACH=CONFIG]23166[/ATTACH] Nighthawk in current season: [ATTACH=CONFIG]23167[/ATTACH] Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 i fear we shouldnt have to much hopes for additional content that is not mentioned in the kickstarter goals at the moment. Is a 2 Seater in that goals ? Link to comment Share on other sites More sharing options...
Gnomaana Posted October 31, 2017 Share Posted October 31, 2017 One change I would love to see in A17 is to separate the RWG seed from the name of the world. I would really like to be able to play the same seed on different mods or even just two different vanilla games. Link to comment Share on other sites More sharing options...
Guppycur Posted October 31, 2017 Share Posted October 31, 2017 One change I would love to see in A17 is to separate the RWG seed from the name of the world. I would really like to be able to play the same seed on different mods or even just two different vanilla games. I'd be happy if the seed name wasn't posted on the server listing and if the server listing used a modded column instead of a separate tab. Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted October 31, 2017 Share Posted October 31, 2017 I'd be happy if the seed name wasn't posted on the server listing and if the server listing used a modded column instead of a separate tab. I would agree with this, if you are trying to keep a Fog of War effect and the seed is posted a player can go to a private setup and explore the map in creative and find key locations faster. Also having my Secret trademarked (ala Coca Cola) seed is nice. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 Jup for the start as easy system fro the Mod Column By the Serverconfig.xml definable (or better a own Modinfo.xml we can add to the mods) 0: Original 1: Options only 2: Mostly Original (Gameplay feels Vanilla) 3: Medium Modded (Gameplay is remarkable different besides some balancing) 4: Strongly Modded 5: Complete Overhaul Would you other modders know where your mod would fit ? My (i work on) would be 2-3 (More 2 as 3) Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted October 31, 2017 Share Posted October 31, 2017 I am playing on a non-modded server at the moment and after playing with one with portals /home and /spawn, etc. it does make the game harder. No mods means getting a minibike is more of a priority or setting up camp near a city for resourcing Schematics and resources is key. Link to comment Share on other sites More sharing options...
Prisma501 Posted October 31, 2017 Share Posted October 31, 2017 Jup for the start as easy system fro the Mod Column By the Serverconfig.xml definable (or better a own Modinfo.xml we can add to the mods) 0: Original 1: Options only 2: Mostly Original (Gameplay feels Vanilla) 3: Medium Modded (Gameplay is remarkable different besides some balancing) 4: Strongly Modded 5: Complete Overhaul Would you other modders know where your mod would fit ? My (i work on) would be 2-3 (More 2 as 3) I do extra xml mods mainly because i get punished for altering the wrong values in serverconfig.xml. Since server allready goes to modded tab because of it, i am using some xml mods, but i rather would be able to make the optionchanges without going modded. API mod is a fat one though but fortunately that does not get server to modded. So i would like to be a 1 but am a 2 now. Cheers Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 i think every Teleport system (except a bus stop alike system) kills this game Link to comment Share on other sites More sharing options...
Prisma501 Posted October 31, 2017 Share Posted October 31, 2017 i think every Teleport system (except a bus stop alike system) kills this game Depends I made a claimsystem in my mod that will teleport you out of a claimed area (like the trader does). So its not all bad , but i get what you mean. Any playerinvoked magical transports are a gamekiller. Cheers Link to comment Share on other sites More sharing options...
Jackelmyer Posted October 31, 2017 Share Posted October 31, 2017 Well, the hints that Joel dropped are true and those and the unannounced systems are non-trivial issues. Even the guys working on the details don't know all the details because that's what the work is. In short: No non-corporate-shill answers until there is actually something tangible. And if the real questions is "Are we there, yet?", that I can answer: No. Ah. That's what I was wondering in my earlier question. Still trying to flush out some of what he was wanting to show I'd guess. Thanks Gazz! Link to comment Share on other sites More sharing options...
Gamida Posted October 31, 2017 Share Posted October 31, 2017 And if it was Guppy posting from the toilet would the answer still be "no"? That's a given. Pics or it didn........oh, never mind Link to comment Share on other sites More sharing options...
sillls Posted October 31, 2017 Share Posted October 31, 2017 You still play A16 ? Muahahaha Are we there yet? Link to comment Share on other sites More sharing options...
unholyjoe Posted October 31, 2017 Share Posted October 31, 2017 Are we there yet? [ATTACH=CONFIG]23169[/ATTACH] nnnnooooppppe Link to comment Share on other sites More sharing options...
sillls Posted October 31, 2017 Share Posted October 31, 2017 [ATTACH=CONFIG]23169[/ATTACH] nnnnooooppppe Are we there yet? Link to comment Share on other sites More sharing options...
Maharin Posted October 31, 2017 Share Posted October 31, 2017 Are we there yet? The foot has arrived. Brace yourself for the arrival of the knee. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted October 31, 2017 Share Posted October 31, 2017 Knee before Sod ! Link to comment Share on other sites More sharing options...
Maharin Posted October 31, 2017 Share Posted October 31, 2017 Pray they don't take an arrow to the knee after it's inserted. Link to comment Share on other sites More sharing options...
terrio Posted October 31, 2017 Share Posted October 31, 2017 we need bathtub vehicle Link to comment Share on other sites More sharing options...
betam4x Posted October 31, 2017 Share Posted October 31, 2017 Started a new map a few days ago. I really like how you can see a hoard traveling close to you. Close enough to see but far enough to avoid them if you want. Things like this make the game world seem alive. Unfortunately, that is only because you kept moving. If you were standing in one spot mining or repairing something, you would have gotten jumped. The hordes spawn with the players location targeted, but the location does not update when the player moves. - - - Updated - - - we need bathtub vehicle I'd settle for a video of that new bike in action. Link to comment Share on other sites More sharing options...
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