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Prisma501

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Everything posted by Prisma501

  1. To remove ALL vehicles that are not stored in backpack or any container, you can turn server off and delete \saves\world\seed\vehicles.dat and vehicles.dat.bak Cheers
  2. It has allways been stated that cpm is a fork of coppi's mod (i was the one maintaining coppi's mod for a year, after Danilo abandonded it because he became a father and had no time anymore. With his permission and also permission to continue under another name). It is still on the intro on the website where cpm can be downloaded. So many new unique features were added that no other api mod has since then its not even close to coppi's anymore by any means. For encrypting the dll i have my own personal reasons, none of them being harmfull or bad intentions. That will not change. I dont know whe
  3. Must have for every selfrespecting admin/owner. Keep up the good work! Cheers
  4. Nope. Selfhosting is only stressing your own hardware/infrastructure. So all is available without contributing. Cheers
  5. Workshop will come when its gold. Cheers
  6. Excellent! Running vanilla now without problems. Good job! Cheers ​​​
  7. I copied a few of the errors so you might see where they come from in the files (8K Hills Biomes). 2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_TheSect_Followers-of-M(by_magoli)' does not exist! 2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_TheSect_Followers-of-M(by_magoli)'. Skipping it 2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_timbershop(by_magoli)' does not exist! 2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_timbershop(by_magoli)'. Skipping it 2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Pr
  8. What prefab pack do we need? Now it throws a whole bunch of errors cause of non-existing prefabs on map. Looking very very cool. Cheers
  9. Oh check. That would be rendermap consolecommand. I believe that does exactly what you would like. Cheers
  10. visitmap -halfmapsize -halfmapsize halfmapsize halfmapsize via console. ex. if you have a 8K map: visitmap -4096 -4096 4096 4096 Cheers
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