Aldranon Posted December 22, 2017 Share Posted December 22, 2017 Every single time. Without some algorithm determining whether or not a specific mag extended will add 1, 3, or 6 to a pistol. It should hold what it holds, not ".8" of a round. I'll just attach that to my spike club and hit them 1.8 times per swing! Its OP, but I'm doing it! Link to comment Share on other sites More sharing options...
Gazz Posted December 22, 2017 Share Posted December 22, 2017 All I'll say is that A17 will end the #hungerandthirstbargate once and for all... Hahahaha! You can be such an optimist. It will only be round 2. I'll just attach that to my spike club and hit them 1.8 times per swing! Its OP, but I'm doing it! You can swing it more often without reloading. That's simply how it works. If you install it in a club with a 3 swing magazine... again: Learn to math! Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 Make some zeds hit more often quicker and others that don't. You would be surprised how just little things like that can throw you off your game and make it more challenging because their attack sequence is unpredictable and you just won't know till you engage. Unless we get a cool new bar that shows the attack speed of each zombie you hover over.... ;-) Link to comment Share on other sites More sharing options...
Guppycur Posted December 22, 2017 Share Posted December 22, 2017 The rotten food inside the fridges looks frigging cool, though. How cool would it be if the door opened? Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 I get your point, I wasn't even intending on showing it, its just something that went in recently and we haven't even discussed all the show/hide rules yet and decided on anything final. Like I'm pretty sure we won't show on non hostiles or targets you haven't even engaged yet, or sleepers. An option in the menu to hide/show different HUD elements would be ideal. Some did state that they like the idea of the enemy HP bar. Then I can turn EVERYTHING off and others can just turn this or that off or on. Link to comment Share on other sites More sharing options...
TSBX Posted December 22, 2017 Share Posted December 22, 2017 unless we get a cool new bar that shows the attack speed of each zombie you hover over.... ;-) *furiously takes notes* Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted December 22, 2017 Share Posted December 22, 2017 How cool would it be if the door opened? Like blocks that change state? Did we have those before zombie corpses to gore blocks? (although not sure if a zombie corpse is a block per se) It could be done for cupboards when looted i guess, maybe? Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 Hahahaha! You can be such an optimist. It will only be round 2. Dasher of Dreams! Link to comment Share on other sites More sharing options...
Guppycur Posted December 22, 2017 Share Posted December 22, 2017 Guppy is right. ...what universe is this? Wizardry! Link to comment Share on other sites More sharing options...
Xtrakicking Posted December 22, 2017 Share Posted December 22, 2017 Make some zeds hit more often quicker and others that don't. You would be surprised how just little things like that can throw you off your game and make it more challenging because their attack sequence is unpredictable and you just won't know till you engage. That's so true. When an enemy is predictable, it's easy to just come up with a formula to completely adapt to their attacks. Unpredictability means surprise. Surprise means senseless actions. Senseless actions mean mistakes. Mistakes mean death. Link to comment Share on other sites More sharing options...
Anabella Posted December 22, 2017 Share Posted December 22, 2017 Unless we get a cool new bar that shows the attack speed of each zombie you hover over.... ;-) They are going to add that right under the big red bar for you and make it twice as high. Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 Like blocks that change state? Did we have those before zombie corpses to gore blocks? It could be done for cupboards when looted i guess. Hah!! Welcome brand new dupes! Link to comment Share on other sites More sharing options...
Xtrakicking Posted December 22, 2017 Share Posted December 22, 2017 How cool would it be if the door opened? You have answers for everything, don't you? Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 ...what universe is this? Wizardry! In the multiverse everything happens at least once. I bet it will happen again at some point. But first I need to find something to agree on with Anabella besides your creep factor.... Link to comment Share on other sites More sharing options...
Anabella Posted December 22, 2017 Share Posted December 22, 2017 An option in the menu to hide/show different HUD elements would be ideal. Some did state that they like the idea of the enemy HP bar. Then I can turn EVERYTHING off and others can just turn this or that off or on. Did you just ask for what we have been asking for for ages??? Roland is on board now. Make it so. Link to comment Share on other sites More sharing options...
Darkfoxx117 Posted December 22, 2017 Share Posted December 22, 2017 Hah!! Welcome brand new dupes! I hardly ever think that far ahead... or back lol well it's a nice idea shame it can't be done would be nice though you have to admit. Link to comment Share on other sites More sharing options...
Guppycur Posted December 22, 2017 Share Posted December 22, 2017 Behemoth needs so many special considerations because he's the size of a house. We can do "man sized" bosses easily. Is the concept of a larger mutant zombie dead or is it just that particular concept? Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 I hardly ever think that far ahead... or back lol well it's a nice idea shame it can't be done would be nice though you have to admit. Well I was partly joking. It WOULD be awesome if they can keep it from becoming a new dupe source. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted December 22, 2017 Share Posted December 22, 2017 I get your point, I wasn't even intending on showing it, its just something that went in recently and we haven't even discussed all the show/hide rules yet and decided on anything final. Like I'm pretty sure we won't show on non hostiles or targets you haven't even engaged yet, or sleepers. ^^ To show it unintended was maybe a good thing, so you can take it in your considerations. Thanks for clearifying. And as i said everything else i perceived look amazing. Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 Did you just ask for what we have been asking for for ages??? Roland is on board now. Make it so. I was always on board with selectable options for HUD. That is way easier than modding everything invisible. /Thanks to Dad /Thanks to Sphereii Link to comment Share on other sites More sharing options...
Aldranon Posted December 22, 2017 Share Posted December 22, 2017 How cool would it be if the door opened? I want my refrigerator to follow me around... Just in case I need a beer or someone to calculate one of my weapons attachments. [ATTACH=CONFIG]23602[/ATTACH] Link to comment Share on other sites More sharing options...
TSBX Posted December 22, 2017 Share Posted December 22, 2017 As proven with this video, people flip out to see unfinished stuff, like the enemy health bar. Most of the commentary on the health bar has been constructive feedback, with one or two exceptions. Even if I didn't know what a radioactive cop was capable of, after he took a few 7.62 rounds to the head without dying, I'd start questioning the feasibility of taking him on. Link to comment Share on other sites More sharing options...
Roland Posted December 22, 2017 Author Share Posted December 22, 2017 Most of the commentary on the health bar has been constructive feedback, with one or two exceptions. I'm sorry I said it made me throw up in my mouth. That wasn't constructive. Link to comment Share on other sites More sharing options...
Anabella Posted December 22, 2017 Share Posted December 22, 2017 We're still deciding that. It might be a perk you buy, so its not even there by default. Maybe it will just be for bosses. Originally it was for them because we have these cool group quests you can do, and having a health bar for the big boss is kind of essential in our opinion. Nobody likes a stupid radiated feral that you can't even kill because he's regenerating or whatever. We're going to communicate what kind of strengths they have as well with little icons so you know their strengths and weaknesses. Getting it with a perk would be good. Or with an option in along with making the other UI stuff an option. Options make live better and stop people from complaining as much. Link to comment Share on other sites More sharing options...
meganoth Posted December 22, 2017 Share Posted December 22, 2017 I think the zeds should be the main threat for players not the bandits. I agree Unpredictability means surprise. Surprise means senseless actions. Senseless actions mean mistakes. Mistakes mean death. Death means Ressurection. Ressurection menas Transplantation. Transplantation means Unpredictablility. Unpredict... Link to comment Share on other sites More sharing options...
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