Lonestarcanuck Posted March 21, 2021 Share Posted March 21, 2021 I am bummed Nitrogen is not being supported is there any reason I should not use the last Nitrogen (501?) to build my A19.4 maps? I have heard of servers not finding any zombies on a map after X days and the only diff was Nitrogen vs RWG map. The biggest issue with RWG is no skyscrapers - if that could be fixed I would be OK with the long gen times. Link to comment Share on other sites More sharing options...
Cpt Krunch Posted March 21, 2021 Share Posted March 21, 2021 (edited) I really love the amount of folklore around Nitrogen. Whoever told you zombies disappear on Nitrogen maps is completely wrong. Flat out wrong. There are only a few pieces that go together to make a working map, and nitrogen does not add anything additional to achieve a working map. With the stand alone tools included with Nitro, you could essentially use the A17 version of Nitro to make 19.4 maps. .501 will get the job done. It ALL boils down to the prefablist.txt, which is essentially Nitro's version of the Rwgmixer.xml. The nitro version is simplified compared to the rwgmixer in that it does not base prefab placement by biomes. This to me is the only real disadvantage to nitro vs vanilla. If you want to ensure you get a good working map, you have 2 options. You can either use a premade Nitro mixer, like say that one the Compo Team provides, (and which is actually pretty well made), or you can do what the rest of us do, and that is to make your own Nitro lists based on the specific prefabs both your end users AND your server have installed. If you make sure this one important step is done correctly, you will not have any issues making anything you need for maps. Ive made literally hundreds of maps that have been played on by literally hundreds and hundreds of people, and I have never had an issue that was not the result of me missing a step somewhere. Please trust what Im saying. There is no magic behind how this really excellent tool works. If you would like, I can make a video on how to create your own lists. Its a bit cumbersome the first time you make a list, but its fairly straight forward and easier to understand than the rwgmixer, though like i said, lacks a bit of granularity that vanilla has for prefab placement. Ive seen some preview of the A20 vanilla map gen, and it looks really promising, so you may start getting vanilla maps that will work better for you. For me, I will always make my own maps, either using the new vanilla gen or nitro or a combination of both. Please let me know if you have questions, and Id be happy to show you what I can.https://discord.gg/tsmneMRk53 Edited March 21, 2021 by Cpt Krunch (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted March 22, 2021 Share Posted March 22, 2021 What Krunch said. Nitrogen is just an alternative method to create the *same map files* that Vanilla does. Any issues with maps other than poi placement is purely coincidental. 1 Link to comment Share on other sites More sharing options...
Pichii Posted March 23, 2021 Share Posted March 23, 2021 NitroGen v0.501 A19 (experimental) A19 experimental version This link does not take me to a download? Link to comment Share on other sites More sharing options...
Gouki Posted March 23, 2021 Share Posted March 23, 2021 35 minutes ago, Pichii said: NitroGen v0.501 A19 (experimental) A19 experimental version This link does not take me to a download? Hi Pichii The link works for me correctly, it will be through the browser or something else, in any case, in previous posts they share a link for you to download. Regards 1 Link to comment Share on other sites More sharing options...
Pichii Posted March 23, 2021 Share Posted March 23, 2021 54 minutes ago, Gouki said: Hi Pichii The link works for me correctly, it will be through the browser or something else, in any case, in previous posts they share a link for you to download. Regards Thanks for the prompt reply; I tried using firefox instead of chrome and the download worked just fine. Awkward. :x Thanks tho! Link to comment Share on other sites More sharing options...
SylenThunder Posted March 24, 2021 Share Posted March 24, 2021 On 3/23/2021 at 3:23 PM, Gouki said: Hi Pichii The link works for me correctly, it will be through the browser or something else, in any case, in previous posts they share a link for you to download. Regards I did also attach the file directly to the OP, so no external links are needed. Link to comment Share on other sites More sharing options...
Promethean Winchester Posted March 29, 2021 Share Posted March 29, 2021 (edited) If you want 5 traders max in whatever world you create, all different traders too, Jen, Hugh, Joel, Bob, Rekt, then just set the "City Trader" option to "One in Every City", while setting the "Traders" option to "None". Every time I load up a world like that and check, I have 5 different traders, distributed around the map. Adds a more Navezgane feeling to exploration, where you won't run into 2 trader Jens in the same world. My advice, Damocles, is try to add an option for the player to spawn within 1km of a random trader; Within 1km of his or her preferred trader, if you're feeling ambitious. I typically have to walk 2-6 KM to reach the nearest trader with these settings, so it would be really helpful if you implemented an option to allow the player to spawn close to a random trader. I'd use the TPPOI command to teleport to one, but that disables achievements =( This mod is nearly perfect and I'm tremendously grateful for all the time and effort you've put into it. I believe following through with this suggestion will make it truly perfect, at least to my standards of gameplay. Playing in a world without Traders at all is AMAZING with Nitrogen, really opens up more of the world to the player. Having more diverse POI's to search adds to longevity and reduces the finite nature of vanilla worlds, where items are concerned. Edited March 29, 2021 by Promethean Winchester (see edit history) Link to comment Share on other sites More sharing options...
Worthiestnobody Posted March 31, 2021 Share Posted March 31, 2021 im clicking on the link but nothing happens Link to comment Share on other sites More sharing options...
SylenThunder Posted March 31, 2021 Share Posted March 31, 2021 4 hours ago, Worthiestnobody said: im clicking on the link but nothing happens Scroll to the bottom of the OP and the file is attached. Link to comment Share on other sites More sharing options...
scallipus Posted April 1, 2021 Share Posted April 1, 2021 Is there a way to get the built in RWG to use a custom height map and biome map? That to me is the main reason I still use nitrogen - it allows me to use a totally custom heightmap and mask to define the landscape and preferred POI (city and town) placements Link to comment Share on other sites More sharing options...
pieman Posted April 3, 2021 Share Posted April 3, 2021 (edited) Hello All.. I Have 3 new variations of my Sangria Island Map from last year..Map is Alpha 19 Compatible . Please Provide Feedback,If your looking for desert,It is there,you might have to mine to get More, Difference between maps is city town locations.I am also providing the import_HM so that other members use the island.. https://www.mediafire.com/file/u1gj5seyps4d2my/sangria8k19v1.rar/file https://www.mediafire.com/file/v0v95g08i3sm7ff/sangria8k19v2.rar/file https://www.mediafire.com/file/o4mwrl1jcml1i0m/sangria8k19v3.rar/file https://www.mediafire.com/view/tatoe22ap47k5vt/import_HM.png/file Edited April 3, 2021 by pieman (see edit history) 1 Link to comment Share on other sites More sharing options...
SylenThunder Posted April 4, 2021 Share Posted April 4, 2021 7 hours ago, razaraac said: anyone else having trouble with the download link ok I got it by coping the link and pasting in a new tab Again if you have an issue with the download link, the file is directly attached to the thread. This was just mentioned a few posts ago. Please try to read a little bit when you have an issue. Not sure why some of you are having an issue with the link. I can only think it's some region blocking problem. 1 Link to comment Share on other sites More sharing options...
khzmusik Posted April 4, 2021 Share Posted April 4, 2021 3 hours ago, SylenThunder said: Not sure why some of you are having an issue with the link. I can only think it's some region blocking problem. I'm in the U.S. and if I left-click the link it won't download for me either. I'm using Chrome. But if I right-click on the link and select "Save link as..." it downloads just fine. Maybe it's some kind of security feature in recent Chrome versions, to protect people from being tricked into downloading viruses? Link to comment Share on other sites More sharing options...
Zagan Posted April 5, 2021 Share Posted April 5, 2021 NitroGen v0.501 A19 (experimental) A19 experimental version <<- Bad link. I wanted to try this one because v0500 made a map with no clay deposits. Link to comment Share on other sites More sharing options...
khzmusik Posted April 5, 2021 Share Posted April 5, 2021 (edited) 52 minutes ago, Zagan said: NitroGen v0.501 A19 (experimental) A19 experimental version <<- Bad link. I wanted to try this one because v0500 made a map with no clay deposits. @Zagan As it turns out, it's not a bad file at all. It's served over HTTP, not HTTPS, so Chrome is blocking it. EDIT: Here are the details, straight from Google: https://support.google.com/chrome/thread/77421860?hl=en Here's a non-Google link: https://www.ghacks.net/2020/10/08/chrome-is-blocking-downloads-here-is-why/ As it says in the article - and I've confirmed it - the work-around is to right click on the link and select "Save file as..." @SylenThunder Is it possible for you to change the link so it uses https rather than http? That will probably fix all the issues people are having with downloading this via Chrome. Edited April 5, 2021 by khzmusik (see edit history) Link to comment Share on other sites More sharing options...
SylenThunder Posted April 5, 2021 Share Posted April 5, 2021 1 hour ago, khzmusik said: @Zagan As it turns out, it's not a bad file at all. It's served over HTTP, not HTTPS, so Chrome is blocking it. EDIT: Here are the details, straight from Google: https://support.google.com/chrome/thread/77421860?hl=en Here's a non-Google link: https://www.ghacks.net/2020/10/08/chrome-is-blocking-downloads-here-is-why/ As it says in the article - and I've confirmed it - the work-around is to right click on the link and select "Save file as..." @SylenThunder Is it possible for you to change the link so it uses https rather than http? That will probably fix all the issues people are having with downloading this via Chrome. There is no valid ssl certificate for the site, so that will just produce the same issue. I edited the OP to move the attached file from the bottom up to the top. If the link doesn't work, just pull the file directly from the forum. 3 Link to comment Share on other sites More sharing options...
Zagan Posted April 11, 2021 Share Posted April 11, 2021 Thanks guys, it worked 🙂 Link to comment Share on other sites More sharing options...
warmer Posted April 11, 2021 Share Posted April 11, 2021 (edited) On 3/27/2020 at 2:26 PM, alphaniner said: Have your biomes.png ready before you generate the map, somewhere outside the working folder. Start generation and watch the text output. When it gets to the point "counting sheep" copy your biomes.png to the working folder, overwriting the one that nitrogen made. This seems like the weirdest way to make this work, and yet it does! I have been trying to figure this out for 2 whole days now. Adjusting your mask for city placement and editing biomes to make things look more bombed out and burnt is so much more atmospheric. THANK YOU Edited April 11, 2021 by warmer (see edit history) Link to comment Share on other sites More sharing options...
Cpt Krunch Posted April 12, 2021 Share Posted April 12, 2021 Guys, if you really want a nice natural biome that matches the actual terrain, have a look at this tutorial. 1 Link to comment Share on other sites More sharing options...
Epicon Posted April 20, 2021 Share Posted April 20, 2021 I keep getting "Windows protected your PC...Micorsoft defender smartscreen prevented an unrecognized app from starting. Running this app might put you PC at risk." I clicked on more info and clicked run anyway but nothing comes up so that I can generated a map. What can I do? Link to comment Share on other sites More sharing options...
SylenThunder Posted April 20, 2021 Share Posted April 20, 2021 2 minutes ago, Epicon said: I keep getting "Windows protected your PC...Micorsoft defender smartscreen prevented an unrecognized app from starting. Running this app might put you PC at risk." I clicked on more info and clicked run anyway but nothing comes up so that I can generated a map. What can I do? Follow the information in the Pinned Support FAQ thread on excluding the mod, and the game client, from security software. Link to comment Share on other sites More sharing options...
Rukminesh Posted April 22, 2021 Share Posted April 22, 2021 I was playing on Nitrogen maps a lot but I wonder, is it generate any caves? I had seen none this far. I do not remember to find any on the normal RVG map either a while back. Are they still in game? Link to comment Share on other sites More sharing options...
Cpt Krunch Posted April 23, 2021 Share Posted April 23, 2021 Sphereii has a cave mod, but no caves in Nitro, or any other map generator that Im aware of. 1 Link to comment Share on other sites More sharing options...
kinematics41 Posted April 23, 2021 Share Posted April 23, 2021 (edited) Hello Guys just want to ask is there any way to control how many X building spawn in a town? Like in the city, I can have 5 library or sky tower... But I have 1 pawn shot, 1 pop pills.. building, so I'm guessing there is a way. I'd like to be able to add more normal house to the city. Also have way many shopping center that spawn. just like in this picture that I got online it has a lot of city center https://imgur.com/a/hLAHFdp Edited April 23, 2021 by kinematics41 (see edit history) Link to comment Share on other sites More sharing options...
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