Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


pieman last won the day on March 16 2017

pieman had the most liked content!

Community Reputation

34 Excellent

About pieman

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi looks like your occlusion video settings might need changing ..and the 2 top grey/beige/brown pics look like the biomes.png needs to be put through the fixer in tools/nitrogen folder..
  2. Another nitrogen map Area of Colorado around Telluride http://www.mediafire.com/file/69mo0zgcz5t9wk7/telluride.rar/file
  3. Telluride Area in Colorado http://www.mediafire.com/file/69mo0zgcz5t9wk7/telluride.rar/file
  4. In import_HM using paint.net look around the black areas and make sure there are no grey pixels even the slightest one..black areas of water should be totally black in import_HM.. a single pixel just of the coast will show up as land/shallow water with a chance of a tree on it..the land/grey pixel will try to join up a row of trees all the way to another pixel that's the same.. lower chance of this keep water height at 33 in the config ..
  5. create an 8k Map in nitrogen select generate new in height map options..from that map folder copy the radiation.png and keep it for all your 8k maps that you generate using import_HM ..put the radiation.png in to any 8k map folder that you copy over in to the game folders, in Nitrogen the first 6 options under terrain have no effect when importing a height map..when the game loads up the map the radiation +biomes will be included..dont forget to adjust the radiation.png depending on map size..
  6. I use the following.. I capture/grab I use the following.. I capture/grab 24km area from http://terrain.party/ that is used for nitrogen 8km maps if the area has varied terrain or 32km grab/capture for a 10km map after that size the map looks to flat if using terrain.party I would not use 1:1 ratio unless you hand draw your own height map,best ratio is 3:1 http://www.mediafire.com/file/w8k56e...nest1.rar/file Nice area for a cobblestone castle 1km or so west of town...Austria–Germany border nice mountains etc
  7. Pablo sent me back to this hill in North West Envigado to build another Prison, http://www.mediafire.com/file/cgtrgl...o8kms.rar/file
  8. 8k Map real world Location http://www.mediafire.com/file/xgthlnshlzcc33n/ld4.rar/file
  9. 8k Map Based on the Grand Canyon http://www.mediafire.com/file/rzl00d...andio.rar/file
  10. Here is another city town etc..enjoy http://www.mediafire.com/file/6gugto...ands3.rar/file
  11. Little house on the apocalypse..Another Real world location ,with some old towns http://www.mediafire.com/file/tp0u3d15mczt9g5/lop.rar/file
  12. Little house on the apocalypse..Another Real world location ,with some old towns. picture taken 100 or so blocks NW of 0,0 http://www.mediafire.com/file/tp0u3d...5/lop.rar/file
  13. yeah but do you want a city if so how many?towns how many?or just houses huts and traders? here link below http://www.mediafire.com/file/69oy8fjvkvxe01r/flatlands1.rar/file
  14. 8k version available http://www.mediafire.com/file/zlf7bc0pl9a0wzm/sangria8kb.rar/file or http://www.mediafire.com/file/zsxpyrfi5e6qigb/sangria8kb.rar/file
  15. I Have Made a 8k version of my custom Sangria Map for those with lower end specs.. Falling off a cliff will require more than a splint! Link below Pic to download http://www.mediafire.com/file/zlf7bc...ia8kb.rar/file
  • Create New...