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Rukminesh's Achievements


Scavenger (2/15)



  1. Rukminesh

    More Vanilla Food

    Hello ATLA5, I'm looking forward to use your mod again in A20 and further. This is one of the best food mod out there for sure.
  2. Hello Robeloto, Your mod is one of the reasons I'm still interested to playing this game. Just perfectly bring the extra challenge what experienced players are looking for. Ther is a reason to not be ower confident when we enter a POI. Who know what is lurking there. I still could love some more deadly zeds beyond level 200-300 for end game content. Especially when somebody add weapon mods the chance is likely the game balance is shift towards less challenging. Just popped up in my head today you have electric zombies, and it could be interesting to bring them out for "recharging" in the storms. Maybe some aquazeds do not mind to join them either.
  3. I confirm the generator is working. I have not used the map yet, but I will try it tomorow. Thank you wery much. 🙂
  4. The future without the updates on Win7 is full of doom and gloom now. Could you tell me which Windows with updates was known as secure in the past and present? How is that thing on windows 10 to uploading my private data to their server and sharing with third parties? Witch Linux disto you recommend to run my whole Steam library?
  5. I tried, and decided to stay far away from it. I managed the Win7 working on Ryzen, what was not a siple task. This is the most reliable desktop PC I ever had. I think it only appears If you try to run it as administrator.
  6. This is what I get first: The program can't start because api-ms-win-core-path-l1-1-0.dll is missing from your computer. Try to reinstall the program to fix this problem. Next after: Error loading Pyton DLL 'C:\Users\X\AppData\Local\Temp\_MEI37122\python39.dll'. Library: The specified module could not be found.
  7. I was playing on Nitrogen maps a lot but I wonder, is it generate any caves? I had seen none this far. I do not remember to find any on the normal RVG map either a while back. Are they still in game?
  8. I like the roads and the stlement structures on the preview. Unfortunately it is not working for me either under Win7. Files are missing.
  9. It is working now. I used a better way to host the prints this time.
  10. Roland unlocked for me the option to edit. I was able to remove all the old links from my previous posts.
  11. That is wat I wanted to do in the beginning but I can not edit the first post. Editing old posts was not an issue in the past. I'm I need to contac somebody to be able to do that?
  12. Testing is done, my relative swiped trough on it in naked with an M60, he died only once. He wanted birds on the top of the Governor's house too, I could not refuse.
  13. This is my upcoming prefab. Once a flourishing, now fallen trade station built up on top of some unknown ruins. Originally I wanted to make this a desert only prefab, but no settings for that in the properties. This is not designed for beginner adventurers in mind, it is a late game stage challenge what the game is lack in my opinion. The place is a rich source for loot & trouble. https://i.ibb.co/T8Kbxq2/2.jpg https://i.ibb.co/3kCtpXm/4.jpg I will combat test it again properly tomorrow, hopefully all goes well then I can release it.
  14. 1. You start a new prefab. 2. Select and use the "Load to Clipboard" on the bottom on the menu. 3. Then you can paste, save, on the name you want. If I'm not mistaken the sleeper zones and few other things will be missing. or You make a copy of the existing prefab to a folder and rename it, then you copy back to the prefab folder. Then you have the original, + a copy under different name to modify.
  15. I had a small project today. This game really could use more shapes, I did what I could to make it look an Oil Well.
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