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Guppycur

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Everything posted by Guppycur

  1. So... You're saying that out of thousands of users, you are the *only* one having issues. Accept the possibility that YOU did something wrong. You weren't even willing to help yourself by providing a full log. ...you have/had old a19 prefabs loaded in an a20 game. That's on you buddy.
  2. Def the wrong section, but meh. ...the ironic part is just how close you are to actually creating the map yourself. Separate those color channels, build a height map bases on the brown/green, use the blue for water, red for roads... Anyway, find a dude named CptKrunch
  3. Isn't that how it already is? Install the core mod, then install the characters you want?
  4. Hm. Odd; I'm showing people joining today, is it possible you have an ad blocker that's messing with captcha?
  5. Redo the install following the install instructions. You'll see it does NOT say to install everything on the score git.
  6. Manux's mod. It used a lot of custom code that no longer works since a16.
  7. Dang Brits and their inability to understand the English language. /Runs away
  8. This public stuff isn't the best way to handle this dispute, it does NO good and has NO benefit... Absolutely unproductive. Stay classy, I know it's in you to do so. Or ignore me, and find out yourself that this has no potential benefit.
  9. Funny, I absolutely hate the baker.
  10. I'd start by posting in the appropriate section, where modders wiling to help are more likely to see. Or by joining the official discord (top of page) where there exists a modding section.
  11. Been playing with it on A20 for a while now. Weird.
  12. ...bet he doesn't do it again though. Lesson learned.
  13. Does it shoot? 😉
  14. Huh, darkened windows. 😉 (nice job homie)
  15. Make gas drop as rarely as frikkin rachets, problem solved. 😃
  16. So how it works is, there are virtual (simulated) zeds all over (and I mean a lot, all over), that react to sounds, and when they approach your area they spawn in for real and you end up getting yeeted. It's glorious.
  17. What we ended up doing was having a lot more fun during horde nights, and the game became more about collecting cars and keeping up with them and building around them than the other vanilla aspects of the game. Just a "different" type of play. I agree, if you play as you would in vanilla, vehicles help; but then I think one misses out. I do think gas is still too prevailent especially with loot respawns on, and the ability to craft gas, but blame vanilla for that. ... Each model has to have a wrecked version of itself in order to downgrade and not look weird, I believe they're still working on making those wrecked versions.
  18. For anyone wondering about how the balance is affected by having drivable vehicles, I have been playing with drivable vehicles for quite a while now and I will say that although it changes how you play, it's not in a negative way. It doesn't necessarily make your play easier, just different.
  19. A lot of servers reset the regions in cities, I think that is what he means.
  20. Mod doesn't have an 06 Pontiac GTO, it's broken. ...having a blast playing it guys, really nicely done. Took me til day 6/7 to find a working one (vanilla ambulance). Now I'll be able to collect my fleet.
  21. First, good work, this looks cool. Second, I'd like to thank you for taking the time to detail and explain your method when I asked about it. It took you a scant 6 minutes to respond with instructions on how to duplicate the process, and I'm certain it'll be a technique used by many because you had the right attitude about sharing modding knowledge. Don't let anyone else tell you otherwise.
  22. Yeh she's frikkin' brilliant and hard to duplicate. ...so as it stands she's doing real life stuff ATM so her mods are not updated til she returns. Vague I know, but it's the best answer until she says otherwise.
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