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  1. NEWS I am currently working on version 2.0 of Undead Legacy for A18, it's currently being tested by my backers in early-access. Meanwhile consider checking out the A16.4 version if you haven't already to get a sence what to expect. TERMS OF USE Link to these Terms of use: https://community.7daystodie.com/topic/4085-overhaul-undead-legacy/?do=findComment&comment=54613 Terms: Mod Author - Subquake, the developer and author of Undead Legacy. Usage: You are allowed to use Undead Legacy with or without any kind of modifications to its source material. All modifications and/or derivative works of Undead Legacy are restricted to private use only if not stated otherwise with written consent from Mod Author. Your rights to use, reuse, distribute, duplicate, copy and modify Undead Legacy is limited to private use only if not stated otherwise with written consent from Mod Author. Mod Author is not responsible for any damage, that may be inflicted during an incorrect or correct installation of Undead Legacy. All artwork related files (any format of images or video files) for Undead Legacy posted, shared or distributed by Mod Author in any form (digital or physical) belong to Mod Author unless stated otherwise by Mod Author and duplicating/copying these files is limited to private use only unless stated otherwise by a written consent by Mod Author. If you have a written consent (digital or physical) from Mod Author to do one or more of the following: use, reuse, distribute, duplicate, copy or modify Undead Legacy outside of private use only, you are obligated to give appropriate credit to Mod Author, provide a link to the original source of Undead Legacy and these Terms of use, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the Mod Author endorses you or your use. MAIN FEATURES (FOR A16.4) Unique user interface inspired by post-apocalyptic fallout like games. 770+ new items/blocks: workstations, tools, consumables, weapons, ammo, parts, junk, armor etc. 47 Collectible perks (By finding rare magazines). 5 new workstations: Smithing Table, Ammunitions Table, Carpenters Bench, Engineering Table, Dye & Paint Table Crafting list replaced by a crafting grid (see screenshots below) Player crafted working ovens and wall ovens. Blacksmith perk with 12 levels, that unlocks most metal related recipes. Looting list rebalanced from top to bottom. The longer you will play and the higher your level will be, the less likely you'll find fresh food, because no one is making sure that the food stored in those fridges without electricity stay fresh. Food itself doesn't perish or rot once obtained. Rebalanced scrap values for many items and blocks. Most electrical items can be scraped into multiple components by Examining them. More challenging and improved crafting recipes. Stacks values changed for majority of items/blocks, more info here All Container slots rebalanced. Support for EAC - mod doesn't change core assets of the game. Support for both single player and dedicated servers. Increased backpack version available with 80 slot backpack! Increased minibike storage up to 80 slots from vanilla 15 slots! SCREENSHOTS (A16.4) DOWNLOAD FOR A16.4 & LINKS Official website - Official Undead Legacy website/wiki Bigger Backpack - Undead Legacy for A16.4 with 80 slot backpack (EasyAntiCheat must be turned off) Standard Backpack - Undead Legacy for A16.4 with 32 slot vanilla backpack (EasyAntiCheat Friendly) Install Guide - A quick guide how to manually install the mod. FEEDBACK & SUPPORT Thanks to all the wonderful people, that are current and former patrons as well as people, who contributed through PayPal or otherwise, I can't express enough how much I value your support, it means a lot to me! If you like the mod consider supporting its development through PayPal, becoming a patron on Patreon or at the very least leave a comment with your experiences here on the forums or on the mods Discord channel, thank you!
  2. They mostly come out at night... (V2.50.1) This is a mod I originally created to fix a few "issues" myself, my wife and some friends felt the game had. Turns out I really enjoy modding so I've expanded on it quite a bit. The intent is to drag out the early game, so it will take you longer than usual to get to Iron and Steel. I've also tried to inject a little realism by locking away quite a few recipes behind perks, since most normal folks wouldn't know how to do/make those things. Also, I started playing in Alpha 8, so I wanted to try and bring back a few things from that era. Hub city, sharp rocks and sticks are pretty good examples, and I want to try and incorporate more features from that era of gameplay. I will also be trying to add in new zombies/enemies to make the "end game" more difficult. Features. 8 Classes to choose from, with 6 quests each! 96 slot backpack! 12 slot crafting queue! Custom UI! Food/Water bars next to the hotbar. Increased zombie spawn/respawn rate! Night time is now dangerous. The ferals come out to play... Zombie Behemoth (male and female) added! Scrap Iron Tools added. Iron requires level 15. Titanium added! Can be found as trophies, underground and above ground. Used to make tools, weapons and blocks. Forge Ahead & Leather Tanning books are back! (can also be purchased as perks) Wrench is now a perk and a schematic, but crafted and repaired with Iron. All common books added as perks, so you have the choice of finding the book or spending points. Action skills are back! Skill books added for all 100 level skills. Generic skill point book added so you have ways to get skill points. Skill notes! Find a recipe you already have? Scrap it into a skill note and craft that into something more useful. Extra crops! Grow apple, orange banana and coconut trees, plus wheat, carrots and tomatos! More food! Way too much to list, but bread is now an option. So are sunday roast dinners. YUM! Animal Coops and Snares from Valmod added. Clay bowls are back, and used for more than just pretty plants! Craftable Small Engines and Lead Batteries! Several new guns! Like the P225 Pistol, AR-15 Automatic Rifle, Winchester Rifle and Combat Shotgun. Gun crafting! Gun parts are back and require the rare, find-only Lathe to be crafted. Arrows can now use cloth fragments instead of feathers. Sticks and Sharp Stones have also made a return! Tree sap is now a thing! Try left-clicking on non-dead trees with jars or bowls... Sterile Bandage! New healing item to fill the void between normal Bandages and First Aid Bandages. Working sinks and ovens! Both types craftable, so pick whichever matches your kitchen. 5 new workstations. The Advanced Forge (required to smelt steel, but no fuel needed!), the Mortar and Pestle and two workbenches! There is also the rare, loot-only, Lathe! Stone hammer added. Counts as a construction tool. Used only for repairing and upgrading. Lockpicks added! Now you can lockpick all safes and most doors. Steel crossbow added that takes steel, exploding and titanium bolts. Both crossbows can be scoped. Combat axe added. There's also a titanium version. Trader's are no longer protected! Take care of your local business! Guards added to the trader, with a Guard Captain NPC! Talk to them to buy quest starters, which can earn you skill notes! (Single player only due to server bugs) Larger player-crafted storage (kitchen cabinets, lockable!). Time REMOVED from under the compass and on the map. Added to the trader window (under restock time). Junction box added for invisible wires. Unlocked via electricity perk. Bomber zombies added! These buggers are designed to tear your base to bits. You have been warned! 7 Day hordes re-done (less game stages so difficulty should ramp up faster and ferals appear sooner). Writing Desk, Ink and Quill available! Used together, these halve the cost of creating skill books and class papers. Grass spawns reduced for better performance/easier to see things. Traders now have more basic materials for building. Localization HEAVILY edited to show where items are crafted, including if they can be made in multiple workstations (one will have a reduced resource cost) and what tools may be needed. Compo pack added! Hornet from A15 and earlier is back, with it's original sounds and model! Keep an eye out for them in forest biomes. Trader Caitlin has arrived! She has her own POI, her own voice, lives in the wasteland and carries the most powerful items.
  3. I have a server that is somewhat modded for new zombies and stuff. Moderate difficulty and non eac (with a pw) cuz one of my friends has a linux os. Looking for more people who like to play regularly, are honest and experienced players. preferably you have more than 1k hrs in this game (I'm at over 3.7k hrs). hmu Edit: Add me to steam to chat and join me (I play with 2 other ppl whenever they come on. we use teamspeak)
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