I'm back after a long hiatus with new mods for alpha 19 experimental branch. These are built with DMT(v2.1) using the latest version of Harmony(v2.0.2).
The purpose of this mod is to allow adding new texture arrays to the game to avoid overwriting the original arrays or atlases as we used to in the previous builds.
The mod contains a sample bundle with some textures included and you can pull the blocks out from the creative menu.
The purpose of this mod is to allow appending new terrain textures to the game terrain texture array. One thing to note, is to match the blockw and blockh for all your textures or you will see size issues with the vanilla textures. I recommend using either 1, 4, or 8 depending on how large you want the textures in game.
The mod also comes with a sample terrain texture bundle and you can pull the blocks out from the creative menu.
NOTE: Adding new terrain textures requires SphereII's disable splat map patch that's included in his Legacy Distant Terrain mod.
This modlet introduces a new control panel that allows the user to manipulate and adjust the selected transform's scale, position, and rotation. First enter the creative menu and drag a TE_ObjectManipulatorHandgun into your toolbar. When you first hold the gun in your hand, the control panel will appear. You can toggle the control panel by shooting the gun. You can toggle the screen cursor by pressing the F2 button, which will allow you to click on the buttons and type in the search box, or copy position values.
Please let me know if you like it, have any questions, or have any problems/bugs with it. I'm usually found on Guppy's Discord server here: https://discord.gg/mh3J3dS.
My nickname on the discord is V.