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Guppycur

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Everything posted by Guppycur

  1. Main programmer is out on leave and I've been lazy since valheim. It'll happen, but no eta.
  2. BTW... dumbest argument ever award goes to this thread.
  3. Yeh definitely seems your mileage may vary on quality control on these. Comparing the one I have to the one someone else shared and then to the first post, mine is crap. 😃
  4. Would none remove it from horde nights?
  5. That would be in loot.xml, check the entityclasses.xml for the "lootlist" ID, then that will point to the entry in loot.xml
  6. Oh that xpath error looks promising. If the loot part didn't apply that's gonna cause issues. My guess is since I made the mod and now, TFP changed the name of drugHerbalAntibioticsSchematic or schematicsModsRare. That entry in loot.xml would need to be updated to whatever TFP is calling them now.
  7. Is this on a server by chance?
  8. Got mine a few minutes ago. It's much much much thinner than I thought. Even holding it, it chipped off the edge a bit. Seems to be made of actual slate.
  9. So instead of being able to get to day 60, you'd get to what, day 20 and be done?
  10. Zombies always have the shiniest shoes...
  11. Consoles. I have a robot dog mod that follows me; basically it goes where it can, and when it can't, it acts like a zombie that can't path to you. But it walks. With a flying drone, I imagine it'll just fly as close as it CAN get, or you'll need to tell it to "stay".
  12. Yeh, choose the paint all sides brush.
  13. Well how much WAS the one they sold?
  14. So, drone's are gonna be useless. Nice.
  15. I would tell you to zip it, but uh...
  16. Who's being toxic? Example? ...my guess is you're just not familiar with the historical context of some of these discussions, which have been going on between some of us, for... Crap, years. Roland, you're one of my oldest friends. Congrats. 😉
  17. Apologies in advance for not quoting sections, the new forum editor software is abysmal for phones... That's kind of my point, the skill and perk system ruined the open play 7days had. Sandbox is being able to do what you want. Again, I suppose you could technically not get any skills in 7 days but as I said before you could still technically turn off your monitor; it doesn't make it right. Valheim's skill system was used to enhance the player, not confine him to it. I died so much in Valheim that I never lost skill points because I was always so low... Valheim made it
  18. Well that's the least of the XMLs to edit; you'll also want to edit the groups so that certain zombies only appear in certain biomes, then do the same for loot. And sleepers. If you did not consider Valheim a tower defense game that I think you did it wrong. Especially for boss fights, I found building preparation very important. For the weird wandering hoard things, defenses were also important. Way more so than in 7 days, when you can just clear a poi, make a few adjustments and be okay. Sure, valheim has its cheese (moats), but that's every game. Building in 7 days isn't e
  19. Wow so okay this is an old ass tutorial for back when TFP used a different method. My current work flow is to work directly with the .raw file in Photoshop CS6, which reads it just fine. NitroGen has a nice .raw to .png converter for when you want to use NitroGen on your height map... Once TFP settles on a method, I'll do another tutorial, but in the meantime, I recommend finding CptKrunch's discord link on here, as he has a discord dedicated specifically to map creation. @Cpt Krunch 's discord is https://discord.gg/YrC7bAzh9J
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