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Ragsy 2145

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Ragsy 2145 last won the day on August 25 2019

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About Ragsy 2145

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    Zombie Hunter
  • Birthday July 23

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    In your past mind

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  1. Nice to see the hind has a partner now
  2. Thanks for the kind words .... I did post up in early days that i would do a Jetski , ended up doing the bathtub boat first as fits the apocalipse more . The windsurfer I looked for ages to get one in game but in the end gave up , ActiniumTiger my partner in Vehicle Madness spotted that one above so have him to thank for finding it . I have a Speedboat , Riverboat , Small Fishing Boat and a Rowing Boat in the works but holding back on them a while as i would rather get the rowing boat sorted first . The bigger boat stuff would be more endgame .
  3. I dont understand ....it works without DMT its just Standard Modlet required on client and server . I have now sorted out particle system for some of the water vehicles , basically offering a choice , if you press F you can have particle effects showing and if you have an old potato PC you can switch them off I found that the FPS was dropping a lot , I managed to optimise the model and particle effect more and now the FPS drop is minimised (although i do like my settings on high and Ultra lol) so the Jetski will be available soon , also now wi
  4. A 'cleaner' way i would say CrazyAluminium ..... there are multiple ways to accomplish the same goal in Xpath so if it works it works whatever but not amateurish just different. Ragsy !!
  5. Not sure as to why you would get no visuals with various mods .... i have had no feedback from others on the Helicopter regarding a crafting issue yet. I tested on vanilla today and i can see the visual icon for the Helicopter in workstation. UI mods ? Linux Server ? If you are a Linux server check the folder names as linux is case sensitive maybe ... Ragsy !!
  6. Changed download link to Gitlab now ..... and updated original Hind post https://community.7daystodie.com/topic/11266-ragsy-s-modlets/page/9/?tab=comments#comment-412209 Ragsy_and_Tigers_Hind_Helicopter Regards Ragsy !!
  7. Thanks for the feedback. Well having weapons working would be the way forward on vehicles , at present its not easily done however not to say it can not be done as we have some fantastic talents in modding for 7 days to die community so who knows. The speed of the hind can be faster or slower but I set it fairly slow because it is literally a flying tank . In this type of control system 'force1' controls the speed currently set at 0.12 , you can go up in increments to perhaps .2 at the most . Regards Ragsy
  8. I have been busy with other things of late and other real life stuff ... I have started working on Vehicle Madness updates and trying to get time to sort of some more watercraft . This however was done as a project learning curve on Helicopters in Unity for myself and Tiger ... we needed the practice :). This is Heli is using different controls compared to the Gyro , Controls are spacebar = up/ tilt back slighlty C = Down /Tiltforward Slightly W = Forward and Shift for Turbo S = Slow/Brake/ reverse AD = Left /r
  9. Thanks Its client and server as the mod has new unity assets added so both require the mod files. Ragsy !!
  10. Thanks for your feedback on this regarding spawning ... we will be tuning things a bit for the next release. Regards Ragsy !!
  11. I will take a look at the Firetruck when i go on a server ...... not had that reported by anyone else yet so will check it out. regards Ragsy !!
  12. There are lootable versions of military and emergency vehicles , the probabilities on getting working versions are set very low to spawn so you may have lucked out on rng . I have lots of feedback saying there are too many spawned working vehicles .... some do get the miltary stuff and emergency vehicles so its a lottery on what you get which is the point of the overhaul. I had one test world that I got one vehicle in 20 days of exploring and that was a rusty taxi, others i got the quad taxi, sedan and military truck in 10 days . Ragsy !!
  13. Well done glad you took the time to learn how , more vehicle modders can only be a good thing. Regards Ragsy !!
  14. I appreciate all the feedback and the time you have taken to play the overhaul so no problem there my friend Ragsy!!
  15. I have fixed the motorcycle error for the next update, tweaked the spawning rates, added some new vehicles and so on ..... realistically the next beta version will be out in January 2021 unless I get more free time , recently Actinium has just started a new job also so his time is limited on the overhaul at present as well. regards Ragsy !!
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