xxx73 Posted September 16, 2018 Share Posted September 16, 2018 Wow, amazing...can't wait for this. This game seriously need a facelift and we have found our doctor Just one thing, even in games like skyrim where modding is easy and give great performance, going above 2k textures fast become a memory challenge and limit fps. Keeping it between 1k to 2k usually have small fps impact. So I hope you consider making one for 2k and maybe even 1k, until then I will track this mod. Keep up the awesome work. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 17, 2018 Author Share Posted September 17, 2018 (edited) **nuke** Edited September 18, 2018 by DUST2DEATH (see edit history) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 18, 2018 Author Share Posted September 18, 2018 V0.3 Now in 2K V0.3 2K Textures Available Now [table=width: 600, align: center] [tr] [td][/td] [td][/td] [td][/td] [/tr] [/table] Link to comment Share on other sites More sharing options...
War3zuk Posted September 18, 2018 Share Posted September 18, 2018 (edited) Ive added the files to the modded files ive already done & WOW at how it looks, FPS dips a little in certain areas, My only gripe & not sure if this is meant but the waste land now looks like the Radiation zone ? so when im on the map & im biking I keep getting a panic set it switching zones thinking im about to die lol...... Is this intentional & if it is can it be changed so they look more separate ... Thanks Edited September 18, 2018 by Tallon (see edit history) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 19, 2018 Author Share Posted September 19, 2018 Not intentional per se. That is caused by the mipmapping, which I believe is fixed in A17. You can also see the same effect with the vanilla wasteland texture (large orange bricks). That effect happens with any terrain texture that has reasonably large details in it. In the case of the wasteland texture, the bigger rocks. I plan on changing the Radiation texture (still currently vanilla 1K) to something else so you wont have that confusion. Link to comment Share on other sites More sharing options...
War3zuk Posted September 19, 2018 Share Posted September 19, 2018 Thats cool, & ill just take this opertunity once again to say great job on what youve done so far... My heart skips a beat automatically as soon as I enter this zone cos for the hole time ive played this game its linked with death lmao.... Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 19, 2018 Author Share Posted September 19, 2018 Thanks Link to comment Share on other sites More sharing options...
JaxTeller718 Posted September 20, 2018 Share Posted September 20, 2018 Absolutely stunning. FINALLY had a chance to try this and oh my god its like a whole new game. The hard work shines through. Fantastic job. Look forward to any future updates with anticipation! Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted September 20, 2018 Share Posted September 20, 2018 Dust we converse on Discord, but I had to come here and say, "Grue Voice" That's what im talking bout. You seriously need to post it on youtube before and after. Ive read uninformed posts about voxel not being visually represented, as well done as poly games. This proves them Wrong. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted September 20, 2018 Share Posted September 20, 2018 Dust we converse on Discord, but I had to come here and say, "Grue Voice" That's what im talking bout. You seriously need to post it on youtube before and after. Ive read uninformed posts about voxel not being visually represented, as well done as poly games. This proves them Wrong. Im literally living next to a campfire in the open woods right now. I cant bring myself to go INSIDE! You are right, this does not look voxel at ALL. Its truly a work of art. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 21, 2018 Author Share Posted September 21, 2018 Thanks for the kind words Jax. @4, Maybe I'll get around to a clip at some point. Link to comment Share on other sites More sharing options...
Hagi Posted September 22, 2018 Share Posted September 22, 2018 Really nice textures!! Thank you so much. 60 fps on a 1080 TI, no frame drops and the digging bug is away. (when you see half bricks while digging) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 22, 2018 Author Share Posted September 22, 2018 Thanks Link to comment Share on other sites More sharing options...
JaxTeller718 Posted September 29, 2018 Share Posted September 29, 2018 Maybe this is known and answered, but if I wanted to offer this for my server members, does the server need the these files as well? or is this all client sided. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted September 29, 2018 Author Share Posted September 29, 2018 Its all client side. As long as the server has EAC off, your players can use or not use the files and still play together. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted November 21, 2018 Author Share Posted November 21, 2018 So, A17. I do plan to update this, however: Lots of changes to how things work. Currently a number of hurdles in the way. Terrain is currently a go. The result of a quick 2K test below. UABE currently doesnt work, this is via another method provided by Emu in A16 whom is a great help. Its much appreciated and without we'd be well and truly stuck. We'll see how we go. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 2, 2018 Author Share Posted December 2, 2018 A17 is Beautiful. Progress update. We still dont have access to the blocks as yet. The following textures are new for A17. Ive also redone the lighting. Right click the images to Open in a new Tab. 1 Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 2, 2018 Author Share Posted December 2, 2018 (edited) The following were taken at the same time under the same conditions. Vanilla HDHQ Vanilla HDHQ Vanilla HDHQ My nights that are without a moon are dark, bring a torch, or 3. Edited December 2, 2018 by DUST2DEATH (see edit history) Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 2, 2018 Author Share Posted December 2, 2018 Clear days in the forest will have a twilight period before dark after sunset Extra Link to comment Share on other sites More sharing options...
kronons Posted December 2, 2018 Share Posted December 2, 2018 Looks amazing! Can't wait to try. Keep up the good work! Link to comment Share on other sites More sharing options...
xyth Posted December 2, 2018 Share Posted December 2, 2018 Incredible work Dust! Link to comment Share on other sites More sharing options...
Mumpfy Posted December 2, 2018 Share Posted December 2, 2018 awesome, that will be great to use!! Link to comment Share on other sites More sharing options...
Guppycur Posted December 2, 2018 Share Posted December 2, 2018 Wowzers. MM is shaking in his boots. =) Link to comment Share on other sites More sharing options...
stallionsden Posted December 2, 2018 Share Posted December 2, 2018 Dang dust this looks nice. When is it to be released. Why dont we have this yet. What is taking you so long to release it. Maybe do shorter more faster updates blah blah blah lol :-P jokes Haha cant wait mate good work. Question this still need sdx or when it is finally released Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted December 2, 2018 Share Posted December 2, 2018 You did it. Waiting for the release. especially the reflections on the water. Link to comment Share on other sites More sharing options...
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