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stallionsden

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  1. yeh i miss the plains as well but i wish they would bring it back on top of the 5 biomes we have now
  2. A bit of work to be done but not near the work a21 needed
  3. maybe try in the gamestages remove the _ so it be GroupResidenceZombie
  4. V1 has a chance not all total zs will spawn it may have 1 less etc .
  5. Gamestages of vanilla - <group name="2GroupBikerBar" spawner="ZombieBikerBarHorde"/> <!-- *** ZOMBIE_BIKER_BAR_HORDE --> <spawner name="ZombieBikerBarHorde"> <gamestage stage="1"> <spawn group="ZombieBikerBarGroupGS1" num="1" maxAlive="1" duration="1"/> </gamestage> <gamestage stage="50"> <spawn group="ZombieBikerBarGroupGS50" num="1" maxAlive="1" duration="1"/> </gamestage> <gamestage stage="100"> <spawn group="ZombieBikerBarGroupGS100" num="1" maxAlive="1" duration="1"/> </gamestage> <gamestage stage="200"> <spawn group="ZombieBikerBarGroupGS200" num="1" maxAlive="1" duration="1"/> </gamestage> <gamestage stage="400"> <spawn group="ZombieBikerBarGroupGS400" num="1" maxAlive="1" duration="1"/> </gamestage> <gamestage stage="800"> <spawn group="ZombieBikerBarGroupGS800" num="1" maxAlive="1" duration="1"/> </gamestage> </spawner> <!-- *** POI_BIKER_BAR_ZOMBIE_GROUPS --> <entitygroup name="ZombieBikerBarGroup"> zombieBiker, 3 zombiePartyGirl, 4 zombieUtilityWorker, .4 zombieJanitor, .6 zombieSkateboarder zombieBoe zombieMoe </entitygroup> <entitygroup name="ZombieBikerBarGroupGS1"> zombieBiker zombieBikerFeral, 0 zombieBikerRadiated, 0 zombiePartyGirl zombiePartyGirlFeral, 0 zombieUtilityWorker zombieUtilityWorkerFeral, 0 zombieJanitor zombieJanitorFeral, 0 zombieSkateboarder zombieSkateboarderFeral, 0 zombieSkateboarderRadiated, 0 zombieBoe zombieBoeFeral, 0 zombieBoeRadiated, 0 zombieMoe zombieMoeFeral, 0 zombieMoeRadiated, 0 </entitygroup> <entitygroup name="ZombieBikerBarGroupGS50"> zombieBiker, .85 zombieBikerFeral, .1 zombieBikerRadiated, 0 zombiePartyGirl, .85 zombiePartyGirlFeral, .1 zombieUtilityWorker, .37 zombieUtilityWorkerFeral, .04 zombieJanitor, .48 zombieJanitorFeral, .06 zombieSkateboarder, .85 zombieSkateboarderFeral, .1 zombieSkateboarderRadiated, 0 zombieBoe, .85 zombieBoeFeral, .1 zombieBoeRadiated, 0 zombieMoe, .85 zombieMoeFeral, .1 zombieMoeRadiated, 0 </entitygroup> <entitygroup name="ZombieBikerBarGroupGS100"> zombieBiker, .7 zombieBikerFeral, .2 zombieBikerRadiated, 0 zombiePartyGirl, .7 zombiePartyGirlFeral, .2 zombieUtilityWorker, .3 zombieUtilityWorkerFeral, .08 zombieJanitor, .4 zombieJanitorFeral, .12 zombieSkateboarder, .7 zombieSkateboarderFeral, .2 zombieSkateboarderRadiated, 0 zombieBoe, .7 zombieBoeFeral, .2 zombieBoeRadiated, 0 zombieMoe, .7 zombieMoeFeral, .2 zombieMoeRadiated, 0 </entitygroup> <entitygroup name="ZombieBikerBarGroupGS200"> zombieBiker, .55 zombieBikerFeral, .3 zombieBikerRadiated, .15 zombiePartyGirl, .55 zombiePartyGirlFeral, .3 zombieUtilityWorker, .25 zombieUtilityWorkerFeral, .13 zombieJanitor, .2 zombieJanitorFeral, .17 zombieSkateboarder, .55 zombieSkateboarderFeral, .3 zombieSkateboarderRadiated, .15 zombieBoe, .55 zombieBoeFeral, .3 zombieBoeRadiated, .15 zombieMoe, .55 zombieMoeFeral, .3 zombieMoeRadiated, .15 </entitygroup> <entitygroup name="ZombieBikerBarGroupGS400"> zombieBiker, .4 zombieBikerFeral, .4 zombieBikerRadiated, .3 zombiePartyGirl, .4 zombiePartyGirlFeral, .4 zombieUtilityWorker, .17 zombieUtilityWorkerFeral, .17 zombieJanitor, .23 zombieJanitorFeral, .23 zombieSkateboarder, .4 zombieSkateboarderFeral, .4 zombieSkateboarderRadiated, .3 zombieBoe, .4 zombieBoeFeral, .4 zombieBoeRadiated, .3 zombieMoe, .4 zombieMoeFeral, .4 zombieMoeRadiated, .3 </entitygroup> <entitygroup name="ZombieBikerBarGroupGS800"> zombieBiker, .25 zombieBikerFeral, .5 zombieBikerRadiated, .45 zombiePartyGirl, .25 zombiePartyGirlFeral, .5 zombieUtilityWorker, .2 zombieUtilityWorkerFeral, .2 zombieJanitor, .25 zombieJanitorFeral, .3 zombieSkateboarder, .25 zombieSkateboarderFeral, .5 zombieSkateboarderRadiated, .45 zombieBoe, .25 zombieBoeFeral, .5 zombieBoeRadiated, .45 zombieMoe, .25 zombieMoeFeral, .5 zombieMoeRadiated, .45 </entitygroup> this is a vanilla one of the biker group just change what you need to your naming and zs called. whats your volume look like how many min and max and total placed
  6. gamestages - <group name="Group_Residence_Zombie" spawner="SleeperResidenceList"/> try that in the gamestages
  7. from bedrock to sky limit it is 255 blocks. but pois can land on depending height and depth of pois in the forest is the lowest at 32 blocks if a poi is more then 32 blocks deep then you are gonna run into troubles poi not spawning etc. if however the other way (which i dont believe the poi will spawn if it is higher then the sky limit but only at ground level per say it would be 223 blocks max in the forest. and since a21 and prior we cant biome place a poi using the rwg we base all pois off of the above. Tho as faatal said biome control is in in v1 so that will change things again as well it will go on what a user has their settings also (no hills no mountains, no mountains some hills etc etc) snow is the deepest normally as it is higher up so you got more underground area but less above ground. hope that helps
  8. How did your account get deleted .. and try again on your other one.
  9. no not as yet will see when i get to it again thank you for looking into it
  10. All attention is on v1.0 for now was waiting on a few things before doing a video with what is coming tho. Hopefully that be soon
  11. i will add mine here since it is similar mine is also character and crafting nre Summary: Game Version: (V1.0 b293) Platform: (PC ) OS/Version: (Windows ) CPU Model: (Intel i7 ) System Memory: (64 GB ) GPU Model and VRAM: (nVidia GTX 3070 TI 8GB) Screen Resolution: (3146×2456 i think the last number is) Video Settings: ( Ultra ) Game mode: ( SP ) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC off? no Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) remove armor from backpack (Observe error while updating window group 'character' 2) repair armor (observe error to backpack) 3) press w to return it to your character also had a error while updating window group 'crafting' item duped tho the mods are still in both dupes Actual result: (description of what is occurring) Expected result: (what you expect to occur) no nre Pastebin: https://pastebin.com/BgCmBdP1
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