Hameshy Posted August 26, 2018 Share Posted August 26, 2018 The bird who attacked MM was the same from the gas station? @_@ Look how far it tracked its prey! Link to comment Share on other sites More sharing options...
akram22 Posted August 26, 2018 Share Posted August 26, 2018 so Roland , MM gamplay green? or there is still some more , MM said at the last seconds that most of texture done and he is up for some more videos , is it me or someone else ? so many questions in my head , i ll leave the people ask first and if my questions isnt there it ll be my turn> Link to comment Share on other sites More sharing options...
Andrivullar Posted August 26, 2018 Share Posted August 26, 2018 zombies will left backpack or something instead of gore blocks, if there is loot I'd noted that, but removing the "nonsense loot" is effectively a death toll to populated servers [i'm an avid pvp setting player, a good chunk of loot comes from zeds] The things that baffle me is that I'm willing to bet a thousand dukes that #1. Armor still does not affect bullets from enemy players [sniper is basically 1 shot to the torso or above] and #2 there is no plans to fix the bows bugging out, as its been going on for.... atleast 6 alphas that i've kept up with the game. Its got potential, but tying HP to hydration levels? seriously? thats just so bad. Those of us who play on difficulty 6 are going to have more hell than it was. Tsk. I don't want to sound like im harping, so i'm about to make a list of IMPROVEMENTS I NOTED: Vehicles Memory tweaks, better performance Increased backback [maybe? havent had enough of skill point system to look, but im willing to wager that its becoming closer to Ultima Online, and the solo joe is getting rekt yet again, increaseingly harder to play solo] Zed pathing improved greatly Thats about it; I'm not much of a visuals guy, I'm the guy who likes stealth and player blood, and of course their loot. All in all might have some potential, can't wait to see. What im curious about is; what is maximum health now if wellness is gone. are we getting rekt again? Link to comment Share on other sites More sharing options...
lord_ahriman Posted August 26, 2018 Share Posted August 26, 2018 Basically... 1) Zombies are a lot less likely to have loot. 2) Therefore there's no need for them all to leave a resource-using gore block. 3) Therefore dead zombies simply disappear after they time out or take too much damage; which is good for performance. 4) On the odd occasion that a zombie will drop loot, since there's now no gore block to contain it, it will appear in a backpack instead. All good news, especially after horde nights, but with no gore blocks how do we get bones for glue? If recipe is the same A16, it will make shotgun turrets and exploding bolts (and a lot of other stuff) totally useless because we won't have resources to craft it. Link to comment Share on other sites More sharing options...
Eihwaz Posted August 26, 2018 Share Posted August 26, 2018 Ty Cup for this good answer What does MadMole mean at 20:46? I am not able to walk backward and kite z´s anymore? Link to comment Share on other sites More sharing options...
unholyjoe Posted August 26, 2018 Share Posted August 26, 2018 The bird who attacked MM was the same from the gas station? @_@ Look how far it tracked its prey! vultures may have areas they like... but... are not restricted to any particular zone. this is one time where it may be useful to keep looking up... Link to comment Share on other sites More sharing options...
Hameshy Posted August 26, 2018 Share Posted August 26, 2018 vultures may have areas they like... but... are not restricted to any particular zone. this is one time where it may be useful to keep looking up... Awesome! Now tell me that the Vulture Roaming Horde is a thing now!! Please! - - - Updated - - - Ty Cup for this good answer What does MadMole mean at 20:46? I am not able to walk backward and kite z´s anymore? I think its about a comment of Faatal. Until the a17 the zombie had movement animation or attack animation, it can't do both at same time. On a17 it can move and hit you at same time. Link to comment Share on other sites More sharing options...
Colin248 Posted August 26, 2018 Share Posted August 26, 2018 im with everyone else here, the lack of junk loot from zombies and loot in general from them is a major downside. wellness was one thing, i get refining the system. but now your gona make killing zombies in general just lacklustre. there's no reward to killing the zombies, may as well just kite them outside and lose them, where as before, your encouraged to thin the horde due to the rewards you get. all the *junk* in this game has its use, so collecting what you can and making use of it, is a integral part of the game. big downer for me. but, otherwise it looks steller! Link to comment Share on other sites More sharing options...
Death2gnomes Posted August 26, 2018 Share Posted August 26, 2018 Figures, still didnt change the damn crosshair, it really needs a drop shadow on it for bright areas Link to comment Share on other sites More sharing options...
emarat Posted August 26, 2018 Share Posted August 26, 2018 Ty Cup for this good answer What does MadMole mean at 20:46? I am not able to walk backward and kite z´s anymore? I might be mistaken but wasn’t he also moving slower backwards now as compared to A17. My note on video: Awesome rhat we can loot back some of the arrows. Game looks gorgeous imo. Also loved how you were talking about uvs while a lumberjack zed chased you. Link to comment Share on other sites More sharing options...
TheProphet Posted August 26, 2018 Share Posted August 26, 2018 im with everyone else here, the lack of junk loot from zombies and loot in general from them is a major downside. wellness was one thing, i get refining the system. but now your gona make killing zombies in general just lacklustre. there's no reward to killing the zombies, may as well just kite them outside and lose them, where as before, your encouraged to thin the horde due to the rewards you get. all the *junk* in this game has its use, so collecting what you can and making use of it, is a integral part of the game. big downer for me. but, otherwise it looks steller! Agreed. Everything has to have its use. Getting lucky with the zombie loot is part of the grind. I hope they realize this. Link to comment Share on other sites More sharing options...
Tok Posted August 26, 2018 Share Posted August 26, 2018 *runs into wall* "oh I thought there was a door there" Link to comment Share on other sites More sharing options...
sijb777 Posted August 26, 2018 Share Posted August 26, 2018 Like everyone else I think adding more zombie loot back in would be really great, the bag drop system sounds good though. Also when you break a dead zombie you should get some rotten flesh and bones. Everything else looks great though, especially the arrows. Link to comment Share on other sites More sharing options...
Andrivullar Posted August 26, 2018 Share Posted August 26, 2018 I mean, I understand some may find it "unuseful" but, as they say; another mans junk, is another mans treasure; Rebalance the loot tables to have less loot per body, but overall the same junk over say, a 100 kills. ESPECIALLY brass, good god man, late game brass is only coming from loot on pvp settings. Don't do us that way TFP! please. Link to comment Share on other sites More sharing options...
Tin Posted August 26, 2018 Share Posted August 26, 2018 Not that Im against the zeds going "poof!" when they die but leaving a "blood decal" on the ground would be cool, like you see on the roads. Plus it would just make things a touch more impressive in the gore department. Imagine seeing blood pools everywhere after a bloodmoon/wandering horde event and then they fade out after a few mins. edit:Oh! Thank you for the video and Thank you to all of TFP devs for your continued work and efforts. Link to comment Share on other sites More sharing options...
sijb777 Posted August 26, 2018 Share Posted August 26, 2018 Not that Im against the zeds going "poof!" when they die but leaving a "blood decal" on the ground would be cool, like you see on the roads. Plus it would just make things a touch more impressive in the gore department. Imagine seeing blood pools everywhere after a bloodmoon/wandering horde event and then they fade out after a few mins. This would be insanely cool, Alpha 18 maybe? Link to comment Share on other sites More sharing options...
NBornkilla Posted August 26, 2018 Share Posted August 26, 2018 The bird who attacked MM was the same from the gas station? @_@ Look how far it tracked its prey! it looks like mm was not injured so the bird did not attack but he did follow him hummmmmm interesting Link to comment Share on other sites More sharing options...
Cotabucky Posted August 26, 2018 Share Posted August 26, 2018 Madmole’s new GAMEPLAY video!!! I love the background music in startup menu!!! Creepy! Link to comment Share on other sites More sharing options...
Anabella Posted August 27, 2018 Share Posted August 27, 2018 im with everyone else here, the lack of junk loot from zombies and loot in general from them is a major downside. wellness was one thing, i get refining the system. but now your gona make killing zombies in general just lacklustre. there's no reward to killing the zombies, may as well just kite them outside and lose them, where as before, your encouraged to thin the horde due to the rewards you get. all the *junk* in this game has its use, so collecting what you can and making use of it, is a integral part of the game. big downer for me. but, otherwise it looks steller! Yea my biggest reason for killing zeds is getting loot. Not a fan of removing so much loot. Especially since half the cabinets seem to be the already looted version. Link to comment Share on other sites More sharing options...
akram22 Posted August 27, 2018 Share Posted August 27, 2018 " HAH , no one likes anything in A17 ,every one is complaining " MM says but hay , its still a thing that Z,s have loot , its just a backpack so stop complaining if it has loot it will drop loot , but the people of the gore blocks " ANIMALS STILL HAVE BONES AND FATS , GO HUNTING " , Didnt see any thing else i have comments on, lets wait . hay ,Roland zombies seems slower and yet easier to kill with the new AI , i thought you said its a nightmare ? Link to comment Share on other sites More sharing options...
Anabella Posted August 27, 2018 Share Posted August 27, 2018 Thanks for the video. So many great new visual things in the game. Link to comment Share on other sites More sharing options...
Anabella Posted August 27, 2018 Share Posted August 27, 2018 Looking forward to seeing more videos and maybe some q &a ones. Link to comment Share on other sites More sharing options...
Roland Posted August 27, 2018 Author Share Posted August 27, 2018 Regarding zombie loot: Change is hard. Adaptation is fun. I thought the same thing y’all did when I first heard the news. But having tried it out it has its plusses as well. Net is positive for me. Link to comment Share on other sites More sharing options...
Pizzalicious Posted August 27, 2018 Share Posted August 27, 2018 Release the Cracker! Link to comment Share on other sites More sharing options...
Hameshy Posted August 27, 2018 Share Posted August 27, 2018 Regarding zombie loot: Change is hard. Adaptation is fun. I thought the same thing y’all did when I first heard the news. But having tried it out it has its plusses as well. Net is positive for me. There is still a Scavenging skill? Link to comment Share on other sites More sharing options...
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