War3zuk Posted January 26, 2020 Share Posted January 26, 2020 Under Biomes can you please ADD More snow & burnt forest so I can have natural but with them added as there doesnt seem to be a very good way to add random snow, Thanks Link to comment Share on other sites More sharing options...
AmethystLainey Posted January 26, 2020 Share Posted January 26, 2020 (edited) Im having the firepit error posted above and Im curious if there was ever a resolve for it , Im trying a 4k right now and my nitro settings are all mega and lots and what not and Im running compo43 the map part works fine its when I place the campfire Edit, Lowered it to the option below Mega and still the error persists and the Traders are seen in the prefablist of the map so not sure whats happening. Edit - I don't know if this has an impact either but I created an instance of the game to keep vanilla pure. Edit - Combined in the vanilla game or not not seeing a difference. Edited January 26, 2020 by AmethystLainey (see edit history) Link to comment Share on other sites More sharing options...
Magoli Posted January 27, 2020 Share Posted January 27, 2020 ALSO .. COMPOPACK_43 .. IS .. (for Alpha18.3_built3) .. So personally I'm not sure it will work properly with v0.474 ……. Unless you Do all the conversions needed. thats not quite right Sir COMPOPACK43_(for Alpha18.3_built3) was Released when the game was 18.3 (b3) - thats right but in the 3rd line in the COMPOPACK openingpost it says: (also compatible with all previous Alpha18-versions) because there was NO block-changes since Alpha18.0 at all (also no prefabchanges, no texturechanges, no rotation or angle-changes, no changes on the vanilla rwgmixer.xml and as far as I know also no changes on RWG or the rwg-generation-engine or anything else that could belong to the CP) So none of the gamechanges from A18.0 to A18.3(b4) had any impact to the CP !!! but u are right in this point: Alpha18.3 is more bugged than Alpha18.2(5) I encountered a few new gfx-glitches and mesh-texture-failures since A18.3, but again: this has nothing to do with the COMPOPACK What belongs to Nitrogen v0.474 I cant say much, because Iam still using v0.473 and have no problems or Issues (as u can see on the COMPOPACK43-Examplemap - because this was made with v0.473) Link to comment Share on other sites More sharing options...
gpcstargate Posted January 27, 2020 Share Posted January 27, 2020 (edited) @ Magoli OK .. I removed the combo comment from my notes .. BUT .. Until v0.474 is updated for A18.3 b4 Stable .. I will remain using Combo 42 NOW .. with that said .. I'm using a map made with v0.474 and Combo 42 _ in a New Game with A 18.3 b4 Stable and So far .. No Issues. Thank goodness. Have a Great Day … the Old Gamer .. Edited January 27, 2020 by gpcstargate (see edit history) Link to comment Share on other sites More sharing options...
GreatWhiteOwl Posted January 28, 2020 Share Posted January 28, 2020 (edited) Damocles, Thank you very much for putting so much work and care into this amazing map generator. I absolutely love the degree of control it gives me over the map. I really enjoy the added realism of having certain POI separated from cities and towns in a more logical manner. So again I can't thank you enough for creating such a fantastic tool. It's obvious to tell you've put in a lot of time to create Nitrogen and you deserve a great many kudos for it. Another reason I'm writing is that I had a thought for a possible enhancement: Currently a user selects biomes from a menu, but I would really enjoy being able to select biomes using checkboxes. For example I want to try a map that is wasteland + burned or perhaps wasteland + burned + desert. I'm hoping that implementing this enhancement wouldn't be too difficult. Another idea, which I believe would be more difficult, takes this a step further by allowing the user to select not only which biome(s) they want but also how much of the map is covered by that biome (perhaps by using slider controls similar to the way the user selects the landscape). I completely understand that you're busy and that you're working on Nitrogen as time permits. I hope you will consider my suggestions, but even if you don't find the time to implement them Nitrogen is still a magnificent program. Honestly it deserves to be integrated into the game, it's just that good. Thanks for your time! Edited September 26, 2020 by GreatWhiteOwl some spelling mistakes (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted January 28, 2020 Share Posted January 28, 2020 That's a great idea for a UI improvement imo. Link to comment Share on other sites More sharing options...
Arma Rex Posted January 28, 2020 Share Posted January 28, 2020 If anyone wants to try out the settings, here two biomes.xml (rename and overwrite the biomes.xml in 7 Days To Die\Data\Config) biomes vegeation 4x and 2x It will spawn trees 2 times or 4 times more often than the default, making the world have more dense forests. Its for the recent version (Oct 24 2019), DONT USE after the next updates, as it will miss the changes. Do you have any clue as to remove the code TFP added to reduce trees on hills? Hills look really naked with something like this installed. Link to comment Share on other sites More sharing options...
Izuela Posted January 28, 2020 Share Posted January 28, 2020 (edited) Im having the firepit error posted above and Im curious if there was ever a resolve for it , Im trying a 4k right now and my nitro settings are all mega and lots and what not and Im running compo43 the map part works fine its when I place the campfire Edit, Lowered it to the option below Mega and still the error persists and the Traders are seen in the prefablist of the map so not sure whats happening. Edit - I don't know if this has an impact either but I created an instance of the game to keep vanilla pure. Edit - Combined in the vanilla game or not not seeing a difference. Nothing yet. I can say it is not video card related. Had the error last week with a geforce card. Have the error this week with a radeon card. I may test some more. To see if there is some POI setting that will allow the tool to not bork up traders when using Compopack. Like city grid, maybe. Or perhaps I'll wait for the next Nitrogen update to see what happens. Edited January 28, 2020 by Izuela (see edit history) Link to comment Share on other sites More sharing options...
gpcstargate Posted January 29, 2020 Share Posted January 29, 2020 Im having the firepit error posted above and Im curious if there was ever a resolve for it , Im trying a 4k right now and my nitro settings are all mega and lots and what not and Im running compo43 the map part works fine its when I place the campfire Edit, Lowered it to the option below Mega and still the error persists and the Traders are seen in the prefablist of the map so not sure whats happening. Edit - I don't know if this has an impact either but I created an instance of the game to keep vanilla pure. Edit - Combined in the vanilla game or not not seeing a difference. DID You try a straight Vanilla game and did you get an error .. Just wondering and verify your folder files on Steam .. Also what version of 7d2d are you running and what version of Nitrogen … you don't say that I saw Link to comment Share on other sites More sharing options...
AmethystLainey Posted January 29, 2020 Share Posted January 29, 2020 I solved it , I was a dunce I was putting the POIS in my vanilla game not my modded game rip me. Now my problem is it is only giving me the COMPO ones and not any vanilla ones unless there also in compo. The way to solve that is to make a .txt list that combines them right? Link to comment Share on other sites More sharing options...
Tattoo Lucifer Gaming Posted January 31, 2020 Share Posted January 31, 2020 i think i have a problem if i want to make a 8k map and do all the settings and the press genarate . its running the genaration but nothing more the programe give me this as a message : output directory created running generation thread ... running terrain generation ... and it will stay there and in the exe its says this output directory created running generation thread ... running terrain generation ... Exception in thread "Thread-2" java.lang.OutOfMemoryError: Java heap space at java.awt.image.DataBufferByte.<init>(Unknown Source) at java.awt.image.Raster.createInterleavedRaster(Unknown Source) at java.awt.image.BufferedImage.<init>(Unknown Source) at nitrogen.terraingen.c.b(Unknown Source) at nitrogen.gui.NitroGenUI.run(Unknown Source) at java.lang.Thread.run(Unknown Source) but nothing will happen after that. is there that i did somthing wrong or some know how to fix it thanks ahead Link to comment Share on other sites More sharing options...
Gnomaana Posted February 3, 2020 Share Posted February 3, 2020 i think i have a problem if i want to make a 8k map and do all the settings and the press genarate . its running the genaration but nothing more the programe give me this as a message : output directory created running generation thread ... running terrain generation ... and it will stay there and in the exe its says this output directory created running generation thread ... running terrain generation ... Exception in thread "Thread-2" java.lang.OutOfMemoryError: Java heap space at java.awt.image.DataBufferByte.<init>(Unknown Source) at java.awt.image.Raster.createInterleavedRaster(Unknown Source) at java.awt.image.BufferedImage.<init>(Unknown Source) at nitrogen.terraingen.c.b(Unknown Source) at nitrogen.gui.NitroGenUI.run(Unknown Source) at java.lang.Thread.run(Unknown Source) but nothing will happen after that. is there that i did somthing wrong or some know how to fix it thanks ahead Is it possible you have the 32 bit version of Java installed? If so, try the 64 bit version. https://www.java.com/en/download/manual.jsp Programs running in a 32 bit Java VM have a lot less memory available. Link to comment Share on other sites More sharing options...
ShoudenKalferas Posted February 5, 2020 Share Posted February 5, 2020 After realizing that A18 seems to break RWG of 8k maps, I resigned myself to check this out. I initially had looked at it and saw the .exe and .bat and ASSUMED it was a Windows app. But now that I'm reading a bit more carefully, I see this is a JAVA app. Well done. It works terrific on my Mac just by double-clicking the .jar file directly. You may want to modify your first post to better reflect that this will run on ANY Operating System that has JAVA. Link to comment Share on other sites More sharing options...
ShoudenKalferas Posted February 5, 2020 Share Posted February 5, 2020 Is there any way to run this headless and supply all the options via CLI or a config file? I'm interested in running this directly on a Linux server in conjunction with a server manager to bypass the game's map generation and save myself the hassle of having to upload the generate map files and reconfigure my server. Link to comment Share on other sites More sharing options...
nvrsbr Posted February 5, 2020 Share Posted February 5, 2020 When installing COMPOPACK_43 I only see COMPOPACK_42 as an option in Nitrogen? Link to comment Share on other sites More sharing options...
gpcstargate Posted February 5, 2020 Share Posted February 5, 2020 When installing COMPOPACK_43 I only see COMPOPACK_42 as an option in Nitrogen? Because He HAS Not updated to Combo 43 yet .. and you will have to it manual or USE ComboPack 42 Link to comment Share on other sites More sharing options...
nvrsbr Posted February 5, 2020 Share Posted February 5, 2020 Because He HAS Not updated to Combo 43 yet .. and you will have to it manual or USE ComboPack 42 I did manually add it. Link to comment Share on other sites More sharing options...
Petite Posted February 5, 2020 Share Posted February 5, 2020 Well I seem to not get it right. I generated several map before writing this to make sure it was not 1 map the problem. When I finish generating the map I look the Nitro picture to make sure I like what I did, then I put that folder in the Data/Worlds server, I change the seed and game name (same as the map I created). In game, the winter is not north and desert not south, I have burn and wasteland are which are not on the map picture. Is there anything I forgot to do? or something I did not understand? Excuse my English. Link to comment Share on other sites More sharing options...
gavin11489 Posted February 6, 2020 Share Posted February 6, 2020 Hey Guys, So, i've been using a custom heightmap and biomes-map, and everything looks great in the preview image, but when the map is loaded in game, it's totally snow biome? Preview example: https://imgur.com/9RORZLV Biomes-map: https://imgur.com/f6b5tEa Anyone have any ideas why? Thanks Link to comment Share on other sites More sharing options...
Guppycur Posted February 6, 2020 Share Posted February 6, 2020 You run the biomes.png through the fixer tool? Link to comment Share on other sites More sharing options...
gavin11489 Posted February 6, 2020 Share Posted February 6, 2020 Perfect! Thank you dude, that worked. Link to comment Share on other sites More sharing options...
palikkamaa Posted February 6, 2020 Share Posted February 6, 2020 Another out of memory error.. hepl I don't know what's happened. I have installed DOZENS of times that frigging java on 3 different pc's and it just won't work anymore. I have tried troubleshoot with this thread but it won't work. I'm losing hope Link to comment Share on other sites More sharing options...
Guppycur Posted February 6, 2020 Share Posted February 6, 2020 Java 64. Not 32. Link to comment Share on other sites More sharing options...
Bearcat Posted February 6, 2020 Share Posted February 6, 2020 My Java (64) is up to date, but I only get "this application requires a java runtime environment 1.8.0 (64-bit)" I've reinstalled, I've rebooted, uninstalled / reinstalled, nothing I try seems to work. Link to comment Share on other sites More sharing options...
gavin11489 Posted February 6, 2020 Share Posted February 6, 2020 Bearcat - try the 64bit offline installer, I had to use that. https://javadl.oracle.com/webapps/download/AutoDL?BundleId=241536_1f5b5a70bf22433b84d0e960903adac8 Link to comment Share on other sites More sharing options...
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