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palikkamaa last won the day on April 17 2019

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  1. I'll add here my modifications which sparked a new challenge for me and easy searchable quotes: Entityclasses: - Doubled screamer health to make them harder to 1 shot, Entitygroups: - Added small chance to spawn overworld demolition zombies - Possibility: Whenever heat triggers a scout (screamer), that can be changed to any number of chosen zombies, FE demos, if you want really to punish yourself. - <entitygroup name="ZombieScouts"> <entity name="zombieScreamer"/> Spawning: -
  2. I recall Madmole saying somewhere in A18/19 dev diary that you don't have to. You can go mining all day and spent that days skillpoints earned towards mining or kill bunch of zombies and put points into melee specific perks. Tadaa, problem solved with some self restricting rules.
  3. Armor affects only sprinting stamina regen. Confirmed by dev
  4. When I'm mining, I keep 1 stack of red tea/mineral water, 1 stack of coffee and 1 stack of beer. Regular drinks and coffee keeps boosted stamina regen on and when you run out of stamina, drink beer to instantly get full stamina.
  5. Here is very simple, durable and expandable design to withstand up to day 35 hordes. https://imgur.com/a/Y2EYPQ0 A solid 3x3x4 cube of cobblestone blocks (clay from top soil + stone from below topsoil/above ground rock formation -> cobblestone -> flagstone block, which can be upgraded to cobblestone block) and 1 layer of wood bars, rotated by holding R and selecting advanced rotation. If you are unsure, construct more than 1 of these pillars. Stand on the bars and shoot through them.
  6. Turn down grass distance to lowest and feast your eyes on the all ores you'll find. I did 20min lap around my city and found 8 coal and nitrate veins which I was looking for.
  7. This is the first alpha I can see clearly during the night. Lowered brightness to 35 to get somewhat dark nights. Display plays a big role here. I have aorus cv27q (va/165hz/1440p) which is like night and day compared to my other zowie xl2411p (tn/144hz/1080p)
  8. If I remember correctly, it screws over some elements of the terrain. There was a modlet or something for it(maybe it was Roland showcasing it)
  9. Steam name: Palikkamaa Hours played: 1579 Started on Alpha: A14? (started playing 15, jun, 2017) Discord name: Palikkamaa Native language: Finnish
  10. @devs: While I appreciate the effort making new zombie models high quality, they are becoming so creepy that my friends are having second thought about playing the game and possible having nightmares. So I wondered does new zombie models become less gory when for example lowering textures. A18 models were perfectly fine for them.
  11. Well, me and my friend were on the Barret camp, so dragulov is kinda let down. @devs Can you tell enlighten us how you end up chosing specifically dragunov as a base model? Intervertion were also a popular choise, when you asked it few 100's pages ago.
  12. Another out of memory error.. hepl I don't know what's happened. I have installed DOZENS of times that frigging java on 3 different pc's and it just won't work anymore. I have tried troubleshoot with this thread but it won't work. I'm losing hope
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