Slaan Posted December 31, 2015 Share Posted December 31, 2015 If you follow the included installation instructions, the prison should be roughly one biome north of the central city. Follow any road heading north and you should find it. I recommend moving the prison farther out if used on a dedicated server with many players. Is that so you can laugh at them having to treck 15 miles to grab their backpacks after they were eaten alive! awesome work dude, defo one of my fave prefabs just because of what it is, nevermind the awesome job you made of it. We've only just set a fresh map up and im itching to burn it already =p Link to comment Share on other sites More sharing options...
Laz Man Posted December 31, 2015 Author Share Posted December 31, 2015 Is that so you can laugh at them having to treck 15 miles to grab their backpacks after they were eaten alive! awesome work dude, defo one of my fave prefabs just because of what it is, nevermind the awesome job you made of it. We've only just set a fresh map up and im itching to burn it already =p I reduced the amount of dog spawns so it should be more managable lol... Link to comment Share on other sites More sharing options...
The Viper Posted December 31, 2015 Share Posted December 31, 2015 I can't believe how awesome this looks! It looks really accurate... Amazing job, I can't wait to try it! Link to comment Share on other sites More sharing options...
Laz Man Posted December 31, 2015 Author Share Posted December 31, 2015 I can't believe how awesome this looks! It looks really accurate... Amazing job, I can't wait to try it! Thanks! Will most likely try making woodbury next. Link to comment Share on other sites More sharing options...
HAL9000 Posted December 31, 2015 Share Posted December 31, 2015 Ahh it's back! This makes me happy. Thanks Laz! Hal Link to comment Share on other sites More sharing options...
areed33 Posted December 31, 2015 Share Posted December 31, 2015 wow... this is going to be awesome. especially once all the weapon mods are released. Link to comment Share on other sites More sharing options...
dragonslayer770 Posted January 1, 2016 Share Posted January 1, 2016 awesome work will be trying this when I get off work, I was wondering it u could make andrea the last place they lived? that would go great with this one. Link to comment Share on other sites More sharing options...
Laz Man Posted January 1, 2016 Author Share Posted January 1, 2016 awesome work will be trying this when I get off work, I was wondering it u could make andrea the last place they lived? that would go great with this one. Did you mean alexandria? Link to comment Share on other sites More sharing options...
DieTillDay7 Posted January 1, 2016 Share Posted January 1, 2016 that would be a awesome prefab laz man - you gonna make this ? Link to comment Share on other sites More sharing options...
JaxTeller718 Posted January 1, 2016 Share Posted January 1, 2016 Thanks! Will most likely try making woodbury next. You have my interest. with how spectacular your prison is i can only imagine how great alexandria or woodbury would be. Link to comment Share on other sites More sharing options...
Laz Man Posted January 1, 2016 Author Share Posted January 1, 2016 that would be a awesome prefab laz man - you gonna make this ? What would you prefer to see first? I was doing research for woodbury already. Perhaps i should do a poll. Link to comment Share on other sites More sharing options...
DieTillDay7 Posted January 1, 2016 Share Posted January 1, 2016 how about the ranch house on walking dead? what about the research center ? they come across ? Link to comment Share on other sites More sharing options...
stallionsden Posted January 1, 2016 Share Posted January 1, 2016 I say the hospital. Then atlantis. Then the camp area. Then the farm. Then woodbury. Then terminus. Then alexandria. :-D make a huge hub-layout with it all to hehe Link to comment Share on other sites More sharing options...
DieTillDay7 Posted January 2, 2016 Share Posted January 2, 2016 make a long road with nothing in it but a sh** load of zombies! Link to comment Share on other sites More sharing options...
Laz Man Posted January 4, 2016 Author Share Posted January 4, 2016 Hey Survivors, I just finished updating the prison so it spawns more flat with existing terrain around it. There were some seeds where 50% of the prison layout would be floating in the air. I have updated the download in the OP. Thanks to Magoli for finding the issue. Link to comment Share on other sites More sharing options...
xgfreon Posted January 4, 2016 Share Posted January 4, 2016 Hey Survivors, I just finished updating the prison so it spawns more flat with existing terrain around it. There were some seeds where 50% of the prison layout would be floating in the air. I have updated the download in the OP. Thanks to Magoli for finding the issue. awesome, hope that means magoli is almost ready to release new compopack Link to comment Share on other sites More sharing options...
StompyNZ Posted January 4, 2016 Share Posted January 4, 2016 Hey Survivors, I just finished updating the prison so it spawns more flat with existing terrain around it. There were some seeds where 50% of the prison layout would be floating in the air. I have updated the download in the OP. Thanks to Magoli for finding the issue. I assume the fix was to put roads right around it again? btw if you have little stub roads where you originally had the roads leading out from the prefab paths it has a good chance of attaching the rwg roads at those points rather than the corners like in your screenshot (it likes to attach to the outermost road) Link to comment Share on other sites More sharing options...
Laz Man Posted January 5, 2016 Author Share Posted January 5, 2016 I assume the fix was to put roads right around it again? btw if you have little stub roads where you originally had the roads leading out from the prefab paths it has a good chance of attaching the rwg roads at those points rather than the corners like in your screenshot (it likes to attach to the outermost road) Yes, putting roads around it forces the terrain elevation outside of the hub to be more gradual. Thanks for the tip about the stub roads, will test this in the future. As a side note, minor update to version 1.51 has been posted in OP. Enjoy! Link to comment Share on other sites More sharing options...
Guppycur Posted January 6, 2016 Share Posted January 6, 2016 What would you prefer to see first? I was doing research for woodbury already. Perhaps i should do a poll. Read the hardback books, you will get a better sense of the layout of woodbury, and realize it's a lot larger than it seems. May want to do it in pieces. Town center, racetrack, etc... Link to comment Share on other sites More sharing options...
LowfDog Posted January 6, 2016 Share Posted January 6, 2016 That CDC research center (the one based on the Cobb Performing Arts Center) would be a pretty daunting task. Post Modernism is not exactly Voxel-friendly. But if you are crazy enough to tackle it, let me know, Laz, and I'd be happy to offer some advice. One advantage of that building is you can actually wander around in the lobby and around the building on Google Streetview. --- Fake Signature Line that's really just a cheap plug for my YouTube Channel Link to comment Share on other sites More sharing options...
ganga Posted January 14, 2016 Share Posted January 14, 2016 is there a way to put this into the current navesgane map im playing? Link to comment Share on other sites More sharing options...
jdizzy2010 Posted January 14, 2016 Share Posted January 14, 2016 I would love a walking dead themed navasgane map! Imagine woodbury, the farm, alexandria, the hospital, the cdc facility! Omg i would sooooooo love this lol Link to comment Share on other sites More sharing options...
Dox Posted January 21, 2016 Share Posted January 21, 2016 hey laz, looks awesome, installed the prefab files into the prefab folder and the rwgmixer into data/config on a remote server. Deleted the save and then set it to random gen. Upon loading in it hangs on "waiting for server" and after signing in the ftp I see that it has not generated a world. Any advice on what I'm doing incorrectly? I've tried writing in xml lines manually on the backup and using that but it does not appear to fix the problem. Only upon re-inserting a vanilla rwgmixer does the server successfully generate the world. Link to comment Share on other sites More sharing options...
stallionsden Posted January 21, 2016 Share Posted January 21, 2016 hey laz, looks awesome, installed the prefab files into the prefab folder and the rwgmixer into data/config on a remote server. Deleted the save and then set it to random gen. Upon loading in it hangs on "waiting for server" and after signing in the ftp I see that it has not generated a world. Any advice on what I'm doing incorrectly? I've tried writing in xml lines manually on the backup and using that but it does not appear to fix the problem. Only upon re-inserting a vanilla rwgmixer does the server successfully generate the world. Please upload your output.log. and rwgmixer - - - Updated - - - Also did you place prefabs in the prefab folder Link to comment Share on other sites More sharing options...
Dox Posted January 23, 2016 Share Posted January 23, 2016 Stallions, Thanks for the response man. After some debugging attempts, heres where I currently am. Writing the lines in myself into the original rwgmixer file did NOT work. Overwriting with the xml provided with the download does work. So I am confident that I probably messed up syntax of some sort in the xml earlier. However, now I am trying to install the multi-combo pack. I copied the prefabs and the rwgmixer from the download, but the server is hanging again. Any advice is appreciated. I don't see an output file under logs? Whats the path? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now