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dragonslayer770

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Everything posted by dragonslayer770

  1. hello, I've been getting this now and thin yes, I started a new game yes, I tried with and without mods I turned the aec off and the same yes, I have validated my files through Steam and started a new game I uninstalled the game, and I deleted the 7 days to die folder in appdata here is the log https://www.dropbox.com/s/umt3c5vb1hv5wtw/output_log__2022-01-11__16-34-42.txt?dl=0 IOException: Sharing violation on path C:\Users\DRAGO\AppData\Roaming\7DaysToDie\GeneratedWorlds\Old Cogufuwi Valley\dtm_processed.raw at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at IOUtils+<CalcCrcCoroutine>d__4.MoveNext () [0x0002b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  2. as I'm looking throw the items xml, I found that an item with Mparts have a weight to tell how much parts to give like the gunRifleT1HuntingRifle, I thank when we scrap it, we get 3 MRifleParts since the value starts at 0. so, it go's 0,1,2,3, exc. where a weight value of 4 would give you 3 MRifleParts. <property name="Material" value="MRifleParts"/> <property name="Weight" value="4"/> but what I can't found is the Mresource weight value to tell how mush resource to give like the gunRifleT0PipeRifle it has a Mmetal but no weight value, and you can scrap it, you get 30 scrap iron from it. so what part of the code says its scrapable and how much MResources to giv?
  3. so i wood have to do all the items one at a time
  4. hi all, I'm trying to make a modlet that makes everything scrapable but I'm not sure of the code this is what I'm trying to use <set xpath="/items/item/property[@name='Weight' and (@value='0')]/@value">1,2,3,4,5,6,7,8,9,10</set> any thoughts? thanks.
  5. not sure but i thank the stump is mest up here the log ERR [EOS] [LogEOSMessaging - Error] Failed to connect to Stomp! Could not initialize connection 2022-01-05T20:48:06 392.850 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/product/85fffb61212b491999cd7fc03eb09bf6?platformId=WIN&deploymentId=30b9e9e5f58b4f4e82930b3bef76d9e1, HTTP code: 0, content length: 0, actual payload size: 0 2022-01-05T20:48:06 392.851 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: request failed, libcurl error: 6 (Couldn't resolve host name) 2022-01-05T20:48:06 392.851 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x1c39e53d0a0 [can pipeline]) 2022-01-05T20:48:06 392.851 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: libcurl info message cache 1 (Hostname in DNS cache was stale, zapped) 2022-01-05T20:48:06 392.851 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: libcurl info message cache 2 (Could not resolve host: api.epicgames.dev) 2022-01-05T20:48:06 392.851 WRN [EOS] [LogHttp - Warning] 000001C39E3C4AB0: libcurl info message cache 3 (Closing connection 2) 2022-01-05T20:48:06 392.851 ERR [EOS] [LogEOSMessaging - Error] Failed to connect to Stomp! Could not initialize connection 2022-01-05T20:48:06 392.852 WRN [EOS] [LogHttp - Warning] Lockout of 2.117618s on https://api.epicgames.dev/sdk/v1/product/85fffb61212b491999cd7fc03eb09bf6?platformId=WIN&deploymentId=30b9e9e5f58b4f4e82930b3bef76d9e1 2022-01-05T20:48:08 394.986 WRN [EOS] [LogHttp - Warning] Retry 1 on https://api.epicgames.dev/sdk/v1/product/85fffb61212b491999cd7fc03eb09bf6?platformId=WIN&deploymentId=30b9e9e5f58b4f4e82930b3bef76d9e1 2022-01-05T20:48:30 417.519 WRN [EOS] [LogHttp - Warning] Success on https://api.epicgames.dev/sdk/v1/product/85fffb61212b491999cd7fc03eb09bf6?platformId=WIN&deploymentId=30b9e9e5f58b4f4e82930b3bef76d9e1 2022-01-05T20:49:44 491.066 INF Writing data files time passed: 112.7531364 seconds 2022-01-05T20:50:45 552.172 ERR [EOS] [LogEOSMessaging - Error] Failed to connect to Stomp!
  6. hello all I'm having a problem I'm getting a sharing violation here's the code IOException: Sharing violation on path C:\Users\DRAGO\AppData\Roaming\7DaysToDie\GeneratedWorlds\Suyovihu Mountains\dtm_processed.raw at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at IOUtils+<CalcCrcCoroutine>d__4.MoveNext () [0x0002b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 I'm not sure way I'm getting it I had a mod that worked and I added this line of code <set xpath="/items/item/property[@name='Weight' and (@value='0')]/@value">10</set> and now it doesn't work. but if I tack out that line of code it still don't work. any thoughts, and thanks. -----Update----- i thank i fixed it, the mod folder name was different from the mod name.
  7. @stallionsden, do you have a all scrapable modlet, if not, do u now the line i need to add to xpath to make everything scrapable? thanks and love your mods keep up the good work.
  8. hi, just wanted to tell you that there's a problem with the wildWestWagon, found some errors with the farmCrops and medicine does not exist or has not been defined before being reference by lootcontainer/lootgroup name='wildWestWagon'. not sure if there's more. I commend it out for now.
  9. i found what the problem was, it was z30k-itemstack mod. thanks for the help. i will look into it thanks for the heads up.
  10. so im getting this IOException: Sharing violation on path C:\Users\DRAGO\AppData\Roaming\7DaysToDie\GeneratedWorlds\Xasavuja Valley\dtm_processed.raw at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at IOUtils+<CalcCrcCoroutine>d__4.MoveNext () [0x0002b] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 no sure what it is does anyone know what this means
  11. when i craft one any level it has one mod slot, yes the code is between <config> </config>, no errors and yes the modlet has a ModInfo.xml file. so what i want is to craft a gun any level and have it give a random number of mod slots.
  12. thank you, but I need the append set code to get it to work this is what I have, and it doesn't work <set xpath="/items/item[starts-with(@name, 'gun')]/effect_group[starts-with(@name, 'gun')]/passive_effect[@name='ModSlots']/@value">8,8,8,8,8,8</set> I've tried a lot of ways and nothing
  13. hi all , im trying to give all guns and tools random 0-8 mods slots. can some one help with the set code if possible, thank you.
  14. hi all , im trying to give all guns and tools random 0-8 mods. can some one help with the set code thank you.
  15. Hi I was wandering if there is a modlet to makes everything scrapable?
  16. Yes to both, It doesnโ€™t matter where you put it.
  17. sry player stats like the water, food and so on or by the day and time.
  18. above the player stats or by the core temp that would be cool and thanks
  19. the buttons in deep pockets modlet are broke and the name is overlapping the fp's buttons.
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