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Slaan

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Slaan last won the day on August 15 2017

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About Slaan

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  1. Slaan

    Project Slaanhatten

    Another tutorial video specifically with the world editor prefab pack in mind. You wanna contribute? then this is most certainly the video for you. All custom prefabs are welcome whether it's a secy looking lamp post or a walking dead prison, whether or not you can save someone else 5 mins or 5 days it's all good.
  2. soo exciting, nice to see the prefab forums getting filled with goodies again
  3. I love this type of stuff, awesome work dude!
  4. Slaan

    Project Slaanhatten

    OP has been updated to include V4 of the prefab pack. It now includes all required prefabs to make the maps work in a single download, special thanks to the authors. Check the version text in the folder for a list of contents and links. This is the prefab files only, i have not included the original configs/modlets for generating new maps but it's now quite ideal for use in the world editor.
  5. Slaan

    Project Slaanhatten

    I never got as far as tweaking the biomes, i don't think there are any large areas of actual wasteland. Still to really delve into the biomes and how best to use them, but there are some guides around and it shouldn't be too hard to modify the biomes file from the project folder to suit your needs. I am proud of what I put together and I suppose it is "playable" but it's still better thought of as my testing playground rather than a refined and finished "thing"
  6. Slaan

    Project Slaanhatten

    This is still me toying with ideas mainly, slowly building the prefab pack up. Gotta remember everything used on the map with few exceptions can be recycled or used again as the starting point for something new. If people really wanna help out, get building those prefabs... thats what takes so long, having to build pretty much most of the props from scratch before being able to place them. I'd challange people to go back through their creations and tear them down into re-useable pieces, pretty much every custom prefab I've seen on this forum has some cool little props contained within and it's having access to a library of these that really speeds up fleshing out a themed area within a map. I pushed further with this map than I expected, but it's still mainly a whole bunch of unfished ideas, you think you could do the streets better... give it a go, want to expand on the sewer prefabs... go for it, you've got a maps worth of experimenting to look at and learn from
  7. Slaan

    Project Slaanhatten

    OP has been updated with new links. Project Slaanhatten - new cusom map, treat this as WIP and hopefully learn from some of my mistakes it's not all bad and there's some brillant stuff to see but... you'll know what I mean Prefab Pack v3 - Theres around 200+ random prefabs to throw around your map via the world editor The plan was to hold onto this till 18 but as we still have some time yet and I've made huge amounts of progress I thought it probably better to see 17 out with a bang and use the feedback to roll with some new ideas in 18. Feedback whether it's good, bad or ugly is not just welcome but strongly encouraged I'd have liked to do a feature release video but that will have to wait for the time being.
  8. Gotta say some of those pics look amazing, can't wait to see the rest.
  9. You'll need to factor in some water, it can go a bit wonky if you leave it to the world gen. Have you tried adding this to a section of water on a map via the world editor and saving it as it is now to see how water will interact with it upon reloading, the terrain may try to connect to the front of the ship forcing you to copy in air blocks, then you'll have to add in water for sure for it to load right. Damn that looks good though!
  10. Downloaded and played throug this POI, the style used, details and small decorations are top notch. I hope we can expect more, I really like this style of neighbourhood.
  11. How is it on day one we have perfectly scuplted terrain pieces like that, I'd love very much to know how your doing this. Im guessing your using your editor to modify density? I remember the post you done showing how to calculate the density required for terrain ramps, is this a similar kind of thing where you've pre-planned? Mind blown lol
  12. Slaan

    Skyscraper (by Pille)

    I love these so much
  13. Slaan

    Project Slaanhatten

    The basic controls are more or less the same as the older versions of the built in editor we could get the hacky DLL for if you ever used some of the early versions of that , othrwise just press escape and check the help menu there for the basics. Got a bunch of videos on the editor itself, outside of the map edits i do in paint.net im pretty much 100% in game now the way it should be, it's so much better these days. The selection box is all - it's the Prefab masters lightsaber, probably the only thing to really practise with otherwise the rest of the editor now is just easy to use where it used to be an absolute ♥♥♥♥ around to have to learn a third party editor, it's features and especially having to rely on other people to carry work between versions... im sure im gonna run into a wall headfirst at some point but so far there have been no barriers, a few bugs and wonky bit here and there, but i pretty much build what I want how I want to now and it couldn't be better. - - - Updated - - - Speaking of the editor, How to shamelessly steal someones work to save time, use it as a starting point and end up with something totally differnt, enjoying the best of both.
  14. Slaan

    Project Slaanhatten

    what can I say old habits die hard and I'll be honest, while they could do with being brought upto date with the newer blocks etc they still look as good now as when I first started using them.... nearly 3 years ago lol
  15. Slaan

    Project Slaanhatten

    There's been plenty of frustration, but by starting fresh I've been able to do things proper this time around and the whole map is made from parts of the prefab pack which is pretty reuseable. There's still plenty space to drop down a prison...
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