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meganoth

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Everything posted by meganoth

  1. I have thousands of hours in this game and never tried this option, not even once. Now I did and got the same effect of no effect.
  2. I would suggest making a bug report.
  3. You think quests have not enough weight and value? Anyone I know is doing nothing but quests. (And we don't even double-dip or nerdpole to loot rooms) Don't disagree about the variation, that would be nice. But notice that the new POIs now usually come with relatively well-defended loot-rooms where you have to use a key or open a garage door to get out again. You need to invest some time getting into the loot-room and you better have some mining skills
  4. What sort of arrow-slits were you using? The ones you are using there seem to be different than the ones I know from A19
  5. Different doctrine. They probably assume/depend on that the client should not be patchable by a hacker with EAC enabled so the client program is part of the safe zone. If they can't it will have consequences for network performance. One problem is that there are clients who need to do admin stuff, otherwise a headless server could only be managed by telnet or web interface. This means there needs to be some authentication step that isn't implemented but (in my view) there is no way around this, at least for console commands. Which still leaves a lot of other stuff possible for hackers if they can circumvent EAC or just insert hand-crafted packets into the communication.
  6. Yes, but that creates a new situation and in this situation it is entirely possible that an OS bug, a graphics driver bug or a bug in the game is now triggered that wasn't before. Though a hardware problem is still the most likely cause as an OS has lots of checks to insure that a program running amok doesn't take it down as well. A graphics driver bug is a close second as a large part of the graphics driver is running on the OS level and can do lots of harm. No graphics driver is ever without bugs. But usually they get corrected or developers of games and other programs simply program around any bugs in the graphics drivers they notice. Which means that testing a game with all versions of graphics drivers and circumventing problematic cases is part of making a game stable. Now **if** the problem were in the graphics driver there won't ever be a bug fix from AMD that you will ever get on W7 and additionally there may not be any circumventing fixes by TFP as well. If you can't find a cause you could make a bug report and see if something comes off it.
  7. Exactly. Who needs a brain anyway? 😁
  8. Correct. And I would guess even intended that way. After all there is a mechanism in the game that any noise in quick succession adds up. Guns with big magazine size have a massive advantage over all other weapons, I would wish they had even more disadvantages to counter that. And I can't even reconcile spray-and-pray with stealth in my mind, those two concepts should not mix if at all possible. If I was watching such a situation in a movie that would surely be the time where I would turn to my friends and make fun of the script writer.
  9. The game on console is not work in progress, it is out of support. It was built by a company called Telltale, but Telltale went bankrupt before they could get the game into an acceptable state. You will have to wait for the next attempt at porting to console which is planned but not before the game on PC is finished. Klick on the topmost red banner above for more information.
  10. Are you saying the silencer on an ak or shotgun would actually reduce stealth compared to no silencer? It may not be as effective as on a pistol, but the silencer being even detrimental to stealth would surely be a bug
  11. You basically get the same stuff as in quest-tier rewards. Only that you can't select between 5 or more but usually just get a random one (with a low chance for a second one). So the chance for a dud is high when even the 5 trader offerings you can select from only have 0-2 bundles you really want. But even in the long run, when you already have all you need, you can get lucky and get special weapon bundle with a quality 6 weapon.
  12. Maybe get a new OS. W7 is not in support anymore and if it is an incompatibility with the OS waiting will not solve it. I don't know what the stance of the game developers is with W7 support though. Do they still test the game on W7? @Jugginator Do you know? But there is more you can try: I see "ERR Invalid magic bytes in world header" which points to data from previous alphas "interfering" with operation even though it seems to be largely ignored. If you want to keep that old stuff move savegames and worlds to somewhere safe, then use the game launcher and change to tools tab to delete all old configuration. Then try again with a new world. Furthermore there might still be a bug that doesn't free memory after creating a world so you should restart the game completely after creating a new world. You say the game crashes, but in the title you say the PC restarts i.e. crashes. What is it exactly? If the latter there is more to it than a game bug. I would test memory first, then use prime95 to see if cpu or power supply has problems. Then test if maybe the graphics driver has a part in this: Try turning off all graphics features and see if you still get crashes. If not, add features until you experience crashes, then you can identify which graphics feature is the culprit (IF it is a graphics feature at all that instabilizes the game)
  13. No, I assume this is an error message he sees in the console when he starts 7D2D. IF this is a message you see when starting 7D2D, please provide more information, A LOT MORE information. Please read https://community.7daystodie.com/topic/3956-how-to-report-an-issue-please-read-before-creating-new-threads/?tab=comments#comment-3956 it will tell you how to find the logfile and how to post it here (not directly, but through a site called pastebin).
  14. If you want to rage quit, that is fine, no objection from me. Just as a hint for the future: Providing help on a forum is not an easy task, much more difficult than if the helper can sit at your PC and look up everything for himself and directly ask you. This process needs patience and a bit of tenacity on the part of the one wanting help, as the helpers often are flooded with lots of different cases. Very important is to provide as much info as possible and that includes a logfile (the method to find and post a logfile is described in a few sticky posts and in the link TSBX mentioned). And the other important thing is to accept that helpers can post questions and suggestions that don't directly help but simply cross off possibilities which you might already know to be impossible.
  15. This sounds more like stuff for a bug report. Follow the link in red above, follow the text instructions (forget about searching for the error in the bug database, this seems too new) and post a logfile from such a session (use pastebin as described) Even if you wanted to continue posting here instead, a logfile would have been necessary as well.
  16. Ok. The logfile you posted seems to be the logfile from your singleplayer test, that looks ok to me. Could you also post a logfile from a session where you enter a server. You can look at the dates of the output logfiles to see which one is from what session, or you can create a new one. Also, did you try a second server as well?
  17. It didn't feel that way for us. We built a block to stand in and the zombies came from all sides that looked all alike. "Oh look, they come from the north, shoot northwards. Oh look, now they come from the east, shoot eastwards" 😉. We never knew where they were coming from and it didn't matter. Ah, you also missed the information that traps have to be set up so their tops are level to the ground. Then zombies do not pour through that single path but step on new traps, because they think a level ground is faster to traverse than the step down/step up of the hole of a destroyed trap.
  18. He would start by describing his problem and posting the games logfile in the "General Support" section of this forum. In that section there is also a thread that would tell him exactly how to find and post that logfile. EDIT: Actually the QA team would prefer issues posted in the bug report forum rather than the support forum. Thanks! --Roland
  19. You mean when you reinstalled windows you also deleted all your personal files and your account? I had assumed most people would keep their personal directory at least. If you didn't wipe your whole PC completely then the settings I was talking about were possibly not deleted with your reinstall. And a 7D2D reinstall will not delete the settings either I can only say the phenomen you were describing happened to a lot of people changing from A19 to A20 and it seemed to vanish when the settings were cleared with the launcher. So do this anyway even if it just gives us the certainty that it isn't the most probable cause. If it doesn't help come back and read https://community.7daystodie.com/topic/3956-how-to-report-an-issue-please-read-before-creating-new-threads/?do=getNewComment . It tells you how to post a logfile and you should do that to give us more information. Also test whether you have the same problems with local games and other servers.
  20. From the description "max mesh processing" setting influences how many meshes are processed in the background and it says that it influences how much ram is used. It might be a bug in the conversion of that setting to internal behaviour. It might mean that mesh processing is finished faster, not running all the time and leads to more stretches of normal performance but also more pronounced stutters(?). Maybe the developer added a routine that gives less time to each mesh processed the higher that setting is, but for some reason the routine is overcompensating. In other words, I don't have a good theory for that behaviour. 😉
  21. There are hundreds if not thousands of good but still dead games. Yes, when they were an exploit most of them unbalanced their game. When they were later implemented into OTHER games they were also balanced so they actually were not exploits in those other games.
  22. Moved this topic to "General Support" where it belongs. Backup any savegames you want to keep. Then start the game launcher, change to the tools tab, select the tool that clears your configuration data, check all buttons and clear away. Then create a new game
  23. That is how I understood you. And my point is that those other people complaining has very little to do with the developers fixing exploits whenever they discover one. Or see one in a video. Or read about one. We got 1000 shapes now, you will likely find other ways to supply and repair your dart traps. I understood maybe 10% of what you were saying. But regarding speedrunners, a game is dead when only speedrunners play the game.
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