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Found 45 results

  1. Hello, I had an unpleasant situation about 10 minutes ago, I had to save on which I spent a lot of time and decided that I am going to play a little fashion, and then going back all the save has reset. Is it possible to restore it? I am asking for quick answers. Sorry for my bad english but im use translate
  2. Hello, i started a new game to build an underground base and its working well execpte wen zombies are spawned. The games starts to lag and even freezes completly regulary. During blood moon hordes the games crashes easely 5 times. I am surprised not to find anything about that here. Wenn they spawn then don't seem to find any path, just trying to climb the mountain even thow i am under them. I have to bait by running out of the base in order to avoid crashes.
  3. Hello, i noticed that the zombies rarely run strait towards me. It seams like the can only walk in strait lines or in 45° angles to the baseline grid. So if you stand anywhere else they tend to run to your right or to your left instead of strait at you (what i would expect from a zombie), and then sudenly turn and run strait at you. This makes aiming actually rather dificult since there mouvements are dictated by an invisible baseline grid which makes it hard to predict.
  4. Hey all reading this! I have made a list with bugs or features. I will put more on list as i play. https://docs.google.com/document/d/1amlxACQFPjunfwq8praY_E6sW2Po5d1kSjy_7tRj8yY/edit?usp=sharing
  5. My prefab hot key “K” is not opening the prefab menu? I am trying to clear a large area of land fast. Does anyone have a fix, or know another way to open the prefab menu? Alpha 19 (b157)
  6. GunMuse

    GunMuse

    Hello All, Im GunMuse https://youtube.com/GunMuse and owner of RogersRaiders.com A friend just showed me 7D2D and in 3 weeks was hooked more importantly there is so much for an influencer to talk about that really excited me. Latest video is always at https://rogersraiders.com/newvid Did a couple toe dipping to see what numbers looked like and was impressed by the quality of the players. So my first video is on setting up a machine gun nest using solar power and a small walk around my oversized base that i am actually setting up as an in game studio. I have 22k members on RogersRaiders few if NONE have heard of 7D2D. Other Youtubers are welcome to have me promote them from RogersRaiders.com you will find that I don't believe in a bear trap market. Some will like you some will like me but its important that they get what they seek which is information. Well my vid is still uploading as I write this. I Tend to do a schedule release 12pm EST. https://www.youtube.com/watch?v=ZkvS4Yhoyho&feature=youtu.be
  7. I can't seem to be able to play on any server as i'm getting kicked from every one back to the main menu after 10-15 minutes. No information no nothing game just freezes and sends me straight to the menu. Here is the latest output log. What i've tried Disabling modem firewall Allowing the program through the firewall Trying to close as many programs as i could think that might interfere with EAC Verified game files Will try to reinstall the game and will post again if this fixes my problem. output_log__2020-07-02__02-34-59.txt
  8. I do not know English very well. There may be errors in the text. Thank you for your understanding. The first time I saw the trailer for this game, I immediately realized that this is a great game that combines what I really love. Survival, crafting, zombies, destructible, and well-implemented Horde. I don’t know whether you agree with me or not whether the developers of the game will read it or not. But I believe that at the moment there are a lot of unworked things in the game. I want to write a list of things that could be changed and improved. General 1.I really like the buildings in this game. They turn out to be very interesting and very realistic. But after a certain point in the game, you realize that there are not so many large and interesting places on the map and this is a little frustrating. The developers said that the creation of new buildings takes a lot of time. As for me - it is quite possible to make a competition for the best buildings of various sizes and gradually add them to the game. This will facilitate the work of developers and enable the community to prove themselves. 2.Temperature and Weather. The character essentially ignores snow, rain or thunder. It is not right. If the character gets wet, then he must get sick. It is quite hard to move in the snow. And in a thunderstorm it is better not to go into open spaces at all. Thanks to the good interval between the weather - I think it will fit perfectly into the world. 3.Biomes. Perfectly implemented in the game. But I would like to see the expansion of the scorched forest and as a complement the radiation wasteland. This would add the need for a radiation suit. As an option - the coastal zone. 4.Brass. I understand that this is an alloy, but I think that if a player can get steel, then he should not have problems with the melting of brass. In theory, you can add copper and tin as ore. This will expand the gameplay and give the Strength class more meaning. Also, in theory, it will be possible to add bronze tools and the ability to create electrics and mechanical parts. Slowly, costly, in stages. 5.Loot With this, the most interesting. Of course, I can understand everything, but how I find the AK-47 and camouflage clothing in the houses is not very clear. On an ideological level, loot should be where it should be. Military loot at the bases. Civil loot in homes. Loot from stores to stores. This does not apply to special loot chests. Just what's the point of going somewhere far if you can farm cool weapons from ordinary houses or am I wrong? 6. Recently, developers said that they will introduce an animation of grabbing from zombies. I really hope that they learn to work and jaw. I think it will be interesting if you try to grab, hit, bite and shoot at the same time. 6. Recently, developers said that they will introduce an animation of grabbing from zombies. I really hope that they learn to work and jaw. I think it will be interesting if you try to grab, hit, bite and shoot at the same time. 6. Recently, developers said that they will introduce an animation of grabbing from zombies. I really hope that they learn to work and jaw. I think it will be interesting if you try to grab, hit, bite and shoot at the same time. 6. Recently, developers said that they will introduce an animation of grabbing from zombies. I really hope that they learn to work and jaw. I think it will be interesting if you try to grab, hit, bite and shoot at the same time. 7. The appearance of a zombie. Should we expect updates from some other dead friends? The cop, soldier and feral think I have not abandoned the quality model, either. The Character At the time of Alpha 19, in my opinion, all skills are fairly well balanced and useful. Except one. The leader’s perk from the intelligence branch is simply useless. Yes, it gives bonuses. But only to players nearby. I think it can be fixed very simply. Make it a bonus that works for all the people in YOUR team. And yes, it really will mean that it is YOU Leader. Options for quick folding and important slots are sorely lacking. Possibility of dodging / jumping. This will allow the player to dodge strikes or break into him in an unexpected encounter with a zombie or in battle. IDLE, interaction animation, gestures for the character With some settings, the character’s nose and beard begin to peek through clothing or armor. It's a bit strange. Drop Damage Bonus? Or the opportunity to glance at the dead man - to overturn him and soften the fall. Book for heavy weapons. (I like the hammer) Weapons A new weapon for the Fortitude class is the Shield. Tier 1 - Wooden club and hammered shield. Tier 2 - Scrap metal short sword and shield. Tier 3 - Steel sword and shield. LMB - short cut RMB - block. reduces damage taken by the player. Spends stamina to absorb shock. Automatic crossbow with a clip like a Tier 3. Tier 3 for robotic guns. Double barrel and better. Drone Scout for the intellectual. It is controlled by the player who launched it. Armed with weak weapons, but small and convenient to inspect the building \ terrain. Other The ability to tame animals for keeping and breeding? One could safely breed pigs, cows, hens and sheep. Horses. Horses, like animals that a player can tame, saddle and shoot \ beat with them. It would be useful for the initial stage of the game, when the player cannot even create a bicycle. That's all for today. Gather my thoughts and supplement later. Thank you for your attention.
  9. This is my first time posting. I have been playing since A17. I am now on the unstable build, and I play with my husband and friends. We have noticed that the hunger and stamina loss has been greatly increased. My husband has had to change his build to include hunting as he usually is the main miner/crafter and occasional looter. We choose roles to specialize in as we play. I am a looter/cook/farmer, and I am finding it increasingly hard to keep up with the food demands when there are more than two people playing on the server. The number of canned food has been nerfed. With one point in "Luck Looter" I can find up to a dozen eggs while searching for a base, but we almost starved by day 2. We have noticed the air drops have less food and the traders offer less "Buried Supplies" quests. ___________________________________________________________________________________________________ I fully understand that the devs wish to make it challenging but spending all the time foraging/hunting for food means less time for base prep, which spells disaster for horde nights. I have eaten a good breakfast (eggs, home fries, bacon, and toast) at 8 in the morning IRL and done yard work until noon-1 PM before needing to stop for lunch. So, there is no sense in you being reduced to starving when chopping down a couple of trees, scrapping three blocks of a roof, or even putting up railing for fortifications. I feel the stamina/hunger mechanics have been overtuned and need to be scaled back a bit.
  10. I love cross bows, In any game i feel they are amazing to use, but in a game like this the slow fire rate and the reload speed make using archery outside of clearing poi with stealth a bad idea , unless your using explosive arrows/ bolts. A idea i had for a future weapon mod is a Crossbow drum or repeater mod, Allowing the crossbow to carry more then 1 bolt, but would increase the reload time quite a bit. or as a new type of crossbow as well. easiest way to have a "grenade launcher style weapon in this game, load this bad boy with explosive bolts nad let hell loose.
  11. Someone who is good at modding games into vr (not me) should make a 360 vr mod for 7 days to die like Vorpx but actually good.
  12. I just got the game and i got the Error 32. Fixed that now I can't even load all the way to the menu. I get to Loading Particles and it crashes everytime. Help please?
  13. I have a server that is somewhat modded for new zombies and stuff. Moderate difficulty and non eac (with a pw) cuz one of my friends has a linux os. Looking for more people who like to play regularly, are honest and experienced players. preferably you have more than 1k hrs in this game (I'm at over 3.7k hrs). hmu Edit: Add me to steam to chat and join me (I play with 2 other ppl whenever they come on. we use teamspeak)
  14. Just wanted to say thank you to the Devs and the community of 7 days to die. Ever since i got the game and played it for the first time during alpha 15, i was addicted. It was hard for me to move on to other alphas because it seemed like everything was different. Alpha 19 has got me feeling the same feeling i had when i first played 7 Days. Thanks Dev - Lets hope for a successful Public Release!
  15. I enjoy the new music and all but good god can we turn it down so I can hear the game play. I can hear nothing but music. I have tried turning down every music setting and have tried shutting all off. Music still satys the same. Help
  16. Hello, So I've been building a prefab, and when I go to save my work, it says there was an error saving, and the specific message im attaching to the post. I'm not sure how to fix this, so any help would be appreciated. Thanks.
  17. So my thought is we have the ability to make working TV and cameras to make like a surveillance room in bases to see zombies and players outside your perimeter that you set up via cameras could even use the motion detectors instead of using a new asset
  18. Hey everyone, Just wondering if anyone has had similar issues with running unusually high temperatures for CPU and GPU while playing. My temps immediately jump to mid 70's and sometimes 80C and usually within a certain period of time, sometimes an hour, sometimes less, my computer will freeze and I have to restart. I've never had an issue with any other game, temps usually stay below 70 or low 70's with other demanding games such as Bannerlord for example. I would say I have pretty good airflow in my PC, just bought a nice 140mm fan recently which I put directly under my GPU and this didn't seem to help at all. It is of course summer time right now and my room is pretty stuffy with bad air circulation. In the winter time I still had the same issue, but less frequent (I could play a couple of hours or so before this issue would happen). Right now I can play for maybe an hour. Cheers
  19. Hi I bought the game yesterday and was dissapointed when it immediately crashed upon loading and I tried other things that has been suggested and none worked. All my other games will load fine but this one has not loaded at all My PC Specs are Gtx 1050ti AMD athlon x4 950 Thermaltake 430w 2x8 gig ddr4 ram 500 gigabyte hard drive And A320M mobo
  20. As the description says, i cant get my 7 days to die server to show my public IP, only the private. I've opened all the correct ports and such but it still will not work. Its getting on my nerves. Because its only using my private IP address it makes it impossible for a PC outside my network to connect, i've been sitting with this for hours on end trying to find a solution on my own but havnt made much progress. Thank you for your time, and if you have any tips or just a pure solution please help
  21. Hey everyone, I've recently started my own YouTube series of 7dtd videos. I was heavily inspired by the likes of Capp00 and Glock9 but with my own style (as I am not nearly as good at the game as either of those guys). As a result, my videos tend to have a more accidental comedic aspect as I get myself into situations that seemed like a good idea...but ultimately weren't. My first series is called "The Long Road" and it involves me trying to survive long enough to build the ultimate Horde Night base. Come marvel at my ineptitude as I throw spears into the wild blue and miss coyotes over and over with a bow. Oh, and I also thought it might be a good idea to get drunk before recording what was supposed to be the first episode in the series. Not a good move. I'll be updating regularly (2-3 times a week on average) so you can always expect new misadventures. Thanks for taking the time to read this and I look forward to seeing you there. My channel: https://www.youtube.com/channel/UCIQej9ZRNXswAVNLOSpei5A/
  22. Hi! The game is essentially unplayable for me on Windows 10 64-bit because it randomly crashes. I think my specs are up to it considering I have a core i9 9900k with 32GB ram and a RTX 2080 Ti I have attached some crash files. My settings are on Ultra but I have tried with High too and it behaves the same. Motion blur is disabled. Everything else is vanilla. error.log output_log__2020-06-21__13-07-30.txt crash.dmp Attaching another crash I got. Not sure if they're the same (Wasn't sure from looking at the logs) but it happened in the same manner so. error.log output_log__2020-06-19__22-43-43.txt crash.dmp I just realized I put this in the wrong forum. I intended to put it in Bug Reports. Damn.
  23. Been trying to figure this out for a while now; there is no option to make wedges other than the wedge tips. Any help would be appreciated.
  24. Im currently trying to do a small gameplay overhaul for 7 days to die simmilar to Romero-ish but a bit more leaning towards Resident Evil. in this overhaul i want zombies to be able to tank an infinite amount of gun and melee damage and the only way to kill them is to get a critical headshot. The Reason i want to do this specific overhaul is because i want zombies to not give a @%$*#! about any kind of damage unless it completely destroys their head or another body part because it seams odd to me that a zombie would die from getting shot in the leg. In other words: this overhaul is supposed to be a complete gorefest with exploding heads and limbs all over the place. To make this overhaul fun to play i need a reliable way to call upon critical hits without making it a 100% chance on every headshot because i do want every weapon to require its own amount of headshots to finish off a zombie. I could propably archieve this by adding a buff to the zombie once he gets hit by you. So if you use a pistol and you do a headshot it would apply the "HeadDamage5" buff if the zombie gets the same buff again it will result in the "HeadDamage4" Buff ones it reaches "HeadDamage1" the buff will apply a 100% critical hit chance for headshots if you use an AK it could apply the "HeadDamage3" Buff on the first hit so it would require less headshots. but that doesnt work for shotguns because all the pellets will hit at the same time so i need some command to tell the game that only if say 6 pellets of buckshot hit the head you will get a guaranteed critical. i would eventually have to just work with headshot multipliers like Romero-ish does but i really want to use the critical hits because it would just be awesome if every single point blank shot with a shotgun would explode the zombies head but if i leave it at the current random chance it means that even 1 pellet at 20 meters distance hitting the head could result in a critical wich would look odd and be slightly unbalanced in this new overhaul. The 44 Magnum, Sniper and Hunting Rifle will most likely get 100% chances on headshots out of the box but their range and arm/leg damage will vary. if it really turns out to work how I imagine it I could also implement stun and stumble effects into this system so for example if a zombie reaches "LeftLegDamage3" it could result in him falling over. Explosives and Fire would be Excluded from this system but i would propably rebalance them to be more powerfull and Rare/Expansive. And pls dont just say keep the random criticals and stuns because RNG just isnt fun. Also all the values above are just examples i dont know yet if the pistol should require 6 headshots while the Ak needs 3 im figuring that out later. If anyone has a solution for the shotgun problem i described pls post it below.
  25. Hi, Me and my friends have been playing on my hosted dedicated server. we got the blood moon on day 7 which featured Thunder followed by a wave of zombies and a very visible red moon. However today we played day 14 and nothing happened. and i mean nothing, there was no thunder, no red moon and no zombies spawned :( We tried logging out at around midnight on day 14 too, no luck I have attached the logs for both client and server for Day 14 -> 15 Please can you tell us why this happened, i am worried that the game is broken and there will be no more horde nights. Server Info: Hosting Provider : Nitrado Game Version : A18.4(b4) Player slots: 4 Thanks server_output_log__2020-06-11__20-34-46.txt server_output_log__2020-06-11__21-56-24.txt client_ output_log__2020-06-11__20-37-06.txt client_output_log__2020-06-11__21-56-49.txt
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