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  1. This mod is derived from "Tristam's TacticalAction" mod. I removed a ton of unused and broken items and added a lot of missing items/features. A lot of legacy code and references were removed so it is truly just the guns and ammo now. I have since made so many changes that it warants the renaming from "TacticalAction ViperInfinity" to "Tactical Weapons". This mod adds various ranged weapons, mods, and scopes while maintaining most of the vanilla features or expanding on them. You can craft these new items at the Ammo Bench (New workstation). All credits to IvanDX for the original mod and Tristam. You can safely delete TacticalAction from your mod folder and replace it with this. If you used the TAmod modification or the Scope4xACOG_TA31_bacmod then make sure you log in and delete those items before replacing TacticalAction Downloads Tactical Weapons SMX UI Patch Backup Nexus Mirror Install in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods Features New Mods! New Scopes! New Weapons!!! Complete Animations! Pistols MK23 Colt 1911 USP 9 P99 Beretta 93R Glock 18C Desert Eagle Raging Bull Colt M1873 SMG's MP5N MP5SD UMP KRISS Vector Shotguns M4 Super 90 SPAS12 S686 Saiga12K AA12 Assault Rifles M4A1 HK416 ACR AUG A3 G36KV SCAR L SCAR H M16A4 SA580SW Machine Guns Gatling Guns M60E4 M249 Rifles Winchester M1894 Kar98K M1 Garand M14 EBR Snipers M110 AWP MSG90A1 M82A1 Explosive Guns T1M79 China Lake MGL140 ToDo List Align some scopes and fix projected laser dot location on some weapons (Mostly assault rifles). Rework scope attachment system within the mod to bring it in-line with vanilla and remove remaining chinese text popup installation on weapons. Rework names and descriptions for various items Add more weapons like the P90 Changelog 2/5/22 Removed all pop-up chinese text when swapping to any weapon Renamed mod to Tactical Weapons some scopes also no longer install the chinese text pop up when equiped added proper groups to all weapons in items.xml Added vanilla laser sight effects to modded laser sight (non-toggable) Added vanilla light effects to modded light attachment (toggable) Fixed all weapon animations and added missing ones Removed a lot of unused particle effects and animations from all gun animations Removed un-needed XML code for attachments Replaced non-vanilla muzzle flashes All ammo and weapons show up in the proper spots in the UI Removed metal ammo boxes, ammo bundles, and ammo crates Removed TA pad modification, duplicate Scope4xACOG_TA31 modification Changed ammo bench icon to avoid confusion on where items need to be crafted Removed duplicate/unusable recipes Added missing recipes 1/29/22 My friends are really enjoying my modified TacticalAction changes so I probably will continue this past this point until it is different enough to be called something else. Removed multiple versions of the M1 Garand Fixed TacticalAction mods not unlocking properly( bipod, grip, etc…) Added several missing modifier tags to Tactical Action weapons Added proper modifier tags to all TacticalAction mods Removed custom stack counts and economic values (all were at 1 for stacks) for mods by adding in the vanilla template Removed zeroing mod Added appropriate vanilla mods to list of compatible attachments for TacticalAction guns Made the XML’s a bit more readable Raging bull revolver is now considered a revolver Added modified traders and loot xml’s from Kingston621 Added a the general silencer schematic to the lootpool Added AdvancedScopes schematic to the lootpool Removed Bipod from MGT3M60E4 picture Fixed MP5 and UMP scopes Modified hold type for 686 shotgun to help fit it in the hands a little better. Still looks wrong but it’s not as wrong anymore. Increased compatibility with other mods in regards to how it adds these modded items. 1/28/22 Removed menu elements for SMX compatibility Removed unused cooking stations Modified the ammo bench to work with SMX Removed Radio, psi, and food references Removed howling noises and other added non-weapon related noises Removed Light Sticks Removed non-weapon and non-ammo images Removed many unused items Removed a lot of legacy code
  2. Every time i try to start a new game, continue a game, or join a game i get the error XMLException: Root Element is Missing. I have tried all of the usual methods of fixing this including reinstalling the game, verifying files, erasing all saved data and nothing has seemed to work. Any ideas as to how to fix this? Any help would be much appreciated, thanks.
  3. I've to Host Dedicated Server from Steam, The server is appear on serverlist, And I have try to join server by Xbox Game Pass client the server tell "Could not retrieve server ID". But my friend join my server on Steam version is worked properly. This is a problem from my server or xbox client?
  4. Zombies are respawning inside my base where it's marked as claimed área, on blood moons. I hope in the next update they fix this!
  5. I am playing the Game Pass version of the game and when the game loads I get these line of red text and the game does not load! I did this with an exsisting world and a new world. Please assist! Image of issue: https://ibb.co/y0hFPFX
  6. Is this possible? I'm admin for a dedicated server and I'm just curious if it's possible to change these stats on players. My interest in this is to keep track of PvP kills/deaths. So far all I'm aware of for tools to use in this aspect is searching the server logs for individual events. And in a clan war with 10v10 or more ... That's quite a few events.
  7. // GREETINGS // Welcome to the new and improved SMX series for 7 Days to Die - Alpha 20. The goal with this mod is to give the entire 7 Days to Die user interface an extreme makeover an refashion it into how I believe the user interface for the game should be experienced. SMX consist of several modlets which can be broken down into three separate mods: SMXhud, SMXmenu and SMXui. These are all stand alone and can be used separately or, as is the intention, together with the other two and all three mods combined is what makes the SMX experience complete! In addition we have the core, the main modlet if you will, SMXlib. This is a library modlet and even though it makes very little changes on its own it holds all the assets that the other mods need to function. Because of this it is a mandatory modlet that will need to be downloaded and installed no matter which of the other ones you choose to use. SMX tries to create an experience as close up towards the vanilla user interface as possible. With little to no changes that can disrupt the balance of the game. The only exception being the extra slot on the crafting queue which is there to make the design fit and hardly disrupts game balance! Then we have the optional modlets. We are aware that some people want the extra bling bling, and as such we offer these as optional downloads that can be installed alongside the main modlets from each series to expand upon the features from vanilla. We offer official optional downloads such as: Target Health Bar, Bigger Bags and a Third Forge Slot. Other optional modlets and compatibility patches might become available from other mod authors. We hope you will enjoy playing 7 Days to Die with the new experience that SMX brings to the table. Have fun! - The SMX team. // TERMS OF USE // You are allowed to use these modlets as is for your own personal use and/or on a server you run and/or administrate. You are under no circumstance allowed to distribute any SMX and/or ZMX branded modlets without written consent from the main developer. If you wish to distribute SMX and/or ZMX branded modlets as part of your own project and consent have been given you are required to do so in such a way so that all the files of the SMX and/or ZMX modlet or modlets in question remain unaltered and you cannot under any circumstance claim credit for creating the modlet or modlets or any of the files provided with it/them. If consent is given you are required to make any changes as a new modlet that injects into the modlet in question and keeping load order in mind it is to be named so that it loads AFTER the original modlet. The original modlet shall be distributed as is with no change to its files what so ever. If consent is given it is only given on a case to case basis and those that receive consent cannot pass that consent on to another party or project. Nor will the consent pass on to other creators that opt to include consented work into their project. You are not allowed to use any of the assets bundled with SMX and/or ZMX branded modlets in other projects. This restriction applies to all files that the SMX and/or ZMX modlets consist of. EXCEPTION: The content of the Harmony folder is to be considered open source and can be used freely as long as the original credit comments within the files are not removed or altered other than adding to. You are required to seek special consent from the main developer should you wish to make changes to any asset files provided with the SMX and/or ZMX branded modlets. You are required to inform the main developer when your project that contains any SMX and/or ZMX modlet or modlets have been made available to the public. // MEET THE TEAM // As of A20 I decided to move SMX into the lands of Harmony and with that digging even deeper into what we can do with modding the game. This requires knowledge that I do not possess enough of to be able to continue working on this on my own. As a result the team has grown and we have added some supernerds that know this stuff. Main Credits: Sirillion (main developer/designer/xml/coding) sphereii (developer/coding) TormentedEmu (developer/coding) Laydor (developer/coding), Contributors: Mumpfy(art) // SUPPORT THE DEVELOPMENT // All SMX branded mods and modlets will forever be free of charge and available for everyone to download and enjoy. We do however from time to time get questions from users on how they can donate to support the development. The purpose of this link is nothing more than a way for us to cater to those that want to make a donation. You should under no circumstance feel obligated to do so, but if you do decide to do it we want you to know that is comes greatly appreciated. Donation or not we would like to extend a thank you to all that download and use the different SMX mods, we hope you enjoy them as much as we do making them. If you feel like making a donation to support the development of the SMX branded modifications, click the image below or scan the QR code. // DO YOU NEED SUPPORT? // We strive to make SMX in the best possible way and try to make user actions with it as smooth as possible. But we are still here to answer questions if you run into problems with it or it's installation procedure. Please, do not hesitate to contact us for any issue, big or small, we just ask you to run this simple checklist before coming to ask us for help and just maybe you will be able to help yourself first. Did you install all the downloaded folders? Do note that SMXhud and SMXui both have an additional folder that needs installing. (ZMXhudCP and ZMXuiCP) Did you install SMXlib? This modlet contains all the assets (custom graphics) we use and without this your UI will be mostly transparent. Did you check the folder hierarchy and made sure you didn't install the modlets too deep? Did you disable ALL other mods or modlets and then try again to see if the problem still exists? (Be careful with this, backup your save!) Did you check the support sites to see if anyone else have had the same problem recently? If you ran this checklist and still need our support please contact us on one of the links below or just post in this thread. But please, only post on one of the support channels. Pick one and stick with it as we do monitor all of them and having to answer the same thing on several sites just leads to confusion. // INSTALLATION AND REMOVAL PROCEDURES // First and foremost, the most important thing you need to do with SMX in A20: >> !!TURN OFF EAC!! << Backup your save game before installing ANY mods to the game. We don't expect SMX to cause any issues, it is just good practice! Download the mod or mods you want to install from the list below. Decompress the downloaded files with WinRAR or a compatible compression software like 7zip. Copy or move the Mods folder you just decompressed into your 7 Days to Die installation folder. Overwrite if prompted. Verify your install by checking that the ModInfo.xml file is located in this Hierarchy: "\Mods\modletname\ModInfo.xml" Remove by deleting the modlet folder in question from within the Mods folder. // DOWNLOAD LOCATIONS // SMX modlets can be downloaded from Nexusmods (our main site) or GitHub. Alternatively it can be installed via the 7 Days to Die Mod Launcher by sphereii. When opting to use Nexusmods or GitHub you will have to do the installation manually by following the procedure above. When opting to use the Mod Launcher the installation procedure will be more automated but you will need to make sure that all the different modlets are installed as you won't get nested downloads like from the other two. Please note that the Mod Launcher is a separate piece of software that you will need to download and install on your system and then setup properly before downloading mods and modlets with it. The link below is to the main Mod Launcher web page. Follow the links below to go to the download sites and then select which mods to download from there. // SMXhud - THE HUD REPLACEMENT MODLET // SMXhud changes the game HUD. Everything you see on the interface while running around in the game world is part of the HUD experience. The purpose of SMXhud is to change that part of the user interface and change it into a more horror like and gritty art style all while trying to be as informative as possible but not intrusive. SMXhud - The Base HUD conversion. ZMXhudCPTHB - Enables the Target Health Bar for SMXhud. (Install optional modlet ZMXhudCPTHB to get the target health bar) // SMXmenu - THE MENU REPLACEMENT MODLET // SMXmenu changes the game menus. Everything you see when you start the game or when navigating the different options and settings is part of the menu experience. The purpose of SMXmenu is to extend the art style and feeling from the HUD into the menus and to supplement SMXhud to create the SMX experience. SMXmenu - The Main Menu conversion. SMXmenu - The In-Game Menu conversion. SMXmenu - Video Settings Window. ( !! NOT YET AVAILABLE IN A20 - COMING !! ) // SMXui - THE UI REPLACEMENT MODLET // SMXui is an extension of SMXhud and SMXmenu and will bring the art style over to the rest of the user interface. We've tried to maintain as close a relation to the vanilla interface as possible but we have also granted ourselves some artistic freedom when it comes to some areas. It deviates from vanilla with the fifth crafting queue slot which I added to make it fit the overall design better. The other changes we made are all optional like the third forge slot, the target health bar and the big bag conversion modlets for those that want a bit bigger bags. SMXui - The forge with the third forge slot enabled. (Install optional modlet ZMXuiCPTFS to get the third forge slot and ZMXuiCPBBM to get the bigger backpack) SMXui - Totally reworked skills windows. The goal was to make it look like a talent screen. ( !! NOT YET AVAILABLE IN A20 - COMING !! ) SMXui - Trader Conversation Window. SMXui - Character Screen Window with normal backpack and the item info window. SMXui - Vehicle Window with normal backpack and empty info window. SMXui - Map Windows with increased map texture and 48 fully configurable waypoint icons.. // SMX - THE OPTIONAL MODLETS // SMX sports a variety of optional modlets. Some are meant as small QoL additions to the vanilla experience like the third forge slot and the target health bar while others are meant as pure extensions that push the vanilla experience out of balance. ZMXuiCPBBM - A scrollable big bag mod for SMXui. It has 100 slots and adds search functions to the backpack, containers and vehicle storages.
  8. The Hunting Rifle Scope in 7 Days to Die makes no sense and ruins the look of the gun.. I last played this game before recently when Alpha 18 was out and haven't played since until this week. Upon re-downloading the game I started a new survival world in Alpha 20.5 and made some fair progression, and I noticed that all the gun models had changed along with a new weapon tier. I do not object to the new models at all, but the sight equipment on them drives me nuts. Most guns when you equip a red dot or a scope have a reasonable and believable variation of the scope to fit the gun and make it look like it was made for said gun, but the 2-8x scope on the Hunting Rifle is just ridiculous. There is a perfectly normal hunting rifle-spec scope sitting on top of the gun which would look good on its own and be believably made for the gun, but the fact that there is a hideous soup can tied into the scope with string seemingly serving no purpose makes it the worst eyesore to come out of this game that I've seen. Where as other guns of this tier get normal scopes such as the Russian looking scope on the AK47 Machine Gun and the EOTECH Holographic sight on the Pump Shotgun, so why try to make this one look especially hand made and ruin it? Is it realistic to think that players would be more likely to find an EOTECH military-grade weapon optic than a basic hunting rifle scope? This ruined the gun's scope for me and I run iron sights on the gun now since it looks great on its own and the fixed zoom sensitivity means I can still hit my shots on animals from long range with 1x sights, but it would be great to be able to use the scope without making my gun harder to look at than a Logan Paul YouTube video. Has anyone else noticed this? And if so do you agree? The hunting rifle has for a long time been one of my favorite weapons in the game and one I always thought was cool, but why ruin its look with this goofy scope mod just to look unique.
  9. [ WickedNinjaGames Presents: 7 Days to Die ] For detailed information on our servers and settings please check out our website here: https://wickedninjagames.com/ Server Features (Not an exclusive list) Cloud Dukes Storage (Deposit and withdraw Dukes anywhere) Online Maps Vote Rewards Supporter Perks Game Difficulty 2 (3 on Horde servers) Airdrop Hours 72 Loot Respawn Days 28 Land Claims 1 (2 on Horde servers) Darkness Falls Land Claims 2 (3 on Horde servers) Claim Size 71 Claim Decay Time 30 Days Claim Protection 100% Optional Bloodmoons - Inject yourself with an experimental serum to remove yourself from the bloodmoon calculations! [ Connection Information (EU) ] PvE – No Horde - steam://connect/7d1.wngplay.com:26900 PvE – Darkness Falls - No Horde - steam://connect/7d1.wngplay.com:26910 [ Our Semi Vanilla Mods (DarknessFalls is unaltered) ] HUD PLUS Ana Vehicle Respawner Guccis Go-solar Harry's Better Supply Drops Zombie Hit Bar Reasonable Large Stacks Khane's 3 Slot Forge Khane's 12 Slot Crafting Queue Khane's 96 BBM (96 Slot Backpack) Khane's Dangerous Cities (No Bloodmoon server) WNG Mod (Generator holds 7,200 fuel (No Bloodmoon server) SDeco Stuff SWorking Stuff (Working Stoves, Taps, Lights) [ Any questions? Come and chat ] Join us on discord! https://discord.gg/wng
  10. When playing the game I got the fatigued debuff and noticed that both the name and the description for this effect doesn't have a polish translation.
  11. ntaklive

    Backup Mod

    Backup Mod by ntaklive Description This modlet makes it possible to automatically backup and restore your game saves. Settings You can configure the modlet by modifying the 'settings.json' file. If you changed the configuration when you were in game, you should re-enter to your world to apply changed settings. { "General": { // Backups limit // Default: 10 "BackupsLimit": 10, // Custom backups folder path // IMPORTANT: You must escape all '\' characters or use '/' // Example: "C:\\7DaysToDie\\Backups" // Default: "" "CustomBackupsFolder": "" }, "AutoBackup": { // Is automatic backup enabled // Default: true "Enabled": true, // Auto backup delay (seconds) // Default: 1200 (20 minutes) "Delay": 1200 }, "Archive": { // Keep the last backup of the day "Enabled": false, // Backups limit // Default: 10 "BackupsLimit": 10, // Custom archive folder path. // IMPORTANT: You must escape all '\' characters or use '/' // Example: "C:\\7DaysToDie\\Archive". // Default: "" "CustomArchiveFolder": "" }, "Events": { // Backup when entering the world // Default: true "BackupOnWorldLoaded": true }, "Utilities": { // Chat notifications // Default: true "ChatNotificationsEnabled": true } } By default, your backups for each save will be saved in the '%AppData%/Roaming/7DaysToDie/Backups/%WorldName%/%SaveName%' folder and your archived backups for each save will be saved in the '%AppData%/Roaming/7DaysToDie/Archive/%WorldName%/%SaveName%' folder. Commands You can use the 'backup' command or its shortened version - the 'bp' command 'backup' - perform a forceful backup 'backup info' - show the current configuration of the mod 'backup list' - show all available backups 'backup restore' - restore a save from a backup 'backup delete' - delete a backup Installation 1. Extract the downloaded .zip archive 2. Move the extracted 'BackupMod' folder to your 'Mods' folder Compatibility Required game version: Alpha 20 EAC Compatibility Server only. To load in single-player mode, you must disable EAC. Download GitHub Support I hope this mod will be useful to someone 😛
  12. Been having an issue connecting to my friends server. Originally we were fine with me logging in but this last week it's been having back and forth issues. Originally it seemed like it was EAC issues, so we disabled EAC on the server and it seemed to fix, but then a day later had the same login issue but a different error. The errors consist of either EAC related, object not assigned to a proper object type issue, and countless other things. I've tried uninstalling and reinstalling, i've tried restarting PC, i've tried restarting the router, i've tried port forwarding on the firewall and router, i even told the firewall to allow the game as well as the server ip through, we even told the server to not block any kind of connections to it. But nothing seems to stick, however it seems it's only happening to me, all of our other friends seem to have no issue logging into the server. So i'm not sure if it's a setting i need to change or if it's something else. Any help on this matter would be appreciated. I've attached the link to the latest log i had when i attempted to login after we disabled EAC again. https://pastebin.com/xyA2XvZV
  13. So I was just getting back into 7D2D after not playing for a bit and started up a new Navesgane singleplayer game. A few minutes after loading in the game froze then crashed a few minutes later, showing a unity 'pop-up' screen with a loading bar, the 7D2D logo, and a red exclamation mark. At first I thought it was a one-off thing but it kept happening. So I followed the stickied post about clearing A19 data and made yet another new game, but even that didn't work. Now I've validated the game files, updated windows, uninstalled and reinstalled, and once again, it crashes. It seems to happen within the first 10 minutes of playing, though I was able to get around 25 minutes in once. I finally decided to check the logs and found some errors regarding D3D11 and failing to create render textures/buffers (see output log). I've searched through the forums and online and can't find any fixes except with Nvidia driver problems, but I have a AMD graphics card. Hopefully someone has a fix, I'd really love to play this game again. I can include the crash log as well if it helps. Output log
  14. Hello, After the current gameupdate 20.4 (b42) i have an issue on the multiplayer server i am playing (and co-admining) on. At first, everything worked with the new version. After playing a few hours, the console popped up with thes flollowing errors, which causes that boxes can't be opened anymore (nothing happens when pressing 'e') and the sound of jumping and walking is also gone. The nature sound is still there. ERR NCSimple_Serializer (ch=0) EXC Memory stream is not expendable I quit the game, restarted it and after i am loggin in the game and doing nothing, a few seconds (5-10) later the same 2 errors pop up in the console. I deleted the mapdata of this server with the launcher, rebooted my machine and connected again. The map downloaded completely, but after a few seconds the 2 errors popped up again. Now i am out of ideas what to do and can't play anymore. Any pointers to what is going on there? In the server log are no entries connected to this problem, it seems to be locally only. Outputlog -> https://pastebin.com/BsWfACg8 I just validated my gamefiles via Steam, reconnected and did nothing (just staring at the screen) after i was logged in and after 17 seconds the 2 errors appeared again.
  15. Hello there, I installed the game and tried to generate a new world. When I had to choose my player skin I got a lot of errors and the skin was not visible. I also can't create a new world because I got so many errors in the console. Here are the logs (posting it on my own website because all the free hosts are limited): https://m170.dev/clientlogs
  16. Hi All, Specs: CPU: Ryzen 9 3900x @4.20GHz GPU: MSI RTX 2070 Super 8 GB RAM: 64GB @3200Mhz Storage: 1TB Blue WD SSD @450 rw/s speed Power Supply: Thermaltake 1200w Platinum Plus rating (because I intended to buy a RTX 3090 when they released) OS: Windows 10 Home Playing on 8k random generated map. I am the host of a 6 person friend group that play fairly often and while they seem to have great performance throughout the game I am getting 15-20 fps through most of it. But with my resource monitors on I am noticing my GPU, CPU, and RAM never go beyond 30% utilization. I have seen multiple threads of people being told it is a bottleneck issue at some part in their computer, but I specifically built this pc to handle servers of games like this or ARK. I turned "power management" in nvidia control panel to "maximum performance" for 7 DTD, but still never breach the 30% usage, while at least getting boosted to 30-40fps. My PC also stays cool enough to the point where my GPU fans don't even bother spinning, hardly ever going over 60 degrees Celsius. I'll get a lag spike and look over to my GPU and see the fans aren't spinning and my GPU utilization is under 20% sometimes during spikes. My home is typically kept at a 65 degrees Fahrenheit and my pc has 9 fans (4 intake, 5 exhaust) and AIO 360mm radiator liquid cooling which are 3 of the intake fans. Is there anything else I could check? I've tested my GPU across other games and it will run as hard as it needs to to get to 60fps with much more demanding games, and even at 4k. Benchmarked it across many games and at userbenchmark.com and got over 100% in everything but desktop (98%). I've hosted valheim for the same 6 players at 60fps 4k with absolutely no problems. An additional question I have is, would running a dedicated server off my pc be a viable solution? I've seen the game run 60fps+ no problem when I'm not the host, but for some reason as soon as I'm the host I am hitting walls. I will still technically be the host but maybe the server will start to actually use my CPU and RAM properly instead of capping itself while hosting regularly in game? Any help is greatly appreciated!
  17. I was able to play a couple days ago since then nothing has worked for me I've delete all my game data I've cleared it deleted all my saves verified my files on steam uninstalled and reinstalled the game as 20.5 and 20.4 I've tried loading it with and without the anti cheat on (all in SP). I'm unable to even create or edit characters ( When I click on player profile from the menus I get EXC IndexOutOfRangeException: Index was outside the bounds of array. Which I'm unable to do anything but alt tab and close the game) Proceed to try to load up a world to get my output logs for the post and repeatedly get the EXC NullReferenceException: Object of reference not set to an instance of an object. (on creating player loading screen)
  18. Hello, I am contacting you because my friend can't join my game and can't launch a game himself recently. He has uninstalled and reinstalled the game but nothing works, so I am forced to ask you for help. I am attaching a screenshot of what is displayed on my friend's screen when he tries to join a game or when he creates a game. Sincerely
  19. Hello 7DtD community! First time posting here. So, hello sweet awesome 7DtD community! 😁 I want to tweak a few things with the console window (the one that appears when you hit F1). But i have a hard time finding the .xml file that handles this. I have looked at all the files in the ConfigsDump directory. Including the two subdirectories XUi and XUi_Common. Tried various search keywords. Still can't find the darn thing! At this point I probably just staring blindly at the code. When the answer is in front of me. %AppData%\7DaysToDie\Saves\Navezgane\Tcip\ConfigsDump\ %AppData%\7DaysToDie\Saves\Navezgane\Tcip\ConfigsDump\XUi %AppData%\7DaysToDie\Saves\Navezgane\Tcip\ConfigsDump\XUi_Common
  20. My wife and I are trying to play together but she has the game on Game Pass while I have it on Steam. We cannot find each other's servers and I cannot find any answers, Can we play together?
  21. Ztensity's Functional Elevator Redesigning Guppycur's Elevator for A20.3 (Permission Granted by Guppycur) Assets Purchased for Release INTRODUCTION Originally designed for Alpha 18 with compatibility for Alpha 17 by Guppycur, the Working Elevator modlet received its next iteration during A19. Similarly, to the original mod, this elevator only moves from one floor to the next across roughly 2 flights, while also taking up 3 blocks wide, 7 blocks high and 3 blocks deep (x,y,z). This Version of the Elevator Contains the Following Tweaks & New Features: Tweaked animations that not only allow for more time to enter/exit the elevator but will also be closed and on the bottom floor when placed. There are also new sound effects and visual effects embedded into the animations for added immersion. The elevator has added colliders for simplicity and better immersion, while also being slightly thinned for better spacing around blocks and plates. There is now an official recipe with resource requirements for crafting the elevator at the workbench alongside the ability to get a portion of resources back when using a wrench to destroy the elevator. Added an official title and description for the elevator, while removing select, unneeded files for a smaller download. By adding colliders and thinning out the elevator, this not only makes it, so the player does not have to worry about building right next to the elevator, but it also prevents the player from accidentally falling out of the elevator while in use or while in the elevator. Download Functional Elevator Here Nexus Mods: https://www.nexusmods.com/7daystodie/mods/1332/ YouTube Showcase: https://www.youtube.com/ztensity/functional-elevator-showcase Functional Elevator Available on Mod Launcher! Download Here REQUIREMENTS As detailed by Guppycur, the shaft requirements are actually 10 blocks high (including floor and ceiling), 5 blocks wide (1 and 5 are the left right walls) and 5 blocks deep (1 and 5 are the front/rear walls). Think about it like x,y,z. This will be made even easier if the elevator is just placed first and then you build around it. For building purposes, use the horizontal plates (concrete or otherwise) and select advanced rotations. Then rotate the plate so it's against a block. Use these plates with standard sized 1x1x1 blocks to build the shaft for the elevator. Finally, just as the original version, if a player is still using Alpha 17, Alpha 18 or earlier versions of Alpha 19, this should still be compatible with those versions. However, this modlet has been designed for compatibility with 7 Days to Die's latest stable, which is currently Alpha 19.3b6. FUTURE UPDATES In the coming weeks to months, I may expand on this modlet as a series of "rising devices" as suggested by Guppycur himself. The next update I'd likely implement however, would be adding in a similar elevator that will take you up three flights or higher. My ideas for the future would be focused on hotel POIs, so players could even make a massive hotel a home using devices like elevators, escalators and so on. CREDITS All assets used come from a purchased package from Nifty Studios via Unity. On the other hand, a portion of the animations designed, and layout of the elevators was put together by Guppycur when he originally bought the assets for A18. Not only did I get permission to rework and re-release Guppycur's work on animations and the elevator layout from Guppycur himself, but I made sure to purchase those same assets again myself for rights to share this modlet on Nexus Mods, the 7 Days to Die Forums and the 7 Days to Die Mod Launcher here. Join Guppy's Unofficial 7 Days to Die Modding Discord Server to join the community and get help playing with mods and creating them too! Ztensity
  22. I'm trying to start a new game and getting this error. It happens with a random map or the built ins. I've validated the files and uninstalled/installed the game. I also removed any mods and still getting the error. When i start the game, it waterfalls exc nullreferenceexception: Object reference not set to an instance of an object errors and does nothing. Mono path[0] = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87) Vendor: VRAM: 8010 MB Driver: 30.0.15.1179 Begin MonoManager ReloadAssembly - Completed reload, in 0.112 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.709900 ms 2022-05-14T22:35:29 0.016 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit 2022-05-14T22:35:29 0.017 INF System information: 2022-05-14T22:35:29 0.017 INF OS: Windows 10 (10.0.19044) 64bit 2022-05-14T22:35:29 0.017 INF CPU: AMD Ryzen 7 3800X 8-Core Processor (cores: 16) 2022-05-14T22:35:29 0.017 INF RAM: 32716 MB 2022-05-14T22:35:29 0.018 INF GPU: NVIDIA GeForce RTX 2080 (8010 MB) 2022-05-14T22:35:29 0.020 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-05-14T22:35:29 0.041 INF Last played version: Alpha 20.4 2022-05-14T22:35:29 0.042 INF Local UTC offset: -5 hours 2022-05-14T22:35:29 0.060 INF Command line arguments: D:\SteamLibrary\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Grant\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-14__22-35-28.txt 2022-05-14T22:35:29 0.070 INF [Platform] Init 2022-05-14T22:35:29 0.110 INF [Platform] Using native platform: Steam 2022-05-14T22:35:29 0.112 INF [Platform] Using cross platform: EOS 2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: Steam 2022-05-14T22:35:29 0.112 INF [Platform] Using server platform: XBL 2022-05-14T22:35:29 0.118 INF Starting PlayerInputManager... Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-05-14T22:35:29 0.289 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-05-14T22:35:29 0.302 INF [Platform] Initializing Steam 2022-05-14T22:35:29 0.432 INF [Steamworks.NET] SteamAPI_Init() ok 2022-05-14T22:35:29 0.437 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-05-14T22:35:29 0.437 INF [Platform] Initializing EOS 2022-05-14T22:35:29 0.458 INF [EOS] Initialize: Success 2022-05-14T22:35:29 0.475 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-05-14T22:35:29 0.479 INF [Platform] Initializing XBL 2022-05-14T22:35:30 0.645 INF Localization language from platform: english 2022-05-14T22:35:30 0.647 INF Texture quality is set to 0 2022-05-14T22:35:30 0.648 INF Precaching... 2022-05-14T22:35:30 0.649 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-05-14T22:35:30 0.995 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-05-14T22:35:30 0.998 INF Precaching file: Data/Bundles/blocktextureatlases 2022-05-14T22:35:30 1.237 INF Precaching file: Data/Bundles/terraintextures 2022-05-14T22:35:30 1.516 INF Precaching done 2022-05-14T22:35:31 2.034 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.857100 ms 2022-05-14T22:35:31 2.105 INF [GSM] Singleton Initialized... 2022-05-14T22:35:31 2.114 INF Awake IsFocused: True 2022-05-14T22:35:31 2.114 INF Awake 2022-05-14T22:35:31 2.154 INF Occlusion: Awake 2022-05-14T22:35:31 2.163 INF ApplyAllOptions streaming budget 7209 MB 2022-05-14T22:35:31 2.163 INF ApplyAllOptions current screen 3440 x 1440, 120hz, window 3440 x 1440, mode FullScreenWindow 2022-05-14T22:35:31 2.164 INF Texture quality is set to 0 2022-05-14T22:35:31 2.165 INF ApplyTextureFilter 2, AF Enable 2022-05-14T22:35:31 2.166 INF ApplyTerrainOptions 2 2022-05-14T22:35:31 2.302 INF [MODS] Start loading from: D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods 2022-05-14T22:35:31 2.307 INF [MODS] Trying to load from folder: AAA-10 Skill Points Per Level-550-1-1-1600054846 2022-05-14T22:35:31 2.343 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1) 2022-05-14T22:35:31 2.343 INF [MODS] Trying to load from folder: AAB-30KStacks.zip-157-1-1-1570524687 2022-05-14T22:35:31 2.348 INF [MODS] Loaded Mod: 30K-itemstack (1.1) 2022-05-14T22:35:31 2.348 INF [MODS] Trying to load from folder: AAC-A18 Bigger Backpack-305-18-0-1570498389 2022-05-14T22:35:31 2.351 INF [MODS] Loaded Mod: Backpack (2.0) 2022-05-14T22:35:31 2.351 INF [MODS] Trying to load from folder: AAD-Faster Smelting-635-3-0-1640919085 2022-05-14T22:35:31 2.354 INF [MODS] Loaded Mod: FasterSmelting (3.0) 2022-05-14T22:35:31 2.354 INF [MODS] Trying to load from folder: AAE-A20 AGF - HUDPlus-870-1-4-1-1646795996 2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: AGF-HUDPlus (1.4.1) 2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAF-Firearms Expansion 4.7-1335-1-7-1649976243 2022-05-14T22:35:31 2.356 INF [MODS] Loaded Mod: FirearmsExpansion4 (A19) 2022-05-14T22:35:31 2.356 INF [MODS] Trying to load from folder: AAG-All Items In Shop v1.6-93-1-6.1 2022-05-14T22:35:31 2.357 WRN [MODS] Folder AAG-All Items In Shop v1.6-93-1-6.1 does not contain a ModInfo.xml, ignoring 2022-05-14T22:35:31 2.357 WRN [MODS] Failed loading mod from folder: AAG-All Items In Shop v1.6-93-1-6.1 2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AaronG85-2Points 2022-05-14T22:35:31 2.357 INF [MODS] Loaded Mod: AaronG85 - 2 Points (1.0) 2022-05-14T22:35:31 2.357 INF [MODS] Trying to load from folder: AutoBots_A19_2021May29 2022-05-14T22:35:31 2.358 INF [MODS] Loaded Mod: AutoBots (A19) 2022-05-14T22:35:31 2.358 INF [MODS] Trying to load from folder: backpack 2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0) 2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: craft parts 2022-05-14T22:35:31 2.359 INF [MODS] Loaded Mod: Details (A19.4 3.00) 2022-05-14T22:35:31 2.359 INF [MODS] Trying to load from folder: DeepPockets 2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: DeepPockets (1.03) 2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots 2022-05-14T22:35:31 2.360 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0) 2022-05-14T22:35:31 2.360 INF [MODS] Trying to load from folder: FGStainlessMod 2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Flexible Games Stainless Steel Mod (A19) 2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: headshots 2022-05-14T22:35:31 2.361 INF [MODS] Loaded Mod: Lethal Headshots (1.0) 2022-05-14T22:35:31 2.361 INF [MODS] Trying to load from folder: KHA19-3SlotForge 2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0) 2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: Locks 2022-05-14T22:35:31 2.362 WRN Unknown element found: dependencies (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Locks/ModInfo.xml, line 9) 2022-05-14T22:35:31 2.362 INF [MODS] Loaded Mod: Locks (19.3.0.1) 2022-05-14T22:35:31 2.362 INF [MODS] Trying to load from folder: lvl 6 2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0) 2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: Riles-Backpack90Plus1.00 2022-05-14T22:35:31 2.363 INF [MODS] Loaded Mod: Riles-BackpackPlus (1.01) 2022-05-14T22:35:31 2.363 INF [MODS] Trying to load from folder: run 2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Run!@%$#! (1.0) 2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: snufkin vehicles 2022-05-14T22:35:31 2.364 INF [MODS] Loaded Mod: Snufkin's Community Pack Server Side Vehicles (A19) 2022-05-14T22:35:31 2.364 INF [MODS] Trying to load from folder: spikes 2022-05-14T22:35:31 2.365 INF [MODS] Loaded Mod: Donovan_CraftSpikes (19.0.1.0) 2022-05-14T22:35:31 2.365 INF [MODS] Trying to load from folder: stacks 2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: War3zuk 25k Stacks (1.3) 2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Trader time 2022-05-14T22:35:31 2.366 WRN [MODS] Folder Trader time does not contain a ModInfo.xml, ignoring 2022-05-14T22:35:31 2.366 WRN [MODS] Failed loading mod from folder: Trader time 2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: Vehicle Lift 2022-05-14T22:35:31 2.366 WRN Unknown element found: DMT (file D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Vehicle Lift/ModInfo.xml, line 10) 2022-05-14T22:35:31 2.366 INF [MODS] Loaded Mod: Vehicle Lift (v1.0.0) 2022-05-14T22:35:31 2.366 INF [MODS] Trying to load from folder: vehicles 2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: Bdub's Vehicles (3.85) 2022-05-14T22:35:31 2.367 INF [MODS] Trying to load from folder: XWingT65 2022-05-14T22:35:31 2.367 INF [MODS] Loaded Mod: XWingT65 (1.0) 2022-05-14T22:35:31 2.367 INF [MODS] Initializing mod code 2022-05-14T22:35:31 2.367 INF [MODS] Loading done 2022-05-14T22:35:32 3.095 INF Pack 442534 us 2022-05-14T22:35:32 3.101 INF Pack 1259 us 2022-05-14T22:35:32 3.110 INF Pack 3791 us 2022-05-14T22:35:32 3.113 INF Pack 1430 us 2022-05-14T22:35:32 3.116 INF Pack 412 us 2022-05-14T22:35:32 3.422 INF Pack 139095 us 2022-05-14T22:35:32 3.471 INF Pack 18665 us 2022-05-14T22:35:33 3.676 INF Pack 119200 us 2022-05-14T22:35:33 3.680 INF [MODS] Loading localization from mod: AGF-HUDPlus 2022-05-14T22:35:33 3.681 INF [MODS] Loading localization from mod: FirearmsExpansion4 2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: AutoBots 2022-05-14T22:35:33 3.682 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod 2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Riles-BackpackPlus 2022-05-14T22:35:33 3.683 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles 2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Vehicle Lift 2022-05-14T22:35:33 3.684 INF [MODS] Loading localization from mod: Bdub's Vehicles 2022-05-14T22:35:33 3.701 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-14T22:35:33 3.717 INF Loading permissions file done. 2022-05-14T22:35:33 3.780 INF GameSense server not found (no props file), disabling 2022-05-14T22:35:33 3.780 INF Awake done in 1666 ms Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 5920. Total: 12.749900 ms (FindLiveObjects: 0.370700 ms CreateObjectMapping: 0.132100 ms MarkObjects: 11.995900 ms DeleteObjects: 0.250900 ms) 2022-05-14T22:35:33 3.857 INF [XUi] Instantiating XUi from default prefab. 2022-05-14T22:35:33 3.864 INF [XUi] XUi instantiation completed in 6 ms 2022-05-14T22:35:33 4.042 INF [XUi] Loading XUi asynchrnously 2022-05-14T22:35:33 4.058 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:35:33 4.447 INF Reloading serveradmin.xml 2022-05-14T22:35:33 4.447 INF Loading permissions file at 'C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-14T22:35:33 4.448 INF Loading permissions file done. 2022-05-14T22:35:34 4.672 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-05-14T22:35:34 4.705 INF [XUi] Parsing all window groups completed in 603 ms total. 2022-05-14T22:35:34 5.230 INF [GSM] GameSparks Connected 2022-05-14T22:35:35 5.830 INF [XUi] Initialized all window groups completed in 654 ms total. 2022-05-14T22:35:35 6.212 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2022-05-14T22:35:35 6.218 INF [GSM] Skipping me 2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3) 2022-05-14T22:35:36 7.107 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3) 2022-05-14T22:35:36 7.117 INF Loaded (local): rwgmixer 2022-05-14T22:35:36 7.178 INF Loaded (local): archetypes 2022-05-14T22:35:36 7.207 INF Loaded (local): color_mappings 2022-05-14T22:35:36 7.241 INF Loaded (local): loadingscreen 2022-05-14T22:35:36 7.250 INF WorldStaticData.Init() needed 2.000s 2022-05-14T22:35:36 7.261 INF [Steamworks.NET] Login ok. 2022-05-14T22:35:36 7.262 INF [EOS] Login 2022-05-14T22:35:36 7.509 INF AchievementManager: Received stats and achievements from Steam 2022-05-14T22:35:37 8.198 INF [EOS] Login succeeded, PUID: 0002beb4c1a4419c80ce8f85631ee65f 2022-05-14T22:35:37 8.199 INF [EOS] Getting native user for 0002beb4c1a4419c80ce8f85631ee65f 2022-05-14T22:35:37 8.201 INF [EOS] CopyIdToken result: Success 2022-05-14T22:36:03 33.995 INF NET: Starting server protocols 2022-05-14T22:36:03 34.021 INF NET: LiteNetLib server started 2022-05-14T22:36:03 34.021 INF [Steamworks.NET] NET: Server started 2022-05-14T22:36:03 34.021 INF Started thread SteamNetworkingServer 2022-05-14T22:36:03 34.021 INF [EOS-P2PS] Server started 2022-05-14T22:36:03 34.023 INF StartGame 2022-05-14T22:36:03 34.023 INF NetPackageManager Init 2022-05-14T22:36:03 34.070 INF [XUi] Instantiating XUi from default prefab. 2022-05-14T22:36:03 34.082 INF [XUi] XUi instantiation completed in 12 ms 2022-05-14T22:36:03 34.093 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 64.178.243.98 GamePref.ConnectToServerPort = 26922 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = New GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.4 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 18 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 3 GamePref.OptionsGfxAASharpness = 0.1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = True GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 67 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5041916 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = False GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.2462022 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.1896552 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 3 GamePref.PlayerName = SloppyTurtle GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = GamePref.SaveGameFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 0 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\Grant\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 200 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-05-14T22:36:03 34.114 INF StartAsServer 2022-05-14T22:36:04 34.722 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2022-05-14T22:36:04 34.722 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2022-05-14T22:36:04 34.722 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2022-05-14T22:36:04 34.751 INF Loaded (local): materials 2022-05-14T22:36:04 34.836 INF Loaded (local): physicsbodies 2022-05-14T22:36:04 34.917 INF Loaded (local): painting 2022-05-14T22:36:04 35.110 INF Loaded (local): shapes 2022-05-14T22:36:04 35.201 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArch']" (line 12 at pos 3) 2022-05-14T22:36:04 35.204 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelArrowSlitHalf']" (line 13 at pos 3) 2022-05-14T22:36:04 35.207 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelBlock']" (line 14 at pos 3) 2022-05-14T22:36:04 35.210 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRFull']" (line 15 at pos 3) 2022-05-14T22:36:04 35.213 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRInside']" (line 16 at pos 3) 2022-05-14T22:36:04 35.216 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRamp']" (line 17 at pos 3) 2022-05-14T22:36:04 35.219 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRampFiller']" (line 18 at pos 3) 2022-05-14T22:36:04 35.222 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRound']" (line 19 at pos 3) 2022-05-14T22:36:04 35.225 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCNRRoundTop']" (line 20 at pos 3) 2022-05-14T22:36:04 35.228 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRPlate']" (line 21 at pos 3) 2022-05-14T22:36:04 35.230 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelCTRpole']" (line 22 at pos 3) 2022-05-14T22:36:04 35.233 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelEighth']" (line 23 at pos 3) 2022-05-14T22:36:04 35.236 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedHalf']" (line 24 at pos 3) 2022-05-14T22:36:04 35.239 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedQuarter']" (line 25 at pos 3) 2022-05-14T22:36:04 35.242 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableInvertedSteep']" (line 26 at pos 3) 2022-05-14T22:36:04 35.245 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelGableQuarter']" (line 27 at pos 3) 2022-05-14T22:36:04 35.249 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelHalf']" (line 28 at pos 3) 2022-05-14T22:36:04 35.254 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100']" (line 29 at pos 3) 2022-05-14T22:36:04 35.257 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar100Cap']" (line 30 at pos 3) 2022-05-14T22:36:04 35.259 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPillar50']" (line 31 at pos 3) 2022-05-14T22:36:04 35.261 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlate']" (line 32 at pos 3) 2022-05-14T22:36:04 35.264 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPlateOffset']" (line 33 at pos 3) 2022-05-14T22:36:04 35.266 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPole']" (line 34 at pos 3) 2022-05-14T22:36:04 35.268 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelPyramid']" (line 35 at pos 3) 2022-05-14T22:36:04 35.271 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarter']" (line 36 at pos 3) 2022-05-14T22:36:04 35.273 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR']" (line 37 at pos 3) 2022-05-14T22:36:04 35.276 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterCNR3Way']" (line 38 at pos 3) 2022-05-14T22:36:04 35.278 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterSCtr']" (line 39 at pos 3) 2022-05-14T22:36:04 35.280 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelQuarterTeeSCtr']" (line 40 at pos 3) 2022-05-14T22:36:04 35.283 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelRamp']" (line 41 at pos 3) 2022-05-14T22:36:04 35.285 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25']" (line 42 at pos 3) 2022-05-14T22:36:04 35.287 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairs25CornerCNR']" (line 43 at pos 3) 2022-05-14T22:36:04 35.290 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingLeft']" (line 44 at pos 3) 2022-05-14T22:36:04 35.292 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelStairsFilledRailingRight']" (line 45 at pos 3) 2022-05-14T22:36:04 35.294 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelSupport']" (line 46 at pos 3) 2022-05-14T22:36:04 35.297 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedge']" (line 47 at pos 3) 2022-05-14T22:36:04 35.299 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideBottom']" (line 48 at pos 3) 2022-05-14T22:36:04 35.301 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepBase']" (line 49 at pos 3) 2022-05-14T22:36:04 35.304 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideSteepTop']" (line 50 at pos 3) 2022-05-14T22:36:04 35.306 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRInsideTop']" (line 51 at pos 3) 2022-05-14T22:36:04 35.309 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepBase']" (line 52 at pos 3) 2022-05-14T22:36:04 35.311 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeCNRSteepTop']" (line 53 at pos 3) 2022-05-14T22:36:04 35.313 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeIncline']" (line 54 at pos 3) 2022-05-14T22:36:04 35.316 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeStairs']" (line 55 at pos 3) 2022-05-14T22:36:04 35.318 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTip']" (line 56 at pos 3) 2022-05-14T22:36:04 35.321 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullBottom']" (line 57 at pos 3) 2022-05-14T22:36:04 35.323 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipCNRFullTop']" (line 58 at pos 3) 2022-05-14T22:36:04 35.326 WRN XML patch for "blocks.xml" from mod "Flexible Games Stainless Steel Mod" did not apply: <append xpath="/blocks/block[@name='steelWedgeTipStairs']" (line 59 at pos 3) 2022-05-14T22:36:04 35.330 WRN XML patch for "blocks.xml" from mod "Locks" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedLockpicking']/property[@name='AdvancedLocks']/@value" (line 2 at pos 3) 2022-05-14T22:36:17 47.722 ERR XML loader: Loading and parsing 'blocks.xml' failed 2022-05-14T22:36:17 47.726 EXC External 3D model with name 'Industrial/control_panel_base_01' not found! Maybe you need to create the atlas first? at BlockShapeExt3dModel.createVertices () [0x0004c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at BlockShapeRotatedAbstract.Init (Block _block) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at BlockShapeExt3dModel.Init (Block _block) [0x0007d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x00af0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:17 47.920 INF Loaded (local): progression 2022-05-14T22:36:17 48.426 INF Loaded (local): buffs 2022-05-14T22:36:17 48.497 INF Loaded (local): misc 2022-05-14T22:36:18 48.591 WRN XML patch for "items.xml" from mod "30K-itemstack" did not apply: <set xpath="/items/item[@name='medicalBloodDrawKit']/property[@name='Stacknumber']/@value" (line 6 at pos 3) 2022-05-14T22:36:18 49.109 ERR XML loader: Loading and parsing 'items.xml' failed 2022-05-14T22:36:18 49.110 EXC Unknown block name 'wallTorchLightPlayer' in use_action! at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a3a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:18 49.224 INF Item IDs with mapping 2022-05-14T22:36:18 49.224 INF ItemIDs from Mapping 2022-05-14T22:36:18 49.231 INF Loaded (local): item_modifiers 2022-05-14T22:36:18 49.367 INF Loaded (local): entityclasses 2022-05-14T22:36:18 49.446 INF Loaded (local): qualityinfo The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded. 2022-05-14T22:36:19 50.092 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed! The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded. 2022-05-14T22:36:19 50.158 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed! The AssetBundle 'XWingT65sounds.unity3d' can't be loaded because another AssetBundle with the same files is already loaded. 2022-05-14T22:36:19 50.223 ERR Loading AssetBundle "D:/SteamLibrary/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\XWingT65/Resources/XWingT65sounds.unity3d" failed! 2022-05-14T22:36:19 50.230 INF Loaded (local): sounds 2022-05-14T22:36:19 50.358 ERR XML loader: Loading and parsing 'recipes.xml' failed 2022-05-14T22:36:19 50.358 EXC No item/block with name 'resourceMilitaryFiber' existing at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:19 50.449 INF Loaded (local): blockplaceholders 2022-05-14T22:36:19 50.554 WRN XML patch for "loot.xml" from mod "Bdub's Vehicles" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 16 at pos 3) 2022-05-14T22:36:19 50.557 WRN XML patch for "loot.xml" from mod "XWingT65" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='groupQuestChallenge']" (line 3 at pos 3) 2022-05-14T22:36:20 50.631 ERR XML loader: Loading and parsing 'loot.xml' failed 2022-05-14T22:36:20 50.632 EXC Item with name 'HK USP' not found! at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:20 50.787 INF Loaded (local): entitygroups 2022-05-14T22:36:20 50.863 INF Loaded (local): utilityai 2022-05-14T22:36:20 51.041 INF Loaded (local): vehicles 2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup4k']" (line 3 at pos 3) 2022-05-14T22:36:20 51.053 WRN XML patch for "rwgmixer.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/rwgmixer/prefab_rules/prefab_rule[@name='prefabGroup8k']" (line 7 at pos 3) 2022-05-14T22:36:20 51.119 INF Loaded (local): rwgmixer 2022-05-14T22:36:20 51.202 INF Loaded (local): weathersurvival 2022-05-14T22:36:20 51.312 INF Loaded (local): archetypes 2022-05-14T22:36:20 51.441 INF Loaded (local): quests 2022-05-14T22:36:20 51.519 ERR XML loader: Loading and parsing 'traders.xml' failed 2022-05-14T22:36:20 51.519 EXC Item with name 'drinkJarEmpty' not found! at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:21 51.613 INF Loaded (local): npc 2022-05-14T22:36:21 51.697 INF Loaded (local): dialogs 2022-05-14T22:36:21 51.797 INF Loaded (local): ui_display 2022-05-14T22:36:21 51.882 INF Loaded (local): nav_objects 2022-05-14T22:36:21 52.003 INF Loaded (local): gamestages 2022-05-14T22:36:21 52.167 INF Loaded (local): gameevents 2022-05-14T22:36:21 52.276 INF Loaded (local): twitch 2022-05-14T22:36:21 52.354 INF Loaded (local): twitch_events 2022-05-14T22:36:21 52.372 WRN XML patch for "dmscontent.xml" from mod "Bdub's Vehicles" did not apply: <append xpath="/root/content" (line 3 at pos 3) 2022-05-14T22:36:21 52.456 INF Loaded (local): dmscontent 2022-05-14T22:36:21 52.535 INF Loaded (local): color_mappings 2022-05-14T22:36:22 52.618 INF Loaded (local): XUi_Common/styles 2022-05-14T22:36:22 52.702 INF Loaded (local): XUi_Common/controls 2022-05-14T22:36:22 52.785 INF Loaded (local): XUi/styles 2022-05-14T22:36:22 52.869 INF Loaded (local): XUi/controls 2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 54 at pos 3) 2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@height" (line 55 at pos 3) 2022-05-14T22:36:22 52.920 WRN XML patch for "XUi/windows.xml" from mod "DeepPockets" did not apply: <remove xpath="/windows/window[@name='windowBackpack']/panel[@name='header']/sprite[@name='windowIcon']" (line 56 at pos 3) 2022-05-14T22:36:22 52.925 WRN XML patch for "XUi/windows.xml" from mod "Riles-BackpackPlus" did not apply: <set xpath="/windows/window[@name='windowBackpack']/@width" (line 9 at pos 3) 2022-05-14T22:36:22 52.994 INF Loaded (local): XUi/windows 2022-05-14T22:36:22 53.077 INF [XUi] Loading XUi asynchrnously 2022-05-14T22:36:22 53.109 INF Loaded (local): XUi/xui 2022-05-14T22:36:23 53.595 ERR XML loader: Loading and parsing 'biomes.xml' failed 2022-05-14T22:36:23 53.596 EXC Block with name 'terrSnow' not found! at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x009b1] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x001b6] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:23 53.966 INF Loaded (local): worldglobal 2022-05-14T22:36:23 54.010 INF [XUi] Parsing all window groups completed in 746 ms total. 2022-05-14T22:36:23 54.405 INF Loaded (local): spawning 2022-05-14T22:36:24 55.013 INF Loaded (local): loadingscreen 2022-05-14T22:36:24 55.113 INF ShapeControllers: 96 2022-05-14T22:36:24 55.172 INF createWorld: Navezgane, New, GameModeSurvival 2022-05-14T22:36:24 55.172 INF Occlusion: Disabled 2022-05-14T22:36:24 55.206 INF Started thread ChunkRegeneration 2022-05-14T22:36:24 55.206 INF Started thread ChunkCalc 2022-05-14T22:36:24 55.206 INF Started thread ChunkMeshBake 2022-05-14T22:36:24 55.277 INF World.Load: Navezgane 2022-05-14T22:36:24 55.280 INF Loading base world file header... 2022-05-14T22:36:24 55.280 INF Loaded world file from different version: 'Alpha 21 (b11)' 2022-05-14T22:36:24 55.282 INF Failed reading weather data from world header 2022-05-14T22:36:24 55.285 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2022-05-14T22:36:24 55.293 INF Failed reading weather data from world header 2022-05-14T22:36:24 55.296 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.772 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.772 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.773 ERR Skipping loading of active block data for factory_lg_01 because of the following exception: 2022-05-14T22:36:25 55.773 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.917 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception: 2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.918 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception: 2022-05-14T22:36:25 55.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.937 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.938 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.938 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.939 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 55.939 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception: 2022-05-14T22:36:25 55.940 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception: 2022-05-14T22:36:25 56.016 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.016 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception: 2022-05-14T22:36:25 56.017 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.057 INF [XUi] Initialized all window groups completed in 1259 ms total. 2022-05-14T22:36:25 56.105 ERR Skipping loading of active block data for lodge_01 because of the following exception: 2022-05-14T22:36:25 56.105 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.106 ERR Skipping loading of active block data for lodge_01 because of the following exception: 2022-05-14T22:36:25 56.106 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception: 2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.349 ERR Skipping loading of active block data for school_01 because of the following exception: 2022-05-14T22:36:25 56.349 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception: 2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.350 ERR Skipping loading of active block data for school_01 because of the following exception: 2022-05-14T22:36:25 56.350 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.435 ERR Skipping loading of active block data for store_hardware_01 because of the following exception: 2022-05-14T22:36:25 56.435 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:25 56.436 ERR Skipping loading of active block data for store_hardware_01 because of the following exception: 2022-05-14T22:36:25 56.436 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception: 2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception: 2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.674 ERR Skipping loading of active block data for diner_02 because of the following exception: 2022-05-14T22:36:26 56.674 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.889 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.890 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.890 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.891 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception: 2022-05-14T22:36:26 56.891 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception: 2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 56.929 ERR Skipping loading of active block data for installation_red_mesa because of the following exception: 2022-05-14T22:36:26 56.929 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception: 2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.031 ERR Skipping loading of active block data for skyscraper_01 because of the following exception: 2022-05-14T22:36:26 57.031 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.083 ERR Skipping loading of active block data for skyscraper_02 because of the following exception: 2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception: 2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.084 ERR Skipping loading of active block data for skyscraper_02 because of the following exception: 2022-05-14T22:36:26 57.084 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.102 ERR Skipping loading of active block data for store_laundry_01 because of the following exception: 2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.103 ERR Skipping loading of active block data for store_laundry_01 because of the following exception: 2022-05-14T22:36:26 57.103 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception: 2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception: 2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception: 2022-05-14T22:36:26 57.118 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.118 ERR Skipping loading of active block data for skyscraper_04 because of the following exception: 2022-05-14T22:36:26 57.119 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.188 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception: 2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception: 2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.189 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception: 2022-05-14T22:36:26 57.189 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception: 2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.202 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception: 2022-05-14T22:36:26 57.202 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.228 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.229 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.229 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.230 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception: 2022-05-14T22:36:26 57.230 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.281 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception: 2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.282 ERR Skipping loading of active block data for house_old_tudor_01 because of the following exception: 2022-05-14T22:36:26 57.282 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.289 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.289 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.290 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception: 2022-05-14T22:36:26 57.290 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception: 2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.323 ERR Skipping loading of active block data for house_construction_01 because of the following exception: 2022-05-14T22:36:26 57.323 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.341 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception: 2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception: 2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception: 2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.342 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception: 2022-05-14T22:36:26 57.342 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.402 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.402 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.403 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.403 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception: 2022-05-14T22:36:26 57.404 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.517 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception: 2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception: 2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception: 2022-05-14T22:36:26 57.518 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.518 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception: 2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:26 57.519 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception: 2022-05-14T22:36:26 57.519 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.569 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.570 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.570 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.571 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception: 2022-05-14T22:36:27 57.571 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.596 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception: 2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.597 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception: 2022-05-14T22:36:27 57.597 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.617 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception: 2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.618 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception: 2022-05-14T22:36:27 57.618 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception: 2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.622 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception: 2022-05-14T22:36:27 57.622 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception: 2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception: 2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.633 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception: 2022-05-14T22:36:27 57.633 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception: 2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception: 2022-05-14T22:36:27 57.637 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.637 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception: 2022-05-14T22:36:27 57.638 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception: 2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception: 2022-05-14T22:36:27 57.682 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.682 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception: 2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception: 2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.683 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception: 2022-05-14T22:36:27 57.683 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.731 ERR Skipping loading of active block data for diner_03 because of the following exception: 2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.732 ERR Skipping loading of active block data for diner_03 because of the following exception: 2022-05-14T22:36:27 57.732 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception: 2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.737 ERR Skipping loading of active block data for cabin_06 because of the following exception: 2022-05-14T22:36:27 57.737 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception: 2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.799 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception: 2022-05-14T22:36:27 57.799 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception: 2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.808 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception: 2022-05-14T22:36:27 57.808 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception: 2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.813 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception: 2022-05-14T22:36:27 57.813 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception: 2022-05-14T22:36:27 57.878 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.878 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception: 2022-05-14T22:36:27 57.879 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception: 2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception: 2022-05-14T22:36:27 57.881 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.881 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception: 2022-05-14T22:36:27 57.882 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.927 ERR Skipping loading of active block data for house_burnt_01 because of the following exception: 2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception: 2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception: 2022-05-14T22:36:27 57.928 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.928 ERR Skipping loading of active block data for house_burnt_01 because of the following exception: 2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 57.929 ERR Skipping loading of active block data for house_burnt_01 because of the following exception: 2022-05-14T22:36:27 57.929 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception: 2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.111 ERR Skipping loading of active block data for house_modern_09 because of the following exception: 2022-05-14T22:36:27 58.111 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.153 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception: 2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception: 2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception: 2022-05-14T22:36:27 58.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.154 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception: 2022-05-14T22:36:27 58.155 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception: 2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.176 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception: 2022-05-14T22:36:27 58.176 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.241 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception: 2022-05-14T22:36:27 58.241 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.242 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception: 2022-05-14T22:36:27 58.242 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception: 2022-05-14T22:36:27 58.331 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.331 ERR Skipping loading of active block data for store_grocery_02 because of the following exception: 2022-05-14T22:36:27 58.332 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.456 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception: 2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception: 2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:27 58.457 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception: 2022-05-14T22:36:27 58.457 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.712 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception: 2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception: 2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.713 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception: 2022-05-14T22:36:28 58.713 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.719 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception: 2022-05-14T22:36:28 58.719 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.767 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.767 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.768 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.768 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.769 ERR Skipping loading of active block data for apartment_brick_6_flr because of the following exception: 2022-05-14T22:36:28 58.769 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.795 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.795 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.796 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.796 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception: 2022-05-14T22:36:28 58.797 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.819 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception: 2022-05-14T22:36:28 58.819 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.820 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception: 2022-05-14T22:36:28 58.820 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.829 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.830 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.830 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.831 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception: 2022-05-14T22:36:28 58.831 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.866 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception: 2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception: 2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception: 2022-05-14T22:36:28 58.867 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.867 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception: 2022-05-14T22:36:28 58.868 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception: 2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.880 ERR Skipping loading of active block data for store_grocery_03 because of the following exception: 2022-05-14T22:36:28 58.880 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.881 ERR Skipping loading of active block data for store_grocery_03 because of the following exception: 2022-05-14T22:36:28 58.881 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.896 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.896 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.897 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.897 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.898 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.898 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.899 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.899 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.900 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.900 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.901 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.901 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.902 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception: 2022-05-14T22:36:28 58.902 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.917 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.918 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.918 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.919 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception: 2022-05-14T22:36:28 58.919 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception: 2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.934 ERR Skipping loading of active block data for remnant_church_01 because of the following exception: 2022-05-14T22:36:28 58.934 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.960 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception: 2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.961 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception: 2022-05-14T22:36:28 58.961 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.988 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.988 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.989 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.989 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 58.990 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception: 2022-05-14T22:36:28 58.990 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception: 2022-05-14T22:36:28 59.001 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.001 ERR Skipping loading of active block data for warehouse_06 because of the following exception: 2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception: 2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.002 ERR Skipping loading of active block data for warehouse_06 because of the following exception: 2022-05-14T22:36:28 59.002 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.049 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception: 2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.050 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception: 2022-05-14T22:36:28 59.050 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.055 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.055 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.056 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.056 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.057 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception: 2022-05-14T22:36:28 59.057 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.072 ERR Skipping loading of active block data for downtown_building_01 because of the following exception: 2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.073 ERR Skipping loading of active block data for downtown_building_01 because of the following exception: 2022-05-14T22:36:28 59.073 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.078 ERR Skipping loading of active block data for downtown_building_02 because of the following exception: 2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.079 ERR Skipping loading of active block data for downtown_building_02 because of the following exception: 2022-05-14T22:36:28 59.079 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.087 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception: 2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.088 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception: 2022-05-14T22:36:28 59.088 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.143 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.143 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.144 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.144 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.145 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.145 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.146 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.146 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.147 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.147 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.148 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.148 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.149 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.149 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.150 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.150 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.151 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.151 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.152 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.152 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.153 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.153 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.154 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.154 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.155 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.155 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.156 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception: 2022-05-14T22:36:28 59.156 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.183 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.183 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.184 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.184 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.185 ERR Skipping loading of active block data for farm_02 because of the following exception: 2022-05-14T22:36:28 59.185 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.202 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.202 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.203 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.203 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.204 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.204 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.205 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.205 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.206 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.206 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.207 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.207 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.208 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.208 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.209 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.209 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.210 ERR Skipping loading of active block data for housing_development_01 because of the following exception: 2022-05-14T22:36:28 59.210 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.216 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.217 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.217 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.218 ERR Skipping loading of active block data for parking_garage_02 because of the following exception: 2022-05-14T22:36:28 59.218 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.253 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.254 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.254 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.255 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.255 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.256 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.256 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.257 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.257 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.258 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.258 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.259 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.259 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.260 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.260 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.261 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.261 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.262 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.262 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.263 ERR Skipping loading of active block data for house_modern_18 because of the following exception: 2022-05-14T22:36:28 59.263 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.275 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.276 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.276 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.277 ERR Skipping loading of active block data for apartments_01 because of the following exception: 2022-05-14T22:36:28 59.277 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception: 2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.282 ERR Skipping loading of active block data for bank_02 because of the following exception: 2022-05-14T22:36:28 59.282 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception: 2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.295 ERR Skipping loading of active block data for downtown_filler_06 because of the following exception: 2022-05-14T22:36:28 59.295 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception: 2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.335 ERR Skipping loading of active block data for skyscraper_03 because of the following exception: 2022-05-14T22:36:28 59.335 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.345 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.345 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.346 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.346 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception: 2022-05-14T22:36:28 59.347 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.377 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.377 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.378 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.378 ERR Skipping loading of active block data for bombshelter_02 because of the following exception: 2022-05-14T22:36:28 59.379 EXC Object reference not set to an instance of an object at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Prefab:readTriggerData(PooledBinaryReader) Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean) Prefab:Load(String, Boolean, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean) DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean) <Load>d__21:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-05-14T22:36:28 59.401 INF Started thread GenerateChunks 2022-05-14T22:36:29 59.749 INF Calculating world hashes took 335 ms (world size 186 MiB) 2022-05-14T22:36:29 59.964 INF Loading dtm raw file took 557ms 2022-05-14T22:36:29 60.094 INF Biomes image size w= 3072, h = 3072 2022-05-14T22:36:29 60.291 INF Loading and creating biomes took 327ms 2022-05-14T22:36:31 62.060 INF Loading and creating shader control textures took 1769ms 2022-05-14T22:36:32 62.649 INF Loading and parsing of generator took 588ms 2022-05-14T22:36:32 62.660 INF Started thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region 2022-05-14T22:36:33 64.420 INF [DECO] read / 2022-05-14T22:36:33 64.427 INF Decorating chunks 2022-05-14T22:36:34 64.652 INF Dynamic Music Initialized on Server 2022-05-14T22:36:37 68.321 INF Dynamic Music Initialized on Client 2022-05-14T22:36:37 68.498 INF AstarManager Init 2022-05-14T22:36:38 68.680 INF WeatherManager: Init 0 weather packages 2022-05-14T22:36:40 71.038 INF createWorld() done 2022-05-14T22:36:40 71.040 INF Loading players.xml Exception: Item with name 'meleeHandPlayer' not found! at EntityAlive.CopyPropertiesFromEntityClass () [0x00080] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at Entity.InitCommon () [0x00029] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at Entity.Init (System.Int32 _entityClass) [0x00007] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 NullReferenceException: Object reference not set to an instance of an object at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Start () [0x0000d] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 2022-05-14T22:36:45 75.792 INF Preparing quit 2022-05-14T22:36:45 75.792 INF Disconnect 2022-05-14T22:36:45 75.798 INF [NET] ServerShutdown 2022-05-14T22:36:45 75.799 INF NET: Stopping server protocols 2022-05-14T22:36:45 76.049 INF NET: LiteNetLib server stopped 2022-05-14T22:36:45 76.051 INF [EOS-P2PS] Server stopped 2022-05-14T22:36:45 76.053 INF SaveAndCleanupWorld 2022-05-14T22:36:45 76.078 INF Saving 0 of chunks took 20ms 2022-05-14T22:36:45 76.080 INF [DECO] written 0, in 1ms 2022-05-14T22:36:45 76.081 INF [DECO] write thread 0ms 2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Stopping server 2022-05-14T22:36:45 76.083 INF [Steamworks.NET] Exiting Lobby 2022-05-14T22:36:45 76.360 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.367 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.374 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.381 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.390 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.390 INF [MODS] Loading localization from mod: AGF-HUDPlus 2022-05-14T22:36:45 76.398 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.399 INF [MODS] Loading localization from mod: FirearmsExpansion4 2022-05-14T22:36:45 76.407 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.415 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.415 INF [MODS] Loading localization from mod: AutoBots 2022-05-14T22:36:45 76.423 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.431 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.439 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.447 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.455 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.455 INF [MODS] Loading localization from mod: Flexible Games Stainless Steel Mod 2022-05-14T22:36:45 76.463 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.471 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.478 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.486 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.493 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.494 INF [MODS] Loading localization from mod: Riles-BackpackPlus 2022-05-14T22:36:45 76.501 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.509 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.509 INF [MODS] Loading localization from mod: Snufkin's Community Pack Server Side Vehicles 2022-05-14T22:36:45 76.517 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.525 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.532 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.532 INF [MODS] Loading localization from mod: Vehicle Lift 2022-05-14T22:36:45 76.540 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.540 INF [MODS] Loading localization from mod: Bdub's Vehicles 2022-05-14T22:36:45 76.549 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.557 WRN No culture info found for given name: cultureInfoName 2022-05-14T22:36:45 76.563 INF AstarManager Cleanup 2022-05-14T22:36:47 77.579 INF Clearing queues. 2022-05-14T22:36:47 77.579 INF Cleared queues. 2022-05-14T22:36:47 77.586 INF World.Unload 2022-05-14T22:36:47 77.600 INF Exited thread GenerateChunks 2022-05-14T22:36:47 77.601 INF Exited thread SaveChunks C:\Users\Grant\AppData\Roaming/7DaysToDie/Saves/Navezgane/New\Region 2022-05-14T22:36:47 77.605 INF World.Cleanup 2022-05-14T22:36:47 77.606 INF Exited thread ChunkRegeneration 2022-05-14T22:36:47 77.613 INF Exited thread ChunkCalc 2022-05-14T22:36:47 77.613 INF Exited thread ChunkMeshBake 2022-05-14T22:36:47 77.625 INF Persistent GamePrefs saved NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.stopMoving () [0x0002a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x000ad] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 2022-05-14T22:36:47 77.790 INF [GSM] GameSparks Disconnected NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 2022-05-14T22:36:47 77.809 INF Persistent GamePrefs saved 2022-05-14T22:36:47 77.809 INF Cleanup 2022-05-14T22:36:47 78.207 INF AchievementManager.Cleanup NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 2022-05-14T22:36:47 78.400 INF Terminating threads 2022-05-14T22:36:47 78.450 INF Exited thread SteamNetworkingServer 2022-05-14T22:36:47 78.450 INF OnApplicationQuit 2022-05-14T22:36:47 78.452 INF Terminating threads 2022-05-14T22:36:47 78.452 INF OnApplicationQuit NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayer.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 at LocalPlayerUI.get_windowManager () [0x0000e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at PlayerMoveController.Update () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 NullReferenceException: Object reference not set to an instance of an object at Inventory.get_holdingItemData () [0x00038] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at EntityAlive.Update () [0x000f7] in <b43ff319d6d64cb189ddca74c2bff9a