Pille Posted December 20, 2017 Author Share Posted December 20, 2017 (edited) Hey Pille, did you ever get a chance to look into the dungeon and maze auto generator? I should have time during the holidays. So, yes. Sorry, it's more annoying to implement than expected. That's why it takes so long. thanx for the reply tryed to to see if i can do just one block but after reading this but after downloading the new one im getting this error and [ATTACH=CONFIG]23585[/ATTACH] it takes 4 clicks for it to go away.. me It's an installation issue. What version are you using? I bet this doesn't happen if you download the editor from the opening post, right? Well, i have no way to download the update via autoUpdater, but manually - always! Yes - i'm not like normal people Thanks for the Update! Being special is ok. lol Looks like the guys from mediafire have permanently disabled an essential feature (essential for the auto-updater). I guess it's time for a better updater and an update of the libraries. Briefly worded, I am going to post a new link in the op after the holydays. You'll have to download the thing from there if you want to the latest version. Edited December 20, 2017 by Pille (see edit history) Link to comment Share on other sites More sharing options...
VooDoo Posted December 21, 2017 Share Posted December 21, 2017 It's an installation issue. What version are you using? I bet this doesn't happen if you download the editor from the opening post, right? i downloaded it from the first page.. and tryed to update it... crashed... i knew it was going to do that after read the part about mediafire.. im using 0.3v before i put the other files in now it saids v0.3z© with is the current ver. right?? thx for your help me Link to comment Share on other sites More sharing options...
Pille Posted December 29, 2017 Author Share Posted December 29, 2017 @VooDoo Yes, v0.3z© is the current version. I am going to release a new version within the next few days. So hold on. Link to comment Share on other sites More sharing options...
VooDoo Posted December 31, 2017 Share Posted December 31, 2017 k ill just wait here... thx me Link to comment Share on other sites More sharing options...
Andyjoki Posted December 31, 2017 Share Posted December 31, 2017 (edited) hey pille as you`re working on a new release. i dont know if its a bug or if you already fixed it. The Replace Function in the Tools Section isnt working correct. I tried to replace all Sandstone Layers with concrete. It worked but as ingame all layers which i replaced had a visual bug. Every concrete block also displayed normal stone Blocks. Like the game spawned both at the same time. Was really strange looking and as i destroyed them, there definetly Concrete Blocks. And on the other hand i only had sandstone and no stone blocks.. Thereafter i changed all per hand. No visual bug. That section Replace Block ID: 13 With Block Id: 211 Edited December 31, 2017 by Andyjoki (see edit history) Link to comment Share on other sites More sharing options...
StompyNZ Posted December 31, 2017 Share Posted December 31, 2017 hey pille as you`re working on a new release. i dont know if its a bug or if you already fixed it. The Replace Function in the Tools Section isnt working correct. I tried to replace all Sandstone Layers with concrete. It worked but as ingame all layers which i replaced had a visual bug. Every concrete block also displayed normal stone Blocks. Like the game spawned both at the same time. Was really strange looking and as i destroyed them, there definetly Concrete Blocks. And on the other hand i only had sandstone and no stone blocks.. Thereafter i changed all per hand. No visual bug. That section Replace Block ID: 13 With Block Id: 211 That may be a density issue. Saw similar glitches when testing my block command for swapping. terrain vs cube blocks are inverted density. Not sure if the swap block stuff in pilles changes the density to a valid range Link to comment Share on other sites More sharing options...
n2n1 Posted January 1, 2018 Share Posted January 1, 2018 (edited) Just for notice, maybe this will help. - after installing version 0.3 z© - crash due to "removing rows/columns" - began to appear almost always and i had to revert back to version 0.3z. - and the errors almost stopped again. Edited January 1, 2018 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
StompyNZ Posted January 1, 2018 Share Posted January 1, 2018 (edited) minor bug: The app crashes if you try to load a prefab with some invalid xml (in my case was some missing sleeper volume info) version .3t I think, I cant get it to upgrade keeps telling my download failed Edited January 1, 2018 by StompyNZ (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted January 1, 2018 Share Posted January 1, 2018 minor bug: The app crashes if you try to load a prefab with some invalid xml (in my case was some missing sleeper volume info) version .3t I think, I cant get it to upgrade keeps telling my download failed confirm https://7daystodie.com/forums/showthread.php?62501-Prefab-Editor-(Alpha)&p=749419&viewfull=1#post749419 Link to comment Share on other sites More sharing options...
Pille Posted January 2, 2018 Author Share Posted January 2, 2018 (edited) @Andyjoki hey pille as you`re working on a new release. i dont know if its a bug or if you already fixed it. The Replace Function in the Tools Section isnt working correct. I tried to replace all Sandstone Layers with concrete. It worked but as ingame all layers which i replaced had a visual bug. Every concrete block also displayed normal stone Blocks. Like the game spawned both at the same time. Was really strange looking and as i destroyed them, there definetly Concrete Blocks. And on the other hand i only had sandstone and no stone blocks.. Thereafter i changed all per hand. No visual bug. That section Replace Block ID: 13 With Block Id: 211 It's not a bug but a feature. The default density values are -128 (terrain blocks / diamond-shaped blocks) and 127 (cubic blocks). The non-advanced replacing function doesn't change the densities. Thus, you get unusual values if you replace terrain blocks with cubic blocks. I think I could add a checkbox 'set default densities' in the next update. Until then, please use the advanced replacing function: @n2n1 Just for notice, maybe this will help. - after installing version 0.3 z© - crash due to "removing rows/columns" - began to appear almost always and i had to revert back to version 0.3z. - and the errors almost stopped again. Mhh that's strange. I haven't changed the corresponding code. @StompyNZ minor bug: The app crashes if you try to load a prefab with some invalid xml (in my case was some missing sleeper volume info) version .3t I think, I cant get it to upgrade keeps telling my download failed I am going to fix this. Sorry guys the autoupdater doesn't work atm. due to an issue with mediafire. You can download the update files though (or just wait till they fix their damn website ): (32 bit) http://www.mediafire.com/file/bhejz0peqarh2wj/Zombie_%2832_bit%29.zip (64 bit) http://www.mediafire.com/file/0bn5d6r2g2sx0un/Zombie_%2864_bit%29.zip (Replace the zombie.exe to install the update) Edited January 2, 2018 by Pille (see edit history) Link to comment Share on other sites More sharing options...
dcsobral Posted January 4, 2018 Share Posted January 4, 2018 People have recommended I download "Pille's editor". This thread is what I found searching for it, but the comment "new editor" at the beginning makes me wary... Is this the droid I'm looking for? Link to comment Share on other sites More sharing options...
Spectral Force Posted January 4, 2018 Share Posted January 4, 2018 People have recommended I download "Pille's editor". This thread is what I found searching for it, but the comment "new editor" at the beginning makes me wary... Is this the droid I'm looking for? It in fact, is the droid you are looking for. Link to comment Share on other sites More sharing options...
dcsobral Posted January 5, 2018 Share Posted January 5, 2018 The link to the newer version isn't working atm. I'm kinda stuck on 0.3v. Link to comment Share on other sites More sharing options...
Pille Posted January 5, 2018 Author Share Posted January 5, 2018 (edited) The link to the newer version isn't working atm. I'm kinda stuck on 0.3v. Good news. I just updated the link in the opening post and repaired the auto-update process. @all Please load the test update (via auto-updater) and let me know if it works. @stallionsden The (sleeper) bugfix is already included. Edited January 5, 2018 by Pille (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted January 5, 2018 Share Posted January 5, 2018 All good in the hood. There are a few short tutorial vids on the basics, too. Link to comment Share on other sites More sharing options...
Pille Posted January 5, 2018 Author Share Posted January 5, 2018 People have recommended I download "Pille's editor". This thread is what I found searching for it, but the comment "new editor" at the beginning makes me wary... Is this the droid I'm looking for? Don't worry, it's not bug-free but usable.^^ Link to comment Share on other sites More sharing options...
dcsobral Posted January 5, 2018 Share Posted January 5, 2018 Ok, the auto-updater updated it to 0.3z©. Link to comment Share on other sites More sharing options...
stallionsden Posted January 5, 2018 Share Posted January 5, 2018 Good news. I just updated the link in the opening post and repaired the auto-update process. @all Please load the test update (via auto-updater) and let me know if it works. @stallionsden The (sleeper) bugfix is already included. Awesome :-) again great work man.... Link to comment Share on other sites More sharing options...
Pille Posted January 7, 2018 Author Share Posted January 7, 2018 Ok, the auto-updater updated it to 0.3z©. Yep, that's the latest version. Link to comment Share on other sites More sharing options...
stallionsden Posted January 7, 2018 Share Posted January 7, 2018 how do i revert to previous version. As current one continually crashes every time i remove rows/columns regardless of size Link to comment Share on other sites More sharing options...
Pille Posted January 7, 2018 Author Share Posted January 7, 2018 (edited) @n2n1, stallionsden Ok, I made more tests and this time I was able to reproduce the crashes. I've introduce some massive internal changes in 0.3z© that caused this bug.^^ You're not supposed to use the older versions btw. I want you to test the current ones. Changelog 0.3z(d): -Fixed: delete rows/columns functions cause crashes. Please let me know if this fix works. Edited January 7, 2018 by Pille (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted January 8, 2018 Share Posted January 8, 2018 That issue was fixed. Now there is a bug where you remove the rows you want removed and sleeper volume boxes appear lol. Even on pois that I have made and haven't done the sleepers or sleeper volumes on yet :-/ Link to comment Share on other sites More sharing options...
Pille Posted January 8, 2018 Author Share Posted January 8, 2018 (edited) Pretty sure that this bug wasn't new. Changelog v0.3z(e) -fixed: remove rows/columns function reloads original (or previously used) prefab xmls Time to use a more reasonable versioning system lol. Edited January 8, 2018 by Pille (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted January 8, 2018 Share Posted January 8, 2018 Pretty sure that this bug wasn't new. Changelog v0.3z(e) -fixed: remove rows/columns function reloads original (or previously used) prefab xmls Time to use a more reasonable versioning system lol. Fair enough lol Link to comment Share on other sites More sharing options...
Aribo Posted January 9, 2018 Share Posted January 9, 2018 lol, = _) - - - Updated - - - Pretty sure that this bug wasn't new. Changelog v0.3z(e) -fixed: remove rows/columns function reloads original (or previously used) prefab xmls Time to use a more reasonable versioning system lol. You still need testers? If its EAC compliant Ill do it on a live MP server if not, I'll pass to one of my admins to bugger one of his SP games hah = ) nice work either way. Link to comment Share on other sites More sharing options...
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